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Triggers
Undead Invasion v1.0.w3x
Variables
Basic Rules
melee stuff import
QUEST Survive
questACTIVE
questMEssangedDea
quest1fin
quest2opt
questlever1
quest2leveroff
DEFEAT
DEFEAT Copy
Other
forest trolls
trolls biibi
death
death2
death3
dragon
deathoff
trolls biibi Copy
gore
gore2
gore3
goreoff
blood1
blood1 Copy
blood2
bloodoff
hell1
hell3
hell2
helloff
teleport
reinforcements
bonus reward
Black Citadels
citadel1
citadel2
citadel3
citadel4
citadel5
citadel6
stone
Name
Type
is_array
initial_value
Timer
timerdialog
No
Timer0
timer
No
Timer1
timer
No
Timer2
timer
No
melee stuff import
Events
Map initialization
Conditions
Actions
Image - Create an image using ReplaceableTextures\Splats\AuraRune9b.blp of size 300.00 at (Center of Region_029 <gen>) with Z offset 1.00 using image type Selection
Destructible - Make Demonic Gate 3053 <gen> Invulnerable
Destructible - Make Elven Gate 3737 <gen> Invulnerable
Destructible - Make Demonic Gate 3041 <gen> Invulnerable
Destructible - Make Demonic Gate 3054 <gen> Invulnerable
Melee Game - Use melee time of day (for all players)
Melee Game - Run melee AI scripts (for computer players)
AI - Start campaign AI script for Player 3 (Teal) : war3mapImported\Dedest.ai (Unexpected type: 'aiscript')
AI - Start campaign AI script for Player 10 (Light Blue) : war3mapImported\Dedest.ai (Unexpected type: 'aiscript')
AI - Start campaign AI script for Player 5 (Yellow) : war3mapImported\Troll.ai (Unexpected type: 'aiscript')
Hero - Make Player 7 (Green) Heroes gain 20.00 % experience from future kills
Hero - Make Player 5 (Yellow) Heroes gain 50.00 % experience from future kills
Hero - Make Player 3 (Teal) Heroes gain 20.00 % experience from future kills
Hero - Make Player 10 (Light Blue) Heroes gain 20.00 % experience from future kills
Player - Add 2500 to Player 5 (Yellow) . Current gold
Player - Add 2500 to Player 5 (Yellow) . Current lumber
Game - Set the time of day to 0.00
Game - Set time of day speed to 1.00 % of the default speed
questACTIVE
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Destructible - Make Lever 0480 <gen> Invulnerable
Unit - Grant shared vision of Berserker 0071 <gen> to Player 7 (Green)
Unit - Grant shared vision of Headhunter 0221 <gen> to Player 7 (Green)
Unit - Grant shared vision of Escape Point 0105 <gen> to Player 7 (Green)
Quest - Display to (All players) the Quest Discovered message: NEW QUEST ACTIVE
Unit - Grant shared vision of Escape Point 0105 <gen> to Player 7 (Green)
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 7 (Green) to (Position of Headhunter 0221 <gen>) over 0.00 seconds
Wait 2 seconds
Camera - Pan camera for Player 7 (Green) to (Position of Berserker 0071 <gen>) over 0.00 seconds
Wait 2 seconds
Camera - Pan camera for Player 7 (Green) to (Position of Tikan President 0106 <gen>) over 0.00 seconds
Cinematic - Send transmission to (All players) from Tikan President 0106 <gen> named Zentar : Play No sound and display Our settlement is under heavy siedge from the undead armies.We need reinforcements quickly.You the messanger will get them now go! . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Orc Messanger 0107 <gen> named Orc Messanger : Play No sound and display Yes Boss!!! . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tikan President 0106 <gen> named Zentar : Play No sound and display You two offer him protection until he leaves our region! . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Troll Bodyguard 0108 <gen> named Bodyguard : Play No sound and display Yes boss man. . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tikan President 0106 <gen> named Zentar : Play No sound and display Trolls!After you are done with the escort,come back to the base.We'll need your skills! . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Troll Bodyguard 0109 <gen> named Bodyguard : Play No sound and display Understood. . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Camera - Pan camera for Player 7 (Green) to (Position of Escape Point 0105 <gen>) over 1.00 seconds
Wait 1.00 seconds
Camera - Pan camera for Player 7 (Green) to (Position of Orc Messanger 0107 <gen>) over 1.00 seconds
Quest - Create a Required quest titled (Reinforcements + ) with the description Lead Orc messanger to escape point,so he can go to get the reinforcements,hurry there is not much time left. , using icon path ReplaceableTextures\CommandButtons\BTNGreaterRejuvScroll.blp
Quest - Create a quest requirement for (Last created quest) with the description Lead Messanger To The Escape Point
Countdown Timer - Create a timer window for Timer0 with title Send Messanger
Countdown Timer - Start Timer0 as a One-shot timer that will expire in 120.00 seconds
Trigger - Turn off (This trigger)
questMEssangedDea
Events
Unit - Orc Messanger 0107 <gen> 's life becomes Less than 1.00
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Messanger Died
quest1fin
Events
Unit - A unit enters Leave <gen>
Conditions
((Triggering unit) is Magic Immune) Equal to True
Actions
Countdown Timer - Hide (Last created timer window) for Player 7 (Green)
Trigger - Turn off questMEssangedDea <gen>
Trigger - Turn off DEFEAT_Copy <gen>
Trigger - Turn on quest2opt <gen>
Unit - Make Undead Teleport 0219 <gen> Vulnerable
Unit - Make Undead Teleport 0219 <gen> Vulnerable
Unit - Make Undead Teleport 0219 <gen> Vulnerable
Unit - Make Undead Teleport 0219 <gen> Vulnerable
Unit - Remove (Triggering unit) from the game
Quest - Mark (Last created quest requirement) as Completed
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players) the Quest Discovered message: Now that the messanger is on his way your job is just to prottect the camp.
Quest - Create a Required quest titled (Black + Citadels) with the description Wait for the reinforcements to arrive and strike the enemy,your may also try to destroy them without reinforcements but that will be tricky.The key to victory is to destory all 6 black citadels,with each citadel destroyed the Undead Stone recieves 100 damage,after the stone is dead the undead are done with. , using icon path ReplaceableTextures\CommandButtons\BTNBlackCitadel.blp
Quest - Create a quest requirement for (Last created quest) with the description Destroy All 6 Black Citadels
Quest - Create a quest requirement for (Last created quest) with the description Destory The Undead Stone By Destroying Citadels
Quest - Create a quest requirement for (Last created quest) with the description |cff32CD32Your Town Hall Must Survive|r
Unit - Grant shared vision of Undead Stone 0373 <gen> to Player 7 (Green)
Unit - Change ownership of Tikan President 0106 <gen> to Player 7 (Green) and Change color
Countdown Timer - Create a timer window for Timer2 with title Reinforcements
Countdown Timer - Start Timer2 as a One-shot timer that will expire in 2200.00 seconds
Trigger - Turn on reinforcements <gen>
Unit - Change ownership of Burrow 0032 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0025 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Berserker 0073 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0024 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Barracks 0028 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Shadow Hunter 0404 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Healing Ward 0035 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Headhunter 0148 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Altar of Storms 0172 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of War Mill 0030 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Barracks 0029 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Peon 0229 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Peon 0230 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Beastiary 0034 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Burrow 0033 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Burrow 0031 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Troll Warrior Center 0410 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Barracks 0029 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0011 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Berserker 0072 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0012 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Berserker 0071 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0013 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Peon 0144 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Peon 0143 <gen> to Player 7 (Green) and Change color
Destructible - Kill Fall Tree Wall 1121 <gen>
Destructible - Kill Fall Tree Wall 0757 <gen>
Destructible - Kill Fall Tree Wall 2265 <gen>
Destructible - Kill Fall Tree Wall 2264 <gen>
Destructible - Kill Fall Tree Wall 2266 <gen>
Destructible - Kill Fall Tree Wall 0758 <gen>
Destructible - Kill Fall Tree Wall 2279 <gen>
Destructible - Kill Fall Tree Wall 0417 <gen>
Unit - Change ownership of Watch Tower 0014 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Teleportal Book 0395 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0027 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Berserker 0070 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Great Hall 0111 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Watch Tower 0026 <gen> to Player 7 (Green) and Change color
Quest - Display to (All players) the Hint message: Now You Have 100% Control Of The Orc Settlement.
Camera - Pan camera for Player 7 (Green) to (Position of Tikan President 0106 <gen>) over 1.00 seconds
Trigger - Turn on blood1 <gen>
Trigger - Turn on blood2 <gen>
Trigger - Turn on death2 <gen>
Trigger - Turn on death <gen>
Trigger - Turn on death3 <gen>
Trigger - Turn on gore <gen>
Trigger - Turn on gore2 <gen>
Trigger - Turn on gore3 <gen>
Trigger - Turn on blood1_Copy <gen>
Trigger - Turn on hell1 <gen>
Trigger - Turn on hell2 <gen>
Trigger - Turn on hell3 <gen>
Wait 25.00 seconds
Quest - Display to (All players) the Warning message: WARNING-If you don't destroy undead teleport there is the danger that the teleported units will overrun your base.|c00ff00ffWhen destroying the portals do not step in to the area surrounded by magical runes!!!|r
Wait 50.00 seconds
Quest - Display to (All players) the Hint message: In this misson all units can use items same as heroes.
Wait 30.00 seconds
quest2opt
Events
Time - Elapsed game time is 280.00 seconds
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Make Lever 0480 <gen> Vulnerable
Wait 10.00 seconds
Quest - Display to (All players) the Quest Discovered message: You just recieved report that orc prisoners are being held captive all over the surrounding places.In order to reach them you need to find and destroy the lever that will open the doors.
Quest - Create a Optional quest titled (Jail + Bustin') with the description Find and destory the lever that keeps the doors with prisoners closed. , using icon path ReplaceableTextures\CommandButtons\BTNWandOfShadowSight.blp
Quest - Create a quest requirement for (Last created quest) with the description Find The Lever
Trigger - Turn off (This trigger)
questlever1
Events
Unit - A unit enters pott <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Grant shared vision of Pojetirion 0080 <gen> to Player 7 (Green)
Quest - Display to (All players) the Quest Update message: Look there is the lever now pull it.
Quest - Mark (Last created quest requirement) as Completed
Quest - Create a quest requirement for (Last created quest) with the description Pull The Lever
Camera - Pan camera for Player 7 (Green) to (Position of Lever 0480 <gen>) over 1.00 seconds
Trigger - Turn off (This trigger)
quest2leveroff
Events
Destructible - Lever 0480 <gen> dies
Conditions
Actions
Camera - Pan camera for Player 7 (Green) to (Position of Demonic Gate 3041 <gen>) over 1.00 seconds
Destructible - Open Demonic Gate 3041 <gen>
Wait 1.00 seconds
Destructible - Open Demonic Gate 3053 <gen>
Camera - Pan camera for Player 7 (Green) to (Position of Demonic Gate 3053 <gen>) over 1.00 seconds
Wait 1.00 seconds
Camera - Pan camera for Player 7 (Green) to (Position of Demonic Gate 3054 <gen>) over 1.00 seconds
Destructible - Open Demonic Gate 3054 <gen>
Wait 1.00 seconds
Camera - Pan camera for Player 7 (Green) to (Position of Elven Gate 3737 <gen>) over 1.00 seconds
Destructible - Open Elven Gate 3737 <gen>
Wait 1.00 seconds
Quest - Mark (Last created quest requirement) as Completed
Quest - Mark (Last created quest) as Completed
Trigger - Turn off (This trigger)
DEFEAT
Events
Unit - Great Hall 0111 <gen> Dies
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: You Have Been Defeated!
DEFEAT Copy
Events
Time - Timer0 expires
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: You Have Been Defeated!
forest trolls
Events
Time - Elapsed game time is 200.00 seconds
Conditions
Actions
Quest - Display to (All players) the Warning message: Blue Trolls offered help,now their warriors will join you after every 250 seconds.They will appear at their gathering circle.If the circle is destroyed there will be no more trolls to help you.WARRIOR TROLLS USE BRESERKER STRENGHT UPGRADE
Countdown Timer - Start Timer1 as a Repeating timer that will expire in 250.00 seconds
Countdown Timer - Create a timer window for Timer1 with title Help From Trolls
Player - Make Player 7 (Green) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 7 (Green) as an Ally with shared vision
Trigger - Turn on trolls_biibi <gen>
Wait 20.00 seconds
Unit - Kill Queen Tentecle 0074 <gen>
trolls biibi
Events
Time - Timer1 expires
Conditions
Actions
Unit - Create 1 . Troll Warrior for Player 7 (Green) at (Center of Troll_Spawn <gen>) facing Default building facing degrees
Quest - Display to (All players) the Hint message: Forest Troll has Joined Your Army
death
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Skeleton Warrior for Player 3 (Teal) at (Center of dth <gen>) facing Default building facing degrees
Unit - Create 2 . Skeletal Mage for Player 10 (Light Blue) at (Center of dth <gen>) facing Default building facing degrees
death2
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_010 <gen>) and do (Order (Units in Region_010 <gen>) to Attack-Move To.(Center of Region_009 <gen>))
death3
Events
Time - Every 65.00 seconds of game time
Conditions
Actions
Unit - Create 6 . Skeletal Mage for Player 3 (Teal) at (Center of dth <gen>) facing Default building facing degrees
Unit - Create 2 . Skeleton Archer for Player 10 (Light Blue) at (Center of dth <gen>) facing Default building facing degrees
dragon
Events
Time - Elapsed game time is 1000.00 seconds
Conditions
Actions
Quest - Display to (All players) the Hint message: Gragon got mad!!!6 troll breserkers should arrive at the random place in the map they will try to kill him.
Unit - Change ownership of Bronze Drake 0415 <gen> to Neutral Hostile and Change color
Unit - Create 6 . Berserker for Player 5 (Yellow) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for Player 7 (Green) to (Position of Bronze Drake 0415 <gen>) over 0.50 seconds
deathoff
Events
Unit - Undead Teleport 0216 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff8b00ffPortal Disabled|r
Trigger - Turn off death <gen>
Trigger - Turn off death2 <gen>
Trigger - Turn off death3 <gen>
trolls biibi Copy
Events
Unit - Troll Gathering Point 0149 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Gathering point is destroyed,no more trolls will be joining your army.
Trigger - Turn off trolls_biibi <gen>
gore
Events
Time - Every 19.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Ghoul for Player 3 (Teal) at (Center of gorespawn <gen>) facing Default building facing degrees
Unit - Create 4 . Ghoul for Player 10 (Light Blue) at (Center of gorespawn <gen>) facing Default building facing degrees
Unit - Create 1 . Necromancer for Player 10 (Light Blue) at (Center of (Playable map area)) facing Default building facing degrees
Unit - Create 1 . Doomed One for Player 3 (Teal) at (Center of (Playable map area)) facing Default building facing degrees
gore2
Events
Time - Elapsed game time is 80.00 seconds
Conditions
Actions
Unit - Create 1 . Abomination for Player 10 (Light Blue) at (Center of gorespawn <gen>) facing Default building facing degrees
gore3
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_012 <gen>) and do (Order (Units in Region_012 <gen>) to Attack-Move To.(Center of Region_013 <gen>))
goreoff
Events
Unit - Undead Teleport 0218 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff8b00ffPortal Disabled|r
Trigger - Turn off gore <gen>
Trigger - Turn off gore2 <gen>
Trigger - Turn off gore3 <gen>
blood1
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Spider for Player 3 (Teal) at (Center of Region_014 <gen>) facing Default building facing degrees
Unit - Create 2 . Spitting Spider for Player 3 (Teal) at (Center of Region_014 <gen>) facing Default building facing degrees
Unit - Create 1 . Giant Spider for Player 10 (Light Blue) at (Center of Region_014 <gen>) facing Default building facing degrees
blood1 Copy
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Brood Mother for Player 10 (Light Blue) at (Center of Region_014 <gen>) facing Default building facing degrees
Unit - Create 4 . Spider for Player 10 (Light Blue) at (Center of Region_014 <gen>) facing Default building facing degrees
blood2
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Order (Units in Region_015 <gen>) to Attack-Move To . (Center of Region_016 <gen>)
bloodoff
Events
Unit - Undead Teleport 0219 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff8b00ffPortal Disabled|r
Trigger - Turn off blood1 <gen>
Trigger - Turn off blood2 <gen>
hell1
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Doomed One for Player 3 (Teal) at (Center of sow <gen>) facing Default building facing degrees
Unit - Create 4 . Skeletal Mage for Player 3 (Teal) at (Center of sow <gen>) facing Default building facing degrees
Unit - Create 3 . Skeleton Warrior for Player 3 (Teal) at (Center of sow <gen>) facing Default building facing degrees
hell3
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Abomination for Player 10 (Light Blue) at (Center of sow <gen>) facing Default building facing degrees
hell2
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_019 <gen>) and do (Order (Units in Region_019 <gen>) to Attack-Move To.(Random point in Region_018 <gen>))
helloff
Events
Unit - Undead Teleport 0332 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff8b00ffPortal Disabled|r
Trigger - Turn off hell1 <gen>
Trigger - Turn off hell2 <gen>
Trigger - Turn off hell3 <gen>
teleport
Events
Unit - A unit enters Region_025 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_026 <gen>)
Camera - Pan camera for Player 7 (Green) to (Center of Region_026 <gen>) over 0.30 seconds
reinforcements
Events
Time - Timer2 expires
Conditions
Actions
Camera - Pan camera for Player 7 (Green) to (Center of Region_007 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Tikan President 0106 <gen> named Zentar : Play No sound and display Look the reinforcements have arrived. . Modify duration: Set to 4.00 seconds and Wait
Unit - Create 4 . Berserker for Player 7 (Green) at (Random point in Reinforce <gen>) facing Default building facing degrees
Unit - Create 3 . Tauren for Player 7 (Green) at (Random point in Reinforce <gen>) facing Default building facing degrees
Unit - Create 8 . Berserker for Player 7 (Green) at (Random point in Reinforce <gen>) facing Default building facing degrees
Unit - Create 2 . Sorrow Walker for Player 7 (Green) at (Random point in Reinforce <gen>) facing Default building facing degrees
Unit - Create 3 . Troll Bodyguard for Player 7 (Green) at (Random point in Reinforce <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
bonus reward
Events
Unit - A unit enters treasure <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Image - Destroy (Last created image)
citadel1
Events
Unit - Black Citadel 0117 <gen> 's life becomes Less than 1.00
Conditions
Actions
Quest - Display to (All players) the Warning message: |c00ff0000Undead Stone Recieved 100 Damage|r
Unit - Cause Power Generator 0428 <gen> to damage Undead Stone 0373 <gen> , dealing 100.00 damage of attack type Chaos and damage type Sonic
citadel2
Events
Unit - Black Citadel 0041 <gen> 's life becomes Less than 1.00
Conditions
Actions
Quest - Display to (All players) the Warning message: |c00ff0000Undead Stone Recieved 100 Damage|r
Unit - Cause Power Generator 0428 <gen> to damage Undead Stone 0373 <gen> , dealing 100.00 damage of attack type Chaos and damage type Sonic
citadel3
Events
Unit - Black Citadel 0265 <gen> 's life becomes Less than 1.00
Conditions
Actions
Quest - Display to (All players) the Warning message: |c00ff0000Undead Stone Recieved 100 Damage|r
Unit - Cause Power Generator 0428 <gen> to damage Undead Stone 0373 <gen> , dealing 100.00 damage of attack type Chaos and damage type Sonic
citadel4
Events
Unit - Black Citadel 0042 <gen> 's life becomes Less than 1.00
Conditions
Actions
Quest - Display to (All players) the Warning message: |c00ff0000Undead Stone Recieved 100 Damage|r
Unit - Cause Power Generator 0428 <gen> to damage Undead Stone 0373 <gen> , dealing 100.00 damage of attack type Chaos and damage type Sonic
citadel5
Events
Unit - Black Citadel 0292 <gen> 's life becomes Less than 1.00
Conditions
Actions
Quest - Display to (All players) the Warning message: |c00ff0000Undead Stone Recieved 100 Damage|r
Unit - Cause Power Generator 0428 <gen> to damage Undead Stone 0373 <gen> , dealing 100.00 damage of attack type Chaos and damage type Sonic
citadel6
Events
Unit - Black Citadel 0110 <gen> 's life becomes Less than 1.00
Conditions
Actions
Quest - Display to (All players) the Warning message: |c00ff0000Undead Stone Recieved 100 Damage|r
Unit - Cause Power Generator 0428 <gen> to damage Undead Stone 0373 <gen> , dealing 100.00 damage of attack type Chaos and damage type Sonic
stone
Events
Unit - Undead Stone 0373 <gen> Dies
Conditions
Actions
Camera - Pan camera for Player 7 (Green) to (Position of Tikan President 0106 <gen>) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to Player Group - Player 7 (Green) from Tikan President 0106 <gen> named Zentar : Play No sound and display Awesome!Now that the stone is out the way,undead will turn in to mindless creatures that we can kill with ease. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Game - Defeat Player 12 (Brown) with the message: Defeat!
Wait 6.00 seconds
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
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