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Model validation: Undead Campaign Screen - Skeleton
CampaignScreen_Skeleton.mdx
0errors48severe21warnings0unused
2
1
Bone 1 - "bone_b1"
1
Translation
Track 7 at frame 10000 is lower than the track before it at 10033
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
There are no vertices attached to this bone
2
Bone 2 - "bone_b2"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10067
2
1
Bone 3 - "bone_b3"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10033
There are no vertices attached to this bone
1
Bone 4 - "bone_b4"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10067
2
Bone 5 - "bone_b5"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Scaling
Track 3 at frame 10000 is lower than the track before it at 10667
2
Bone 6 - "bone_b6"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10133
3
Bone 7 - "bone_b7"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10267
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Scaling
Track 3 at frame 10000 is lower than the track before it at 10667
2
Bone 8 - "bone_b8"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10267
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
3
Bone 9 - "bone_b9"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10033
1
Scaling
Track 3 at frame 10000 is lower than the track before it at 10667
1
Bone 10 - "bone_b10"
1
Rotation
Track 12 at frame 10000 is lower than the track before it at 10033
1
Bone 11 - "bone_b11"
1
Rotation
Track 11 at frame 10000 is lower than the track before it at 10033
1
1
Bone 12 - "bone_b12"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
There are no vertices attached to this bone
1
1
Bone 13 - "bone_b13"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
There are no vertices attached to this bone
1
Bone 14 - "bone_b14"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Bone 15 - "bone_b15"
1
Rotation
Track 5 at frame 10000 is lower than the track before it at 10033
1
Bone 16 - "bone_b16"
1
Rotation
Track 6 at frame 10000 is lower than the track before it at 10067
1
Bone 17 - "bone_b17"
1
Rotation
Track 7 at frame 10000 is lower than the track before it at 10067
2
Bone 18 - "bone_b18"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Rotation
Track 4 at frame 10000 is lower than the track before it at 10033
1
Bone 19 - "bone_b19"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10050
2
Bone 20 - "bone_b20"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10133
1
Scaling
Track 3 at frame 10000 is lower than the track before it at 10667
1
Bone 21 - "bone_b21"
1
Rotation
Track 7 at frame 10000 is lower than the track before it at 10067
1
Bone 22 - "bone_b22"
1
Rotation
Track 12 at frame 10000 is lower than the track before it at 10033
1
Bone 23 - "bone_b23"
1
Rotation
Track 14 at frame 10000 is lower than the track before it at 10033
1
Bone 24 - "bone_b24"
1
Rotation
Track 8 at frame 10000 is lower than the track before it at 10067
1
Bone 25 - "bone_b25"
1
Rotation
Track 4 at frame 10000 is lower than the track before it at 10067
1
Bone 26 - "bone_b26"
1
Rotation
Track 8 at frame 10000 is lower than the track before it at 10016
1
Bone 27 - "bone_b27"
1
Rotation
Track 11 at frame 10000 is lower than the track before it at 10033
1
Bone 28 - "bone_b28"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10033
1
Bone 29 - "bone_b29"
1
Rotation
Track 4 at frame 10000 is lower than the track before it at 10033
3
Bone 30 - "bone_b30"
1
Translation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10033
1
Scaling
Track 3 at frame 10000 is lower than the track before it at 10667
1
Bone 31 - "bone_b31"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10033
1
Bone 32 - "bone_b32"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Bone 33 - "bone_b33"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
1
Bone 34 - "bone_b34"
1
Rotation
Track 3 at frame 10000 is lower than the track before it at 10667
4
Model
Attachment name "Hand First Right Ref" is duplicated by attachments 1, 9; only one will be reachable in-game.
Attachment name "Hand First Left Ref" is duplicated by attachments 2, 10; only one will be reachable in-game.
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
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