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Triggers
UNDEAD FIGHT V1.0.w3x
Variables
Revive
Untitled Trigger 001
Quests
Quests
Undead stuff
Victory
Good guys stuff
loss
Money gain
Untitled Trigger 002
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Unit - Marine 0039 <gen> Dies
Unit - Marine 0034 <gen> Dies
Unit - Marine 0033 <gen> Dies
Unit - Marine 0031 <gen> Dies
Unit - Marine 0036 <gen> Dies
Unit - Marine 0041 <gen> Dies
Unit - Marine 0037 <gen> Dies
Unit - Marine 0035 <gen> Dies
Unit - Marine 0040 <gen> Dies
Unit - Marine 0038 <gen> Dies
Conditions
Actions
Wait 120.00 game-time seconds
Hero - Instantly revive Marine 0031 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0041 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0040 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0039 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0038 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0037 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0033 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0034 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0035 <gen> at (Center of (Playable map area)) , Hide revival graphics
Hero - Instantly revive Marine 0036 <gen> at (Center of (Playable map area)) , Hide revival graphics
Quests
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled How to win (undead) with the description Undead win when they kill all heros within 2 minutes. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Optional quest titled Loss (undead) with the description The undead loses when his/her main base is destroyed , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Win (Human) with the description undead loss , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled loss (Terran) with the description same as undead win , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Victory
Events
Unit - Irradiated science labratory 0032 <gen> Dies
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: ure undead building died, N00B!!!!
Game - Display to (All players) the text: the Undead lost, u win!!! (u may leave now)
loss
Events
Unit - Marine 0038 <gen> Dies
Unit - Marine 0040 <gen> Dies
Unit - Marine 0035 <gen> Dies
Unit - Marine 0037 <gen> Dies
Unit - Marine 0041 <gen> Dies
Unit - Marine 0036 <gen> Dies
Unit - Marine 0031 <gen> Dies
Unit - Marine 0033 <gen> Dies
Unit - Marine 0034 <gen> Dies
Unit - Marine 0039 <gen> Dies
Conditions
(All units of (Units in Unit_group <gen>) are dead) Equal to True
Actions
Game - Defeat Player 1 (Red) with the message: Undead killed all of u at once
Game - Defeat Player 9 (Gray) with the message: Undead killed all of u at once
Game - Defeat Player 3 (Teal) with the message: Undead killed all of u at once
Game - Defeat Player 4 (Purple) with the message: Undead killed all of u at once
Game - Defeat Player 5 (Yellow) with the message: Undead killed all of u at once
Game - Defeat Player 6 (Orange) with the message: Undead killed all of u at once
Game - Defeat Player 7 (Green) with the message: Undead killed all of u at once
Game - Defeat Player 8 (Pink) with the message: Undead killed all of u at once
Game - Defeat Player 10 (Light Blue) with the message: Undead killed all of u at once
Game - Defeat Player 11 (Dark Green) with the message: Undead killed all of u at once
Game - Defeat Player 12 (Brown) with the message: Undead killed all of u at once
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
this gives u money.
Untitled Trigger 002
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Player - Add 100 to Player 11 (Dark Green) . Current gold
Player - Add 100 to Player 10 (Light Blue) . Current gold
Player - Add 100 to Player 9 (Gray) . Current gold
Player - Add 100 to Player 8 (Pink) . Current gold
Player - Add 100 to Player 7 (Green) . Current gold
Player - Add 100 to Player 6 (Orange) . Current gold
Player - Add 100 to Player 5 (Yellow) . Current gold
Player - Add 100 to Player 4 (Purple) . Current gold
Player - Add 100 to Player 3 (Teal) . Current gold
Player - Add 100 to Player 2 (Blue) . Current gold
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