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Model validation: Unbroken Slave
0
errors
2
severe
8
warnings
52
unused
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 132632); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 132632); should be 0 — geoset will remain visible in-game after the unit has decayed.
7
Model
Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
1
Bone 71 - "bone_head"
There are no vertices attached to this bone
1
Bone 5 - "L_leg_01_bind_jnt"
1
Rotation
Track 124 at frame 42132 has roughly the same value as tracks 123 and 125
3
Bone 10 - "spine_02_bind_jnt"
3
Rotation
Track 36 at frame 4434 has roughly the same value as tracks 35 and 37
Track 177 at frame 135766 has roughly the same value as tracks 176 and 178
Track 186 at frame 139066 has roughly the same value as tracks 185 and 187
4
Bone 15 - "L_upr_arm_02_bind_jnt"
4
Rotation
Track 17 at frame 3500 has roughly the same value as tracks 16 and 18
Track 91 at frame 42165 has roughly the same value as tracks 90 and 92
Track 145 at frame 134832 has roughly the same value as tracks 144 and 146
Track 152 at frame 138132 has roughly the same value as tracks 151 and 153
4
Bone 20 - "L_hand_bind_jnt"
4
Rotation
Track 27 at frame 2434 has roughly the same value as tracks 26 and 28
Track 137 at frame 42098 has roughly the same value as tracks 136 and 138
Track 246 at frame 133766 has roughly the same value as tracks 245 and 247
Track 270 at frame 137066 has roughly the same value as tracks 269 and 271
3
Bone 27 - "R_mid_finger_01_bind_jnt"
3
Rotation
Track 208 at frame 71832 has roughly the same value as tracks 207 and 209
Track 273 at frame 140032 has roughly the same value as tracks 272 and 274
Track 286 at frame 141332 has roughly the same value as tracks 285 and 287
3
Bone 32 - "R_tmb_01_bind_jnt"
3
Rotation
Track 194 at frame 71832 has roughly the same value as tracks 193 and 195
Track 243 at frame 140032 has roughly the same value as tracks 242 and 244
Track 256 at frame 141332 has roughly the same value as tracks 255 and 257
3
Bone 37 - "R_pnk_finger_01_bind_jnt"
3
Rotation
Track 214 at frame 71832 has roughly the same value as tracks 213 and 215
Track 289 at frame 140032 has roughly the same value as tracks 288 and 290
Track 302 at frame 141332 has roughly the same value as tracks 301 and 303
3
Bone 42 - "neck_bind_jnt"
3
Rotation
Track 177 at frame 71832 has roughly the same value as tracks 176 and 178
Track 212 at frame 140032 has roughly the same value as tracks 211 and 213
Track 225 at frame 141332 has roughly the same value as tracks 224 and 226
3
Bone 43 - "hd_anim_bind_jnt"
3
Translation
Track 52 at frame 4200 has roughly the same value as tracks 51 and 53
Track 306 at frame 135532 has roughly the same value as tracks 305 and 307
Track 334 at frame 138832 has roughly the same value as tracks 333 and 335
1
CollisionShape 4 - "B_KGS_Root"
1
Rotation
Track 209 at frame 106232 has roughly the same value as tracks 208 and 210
1
CollisionShape 6 - "S_KGS_SphereCol_0"
1
Translation
Track 229 at frame 44332 has roughly the same value as tracks 228 and 230
unused
Texture 0 - "UnbrokenRager_Main_Diffuse.tif"
unused
Texture 1 - "UnbrokenRager_Main_Normal.tif"
unused
Texture 2 - "UnbrokenRager_Main_ORM.tif"
unused
Texture 3 - "UnbrokenRager_Main_Emissive.tif"
unused
Texture 4 - Team color
unused
Texture 5 - "EnvironmentMap.blp"
unused
Texture 6 - "UnbrokenDarkHunter_Corpse_Diffuse.tif"
unused
Texture 7 - "UnbrokenDarkHunter_Corpse_Normal.tif"
unused
Texture 8 - "UnbrokenDarkHunter_Corpse_ORM.tif"
unused
Texture 9 - "Black32.blp"
unused
Texture 10 - "Human_Peasant_Gold_Diffuse.tif"
unused
Texture 11 - "Human_Peasant_Gold_Normal.tif"
unused
Texture 12 - "Human_Peasant_Gold_ORM.tif"
unused
Texture 13 - "Human_Peasant_Lumber_Diffuse.tif"
unused
Texture 14 - "Human_Peasant_Lumber_Normal.tif"
unused
Texture 15 - "Human_Peasant_Lumber_ORM.tif"
unused
Texture 16 - "Human_Peasant_Axe_Diffuse.tif"
unused
Texture 17 - "Human_Peasant_Axe_Normal.tif"
unused
Texture 18 - "Human_Peasant_Axe_ORM.tif"
unused
Texture 19 - "FacelessOneTerror_Main_Diffuse.tif"
unused
Texture 20 - "FacelessOneTerror_Main_Normal.tif"
unused
Texture 21 - "FacelessOneTerror_Main_ORM.tif"
unused
Texture 22 - "FacelessOneTerror_Main_Emissive.tif"