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Triggers
Ultimate showdown 3.1.w3x
Variables
Types of mages
Fire mage
Frost Mage
Lightning Mage
Death Mage
Leader board
Lb
Lb2
Types of melles
Warrior
Raider
Savege
Ghoul
Tauran
Mountain Giant
Bear
Start in bear form
Illidian
Sapper
Knight
Types of others
Spell Breaker
Siege Engine
Necromancer
Hunt
Demolisher
Sorceress
Types of ranged
Troll Berserker
Archer
Ranger
Fiend
Sniper
Dryad
Briefing
Commandsff
List
Briefings
Landscapes
trees
Clear
Win and loose
Suicide
Leavers
Winner
DK etc
Reset p1
Reset p2
Reset p3
Reset p4
Reset p5
Reset p6
Reset p7
Reset p8
Reset p9
Reset p10
Reset p11
Reset p12
Double kill
THANKS GUYS
Thanks too
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
BonusKill
integer
Yes
BonusTimer
timer
Yes
Kills
integer
Yes
unit
unit
No
winner
player
No
Fire mage
Events
Player - Player 1 (Red) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -fire mage (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . FIRE MAGE for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Frost Mage
Events
Player - Player 1 (Red) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -frost mage (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Frost mage for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Lightning Mage
Events
Player - Player 1 (Red) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -light mage (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Lightning Mage for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Death Mage
Events
Player - Player 1 (Red) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Death Mage (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Mage Of The Damned for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Unit - Create a Footman corpse for (Owner of (Last created unit)) at (Position of (Last created unit))
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Lb
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Leaderboard - Create a leaderboard for (All players) titled Kills (50)
For each (Integer A) from 1 to 12 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Player((Integer A))) controller) Equal to User
((Player((Integer A))) slot status) Equal to Is playing
Then - Actions
Leaderboard - Add (Player((Integer A))) to (Last created leaderboard) with label (Name of (Player((Integer A)))) and value 0
Else - Actions
Lb2
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Not equal to (Owner of (Killing unit))
((Dying unit) is Summoned) Equal to False
((Dying unit) is A sapper) Equal to False
Actions
Set Variable Set Kills[(Player number of (Owner of (Killing unit)))] = (Kills[(Player number of (Owner of (Killing unit)))] + 1)
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to Kills[(Player number of (Owner of (Killing unit)))]
Leaderboard - Sort (Last created leaderboard) by Value in Descending order
Warrior
Events
Player - Player 1 (Red) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Warrior for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Raider
Events
Player - Player 1 (Red) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -raider (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Raider for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Savege
Events
Player - Player 1 (Red) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -savege (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Savege for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Ghoul
Events
Player - Player 1 (Red) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -ghoul (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Ghoul for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Tauran
Events
Player - Player 1 (Red) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -tauren (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Tauren for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Mountain Giant
Events
Player - Player 1 (Red) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -giant (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Mountain Giant for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Bear
Events
Player - Player 1 (Red) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -bear (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Druid of the Claw (Night Elf Form) for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Start in bear form
Events
Player - Player 1 (Red) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -bear form (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Druid of the Claw (Bear Form) for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Illidian
Events
Player - Player 1 (Red) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -Demon Hunter (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Illidian! for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Sapper
Events
Player - Player 1 (Red) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -sapper (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Sapper for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Knight
Events
Player - Player 1 (Red) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -knight (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Knight for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Spell Breaker
Events
Player - Player 1 (Red) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -spell breaker (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . spell breaker for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Siege Engine
Events
Player - Player 1 (Red) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -siege engine (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Siege Engine for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Necromancer
Events
Player - Player 1 (Red) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -necro (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Necromancer for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Hunt
Events
Player - Player 1 (Red) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -hunt (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Huntress for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Demolisher
Events
Player - Player 1 (Red) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -demolisher (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Demolisher for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Sorceress
Events
Player - Player 1 (Red) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -sorceress (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Sorceress for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Troll Berserker
Events
Player - Player 1 (Red) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -troll berserker (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Headhunter for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Archer
Events
Player - Player 1 (Red) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -archer (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Archer for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Ranger
Events
Player - Player 1 (Red) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -ranger (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Ranger for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Fiend
Events
Player - Player 1 (Red) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -fiend (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Crypt Fiend for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Sniper
Events
Player - Player 1 (Red) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -sniper (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Sniper for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Dryad
Events
Player - Player 1 (Red) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -dryad (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering player) Food used) Not equal to 2
Actions
Unit - Create 1 . Dryad for (Triggering player) at (Random point in (Playable map area)) facing Default building facing degrees
Camera - Pan camera for (Owner of (Last created unit)) to (Position of (Last created unit)) over 0.30 seconds
Commandsff
Events
Player - Player 1 (Red) types a chat message containing -com (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (Player group((Triggering player))) the text: -Trees (host only) Puts tree obsticles on the coarse.-Clear (host only) Get rid of trees.-Death (host only) Kill all units on map in 15 seconds-list (any) Shows a list of possible units-com (any) Brings up a list of commands
List
Events
Player - Player 1 (Red) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing -list (Unexpected type: 'stringnoformat') as An exact match
Game - Display to (All players) the text: Type -list to view your warriors of choiceType -Com to view commands
trees
Events
Player - Player 1 (Red) types a chat message containing -trees (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Center of (Playable map area)) facing (Random angle) with scale 1 and variation 0
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Destructible - Create a ATtr (Unexpected type: 'destructablecode') at (Random point in (Playable map area)) facing (Random angle) with scale 1.50 and variation 5
Clear
Events
Player - Player 1 (Red) types a chat message containing -clear (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Remove (Picked destructible))
Suicide
Events
Player - Player 1 (Red) types a chat message containing -death (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Unit Removation
Countdown Timer - Start (Last started timer) as a One-shot timer that will expire in 15.00 seconds
Wait 15.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Remove (Picked unit) from the game
Countdown Timer - Destroy (Last created timer window)
Leavers
Events
Player - Player 1 (Red) leaves the game
Player - Player 2 (Blue) leaves the game
Player - Player 3 (Teal) leaves the game
Player - Player 4 (Purple) leaves the game
Player - Player 5 (Yellow) leaves the game
Player - Player 6 (Orange) leaves the game
Player - Player 7 (Green) leaves the game
Player - Player 8 (Pink) leaves the game
Player - Player 9 (Gray) leaves the game
Player - Player 10 (Light Blue) leaves the game
Player - Player 11 (Dark Green) leaves the game
Player - Player 12 (Brown) leaves the game
Conditions
Actions
-------- This player decided not to compete --------
Game - Display to (All players) the text: (Name of (Triggering player))
Winner
Events
Unit - A unit Dies
Conditions
Actions
For each (Integer A) from 1 to 12 , do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Kills[(Integer A)] Greater than or equal to 50
Then - Actions
Set Variable Set winner = (Player((Integer A)))
Game - Victory (Player((Integer A))) ( Show dialogs, Show scores)
Else - Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Picked player) Not equal to winner
Then - Actions
Game - Defeat (Picked player) with the message: Defeat!
Else - Actions
Reset p1
Events
Time - BonusTimer[1] expires
Conditions
Actions
Set Variable Set BonusKill[1] = "0"
Reset p2
Events
Time - BonusTimer[2] expires
Conditions
Actions
Set Variable Set BonusKill[2] = "0"
Reset p3
Events
Time - BonusTimer[3] expires
Conditions
Actions
Set Variable Set BonusKill[3] = "0"
Reset p4
Events
Time - BonusTimer[4] expires
Conditions
Actions
Set Variable Set BonusKill[4] = "0"
Reset p5
Events
Time - BonusTimer[5] expires
Conditions
Actions
Set Variable Set BonusKill[5] = "0"
Reset p6
Events
Time - BonusTimer[6] expires
Conditions
Actions
Set Variable Set BonusKill[6] = "0"
Reset p7
Events
Time - BonusTimer[7] expires
Conditions
Actions
Set Variable Set BonusKill[7] = "0"
Reset p8
Events
Time - BonusTimer[8] expires
Conditions
Actions
Set Variable Set BonusKill[8] = "0"
Reset p9
Events
Time - BonusTimer[9] expires
Conditions
Actions
Set Variable Set BonusKill[9] = "0"
Reset p10
Events
Time - BonusTimer[10] expires
Conditions
Actions
Set Variable Set BonusKill[10] = "0"
Reset p11
Events
Time - BonusTimer[11] expires
Conditions
Actions
Set Variable Set BonusKill[11] = "0"
Reset p12
Events
Time - BonusTimer[12] expires
Conditions
Actions
Set Variable Set BonusKill[12] = "0"
Double kill
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Not equal to (Owner of (Killing unit))
((Dying unit) is Summoned) Equal to False
((Dying unit) is A sapper) Equal to False
Actions
Set Variable Set BonusKill[(Player number of (Owner of (Killing unit)))] = (BonusKill[(Player number of (Owner of (Killing unit)))] + 1)
Countdown Timer - Start BonusTimer[(Player number of (Owner of (Killing unit)))] as a One-shot timer that will expire in 6.00 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 2
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + Double Kill!)
Sound - Stop (Last played sound) Immediately
Sound - Play Double_Kill <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 3
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + Triple Kill!)
Sound - Stop (Last played sound) Immediately
Sound - Play triple_kill <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 4
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + Ultra Kill!!)
Sound - Stop (Last played sound) Immediately
Sound - Play UltraKill <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 5
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + MEGA Kill!)
Sound - Stop (Last played sound) Immediately
Sound - Play MegaKill <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 6
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + Has just performed a monster kill on you noobs!)
Sound - Stop (Last played sound) Immediately
Sound - Play monster_kill <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 7
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + GOD LIKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!MONTAGE MATERIAL!!!!!!!!!!!!!!!!!!!!)
Sound - Play GodLike <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 8
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + GOD LIKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!MONTAGE MATERIAL!!!!!!!!!!!!!!!!!!!!)
Sound - Play GodLike <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 9
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + GOD LIKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!MONTAGE MATERIAL!!!!!!!!!!!!!!!!!!!!)
Sound - Play GodLike <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 10
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + GOD LIKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!MONTAGE MATERIAL!!!!!!!!!!!!!!!!!!!!)
Sound - Play GodLike <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
BonusKill[(Player number of (Owner of (Killing unit)))] Equal to 11
Then - Actions
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + Your cheatng..... Theres no fing way.)
Sound - Play GodLike <gen>
Else - Actions
Thanks too
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Game - Display to (All players) the text: THANKS TOOlickerofyourass, Kickerofyourass-TestersOwnerofyou-HelperAfronight 76-Spell breaker skin,Demon Hunter Skinsaikann-Ghoul skinCloudWold-Footman skin,Jaina SkinLeopard-Sorceress SkinPins- CryptFiend SkinFrinky-Grunt Skin, Raider SkinMantra-Tauren SkinDionesiist-Necro Skinolofmoleman-BloodMage SkinGift_o_Chaos-Huntress SkinHueter-SylvanusWindrunner Skin
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