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Model validation: UDSpellWorks

SpellWorks.mdx

0 errors 8 severe 0 warnings 9 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 4200); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Bone 0 - "Bone02"
    • 1 Translation
      • Track 2 at frame 4203 is not in any sequence
    • 1 Rotation
      • Track 4 at frame 1203 is not in any sequence
  • 1 Bone 1 - "Roof Bone"
    • 1 Translation
      • Track 3 at frame 4203 is not in any sequence
  • 1 Bone 2 - "Decay Bone"
    • 1 Translation
      • Track 1 at frame 4203 is not in any sequence
  • 2 Bone 3 - "Bone01"
    • 1 Translation
      • Track 2 at frame 4203 is not in any sequence
    • 1 Rotation
      • Track 4 at frame 1203 is not in any sequence
  • 2 Bone 4 - "Bone03"
    • 1 Translation
      • Track 2 at frame 4203 is not in any sequence
    • 1 Rotation
      • Track 4 at frame 1203 is not in any sequence
  • 1 Bone 5 - "Floor Bone"
    • 1 Translation
      • Track 2 at frame 4203 is not in any sequence
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