Name | Type | is_array | initial_value |
AirFighterPoint | location | No | |
AirFighterPolarPoint | location | No | |
AirFighterUnit | unit | Yes | |
DeathPoint | location | No | |
EliteTime | integer | No | |
FacingAngleIntegerCamera | integer | Yes | |
FacingForInteger | integer | No | |
Fire | boolean | Yes | |
FireMissilePoint | location | No | |
FireMissilePolarPoint | location | No | |
KillBoard | leaderboard | No | |
Kills | integer | Yes | |
Left | boolean | Yes | |
MineGroup | group | No | |
MinePoint | location | No | |
MissileGroup | group | No | |
MissilePoint | location | No | |
MissilePolarPoint | location | No | |
MovementForInteger | integer | No | |
PlayerForce | force | No | |
RadarForInteger | integer | No | |
RadarPoint | location | No | |
RandomInteger | integer | No | |
RandomPoint | location | No | |
Right | boolean | Yes | |
ShootForInteger | integer | No | |
SingleForce | force | No | |
Skip | boolean | No | |
SpecialEffect | integer | Yes | |
SpecialEffectLimit | integer | Yes | |
SpecialForInteger | integer | No | |
TechPoint | location | No | |
TechPolarPoint | location | No | |
Tornado | unit | No | |
TornadoPoint | location | No | |
TornadoPoint2 | location | No | |
TornadoPolarPoint | location | No | |
TwilightMineReady | boolean | Yes | |
WindGroup | group | No | |
WindMineReady | boolean | Yes | |
WindVictimGroup | group | No |