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Model validation: Tuskar Shield-bearer Portrait

herotuskarshield_portrait.mdx

0 errors 2 severe 7 warnings 63 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 39 - "C_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "L_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "L_lwr_arm_twist_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 4 Bone 32 - "L_beard_02_bind_jnt"
    • 4 Rotation
      • Track 9 at frame 2167 has roughly the same value as tracks 8 and 10
      • Track 23 at frame 7366 has roughly the same value as tracks 22 and 24
      • Track 35 at frame 9967 has roughly the same value as tracks 34 and 36
      • Track 60 at frame 15100 has roughly the same value as tracks 59 and 61
  • 1 Bone 33 - "R_beard_01_bind_jnt"
    • 1 Rotation
      • Track 67 at frame 11700 has roughly the same value as tracks 66 and 68
  • 5 Bone 37 - "R_brow_01_bind_jnt"
    • 4 Translation
      • Track 1 at frame 1233 has roughly the same value as tracks 0 and 2
      • Track 8 at frame 6433 has roughly the same value as tracks 7 and 9
      • Track 11 at frame 9033 has roughly the same value as tracks 10 and 12
      • Track 14 at frame 11634 has roughly the same value as tracks 13 and 15
    • 1 Rotation
      • Track 58 at frame 17433 has roughly the same value as tracks 57 and 59
  • 5 Bone 38 - "R_brow_012_bind_jnt"
    • 5 Translation
      • Track 1 at frame 900 has roughly the same value as tracks 0 and 2
      • Track 7 at frame 6100 has roughly the same value as tracks 6 and 8
      • Track 11 at frame 8700 has roughly the same value as tracks 10 and 12
      • Track 15 at frame 11300 has roughly the same value as tracks 14 and 16
      • Track 21 at frame 16200 has roughly the same value as tracks 20 and 22
  • 6 Bone 55 - "R_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 10 at frame 1967 has roughly the same value as tracks 9 and 11
      • Track 24 at frame 4567 has roughly the same value as tracks 23 and 25
      • Track 38 at frame 7166 has roughly the same value as tracks 37 and 39
      • Track 52 at frame 9767 has roughly the same value as tracks 51 and 53
      • Track 66 at frame 12367 has roughly the same value as tracks 65 and 67
      • Track 81 at frame 17266 has roughly the same value as tracks 80 and 82
  • 6 Bone 58 - "bone_hand_right"
    • 6 Rotation
      • Track 4 at frame 800 has roughly the same value as tracks 3 and 5
      • Track 20 at frame 3400 has roughly the same value as tracks 19 and 21
      • Track 36 at frame 6000 has roughly the same value as tracks 35 and 37
      • Track 52 at frame 8600 has roughly the same value as tracks 51 and 53
      • Track 68 at frame 11200 has roughly the same value as tracks 67 and 69
      • Track 85 at frame 16100 has roughly the same value as tracks 84 and 86
  • 2 Bone 98 - "R_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 1733 has roughly the same value as tracks 8 and 10
      • Track 29 at frame 9533 has roughly the same value as tracks 28 and 30
  • 1 Bone 102 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 48 at frame 17433 has roughly the same value as tracks 47 and 49
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 44 at frame 11734 has roughly the same value as tracks 43 and 45
  • 6 CollisionShape 1 - "B_KGS_Arm_L"
    • 6 Rotation
      • Track 6 at frame 1967 has roughly the same value as tracks 5 and 7
      • Track 15 at frame 4567 has roughly the same value as tracks 14 and 16
      • Track 24 at frame 7166 has roughly the same value as tracks 23 and 25
      • Track 33 at frame 9767 has roughly the same value as tracks 32 and 34
      • Track 42 at frame 12367 has roughly the same value as tracks 41 and 43
      • Track 52 at frame 17266 has roughly the same value as tracks 51 and 53
  • unused Texture 0 - "Tuskar_TuskarLord_Weapon_Diffuse.tif"
  • unused Texture 1 - "Tuskar_TuskarLord_Weapon_Normal.tif"
  • unused Texture 2 - "Tuskar_TuskarLord_Weapon_ORM.tif"
  • unused Texture 3 - "Tuskar_TuskarLord_Weapon_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Tuskar_TuskarLord_Fur_Diffuse.tif"
  • unused Texture 7 - "Tuskar_TuskarLord_Fur_Normal.tif"
  • unused Texture 8 - "Tuskar_TuskarLord_Fur_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Tuskar_TuskarLord_Main_Diffuse.tif"
  • unused Texture 11 - "Tuskar_TuskarLord_Main_Normal.tif"
  • unused Texture 12 - "Tuskar_TuskarLord_Main_ORM.tif"
  • unused Texture 13 - "Portrait_BG_Diffuse.tif"
  • unused Texture 14 - "normal.blp"
  • unused Texture 15 - "Portrait_BG_ORM.tif"
  • unused Texture 16 - "Bandit_Enforcer_Weapon_Diffuse.tif"
  • unused Texture 17 - "Bandit_Enforcer_Weapon_Normal.tif"
  • unused Texture 18 - "Bandit_Enforcer_Weapon_ROM.tif"
  • unused Texture 19 - "Unit_Neutral_Bandit_Weapon02_Diffuse.tif"
  • unused Texture 20 - "Unit_Neutral_Bandit_Weapon02_Normal.tif"
  • unused Texture 21 - "Unit_Neutral_Bandit_Weapon02_ORM.tif"
  • unused Texture 22 - "Dragon_SpawnPurple_Main_Diffuse.tif"
  • unused Texture 23 - "Dragon_SpawnPurple_Main_Normal.tif"
  • unused Texture 24 - "Dragon_SpawnPurple_Main_ORM.tif"
  • unused Texture 25 - "Dragon_SpawnPurple_Main_Emissive.tif"
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