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Triggers
Troll City.w3x
Variables
Initialization
Melee Initialization
Raptor
JG Priest death
Untitled Trigger 001
Untitled Trigger 001 Copy
Untitled Trigger 001 Copy Copy
Fire
Fiery death
Firelord Death
Elemental thingy water
Elemental thingy fire
Celestial orb of Souls
Celestial orb of Souls Copy
Celestial orb
Fire Copy
JG Priest death Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Raptor
Events
Unit - Troll Raptor Rider 0033 <gen> Dies
Unit - Troll Raptor Rider 0006 <gen> Dies
Unit - Troll Raptor Rider 0010 <gen> Dies
Unit - Troll Raptor Rider 0074 <gen> Dies
Unit - Troll Raptor Rider 0065 <gen> Dies
Unit - Troll Raptor Rider 0061 <gen> Dies
Unit - Troll Raptor Rider 0359 <gen> Dies
Unit - Troll Raptor Rider 0021 <gen> Dies
Unit - Troll Raptor Rider 0284 <gen> Dies
Unit - Troll Raptor Rider 0285 <gen> Dies
Unit - Troll Raptor Rider 0361 <gen> Dies
Unit - Troll Raptor Rider 0362 <gen> Dies
Unit - Troll Raptor Rider 0029 <gen> Dies
Unit - Troll Raptor Rider 0046 <gen> Dies
Unit - Troll Raptor Rider 0068 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Thanks to Lord_T from Hive Workshop for the raptor rider model!
JG Priest death
Events
Unit - Jungle Troll High Priest 0000 <gen> Dies
Conditions
Actions
Unit - Kill Serpent Ward 0001 <gen>
Unit - Kill Serpent Ward 0004 <gen>
Unit - Kill Serpent Ward 0002 <gen>
Unit - Kill Serpent Ward 0003 <gen>
Untitled Trigger 001
Events
Unit - A unit enters Region_026 <gen>
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Magnataur Destroyer 0369 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0380 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0377 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0378 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0374 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0379 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0375 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0376 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0372 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0373 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0371 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0370 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0382 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0381 <gen> to Neutral Hostile and Change color)
Unit Group - Pick every unit in (Units in Region_027 <gen>) and do (Change ownership of Kobold 0383 <gen> to Neutral Hostile and Change color)
Destructible - Kill Dungeon Gate 0431 <gen>
Destructible - Kill Foot Switch 5371 <gen>
Untitled Trigger 001 Copy
Events
Unit - A unit enters Region_026_Copy <gen>
Conditions
Actions
Unit - Change ownership of Deeplord Revenant 0384 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Revenant of the Tides 0387 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Revenant of the Tides 0388 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Revenant of the Tides 0385 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Revenant of the Tides 0386 <gen> to Neutral Hostile and Change color
Destructible - Kill Dungeon Gate 0432 <gen>
Destructible - Kill Foot Switch 5372 <gen>
Untitled Trigger 001 Copy Copy
Events
Unit - A unit enters Region_026_Copy_Copy <gen>
Conditions
Actions
Unit - Change ownership of Sea Giant Behemoth 0389 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Sea Giant Behemoth 0390 <gen> to Neutral Hostile and Change color
Destructible - Kill Dungeon Gate 0433 <gen>
Destructible - Kill Foot Switch 5373 <gen>
Fire
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Neutral Hostile
Actions
Unit - Kill (Triggering unit)
Fiery death
Events
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_015 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_017 <gen>
Conditions
((Triggering unit) is A ground unit) Not equal to False
Actions
Unit - Kill (Triggering unit)
Firelord Death
Events
Unit - Firelord 0424 <gen> 's life becomes Less than 1.00
Conditions
Actions
Trigger - Turn off Fire <gen>
Trigger - Turn off Fiery_death <gen>
Game - Display to (All players) the text: The Firelord is defeated! The fires are no longer deadly!
Elemental thingy water
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Water Elemental (Level 3)
Actions
Unit - Kill (Triggering unit)
Elemental thingy fire
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fire Elemental
Actions
Unit - Kill (Triggering unit)
Celestial orb of Souls
Events
Unit - Windlord 0451 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The Windlord has been Defeated!
Celestial orb of Souls Copy
Events
Unit - Waterlord 0410 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The Waterlord has been Defeated!
Destructible - Resurrect Long Stone Bridge 0470 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Celestial orb
Events
Conditions
Actions
Fire Copy
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Neutral Hostile
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