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Model validation: Troll Assassin

Assassintroll.mdx

0 errors 8 severe 21 warnings 75 unused
  • 1 2 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
    • 1 Extent
      • Negative extents
  • 1 2 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
    • 1 Extent
      • Negative extents
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (9)
  • 2 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 9 Geoset 2
    • Number of sequence extents (10) does not match the number of sequences (9)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Material 2
    • 2 Layer 0
      • 2 Alpha
        • Track 1 at frame 17833 is not in any sequence
        • Track 2 at frame 19333 is not in any sequence
  • 7 GeosetAnimation 2
    • 7 Alpha
      • Track 0 at frame 1067 is not in any sequence
      • Track 1 at frame 5000 is not in any sequence
      • Track 2 at frame 7333 is not in any sequence
      • Track 3 at frame 9667 is not in any sequence
      • Track 4 at frame 11667 is not in any sequence
      • Track 7 at frame 18000 is not in any sequence
      • Track 10 at frame 138333 has exactly the same value as tracks 9 and 11
  • 12 Helper 0
    • 6 Translation
      • Track 33 at frame 43467 is not in any sequence
      • Track 34 at frame 43600 is not in any sequence
      • Track 35 at frame 43700 is not in any sequence
      • Track 36 at frame 43800 is not in any sequence
      • Track 47 at frame 50033 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 50633 has exactly the same value as tracks 47 and 49
    • 3 Rotation
      • Track 21 at frame 43467 is not in any sequence
      • Track 14 at frame 30467 has exactly the same value as tracks 13 and 15
      • Track 27 at frame 47233 has exactly the same value as tracks 26 and 28
    • 3 Scaling
      • Track 0 at frame 43467 is not in any sequence
      • Track 1 at frame 43733 is not in any sequence
      • Track 2 at frame 43800 is not in any sequence
  • 1 Helper 1
    • 1 Rotation
      • Track 4 at frame 43467 is not in any sequence
  • 5 Helper 2
    • 5 Rotation
      • Track 37 at frame 43467 is not in any sequence
      • Track 38 at frame 43600 is not in any sequence
      • Track 39 at frame 43700 is not in any sequence
      • Track 40 at frame 43750 is not in any sequence
      • Track 41 at frame 43800 is not in any sequence
  • 5 Helper 3
    • 5 Rotation
      • Track 39 at frame 43467 is not in any sequence
      • Track 40 at frame 43600 is not in any sequence
      • Track 41 at frame 43700 is not in any sequence
      • Track 42 at frame 43750 is not in any sequence
      • Track 43 at frame 43800 is not in any sequence
  • 7 Helper 4
    • 3 Translation
      • Track 0 at frame 43467 is not in any sequence
      • Track 1 at frame 43667 is not in any sequence
      • Track 2 at frame 43800 is not in any sequence
    • 4 Rotation
      • Track 35 at frame 43467 is not in any sequence
      • Track 36 at frame 43600 is not in any sequence
      • Track 37 at frame 43700 is not in any sequence
      • Track 38 at frame 43800 is not in any sequence
  • 4 Helper 5
    • 4 Rotation
      • Track 32 at frame 43467 is not in any sequence
      • Track 33 at frame 43600 is not in any sequence
      • Track 34 at frame 43700 is not in any sequence
      • Track 35 at frame 43800 is not in any sequence
  • 5 Helper 6
    • 5 Rotation
      • Track 34 at frame 43467 is not in any sequence
      • Track 35 at frame 43600 is not in any sequence
      • Track 36 at frame 43700 is not in any sequence
      • Track 37 at frame 43750 is not in any sequence
      • Track 38 at frame 43800 is not in any sequence
  • 7 Helper 7
    • 3 Translation
      • Track 0 at frame 43467 is not in any sequence
      • Track 1 at frame 43667 is not in any sequence
      • Track 2 at frame 43800 is not in any sequence
    • 4 Rotation
      • Track 31 at frame 43467 is not in any sequence
      • Track 32 at frame 43600 is not in any sequence
      • Track 33 at frame 43700 is not in any sequence
      • Track 34 at frame 43800 is not in any sequence
  • 2 Helper 8
    • 2 Rotation
      • Track 25 at frame 43467 is not in any sequence
      • Track 26 at frame 43800 is not in any sequence
  • 3 Helper 9
    • 1 Translation
      • Track 5 at frame 43467 is not in any sequence
    • 2 Rotation
      • Track 14 at frame 43467 is not in any sequence
      • Track 20 at frame 47533 has roughly the same value as tracks 19 and 21
  • 2 Helper 10
    • 2 Rotation
      • Track 14 at frame 43467 is not in any sequence
      • Track 22 at frame 47533 has exactly the same value as tracks 21 and 23
  • 2 Helper 11
    • 2 Rotation
      • Track 2 at frame 43467 is not in any sequence
      • Track 7 at frame 47533 has exactly the same value as tracks 6 and 8
  • 3 Helper 12
    • 3 Rotation
      • Track 21 at frame 43467 is not in any sequence
      • Track 22 at frame 43800 is not in any sequence
      • Track 5 at frame 14033 has exactly the same value as tracks 4 and 6
  • 3 Helper 13
    • 1 Translation
      • Track 6 at frame 43467 is not in any sequence
    • 2 Rotation
      • Track 26 at frame 43467 is not in any sequence
      • Track 27 at frame 43800 is not in any sequence
  • 3 Helper 14
    • 3 Rotation
      • Track 17 at frame 43467 is not in any sequence
      • Track 18 at frame 43800 is not in any sequence
      • Track 6 at frame 15500 has exactly the same value as tracks 5 and 7
  • 1 Helper 15
    • 1 Rotation
      • Track 1 at frame 43467 is not in any sequence
  • unused Material 4
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