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Model validation: Tree
Tree.mdx
0errors0severe1warnings48unused
1
Model
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
7
GeosetAnimation 0
7
Alpha
Track 2 at frame 662 has exactly the same value as tracks 1 and 3
Track 3 at frame 800 has exactly the same value as tracks 2 and 4
Track 4 at frame 982 has exactly the same value as tracks 3 and 5
Track 5 at frame 1219 has exactly the same value as tracks 4 and 6
Track 6 at frame 1459 has exactly the same value as tracks 5 and 7
Track 7 at frame 1830 has exactly the same value as tracks 6 and 8
Track 13 at frame 5022 has exactly the same value as tracks 12 and 14
7
GeosetAnimation 2
7
Alpha
Track 2 at frame 662 has exactly the same value as tracks 1 and 3
Track 3 at frame 800 has exactly the same value as tracks 2 and 4
Track 4 at frame 982 has exactly the same value as tracks 3 and 5
Track 5 at frame 1219 has exactly the same value as tracks 4 and 6
Track 6 at frame 1459 has exactly the same value as tracks 5 and 7
Track 7 at frame 1830 has exactly the same value as tracks 6 and 8
Track 13 at frame 5022 has exactly the same value as tracks 12 and 14
4
Bone 1 - "Top"
2
Translation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
2
Rotation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
4
Bone 2 - "Mid"
2
Translation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
2
Rotation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
4
Bone 3 - "Bot"
2
Translation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
2
Rotation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
3
Bone 4 - "Leave"
2
Translation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
1
Rotation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
3
Bone 5 - "bone_new1"
2
Translation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
1
Rotation
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
16
Helper 0
4
Translation
Track 2 at frame 800 has exactly the same value as tracks 1 and 3
Track 3 at frame 982 has exactly the same value as tracks 2 and 4
Track 4 at frame 1219 has exactly the same value as tracks 3 and 5
Track 5 at frame 1459 has exactly the same value as tracks 4 and 6
5
Rotation
Track 2 at frame 800 has exactly the same value as tracks 1 and 3
Track 3 at frame 982 has exactly the same value as tracks 2 and 4
Track 4 at frame 1219 has exactly the same value as tracks 3 and 5
Track 5 at frame 1459 has exactly the same value as tracks 4 and 6
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
7
Scaling
Track 1 at frame 662 has exactly the same value as tracks 0 and 2
Track 2 at frame 800 has exactly the same value as tracks 1 and 3
Track 3 at frame 982 has exactly the same value as tracks 2 and 4
Track 4 at frame 1219 has exactly the same value as tracks 3 and 5
Track 5 at frame 1459 has exactly the same value as tracks 4 and 6
Track 6 at frame 1830 has exactly the same value as tracks 5 and 7
Track 12 at frame 5022 has exactly the same value as tracks 11 and 13
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