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Triggers
TreeHumper1.1.w3x
Variables
Initialization
Melee Initialization
Triggers
Invu
Wisp
Quest
TreeS1
TreeS2
TreeS3
TreeS4
TreeS5
TreeS6
SmallTrees
TreeM1
TreeM2
TreeM3
TreeM4
TreeM5
MedTrees
TreeB1
TreeB2
BigTrees
Wand
WorldTree
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
GEW
questitem
No
HBT
questitem
No
HMT
questitem
No
HST
questitem
No
HWT
questitem
No
QuestS
quest
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Invu
Events
Map initialization
Conditions
Actions
Destructible - Make Summer Tree Wall 0000 <gen> Invulnerable
Destructible - Make Summer Tree Wall 0001 <gen> Invulnerable
Destructible - Make Summer Tree Wall 0002 <gen> Invulnerable
Destructible - Make Summer Tree Wall 0003 <gen> Invulnerable
Destructible - Make Summer Tree Wall 0004 <gen> Invulnerable
Destructible - Make Summer Tree Wall 0005 <gen> Invulnerable
Destructible - Make Summer Tree Wall 0006 <gen> Invulnerable
Destructible - Make Ashenvale Canopy Tree 0007 <gen> Invulnerable
Destructible - Make Ashenvale Canopy Tree 0008 <gen> Invulnerable
Destructible - Make Ashenvale Canopy Tree 0009 <gen> Invulnerable
Destructible - Make Ashenvale Canopy Tree 0010 <gen> Invulnerable
Destructible - Make Ashenvale Canopy Tree 0011 <gen> Invulnerable
Destructible - Make Ashenvale Canopy Tree 0012 <gen> Invulnerable
Destructible - Make Cityscape Fall Tree Wall 0014 <gen> Invulnerable
Destructible - Make Cityscape Fall Tree Wall 0015 <gen> Invulnerable
Destructible - Make Cityscape Fall Tree Wall 0016 <gen> Invulnerable
Destructible - Make Crates 0017 <gen> Invulnerable
Wisp
Events
Map initialization
Conditions
Actions
Unit - Pause Wisp 0002 <gen>
Unit - Hide Wisp 0002 <gen>
Unit - Make Wisp 0002 <gen> Invulnerable
Unit - Pause Wisp 0003 <gen>
Unit - Hide Wisp 0003 <gen>
Unit - Make Wisp 0003 <gen> Invulnerable
Unit - Pause Wisp 0004 <gen>
Unit - Hide Wisp 0004 <gen>
Unit - Make Wisp 0004 <gen> Invulnerable
Unit - Pause Blood Mage 0006 <gen>
Unit - Hide Blood Mage 0006 <gen>
Quest
Events
Map initialization
Conditions
Actions
Wait 2 seconds
Destructible - Make Summer Tree Wall 0000 <gen> Vulnerable
Destructible - Make Summer Tree Wall 0001 <gen> Vulnerable
Destructible - Make Summer Tree Wall 0002 <gen> Vulnerable
Destructible - Make Summer Tree Wall 0003 <gen> Vulnerable
Destructible - Make Summer Tree Wall 0004 <gen> Vulnerable
Destructible - Make Summer Tree Wall 0005 <gen> Vulnerable
Destructible - Make Summer Tree Wall 0006 <gen> Vulnerable
Quest - Create a Required quest titled Hump Trees with the description Hump the Trees , using icon path ReplaceableTextures\WorldEditUI\Doodad-Destructible.blp
Set Variable Set QuestS = (Last created quest)
Quest - Create a quest requirement for (Last created quest) with the description Hump the Small Trees.
Set Variable Set HST = (Last created quest requirement)
Wait 2 seconds
Quest - Display to Player Group - Player 1 (Red) the Quest Discovered message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Region_002 <gen>) for 10.00 seconds
TreeS1
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees (1 of 7 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeS2 <gen>
TreeS2
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees (2 of 7 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeS3 <gen>
TreeS3
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees (3 of 7 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeS4 <gen>
TreeS4
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees (4 of 7 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeS5 <gen>
TreeS5
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees (5 of 7 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeS6 <gen>
TreeS6
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- Hump the Small Trees (6 of 7 Trees Humped)
Wait 0.01 seconds
SmallTrees
Events
Destructible - Summer Tree Wall 0000 <gen> dies
Destructible - Summer Tree Wall 0001 <gen> dies
Destructible - Summer Tree Wall 0002 <gen> dies
Destructible - Summer Tree Wall 0003 <gen> dies
Destructible - Summer Tree Wall 0004 <gen> dies
Destructible - Summer Tree Wall 0005 <gen> dies
Destructible - Summer Tree Wall 0006 <gen> dies
Conditions
And - All (Conditions) are true
Conditions
(Summer Tree Wall 0000 <gen> is dead) Equal to True
(Summer Tree Wall 0001 <gen> is dead) Equal to True
(Summer Tree Wall 0002 <gen> is dead) Equal to True
(Summer Tree Wall 0003 <gen> is dead) Equal to True
(Summer Tree Wall 0004 <gen> is dead) Equal to True
(Summer Tree Wall 0005 <gen> is dead) Equal to True
(Summer Tree Wall 0006 <gen> is dead) Equal to True
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r
Quest - Mark HST as Completed
Wait 2 seconds
Quest - Create a quest requirement for (Last created quest) with the description Hump the Medium Trees
Set Variable Set HMT = (Last created quest requirement)
Destructible - Make Ashenvale Canopy Tree 0007 <gen> Vulnerable
Destructible - Make Ashenvale Canopy Tree 0008 <gen> Vulnerable
Destructible - Make Ashenvale Canopy Tree 0009 <gen> Vulnerable
Destructible - Make Ashenvale Canopy Tree 0010 <gen> Vulnerable
Destructible - Make Ashenvale Canopy Tree 0011 <gen> Vulnerable
Destructible - Make Ashenvale Canopy Tree 0012 <gen> Vulnerable
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- Hump the Medium Trees
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Region_003 <gen>) for 10.00 seconds
TreeM1
Events
Destructible - Ashenvale Canopy Tree 0007 <gen> dies
Destructible - Ashenvale Canopy Tree 0008 <gen> dies
Destructible - Ashenvale Canopy Tree 0009 <gen> dies
Destructible - Ashenvale Canopy Tree 0010 <gen> dies
Destructible - Ashenvale Canopy Tree 0011 <gen> dies
Destructible - Ashenvale Canopy Tree 0012 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- Hump the Medium Trees (1 of 6 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeM2 <gen>
TreeM2
Events
Destructible - Ashenvale Canopy Tree 0007 <gen> dies
Destructible - Ashenvale Canopy Tree 0008 <gen> dies
Destructible - Ashenvale Canopy Tree 0009 <gen> dies
Destructible - Ashenvale Canopy Tree 0010 <gen> dies
Destructible - Ashenvale Canopy Tree 0011 <gen> dies
Destructible - Ashenvale Canopy Tree 0012 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- Hump the Medium Trees (2 of 6 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeM3 <gen>
TreeM3
Events
Destructible - Ashenvale Canopy Tree 0007 <gen> dies
Destructible - Ashenvale Canopy Tree 0008 <gen> dies
Destructible - Ashenvale Canopy Tree 0009 <gen> dies
Destructible - Ashenvale Canopy Tree 0010 <gen> dies
Destructible - Ashenvale Canopy Tree 0011 <gen> dies
Destructible - Ashenvale Canopy Tree 0012 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- Hump the Medium Trees (3 of 6 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeM4 <gen>
TreeM4
Events
Destructible - Ashenvale Canopy Tree 0007 <gen> dies
Destructible - Ashenvale Canopy Tree 0008 <gen> dies
Destructible - Ashenvale Canopy Tree 0009 <gen> dies
Destructible - Ashenvale Canopy Tree 0010 <gen> dies
Destructible - Ashenvale Canopy Tree 0011 <gen> dies
Destructible - Ashenvale Canopy Tree 0012 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- Hump the Medium Trees (4 of 6 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeM5 <gen>
TreeM5
Events
Destructible - Ashenvale Canopy Tree 0007 <gen> dies
Destructible - Ashenvale Canopy Tree 0008 <gen> dies
Destructible - Ashenvale Canopy Tree 0009 <gen> dies
Destructible - Ashenvale Canopy Tree 0010 <gen> dies
Destructible - Ashenvale Canopy Tree 0011 <gen> dies
Destructible - Ashenvale Canopy Tree 0012 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- Hump the Medium Trees (5 of 6 Trees Humped)
Wait 0.01 seconds
MedTrees
Events
Destructible - Ashenvale Canopy Tree 0007 <gen> dies
Destructible - Ashenvale Canopy Tree 0008 <gen> dies
Destructible - Ashenvale Canopy Tree 0009 <gen> dies
Destructible - Ashenvale Canopy Tree 0010 <gen> dies
Destructible - Ashenvale Canopy Tree 0011 <gen> dies
Destructible - Ashenvale Canopy Tree 0012 <gen> dies
Conditions
And - All (Conditions) are true
Conditions
(Ashenvale Canopy Tree 0007 <gen> is dead) Equal to True
(Ashenvale Canopy Tree 0008 <gen> is dead) Equal to True
(Ashenvale Canopy Tree 0009 <gen> is dead) Equal to True
(Ashenvale Canopy Tree 0010 <gen> is dead) Equal to True
(Ashenvale Canopy Tree 0011 <gen> is dead) Equal to True
(Ashenvale Canopy Tree 0012 <gen> is dead) Equal to True
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r
Quest - Mark HMT as Completed
Wait 2 seconds
Quest - Create a quest requirement for QuestS with the description Hump the Big Trees
Set Variable Set HBT = (Last created quest requirement)
Destructible - Make Cityscape Fall Tree Wall 0014 <gen> Vulnerable
Destructible - Make Cityscape Fall Tree Wall 0015 <gen> Vulnerable
Destructible - Make Cityscape Fall Tree Wall 0016 <gen> Vulnerable
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- Hump the Big Trees
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Region_004 <gen>) for 10.00 seconds
TreeB1
Events
Destructible - Cityscape Fall Tree Wall 0014 <gen> dies
Destructible - Cityscape Fall Tree Wall 0015 <gen> dies
Destructible - Cityscape Fall Tree Wall 0016 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- Hump the Big Trees (1 of 3 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeB2 <gen>
TreeB2
Events
Destructible - Cityscape Fall Tree Wall 0014 <gen> dies
Destructible - Cityscape Fall Tree Wall 0015 <gen> dies
Destructible - Cityscape Fall Tree Wall 0016 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- Hump the Big Trees (2 of 3 Trees Humped)
Wait 0.01 seconds
Trigger - Turn on TreeM2 <gen>
BigTrees
Events
Destructible - Cityscape Fall Tree Wall 0014 <gen> dies
Destructible - Cityscape Fall Tree Wall 0015 <gen> dies
Destructible - Cityscape Fall Tree Wall 0016 <gen> dies
Conditions
And - All (Conditions) are true
Conditions
(Cityscape Fall Tree Wall 0014 <gen> is dead) Equal to True
(Cityscape Fall Tree Wall 0015 <gen> is dead) Equal to True
(Cityscape Fall Tree Wall 0016 <gen> is dead) Equal to True
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- |cff808080Hump the Big Trees (Completed)|r
Quest - Mark HBT as Completed
Wait 2 seconds
Quest - Create a quest requirement for QuestS with the description Get the Enlarging Wand
Set Variable Set GEW = (Last created quest requirement)
Destructible - Make Crates 0017 <gen> Vulnerable
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- |cff808080Hump the Big Trees (Completed)|r- Get the Enlarging Wand
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Region_005 <gen>) for 10.00 seconds
Wand
Events
Unit - Tree Humper 0001 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Enlarging Wand
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- |cff808080Hump the Big Trees (Completed)|r- |cff808080Get the Enlarging Wand (Completed)|r
Quest - Mark GEW as Completed
Wait 2 seconds
Trigger - Turn on WorldTree <gen>
Quest - Create a quest requirement for QuestS with the description Hump the World Tree.
Set Variable Set HWT = (Last created quest requirement)
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: |cffffcc00MAIN QUEST|rHump Trees- |cff808080Hump the Small Trees (Completed)|r- |cff808080Hump the Medium Trees (Completed)|r- |cff808080Hump the Big Trees (Completed)|r- |cff808080Get the Enlarging Wand (Completed)|r- Hump the World Tree
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Region_000 <gen>) for 10.00 seconds
WorldTree
Events
Unit - A unit enters Region_000 <gen>
Conditions
((Triggering unit) is in (Units owned by Player 1 (Red).).) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0.00 seconds
Unit - Pause Tree Humper 0001 <gen>
Unit - Move Tree Humper 0001 <gen> instantly to (Center of Region_001 <gen>) , facing 225.00 degrees
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Tree Humper 0001 <gen> named Archimonde : Play No sound and display Yeah!...Now it's time to use my Enlarging Wand to make myself bigger so I can Hump the World Tree! . Modify duration: Set to 4.00 seconds and Wait
Wait 2.00 seconds
Animation - Play Tree Humper 0001 <gen> 's spell slam animation
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Abilities\Spells\Orc\Bloodlust\BloodlustTarget.mdl
Wait 1.00 seconds
Animation - Change Tree Humper 0001 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Wait 1.00 seconds
Animation - Play Tree Humper 0001 <gen> 's attack animation
Cinematic - Send transmission to (All players) from Tree Humper 0001 <gen> named Archimonde : Play No sound and display Uh! Uh! Uh! Uh! Uh! . Modify duration: Set to 5.00 seconds and Don't wait
Wait 1.00 seconds
Animation - Play Tree Humper 0001 <gen> 's attack animation
Wait 1.00 seconds
Animation - Play Tree Humper 0001 <gen> 's attack animation
Wait 1.00 seconds
Animation - Play Tree Humper 0001 <gen> 's attack animation
Wait 1.00 seconds
Animation - Play Tree Humper 0001 <gen> 's attack animation
Wait 1.00 seconds
Unit - Unhide Wisp 0002 <gen>
Unit - Unhide Wisp 0003 <gen>
Unit - Unhide Wisp 0004 <gen>
Animation - Change Wisp 0002 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Animation - Change Wisp 0003 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Animation - Change Wisp 0004 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Animation - Play Wisp 0002 <gen> 's stand lumber animation
Animation - Play Wisp 0003 <gen> 's stand lumber animation
Animation - Play Wisp 0004 <gen> 's stand lumber animation
Wait 2 seconds
Cinematic - Send transmission to (All players) from Tree Humper 0001 <gen> named Archimonde : Play No sound and display Wait...are those wisps? . Modify duration: Set to 3.00 seconds and Wait
Wait 2 seconds
Unit - Explode Tree Humper 0001 <gen> .
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Tree Humper 0001 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0006 <gen> named Kael'thas : Play No sound and display So Archimonde died...again. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0006 <gen> named Kael'thas : Play No sound and display He died as he lived. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0006 <gen> named Kael'thas : Play No sound and display Humping Trees. . Modify duration: Set to 5.00 seconds and Wait
Game - Defeat Player 1 (Red) with the message: The End
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