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Triggers
Treasure on the High Seas.w3x
Variables
Initialization
Environment
Defense 1
Defense 2
Defense 3
Defense 4
Defense 5
Defense 6
Defense 7
Jaina
On the High Seas
Hero Experience
Death of Rablas
Mercenary Camp
Sea Giant Temple
Shiver Me Timbers
Mathogg
Death of Goldteeth
Mission Accomplished
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Mathogg
quest
No
PirateTreasure
quest
No
PT1
questitem
No
PT2
questitem
No
PT3
questitem
No
Environment
Events
Map initialization
Conditions
Actions
Environment - Set sky to Lordaeron Summer Sky
Hero - Make Player 2 (Blue) Heroes gain 10.00 % experience from future kills
Game - Set the time of day to 6.10
Player - Set Player 2 (Blue) . Current gold to 500
Player - Set Player 2 (Blue) . Current lumber to 400
Unit - Make Naga Siren 0094 <gen> Invulnerable
Unit - Order Pirate Musketeer 0184 <gen> to Patrol To . (Center of Region_000 <gen>)
Unit - Order Pirate Musketeer 0185 <gen> to Patrol To . (Center of Region_001 <gen>)
Unit - Order Pirate Musketeer 0186 <gen> to Patrol To . (Center of Region_002 <gen>)
Unit - Order Pirate Musketeer 0187 <gen> to Patrol To . (Center of Region_003 <gen>)
Unit - Order Pirate Musketeer 0192 <gen> to Patrol To . (Center of Region_004 <gen>)
Unit - Order Pirate Musketeer 0193 <gen> to Patrol To . (Center of Region_005 <gen>)
Unit - Order Human Frigate 0106 <gen> to Patrol To . (Center of Region_006 <gen>)
Unit - Order Human Battleship 0105 <gen> to Patrol To . (Center of Region_007 <gen>)
Unit - Order Pirate Battleship 0158 <gen> to Patrol To . (Center of Region_008 <gen>)
Unit - Order Pirate Battleship 0159 <gen> to Patrol To . (Center of Region_009 <gen>)
Unit - Order Pirate Battleship 0162 <gen> to Patrol To . (Center of Region_012 <gen>)
Unit - Order Pirate Battleship 0161 <gen> to Patrol To . (Center of Region_010 <gen>)
Unit - Order Pirate Battleship 0163 <gen> to Patrol To . (Center of Region_013 <gen>)
Unit - Order Orc Frigate 0055 <gen> to Patrol To . (Center of Region_014 <gen>)
Unit - Order Orc Frigate 0056 <gen> to Patrol To . (Center of Region_015 <gen>)
Unit - Order Orc Juggernaught 0054 <gen> to Patrol To . (Center of Region_016 <gen>)
Unit - Order Peon 0092 <gen> to Harvest . Ruins Tree Wall 0200 <gen>
Unit - Order Peon 0090 <gen> to Harvest . Ruins Tree Wall 0175 <gen>
Unit - Order Peon 0091 <gen> to Harvest . Ruins Tree Wall 0192 <gen>
Animation - Play Peon 0051 <gen> 's stand work animation
Defense 1
Events
Unit - A unit comes within 1800.00 of Human Battleship 0105 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Human Battleship 0105 <gen> to Attack . (Triggering unit)
Wait 20.00 seconds
Unit - Order Human Battleship 0105 <gen> to Patrol To . (Center of Region_007 <gen>)
Defense 2
Events
Unit - A unit comes within 1800.00 of Human Frigate 0106 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Human Frigate 0106 <gen> to Attack . (Triggering unit)
Wait 20.00 seconds
Unit - Order Human Frigate 0106 <gen> to Patrol To . (Center of Region_006 <gen>)
Defense 3
Events
Unit - A unit comes within 1800.00 of Human Battleship 0010 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Human Battleship 0010 <gen> to Attack . (Triggering unit)
Wait 20.00 seconds
Unit - Order Human Battleship 0010 <gen> to Move To . (Center of Region_011 <gen>)
Wait 20.00 seconds
Unit - Make Human Battleship 0010 <gen> face 225.00 over 2.00 seconds
Defense 4
Events
Unit - A unit comes within 1800.00 of Human Battleship 0004 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Human Battleship 0004 <gen> to Attack . (Triggering unit)
Wait 20.00 seconds
Unit - Order Human Battleship 0004 <gen> to Move To . (Center of Region_017 <gen>)
Wait 20.00 seconds
Unit - Make Human Battleship 0004 <gen> face 285.00 over 2.00 seconds
Defense 5
Events
Unit - A unit comes within 1800.00 of Human Battleship 0002 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Human Battleship 0002 <gen> to Attack . (Triggering unit)
Wait 20.00 seconds
Unit - Order Human Battleship 0002 <gen> to Move To . (Center of Region_018 <gen>)
Wait 20.00 seconds
Unit - Make Human Battleship 0002 <gen> face 205.00 over 2.00 seconds
Defense 6
Events
Unit - A unit comes within 800.00 of Cannon Tower 0012 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Cannon Tower 0012 <gen> to Attack . (Triggering unit)
Defense 7
Events
Unit - A unit comes within 800.00 of Cannon Tower 0011 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Cannon Tower 0011 <gen> to Attack . (Triggering unit)
Jaina
Events
Map initialization
Conditions
Actions
Sound - Play Comradeship <gen>
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Rablas_1 for Player 2 (Blue) over 0.01 seconds
Wait 2.50 seconds
Unit - Order Cavalier 0014 <gen> to Move To . (Center of Region_019 <gen>)
Camera - . Apply . gg_cam_Rablas_2 for Player 2 (Blue) over 6.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Archmage 0013 <gen> named Jaina : Play No sound and display Ah, Lord Rablas! I'm glad that you were able to come here so quickly. . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Jaina_1 for Player 2 (Blue) over 25.00 seconds
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display It was no trouble at all, mistress. How shall I serve the Alliance? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0013 <gen> named Jaina : Play No sound and display I've called you here to inform you of some great treachery against Theramore by our fellow humans! . Modify duration: Add 0 seconds and Wait
Wait 0.01 seconds
Camera - . Apply . gg_cam_Goldteeth_1 for Player 2 (Blue) over 0.01 seconds
Wait 0.01 seconds
Camera - . Apply . gg_cam_Goldteeth_2 for Player 2 (Blue) over 30.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0013 <gen> named Jaina : Play No sound and display Earl Goldteeth, whom helped provide us with transports across the Great Sea during our exodus of Lordaeron, has turned to piracy. His base southwest of here holds two our own treasure barges, stolen from our own harbor just last night! . Modify duration: Add 12.00 seconds and Wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Jaina_1 for Player 2 (Blue) over 0.01 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Jaina_2 for Player 2 (Blue) over 35.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0013 <gen> named Jaina : Play No sound and display My mission for you, Lord Rablas, is to recover those barges and slay Earl Goldteeth to crush this rebellion. I'm afraid we can't spare you many boats, however, for our naval forces were decimated by the Horde's invasion. . Modify duration: Add 12.00 seconds and Wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display It is no matter, mistress. I will defeat this obtuse fool in the name of the Alliance! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0013 <gen> named Jaina : Play No sound and display Excellent! I suggest that you find a way to contact Chieftain Mathogg of the Brimstone Clan at his southern island camp. He is a close friend of Thrall and he may be willing to help you put an end to Earl's piracy. . Modify duration: Add 12.00 seconds and Wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display I will keep that in mind, mistress. I will go forth now, for the Alliance! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0013 <gen> named Jaina : Play No sound and display Good luck, Lord Rablas. Fight valiantly! I hope to see you soon, aboard one of those barges! . Modify duration: Add 0.00 seconds and Wait
Wait 2 seconds
Animation - Play Archmage 0013 <gen> 's spell animation
Wait 0.50 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Archmage 0013 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_020 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.20 seconds
Unit - Remove Archmage 0013 <gen> from the game
Wait 2 seconds
Camera - . Apply . gg_cam_Overhead_1 for Player 2 (Blue) over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Sound - Stop music After fading
Wait 5.00 seconds
Sound - Set the music list to Human2 <gen> , starting with a random song
Quest - Create a Required quest titled Pirated Treasure with the description Earl Goldteeth, a former ally turned buccaneer, has stolen two of the Alliance's treasure barges from Theramore harbor. Jaina has ordered Rablas to recover these barges and also slay Earl Goldteeth, to ensure that this band of pirates doesn't pose a future threat. , using icon path ReplaceableTextures\CommandButtons\BTNProudmoore.blp
Set Variable Set PirateTreasure = (Last created quest)
Quest - Create a quest requirement for PirateTreasure with the description Recover the Treasure Barges
Set Variable Set PT1 = (Last created quest requirement)
Wait 0.01 seconds
Quest - Create a quest requirement for PirateTreasure with the description Slay Earl Goldteeth
Set Variable Set PT2 = (Last created quest requirement)
Wait 0.01 seconds
Quest - Create a quest requirement for PirateTreasure with the description Rablas must survive
Set Variable Set PT3 = (Last created quest requirement)
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Discovered message: |cffffcc00MAIN QUEST|rPirated Treasure - Recover the Treasure Barges - Slay Earl Goldteeth - Rablas must survive
Wait 8.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Orc Chieftain 0025 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Quest - Create a Optional quest titled Chieftain Mathogg with the description Mathogg is a brave Orcish warrior and chieftain of the mighty Brimstone Clan. His naval forces are based on an island in the south. Due to his loyalty to Warchief Thrall, Jaina hopes that he could be easily persuaded to join the fight against the pirates. Rablas must go to Mathogg's base, and attempt to recruit his forces. , using icon path ReplaceableTextures\CommandButtons\BTNBladeMasterNew.blp
Set Variable Set Mathogg = (Last created quest)
Quest - Create a quest requirement for (Last created quest) with the description Ask Mathogg for Help
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Discovered message: |cffffcc00OPTIONAL QUEST|rChieftain Mathogg - Ask Mathogg for Help
Wait 15.00 seconds
Quest - Display to (All players) the Hint message: |cffffcc00HINT|rThe two supply horses carry food for you. If they are killed, you will not have enough supplies to recruit mercenaries.
Cinematic - Flash a speech indicator for Supply Horse 0195 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Cinematic - Flash a speech indicator for Supply Horse 0194 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Hero Experience
Events
Unit - Cavalier 0014 <gen> Gains a level
Conditions
Actions
Hero - Disable experience gain for Cavalier 0014 <gen> .
Death of Rablas
Events
Unit - Cavalier 0014 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Game - Defeat Player 2 (Blue) with the message: Defeat!
Mercenary Camp
Events
Unit - A unit enters Region_021 <gen>
Conditions
(Triggering unit) Equal to Cavalier 0014 <gen>
Actions
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display Perhaps some of these mercenaries would be willing to aid us in our quest. . Modify duration: Add 0.00 seconds and Wait
Region - Center Region_021 <gen> on (Center of (Playable map area))
Trigger - Turn off (This trigger)
Sea Giant Temple
Events
Unit - A unit enters Region_022 <gen>
Conditions
(Triggering unit) Equal to Cavalier 0014 <gen>
Actions
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display This ancient ruined temple looks quite foreboding. Keep alert. . Modify duration: Add 0.00 seconds and Wait
Region - Center Region_022 <gen> on (Center of (Playable map area))
Trigger - Turn off (This trigger)
Mathogg
Events
Unit - A unit enters Region_023 <gen>
Conditions
(Triggering unit) Equal to Cavalier 0014 <gen>
Actions
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Unit - Move Cavalier 0014 <gen> instantly to (Center of Region_024 <gen>) , facing (Position of Orc Chieftain 0025 <gen>)
Sound - Play OrcTheme <gen>
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Brimstone_Island for Player 2 (Blue) over 0.01 seconds
Wait 0.01 seconds
Camera - . Apply . gg_cam_Mathogg_1 for Player 2 (Blue) over 8.00 seconds
Wait 9.00 seconds
Region - Center Region_023 <gen> on (Center of (Playable map area))
Camera - . Apply . gg_cam_Mathogg_2 for Player 2 (Blue) over 60.00 seconds
Cinematic - Send transmission to (All players) from a Player 6 (Orange) . Grunt named Mathogg at (Center of (Playable map area)) : Play No sound and display What brings you to the islands of the Horde, brave pig-skin? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display Chieftain Mathogg, I come to offer you a proposal that you should take into heavy consideration. . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 6 (Orange) . Grunt named Mathogg at (Center of (Playable map area)) : Play No sound and display What kind of proposal do you offer the Brimstone Clan? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display I am Rablas, a warrior under the command of Jaina Proudmoore, herself. I offer you and your orcs the opportunity to do battle against an honorless foe. . Modify duration: Add 9.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from a Player 6 (Orange) . Grunt named Mathogg at (Center of (Playable map area)) : Play No sound and display This offer intrigues me, pig-skin. Tell me more...who would we be fighting? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Cavalier 0014 <gen> named Rablas : Play No sound and display One of our former naval captains has rebelled against the Alliance and resorted to piracy. His forces stole two of our most precious treasure barges from our harbors yesterday evening. We have very few ships to spare and would be grateful for your assistance. . Modify duration: Add 15.00 seconds and Wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from a Player 6 (Orange) . Grunt named Mathogg at (Center of (Playable map area)) : Play No sound and display Your cause is honorable, Rablas. My warriors have been itching to do battle with a worthy foe. I will grant you your request and give you a fleet of our finest ships. Lok-tar ogar, pig-skin! . Modify duration: Add 10.00 seconds and Wait
Wait 4.00 seconds
Animation - Play Orc Chieftain 0025 <gen> 's spell slam animation
Wait 4.00 seconds
Camera - . Apply . gg_cam_Overhead_2 for Player 2 (Blue) over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Set the music list to Human2 <gen> , starting with a random song
Unit - Create 1 . Orc Juggernaught for Player 2 (Blue) at (Center of Region_025 <gen>) facing 45.00 degrees
Unit - Create 1 . Orc Juggernaught for Player 2 (Blue) at (Center of Region_026 <gen>) facing 45.00 degrees
Unit - Create 1 . Orc Juggernaught for Player 2 (Blue) at (Center of Region_027 <gen>) facing 45.00 degrees
Unit - Create 1 . Orc Frigate for Player 2 (Blue) at (Center of Region_028 <gen>) facing 45.00 degrees
Unit - Create 1 . Orc Frigate for Player 2 (Blue) at (Center of Region_029 <gen>) facing 45.00 degrees
Unit - Create 1 . Orc Juggernaught for Player 2 (Blue) at (Center of Region_030 <gen>) facing 45.00 degrees
Wait 5.00 seconds
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Completed message: |cffffcc00QUEST COMPLETED|rChieftain Mathogg - Ask Mathogg for Help (completed)
Quest - Mark (Last created quest requirement) as Completed
Quest - Mark Mathogg as Completed
Trigger - Turn off (This trigger)
Death of Goldteeth
Events
Unit - Buccaneer 0005 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Update message: |cffffcc00QUEST UPDATE|rPirated Treasure - Recover the Treasure Barges - Slay Earl Goldteeth (completed) - Rablas must survive
Quest - Mark PT2 as Completed
Mission Accomplished
Events
Unit - Treasure Barge 0085 <gen> Is rescued
Conditions
Actions
Wait 11.00 seconds
Unit - Make Cavalier 0014 <gen> Invulnerable
Wait 1.00 seconds
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Completed message: |cffffcc00QUEST COMPLETED|rPirated Treasure - Recover the Treasure Barges (completed) - Slay Earl Goldteeth (completed) - Rablas must survive (completed)
Quest - Mark PT1 as Completed
Quest - Mark PT3 as Completed
Quest - Mark PirateTreasure as Completed
Unit - Create 1 . Treasure Barge for Player 2 (Blue) at (Center of Region_031 <gen>) facing 20.00 degrees
Unit Group - Order (Units in Region_031 <gen>) to Move To . (Center of Region_039 <gen>)
Wait 0.01 seconds
Unit - Create 1 . Treasure Barge for Player 2 (Blue) at (Center of Region_032 <gen>) facing 20.00 degrees
Unit Group - Order (Units in Region_032 <gen>) to Move To . (Center of Region_040 <gen>)
Wait 0.01 seconds
Unit - Create 1 . Human Transport Ship for Player 2 (Blue) at (Center of Region_033 <gen>) facing 20.00 degrees
Unit Group - Order (Units in Region_033 <gen>) to Move To . (Center of Region_038 <gen>)
Wait 0.01 seconds
Unit - Create 1 . Human Frigate for Player 2 (Blue) at (Center of Region_035 <gen>) facing 20.00 degrees
Unit Group - Order (Units in Region_035 <gen>) to Move To . (Center of Region_042 <gen>)
Wait 0.01 seconds
Unit - Create 1 . Orc Juggernaught for Player 2 (Blue) at (Center of Region_036 <gen>) facing 20.00 degrees
Unit Group - Order (Units in Region_036 <gen>) to Move To . (Center of Region_043 <gen>)
Wait 0.01 seconds
Unit - Create 1 . Orc Juggernaught for Player 2 (Blue) at (Center of Region_037 <gen>) facing 20.00 degrees
Unit Group - Order (Units in Region_037 <gen>) to Move To . (Center of Region_044 <gen>)
Wait 0.01 seconds
Unit - Create 1 . Archmage for Player 10 (Light Blue) at (Center of Region_019 <gen>) facing 225.00 degrees
Wait 0.01 seconds
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Wait 0.01 seconds
Hero - Learn skill for (Last created unit) : Human Archmage - Brilliance Aura
Wait 4.90 seconds
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Victorious_Fleet for Player 2 (Blue) over 0.01 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Return_to_Theramore for Player 2 (Blue) over 10.00 seconds
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from a Player 10 (Light Blue) . Archmage named Jaina at (Center of (Playable map area)) : Play No sound and display It appears that Lord Rablas has returned victoriously! This is a great day for the Alliance! . Modify duration: Add 0 seconds and Wait
Cinematic - Flash a speech indicator for (Last created unit) of color ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 1.00 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
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