• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Towers(Square version)

Details

Has team glow
No
Has team color
Yes
Number of polygons
1169
Size
97.33 KB

Textures

  • Buildings/Human/TownHall/TownHallCastleKeep.blp
  • buildings/Other/Mercenary/Mercenary.blp
  • Doodads/LordaeronSummer/Structures/BridgeLog/Log.blp
  • Doodads/Underground/Terrain/SupportBeam/SupportBeam.blp
  • Textures/Catapult.blp
  • Textures/Clouds8x8.blp
  • Textures/Clouds8x8Fire.blp
  • Textures/Doodads0.blp
  • Textures/Dust5A.blp
  • Textures/Flame4.blp
  • ui/Glues/SinglePlayer/HumanCampaign3D/Castle.blp
  • UI/Glues/SinglePlayer/HumanCampaign3D/HumanCampaignCastle.blp
  • Units/creeps/sylvanusWindrunner/sylvanuswindrunner.blp
  • units/Human/HeroPaladin/Heropaladin.blp

Animations

  • Attack upgrade first
  • Attack upgrade second
  • Attack upgrade third
  • Birth
  • Birth upgrade first
  • Birth upgrade second
  • Birth upgrade third
  • Death
  • Death upgrade first
  • Death upgrade second
  • Decay
  • Stand
  • Stand upgrade first
  • Stand upgrade second
  • Stand upgrade third
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