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Model validation: Tower of Azora

AzoraTower.mdx

0 errors 3 severe 0 warnings 6 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 15000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 15000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 15000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 6 Helper 0
    • 3 Translation
      • Track 3 at frame 3750 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 4166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 4583 has exactly the same value as tracks 4 and 6
    • 3 Scaling
      • Track 3 at frame 3750 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 4166 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 4583 has exactly the same value as tracks 4 and 6
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