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Model validation: Tosh_SpectreV1

Tosh_SpectreV1.mdx

0 errors 0 severe 17 warnings 6 unused
  • 3 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 1
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 2
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 3
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 4
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 5
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 6
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 7
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 8
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 9
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Geoset 10
    • Number of sequence extents (10) does not match the number of sequences (11)
  • 1 Bone 25 - "Bone_MatrixEaterDummy1224831558"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "Bone_MatrixEaterDummy149851027"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "Bone_MatrixEaterDummy226567619"
    • There are no vertices attached to this bone
  • 1 Sequence 5 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 0 - "BoneSpine01"
    • 1 Rotation
      • Track 171 at frame 69666 has roughly the same value as tracks 170 and 172
  • 2 Bone 9 - "BoneForeArmL"
    • 2 Rotation
      • Track 47 at frame 13600 has roughly the same value as tracks 46 and 48
      • Track 208 at frame 72800 has roughly the same value as tracks 207 and 209
  • 1 Helper 1
    • 1 Rotation
      • Track 6 at frame 5933 has roughly the same value as tracks 5 and 7
  • 1 Attachment 4 - "Hand Right Ref"
    • 1 Rotation
      • Track 6 at frame 55780 has exactly the same value as tracks 5 and 7
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