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Triggers
Tomb of Sargeras Arena.w3x
Variables
Codes
LEVEL 50 Reveal
LEVEL 50
Repick & Death
Death
Repicking Copy 9
Repicking Copy 8
Repicking Copy 7
Repicking Copy 6
Repicking Copy 5
Repicking Copy 4
Repicking Copy 3
Repicking Copy 2
Repicking Copy
Repicking
Unit Picking Triggers
PitLord
Pandaren Brewmaster
Priestess of the Moon
Warden
Dreadlord
Death Knight
Farseer
Blade Master
Mountain King
Firelord Pick
Soul Maker
Arena Triggers
Unit Spawning
Money Copy
Money
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
LEVEL 50 Reveal
Events
Unit - No unit Uses an item
Conditions
Actions
Floating Text - Create floating text that reads the the code for the secret is: 4hdi39gneu5hdi3 above Dreadlord 0016 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
LEVEL 50
Events
Player - (Owner of gg_item_I000_0056) types a chat message containing 4hdi39gneu5hdi3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Kill Magrathrig 0050 <gen>
Death
Events
Unit - A unit owned by (Owner of No unit) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 10.00 seconds
Game - Defeat Player 1 (Red) with the message: You have died after recieving a mortal wound and recieving no medical attention!
Repicking Copy 9
Events
Player - Player 10 (Light Blue) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 8
Events
Player - Player 9 (Gray) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 7
Events
Player - Player 8 (Pink) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 6
Events
Player - Player 7 (Green) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 5
Events
Player - Player 6 (Orange) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 4
Events
Player - Player 5 (Yellow) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 3
Events
Player - Player 4 (Purple) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy 2
Events
Player - Player 3 (Teal) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking Copy
Events
Player - Player 2 (Blue) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
Repicking
Events
Player - Player 1 (Red) types a chat message containing -repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of (Revivable Hero) to Neutral Hostile and Change color
PitLord
Events
Unit - A unit enters Pitlord <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Pit Lord for Player 1 (Red) at (Center of Light_Blue_Start <gen>) facing Default building facing degrees
Pandaren Brewmaster
Events
Unit - A unit enters Pandaren_Brewmaster <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Brewmaster for (Owner of (Triggering unit)) at (Center of Grey_Start <gen>) facing Default building facing degrees
Priestess of the Moon
Events
Unit - A unit enters Priestess_of_the_Moon <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Priestess of the Moon for (Owner of (Triggering unit)) at (Center of Grey_Start <gen>) facing Default building facing degrees
Warden
Events
Unit - A unit enters Warden <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Warden for (Owner of (Triggering unit)) at (Center of Pink_Start <gen>) facing Default building facing degrees
Dreadlord
Events
Unit - A unit enters Dreadlord <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Dreadlord for (Owner of (Triggering unit)) at (Center of Green_Start <gen>) facing Default building facing degrees
Death Knight
Events
Unit - A unit enters Death_Knight <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Death Knight for (Owner of (Triggering unit)) at (Center of Yellow_Start <gen>) facing Default building facing degrees
Farseer
Events
Unit - A unit enters Farseer <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Far Seer for (Owner of (Triggering unit)) at (Center of Purple_Start <gen>) facing Default building facing degrees
Blade Master
Events
Unit - A unit enters Blademaster <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Blademaster for (Owner of (Triggering unit)) at (Center of Teal_Start <gen>) facing Default building facing degrees
Mountain King
Events
Unit - A unit enters Mountain_King <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Mountain King for (Owner of (Triggering unit)) at (Center of Light_Blue_Start <gen>) facing Default building facing degrees
Firelord Pick
Events
Unit - A unit enters Firelord <gen>
Conditions
((Triggering unit) is selected by (Owner of (Triggering unit)).) Equal to True
Actions
Unit - Create 1 . Firelord for (Owner of (Triggering unit)) at (Center of Red_Start <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Soul Maker
Events
Map initialization
Conditions
Actions
Unit - Create 1 . Hero Soul for Player 10 (Light Blue) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 9 (Gray) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 8 (Pink) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 7 (Green) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 6 (Orange) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 5 (Yellow) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 4 (Purple) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 3 (Teal) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 2 (Blue) at (Player 1 (Red) start location) facing Default building facing degrees
Unit - Create 1 . Hero Soul for Player 1 (Red) at (Player 1 (Red) start location) facing Default building facing degrees
Unit Spawning
Events
Unit - A unit enters The_Arena <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Create 4 . Footman for (Owner of (Triggering unit)) at (Random point in The_Arena <gen>) facing Default building facing degrees
Money Copy
Events
Unit - A unit owned by (Owner of No unit) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Player - Add 500 to (Owner of (Killing unit)) . Current gold
Money
Events
Unit - A unit owned by (Owner of No unit) . Dies
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Player - Add 100 to (Owner of (Killing unit)) . Current gold
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