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Triggers
Tomb_of_Devil's_Cult_1.w3x
Variables
Initialization
Untitled Trigger 012
Untitled Trigger 012 Copy
Untitled Trigger 014
Untitled Trigger 013
Untitled Trigger 001
Untitled Trigger 002
Ice mage
Untitled Trigger 003
Roll
Spider
Spider Copy
Untitled Trigger 004
Untitled Trigger 005
Untitled Trigger 006
Untitled Trigger 007
third boss
Untitled Trigger 002 Copy
Ice mage Copy
Ice mage Copy 2
Ice mage Copy 2 Copy
Untitled Trigger 001 Copy Copy
Untitled Trigger 008
third boss Copy
third boss Copy Copy
third boss Copy Copy Copy
Untitled Trigger 015
Untitled Category
Untitled Trigger 008 Copy 5
Untitled Trigger 008 Copy Copy
Untitled Trigger 008 Copy 2 Copy
Untitled Trigger 008 Copy 3 Copy
Untitled Trigger 008 Copy 4 Copy 2
Untitled Category
Untitled Trigger 008 Copy 5 Copy
Untitled Trigger 008 Copy Copy Copy
Untitled Trigger 008 Copy 2 Copy Copy
Untitled Trigger 008 Copy 3 Copy Copy
Untitled Trigger 008 Copy 4 Copy 2 Copy
Untitled Category
Victory
third boss Copy Copy Copy 2
third boss Copy Copy Copy 2 Copy
Untitled Trigger 009
Purple victory
Purple victory Copy
Purple victory Copy 2
Purple victory Copy 3
Yellow victory
Untitled Trigger 009 Copy
Untitled Category
Untitled Trigger 010
Untitled Category
Untitled Trigger 011
Create Quest
Artifact
Untitled Category
Bearback item
bearback item
Untitled Category
Untitled Trigger 012 Copy Copy
Untitled Trigger 013 Copy
Butcher
third boss Copy 2
third boss Copy 2 Copy
third boss Copy 2 Copy Copy
Overlord
third boss Copy 2 Copy 2
third boss Copy 2 Copy Copy 2
third boss Copy 2 Copy Copy Copy
Prison Jailor
third boss Copy 2 Copy 2 Copy
third boss Copy 2 Copy Copy 2 Copy
third boss Copy 2 Copy Copy Copy Copy
Prison Jailor
third boss Copy 2 Copy 2 Copy Copy
third boss Copy 2 Copy Copy 2 Copy Copy
third boss Copy 2 Copy Copy Copy Copy Copy
Untitled Category
Untitled Trigger 016
gold for heroes
Untitled Trigger 017
Untitled Trigger 018
Untitled Trigger 018 Copy
Untitled Trigger 018 Copy 3
Untitled Trigger 018 Copy 4
Untitled Trigger 018 Copy 2
Spells
Push
Kick
main quest
Untitled Trigger 019
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Caster
unit
No
Location
location
No
Target
unit
No
Untitled Trigger 012
Events
Map initialization
Conditions
Actions
Unit - Create a permanent Fleshy Villager (Male 2) corpse for Player 12 (Brown) at (Center of Region_007 <gen>) facing (Random angle) degrees
Untitled Trigger 012 Copy
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 12 (Brown)
Player - Turn Gives bounty On for Player 1 (Red)
Player - Turn Gives bounty On for Player 2 (Blue)
Player - Turn Gives bounty On for Player 3 (Teal)
Player - Turn Gives bounty On for Player 4 (Purple)
Player - Turn Gives bounty On for Player 5 (Yellow)
Untitled Trigger 014
Events
Map initialization
Conditions
Actions
Unit - Make Villager 0055 <gen> Invulnerable
Untitled Trigger 013
Events
Map initialization
Conditions
Actions
Wait until ((Elite Guardian 0114 <gen> is selected by Player 1 (Red).) Equal to True) , checking every 1 seconds
Animation - Play Elite Guardian 0114 <gen> 's attack animation
Animation - Play Elite Guardian 0115 <gen> 's attack animation
Untitled Trigger 001
Events
Unit - Ice Mage 0007 <gen> Dies
Conditions
Actions
Item - Create Orb of Mana regenation at (Center of Region_000 <gen>)
Item - Create Ice mage's Gem of Health at (Center of Region_000 <gen>)
Untitled Trigger 002
Events
Map initialization
Conditions
Actions
Hero - Create Water and give it to
Hero - Create Water and give it to
Hero - Create Water and give it to
Hero - Create Water and give it to
Ice mage
Events
Unit - Ice Mage 0007 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Sound - Play MagicLariatLoop1 <gen>
Game - Display to (All players) the text: * * * Freeze to Death ! * * *
Unit - Create 5 . Ice Ball for Player 12 (Brown) at (Position of Ice Mage 0007 <gen>) facing Default building facing degrees
Wait 5.00 seconds
Sound - Stop (Last played sound) After fading
Game - Display to (All players) the text: * * * Ice mage emerges !! * * *
Untitled Trigger 003
Events
Conditions
Actions
Roll
Events
Player - Player 1 (Red) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Player - Player 11 (Dark Green) types a chat message containing -roll (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + ( rolled + (String((Random integer number between 1 and 100)))))
Spider
Events
Unit - Ice Spider 0025 <gen> 's life becomes Less than 15000.00
Conditions
Actions
Sound - Play BattleRoar <gen>
Game - Display to (All players) the text: * * * Spider enrages! * * *
Unit - Add Bash to Ice Spider 0025 <gen>
Unit - Add Cripple to Ice Spider 0025 <gen>
Unit - Add Critical Strike to Ice Spider 0025 <gen>
Unit - Change color of Ice Spider 0025 <gen> to Red
Unit - Reset ability cooldowns for Ice Spider 0025 <gen> .
Sound - Stop (Last played sound) After fading
Spider Copy
Events
Unit - Ice Spider 0025 <gen> 's life becomes Less than 10.00
Conditions
Actions
Sound - Play BattleRoar <gen>
Game - Display to (All players) the text: * * * Spider bleeds to death !! * * *
Sound - Stop (Last played sound) After fading
Untitled Trigger 004
Events
Map initialization
Conditions
Actions
Untitled Trigger 005
Events
Destructible - Northrend Canopy Tree 0054 <gen> dies
Conditions
Actions
Item - Create Ironwood Branch at (Center of Region_002 <gen>)
Item - Create Ironwood Branch at (Center of Region_002 <gen>)
Item - Create Ironwood Branch at (Center of Region_002 <gen>)
Item - Create Ironwood Branch at (Center of Region_002 <gen>)
Item - Create Ironwood Branch at (Center of Region_002 <gen>)
Item - Create Ironwood Branch at (Center of Region_002 <gen>)
Untitled Trigger 006
Events
Unit - Master of Wraiths 0042 <gen> Dies
Conditions
Actions
Item - Create Legion Doom-Horn at (Center of Region_004 <gen>)
Item - Create Shadow Orb +9 at (Center of Region_004 <gen>)
Untitled Trigger 007
Events
Map initialization
Conditions
Actions
third boss
Events
Unit - Master of Wraiths 0042 <gen> 's life becomes Less than 6000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Im gonna sacrife you to my master! * * *
Wait 5.00 seconds
Game - Display to (All players) the text: * * * Warths serve your master! !! * * *
Unit - Create 4 . Wraith of Forgotten lake for Player 12 (Brown) at (Position of (Triggering unit)) facing Default building facing degrees
Untitled Trigger 002 Copy
Events
Map initialization
Conditions
Actions
Hero - Create Soulstone and give it to
Hero - Create Soulstone and give it to
Hero - Create Soulstone and give it to
Hero - Create Soulstone and give it to
Hero - Create Soulstone and give it to
Ice mage Copy
Events
Unit - Ice Mage 0007 <gen> 's life becomes Less than 18000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Die Intruders ! * * *
Unit - Create 10 . Ice Ball for Player 12 (Brown) at (Center of Region_000 <gen>) facing Default building facing degrees
Ice mage Copy 2
Events
Unit - Bookkeeper 0013 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Rise forgotten warriors ! * * *
Unit - Create 4 . Skeleton Warrior for Player 12 (Brown) at (Position of Bookkeeper 0013 <gen>) facing Default camera angle of attack degrees
Ice mage Copy 2 Copy
Events
Unit - Bookkeeper 0013 <gen> 's life becomes Less than 2499.00
Conditions
Actions
Sound - Play NecromancerWhat2 <gen> at 100 % volume, located at (Center of Region_003 <gen>) with Z offset 0
Game - Display to (All players) the text: * * * What is the meaning of this! * * *
Sound - Stop (Last played sound) After fading
Untitled Trigger 001 Copy Copy
Events
Unit - Bookkeeper 0013 <gen> Dies
Conditions
Actions
Hero - Drop gg_item_skrt_0056 from Bookkeeper 0013 <gen> .
Untitled Trigger 008
Events
Conditions
Actions
third boss Copy
Events
Unit - Legenday Warrior 0038 <gen> 's life becomes Less than 150000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Im gonna cut you into pieces! * * *
Unit - Add Critical Strike (item) to Legenday Warrior 0038 <gen>
Sound - Play HPitLordWhat1 <gen>
third boss Copy Copy
Events
Unit - Legenday Warrior 0038 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Legendary Warrior becomes Angry! * * *
Unit - Add Frenzy to Legenday Warrior 0038 <gen>
Unit - Add Pulverize,Pulverize to Legenday Warrior 0038 <gen>
third boss Copy Copy Copy
Events
Unit - Legenday Warrior 0038 <gen> 's life becomes Less than 10.00
Conditions
Actions
Game - Display to (All players) the text: * * * Legendary Warrior Dies! * * *
Untitled Trigger 015
Events
Map initialization
Conditions
Actions
Hero - Give gg_item_skrt_0056 to Bookkeeper 0013 <gen>
Untitled Trigger 008 Copy 5
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 1 (Red) units with his/her allies
Untitled Trigger 008 Copy Copy
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Untitled Trigger 008 Copy 2 Copy
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Untitled Trigger 008 Copy 3 Copy
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Untitled Trigger 008 Copy 4 Copy 2
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Untitled Trigger 008 Copy 5 Copy
Events
Conditions
Actions
Untitled Trigger 008 Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -share blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Untitled Trigger 008 Copy 2 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -share teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Untitled Trigger 008 Copy 3 Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -share purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Untitled Trigger 008 Copy 4 Copy 2 Copy
Events
Player - Player 1 (Red) types a chat message containing -share yellow (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
third boss Copy Copy Copy 2
Events
Unit - High Priest 0054 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Spirit of Mahnah prodects me! * * *
Unit - Add Orb of Annihilation to High Priest 0054 <gen>
Unit - Add Spell Immunity to Legenday Warrior 0038 <gen>
third boss Copy Copy Copy 2 Copy
Events
Unit - High Priest 0054 <gen> 's life becomes Less than 20000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Die lowly mortals! * * *
Untitled Trigger 009
Events
Unit - Pet lover 0053 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Hero - Learn skill for Pet lover 0053 <gen> : Counter Strike
Unit - Add Frenzy to Pet lover 0053 <gen>
Game - Display to (All players) the text: * * * You shall not hurt my beloved pets! * * *
Purple victory
Events
Unit - Messiah 0185 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Purple victory Copy
Events
Unit - Messiah 0185 <gen> Dies
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Purple victory Copy 2
Events
Unit - Messiah 0185 <gen> Dies
Conditions
Actions
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Purple victory Copy 3
Events
Unit - Messiah 0185 <gen> Dies
Conditions
Actions
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Yellow victory
Events
Unit - Messiah 0185 <gen> Dies
Conditions
Actions
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Untitled Trigger 009 Copy
Events
Unit - Pet lover 0053 <gen> 's life becomes Less than 10.00
Conditions
Actions
Game - Display to (All players) the text: * * * Jailor vanished from this world! * * *
Untitled Trigger 010
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Model, skin credits with the description Dan van Ohllus - Priest modelPlated Footman - Plated footman modelwingednosering - Night elf archer modelbananaHUNT - Interface tile (HumanUTile01-04)Grog50 - Overlord model (RRisenWarriorV2.BLP)DonDustin - IcecrownElementalHumanAssissine and Xaran Alamas - Female Assassinshockwave - beastmaster skinBedmodel - alreadyusedShield model - BTNCRPATROLLINGother icons - crazyrussian , using icon path ReplaceableTextures\CommandButtons\BTNSpy.blp
Untitled Trigger 011
Events
Unit - A unit comes within 128.00 of Villager 0055 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Villager 0055 <gen> named BoB : Play BlinkArrival1 <gen> and display Greetings strangersI have something you might want if you revite skeletal artifact from bookkeeper. . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest - Display to (All players) the Quest Update message: Skeletal Artifact
Quest - Create a Optional quest titled Skeletal Artifact with the description Please kill bookkeeper and bring me his skeletal artifact. , using icon path ReplaceableTextures\CommandButtons\BTNSacrificialSkull.blp
Artifact
Events
Unit - A unit comes within 128.00 of Villager 0055 <gen>
Conditions
((Triggering unit) has an item of type Skeletal Artifact) Equal to True
Actions
Trigger - Turn off (This trigger)
Item - Remove gg_item_skrt_0056
Cinematic - Send transmission to (All players) from Villager 0055 <gen> named BoB : Play BlinkArrival1 <gen> and display Thank you for doing this for me. Take this i hope its any use for you. . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Item - Create Icebreaker at (Center of Region_005 <gen>)
Quest - Mark (Last created quest) as Completed
Bearback item
Events
Map initialization
Conditions
Actions
Item - Make Drop from Heroes upon death
Item - Make Drop from Heroes upon death
bearback item
Events
Map initialization
Conditions
Actions
Hero - Give to Legenday Warrior 0038 <gen>
Hero - Give to Legenday Warrior 0038 <gen>
Untitled Trigger 012 Copy Copy
Events
Map initialization
Conditions
Actions
Item - Make gg_item_skrt_0056 Drop from Heroes upon death
Untitled Trigger 013 Copy
Events
Map initialization
Conditions
Actions
Hero - Create Talisman of Mahnah and give it to High Priest 0054 <gen>
third boss Copy 2
Events
Unit - Butcher 0069 <gen> 's life becomes Less than 30000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Fresh Meat! ! ! * * *
Wait 10.00 seconds
Game - Display to (All players) the text: * * * How should i cook you !! * * *
Hero - Learn skill for Butcher 0069 <gen> : Earthquake
Wait 10.00 seconds
Sound - Play AbominationPissed5 <gen>
Wait 10.00 seconds
Sound - Play AbominationPissed5 <gen>
Wait 10.00 seconds
Sound - Play AbominationPissed5 <gen>
Wait 5.00 seconds
Sound - Play AbominationPissed5 <gen>
Wait 5.00 seconds
Sound - Play AbominationPissed5 <gen>
Wait 5.00 seconds
Sound - Play AbominationPissed5 <gen>
third boss Copy 2 Copy
Events
Unit - Butcher 0069 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Game - Display to (All players) the text: * * * I smell your blood ! ! ! * * *
Unit - Butcher 0069 <gen> 's life becomes Less than 50.00
Conditions
Actions
Sound - Play AbominationPissed5 <gen>
Game - Display to (All players) the text: * * * ARAGH ! ! ! * * *
third boss Copy 2 Copy 2
Events
Unit - Overlord 0070 <gen> 's life becomes Less than 30000.00
Conditions
Actions
Sound - Play VarimathrasWhat2 <gen>
Game - Display to (All players) the text: * * * Take this You Bastard! ! ! * * *
Wait 10.00 seconds
Game - Display to (All players) the text: * * * You shall not overcome overlord !! * * *
Hero - Learn skill for Overlord 0070 <gen> : Use of Armor
Wait 10.00 seconds
Sound - Play VarimathrasYesAttack2 <gen>
Wait 10.00 seconds
Sound - Play VarimathrasYesAttack2 <gen>
Wait 5.00 seconds
Sound - Play VarimathrasYesAttack2 <gen>
Wait 5.00 seconds
Sound - Play VarimathrasYesAttack2 <gen>
Wait 5.00 seconds
Sound - Play BattleRoar <gen>
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Events
Unit - Overlord 0070 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Die ! ! ! * * *
Hero - Learn skill for Butcher 0069 <gen> : Stampede
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Events
Unit - Overlord 0070 <gen> 's life becomes Less than 500.00
Conditions
Actions
Sound - Play MuradinPissed7 <gen>
Game - Display to (All players) the text: * * *(Undefined Sound) ! ! ! * * *
third boss Copy 2 Copy 2 Copy
Events
Unit - Jailor 0096 <gen> 's life becomes Less than 30000.00
Conditions
Actions
Sound - Play HPitLordWhat1 <gen>
Game - Display to (All players) the text: * * * New Prisoners! ! ! * * *
Wait 10.00 seconds
Game - Display to (All players) the text: * * * I Changed my mind!! * * *
Wait 2.00 seconds
Game - Display to (All players) the text: * * * I cut you into pieces !!! * * *
Hero - Learn skill for Overlord 0070 <gen> : Use of Armor
Sound - Play BattleRoar <gen>
Wait 10.00 seconds
Sound - Play BattleRoar <gen>
Wait 5.00 seconds
Sound - Play HPitLordYes4 <gen>
Wait 5.00 seconds
Sound - Play BattleRoar <gen>
Wait 5.00 seconds
Sound - Play BattleRoar <gen>
third boss Copy 2 Copy Copy 2 Copy
Events
Unit - Jailor 0096 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Die ! ! ! * * *
Hero - Learn skill for Butcher 0069 <gen> : Stampede
third boss Copy 2 Copy Copy Copy Copy
Events
Unit - Jailor 0096 <gen> 's life becomes Less than 40.00
Conditions
Actions
Sound - Play MuradinPissed7 <gen>
Game - Display to (All players) the text: * * *SEE YOU IN HELL! ! ! * * *
third boss Copy 2 Copy 2 Copy Copy
Events
Unit - Torcherer 0095 <gen> 's life becomes Less than 39990.00
Conditions
Actions
Sound - Play NecromancerWhat2 <gen>
Game - Display to (All players) the text: * * *You are going to feel pain ! ! * * *
Hero - Learn skill for Overlord 0070 <gen> : Use of Armor
Sound - Play BattleRoar <gen>
third boss Copy 2 Copy Copy 2 Copy Copy
Events
Unit - Torcherer 0095 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Game - Display to (All players) the text: * * * Die ! ! ! * * *
Hero - Learn skill for Butcher 0069 <gen> : Stealth
third boss Copy 2 Copy Copy Copy Copy Copy
Events
Unit - Torcherer 0095 <gen> 's life becomes Less than 40.00
Conditions
Actions
Sound - Play MuradinPissed7 <gen>
Game - Display to (All players) the text: * * *So i got finally punished for my sins! ! ! * * *
Untitled Trigger 016
Events
Unit - Messiah 0185 <gen> 's life becomes Less than 20000.00
Conditions
Actions
Game - Display to (All players) the text: Our God gives my Srenght i need to defeat you.
Hero - Learn skill for Messiah 0185 <gen> : Earthquake
Untitled Trigger 017
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Set Player 1 (Red) . Current gold to 1425
Player - Set Player 2 (Blue) . Current gold to 1425
Player - Set Player 3 (Teal) . Current gold to 1425
Player - Set Player 4 (Purple) . Current gold to 1425
Player - Set Player 5 (Yellow) . Current gold to 1425
Camera - Pan camera for Player 1 (Red) to (Center of Region_008 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Region_008 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Region_008 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_008 <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Region_008 <gen>) over 0 seconds
Player - Limit training of Heroes to 1 for Player 1 (Red)
Player - Limit training of Heroes to 1 for Player 2 (Blue)
Player - Limit training of Heroes to 1 for Player 3 (Teal)
Player - Limit training of Heroes to 1 for Player 4 (Purple)
Player - Limit training of Heroes to 1 for Player 5 (Yellow)
Player - Limit training of Mage to 1 for (Matching player)
Player - Limit training of Priest to 1 for (Matching player)
Player - Limit training of Archer to 1 for (Matching player)
Player - Limit training of Warrior to 1 for (Matching player)
Player - Limit training of Assassin to 1 for (Matching player)
Untitled Trigger 018
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Color of Player 1 (Red)) Equal to Red
Actions
Unit - Move (Entering unit) instantly to (Center of Region_009 <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Region_009 <gen>) over 0 seconds
Untitled Trigger 018 Copy
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Color of Player 2 (Blue)) Equal to Blue
Actions
Unit - Move (Entering unit) instantly to (Center of Region_009 <gen>)
Camera - Pan camera for Player 2 (Blue) to (Center of Region_009 <gen>) over 0 seconds
Untitled Trigger 018 Copy 3
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Color of Player 3 (Teal)) Equal to Teal
Actions
Unit - Move (Entering unit) instantly to (Center of Region_009 <gen>)
Camera - Pan camera for Player 3 (Teal) to (Center of Region_009 <gen>) over 0 seconds
Untitled Trigger 018 Copy 4
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Color of Player 4 (Purple)) Equal to Purple
Actions
Unit - Move (Entering unit) instantly to (Center of Region_009 <gen>)
Camera - Pan camera for Player 4 (Purple) to (Center of Region_009 <gen>) over 0 seconds
Untitled Trigger 018 Copy 2
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Color of Player 5 (Yellow)) Equal to Yellow
Actions
Unit - Move (Entering unit) instantly to (Center of Region_009 <gen>)
Camera - Pan camera for Player 5 (Yellow) to (Center of Region_009 <gen>) over 0 seconds
Push
Events
Time - Every 0.04 seconds of game time
Conditions
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Target using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Unit - Cause Caster to damage Target , dealing 0.00 damage of attack type Hero and damage type Unknown
Unit - Move Target instantly to (Location offset by ((Distance between Location and (Position of Target)) + 25.00) towards (Angle from Location to (Position of Target)) degrees.)
Kick
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Kick
Actions
Set Variable Set Caster = (Triggering unit)
Set Variable Set Target = (Target unit of ability being cast)
Set Variable Set Location = (Position of Caster)
Trigger - Turn on Push <gen>
Wait 1.00 seconds
Trigger - Turn off Push <gen>
Custom script: call RemoveLocation(udg_Location)
Set Variable Set Target = No unit
Set Variable Set Caster = No unit
Untitled Trigger 019
Events
Time - Elapsed game time is 45.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: Main Quest
Quest - Create a Required quest titled Main Quest with the description Eliminate Dark Messiah , using icon path ReplaceableTextures\CommandButtons\BTNDaggerOfEscape.blp
Quest - Create a Optional quest titled How to Play with the description This is Intance, Dungeon based game. Try to play it as full house becouse alone is hard. You need healer and warrior to win this game. Let the warrior take most of damage. Healer must heal party members. Mage,assassin and ranger have to deal damage. There is water in Shop. Healer should buy it. I got my insperation from World of Warcraft 5 player party Dungeon.Good luck & Have Fun , using icon path ReplaceableTextures\CommandButtons\BTNSelectHeroOff.blp
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