Name | Type | is_array | initial_value |
A_used_group | group | No | |
A_used_integer | integer | No | |
A_used_pos | location | No | |
A_used_pos2 | location | No | |
S_Advisor | unit | No | UnitNull |
S_Cinematic_on | boolean | No | |
SO_closest_found_point | location | No | |
SO_leaset_found_distance | real | No | |
SO_temp_pos | location | No | |
SO_temp_x_offset | real | No | |
SO_temp_y_offset | real | No | |
SO_unit_pos | location | No | |
SO_x | integer | No | |
SO_y | integer | No | |
UG_all_posible_barracks | group | No | |
UG_barracks_pos | location | No | |
UG_created_units | group | No | |
UG_moving_units | group | No | |
UG_nearby_specific_upgrades | group | No | |
UnitByNumber | unitcode | Yes | |
UnitNumber | integer | No | |
W_creation_point | location | No | |
W_defeat_check | integer | No | |
W_player_units | group | No | |
W_ready | boolean | No | false |
W_target_pos | location | No | |
W_undead_units | group | No | |
W_wave_by_number | trigger | Yes | |
W_wave_number | integer | No | 1 |