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Triggers
Tiny Hero Arena v0.1 BETA.w3x
Variables
Initialization
Melee Initialization
tavern
text
Start Game
hero sell
hero revive
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
text
Events
Conditions
Actions
Game - Display to (All players) the text: Welcome to the Tiny Hero Arena. Have fun fighting each other for hours!By the way, there are creeps, and you can kill them for money to buy units or items!
Start Game
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Create 1 . Hero Chooser for Player 1 (Red) at (Center of Hero_Chooser_Red <gen>) facing Default building facing degrees
Unit - Create 1 . Hero Chooser for Player 2 (Blue) at (Center of Hero_Chooser_Blue <gen>) facing Default building facing degrees
Unit - Create 1 . Hero Chooser for Player 3 (Teal) at (Center of Hero_Chooser_Teal <gen>) facing Default building facing degrees
Unit - Create 1 . Your Guy who will help you revive. for Player 1 (Red) at (Center of Hero_Reviving_Patrol_Red <gen>) facing Default building facing degrees
Unit - Create 1 . Your Guy who will help you revive. for Player 2 (Blue) at (Center of Hero_Reviving_Patrol_Blue <gen>) facing Default building facing degrees
Unit - Create 1 . Your Guy who will help you revive. for Player 4 (Purple) at (Center of Hero_Reviving_Patrol_Purple <gen>) facing Default building facing degrees
Unit - Create 1 . Your Guy who will help you revive. for Player 3 (Teal) at (Center of Hero_Reviving_Patrol_Teal <gen>) facing Default building facing degrees
Unit - Create 1 . Hero Chooser for Player 4 (Purple) at (Center of Hero_Chooser_Purple <gen>) facing Default building facing degrees
hero sell
Events
Unit - A unit Sells a unit
Conditions
(Unit-type of (Selling unit)) Equal to Tavern Of Doom
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Heros_start_fighting_here <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Heros_start_fighting_here <gen>) over 2.00 seconds
hero revive
Events
Conditions
Actions
Hero - Instantly revive (Reviving Hero) at (Center of Heros_start_fighting_here <gen>) , Show revival graphics
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