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Triggers
Timmy and Jake.w3x
Variables
Initialization
Hide Ghoul
Camera
Teleport
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Hide Ghoul
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Ghoul 0003 <gen>
Unit - Hide Ghoul 0004 <gen>
Camera
Events
Time - Elapsed game time is 0.25 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display Whe...where are we? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Child 0001 <gen> named Jake : Play No sound and display I...I dont know! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Unhide Ghoul 0003 <gen>
Sound - Play GhoulYes1 <gen> at 100 % volume, attached to Ghoul 0003 <gen>
Unit - Order Ghoul 0003 <gen> to Move To . (Center of Ghoul <gen>)
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display OMFGBBQ! RUN! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 2 seconds
Unit Group - Order (Units in T_and__J <gen>) to Move To . (Center of Scary_Ghoul <gen>)
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 4.25 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display What was that? . Modify duration: Set to 3.50 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Child 0001 <gen> named Jake : Play No sound and display I think it was a Footman...Or maybe some sort of Blood Elf. . Modify duration: Set to 6.50 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display Footman??? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Child 0001 <gen> named Jake : Play No sound and display Yes a Footman! A Footman is a dead unit from Diablo 2! . Modify duration: Set to 6.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display Aha I see! It's a unit from a game. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Unhide Ghoul 0004 <gen>
Sound - Play GhoulPissed2 <gen> at 100.00 % volume, attached to Ghoul 0004 <gen>
Cinematic - Send transmission to (All players) from Ghoul 0004 <gen> named Footman : Play No sound and display Me scary! . Modify duration: Set to 1.75 seconds and Don't wait
Wait 3.50 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display OMFGBBQ! RUN! . Modify duration: Set to 3.50 seconds and Don't wait
Wait 2.25 seconds
Unit Group - Order (Units in Scary_Ghoul <gen>) to Move To . (Center of House <gen>)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Child 0000 <gen> named Timmy : Play No sound and display Look it's a house! . Modify duration: Set to 3.25 seconds and Don't wait
Wait 2.75 seconds
Cinematic - Send transmission to (All players) from Child 0001 <gen> named Jake : Play No sound and display Lets go inside! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2.75 seconds
Unit Group - Order (Units in House <gen>) to Move To . (Center of The_End <gen>)
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Teleport
Events
Unit - A unit enters The_End <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Teleport <gen>)
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