Model validation: Tiki Ice Mage

TikiIceMage.mdx

0 errors 2 severe 8 warnings 21 unused
  • 1 7 Geoset 7
    • Alpha is 1.000 at end of "Decay Flesh" (frame 20000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Flesh" (frame 20000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 8 Helper 0
    • 4 Translation
      • Track 79 at frame 15067 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 15400 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 15867 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 16267 has exactly the same value as tracks 81 and 83
    • 4 Rotation
      • Track 66 at frame 15067 has roughly the same value as tracks 65 and 67
      • Track 67 at frame 15400 has roughly the same value as tracks 66 and 68
      • Track 68 at frame 15867 has roughly the same value as tracks 67 and 69
      • Track 69 at frame 16267 has roughly the same value as tracks 68 and 70
  • 4 Helper 1
    • 4 Rotation
      • Track 34 at frame 15067 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 15400 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 15867 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 16267 has exactly the same value as tracks 36 and 38
  • 2 Helper 3
    • 2 Rotation
      • Track 84 at frame 15067 has roughly the same value as tracks 83 and 85
      • Track 92 at frame 17933 has roughly the same value as tracks 91 and 93
  • 1 Helper 4
    • 1 Rotation
      • Track 92 at frame 17933 has exactly the same value as tracks 91 and 93
  • 3 Helper 6
    • 3 Rotation
      • Track 6 at frame 5300 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 5367 has roughly the same value as tracks 6 and 8
      • Track 81 at frame 15067 has roughly the same value as tracks 80 and 82
  • 1 Helper 15
    • 1 Rotation
      • Track 93 at frame 18067 has roughly the same value as tracks 92 and 94
  • 1 Helper 16
    • 1 Rotation
      • Track 92 at frame 18067 has roughly the same value as tracks 91 and 93
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