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Model validation: Tide Priest (Child)
TidePriestChildV1.03.mdx
0errors0severe15warnings32unused
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
2
Geoset 0
Number of sequence extents (7) does not match the number of sequences (13)
1
Extent
Negative extents
6
Geoset 1
Number of sequence extents (7) does not match the number of sequences (13)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Geoset 2
Number of sequence extents (9) does not match the number of sequences (13)
1
Geoset 3
Number of sequence extents (12) does not match the number of sequences (13)
1
Geoset 4
Number of sequence extents (12) does not match the number of sequences (13)
1
Bone 16 - "Object15"
There are no vertices attached to this bone
1
Bone 17 - "Object16"
There are no vertices attached to this bone
2
GeosetAnimation 1
2
Alpha
Track 5 at frame 16667 is not in any sequence
Track 6 at frame 23333 is not in any sequence
2
GeosetAnimation 6
2
Alpha
Track 5 at frame 16667 is not in any sequence
Track 6 at frame 23333 is not in any sequence
3
Bone 15 - "Object14EyeRight"
3
Scaling
Track 6 at frame 313467 has exactly the same value as tracks 5 and 7
Track 12 at frame 314167 has exactly the same value as tracks 11 and 13
Track 21 at frame 315300 has exactly the same value as tracks 20 and 22
3
Bone 18 - "Object18EyeLeft"
3
Scaling
Track 6 at frame 313467 has exactly the same value as tracks 5 and 7
Track 12 at frame 314167 has exactly the same value as tracks 11 and 13
Track 21 at frame 315300 has exactly the same value as tracks 20 and 22
1
Bone 21 - "Object17CheekRight"
1
Translation
Track 1 at frame 313467 has exactly the same value as tracks 0 and 2
1
Bone 22 - "Mesh12CheekLeft"
1
Translation
Track 1 at frame 313467 has exactly the same value as tracks 0 and 2
13
Bone 23 - "Object12Jaw"
1
Rotation
Track 3 at frame 116967 has exactly the same value as tracks 2 and 4
12
Scaling
Track 1 at frame 313467 has exactly the same value as tracks 0 and 2
Track 2 at frame 313567 has exactly the same value as tracks 1 and 3
Track 3 at frame 313700 has exactly the same value as tracks 2 and 4
Track 7 at frame 314167 has exactly the same value as tracks 6 and 8
Track 8 at frame 314267 has exactly the same value as tracks 7 and 9
Track 9 at frame 314400 has exactly the same value as tracks 8 and 10
Track 10 at frame 314500 has exactly the same value as tracks 9 and 11
Track 11 at frame 314633 has exactly the same value as tracks 10 and 12
Track 12 at frame 314767 has exactly the same value as tracks 11 and 13
Track 16 at frame 315300 has exactly the same value as tracks 15 and 17
Track 17 at frame 315467 has exactly the same value as tracks 16 and 18
Track 18 at frame 315567 has exactly the same value as tracks 17 and 19
2
Helper 0
1
Translation
Track 28 at frame 14167 has exactly the same value as tracks 27 and 29
1
Rotation
Track 12 at frame 14167 has exactly the same value as tracks 11 and 13
1
Helper 10
1
Rotation
Track 25 at frame 14167 has exactly the same value as tracks 24 and 26
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