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Model validation: Thunderlord Heavy Assault Tank V2

Tank_Thunderlord.mdx

0 errors 5 severe 6 warnings 10 unused
  • 1 1 Bone 21 - "21_Gun_Base"
    • 1 1 Translation
      • Track 17 at frame 29000 is lower than the track before it at 29875
      • Track 16 at frame 29875 is not in any sequence
  • 1 1 Bone 22 - "22_Gun_Rotator_Right"
    • 1 1 Translation
      • Track 17 at frame 29000 is lower than the track before it at 29875
      • Track 16 at frame 29875 is not in any sequence
  • 1 1 Bone 23 - "23_Gun_Rotator_Left"
    • 1 1 Translation
      • Track 17 at frame 29000 is lower than the track before it at 29875
      • Track 16 at frame 29875 is not in any sequence
  • 1 1 Bone 24 - "24_Barrels"
    • 1 1 Translation
      • Track 17 at frame 29000 is lower than the track before it at 29875
      • Track 16 at frame 29875 is not in any sequence
  • 1 1 Bone 25 - "25_Barrels"
    • 1 1 Translation
      • Track 17 at frame 29000 is lower than the track before it at 29875
      • Track 16 at frame 29875 is not in any sequence
  • 1 Bone 0 - "0_Origin"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Bone_Turret"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "Turret_Base"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "6_Barrels_Base"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "57_Bag_Front_Base"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "61_Bag_Base"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 8 - "Flame4"
    • 1 Visibility
      • Track 31 at frame 32500 has exactly the same value as tracks 30 and 32
  • 1 ParticleEmitter2 9 - "Flame4"
    • 1 Visibility
      • Track 31 at frame 32500 has exactly the same value as tracks 30 and 32
  • 1 ParticleEmitter2 10 - "Pixies1"
    • 1 Visibility
      • Track 31 at frame 32500 has exactly the same value as tracks 30 and 32
  • 1 ParticleEmitter2 11 - "Pixies1"
    • 1 Visibility
      • Track 31 at frame 32500 has exactly the same value as tracks 30 and 32
  • unused Material 16
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