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Triggers
sadads (1).w3x
Variables
Initialization
Start
Priest 2
D
Fight 2
Fight 3
Flight of the island
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Start
Events
Map initialization
Conditions
Actions
Unit - Hide Fire hit 0004 <gen>
Unit - Hide Call of the Wild 0023 <gen>
Unit - Hide Super AOE water 0027 <gen>
Unit - Hide Super crushing hit 0026 <gen>
Unit - Hide Call of the Wild 0024 <gen>
Unit - Hide Call of the Wild 0025 <gen>
Unit - Hide Water Elemental 0013 <gen>
Unit - Hide Water Hit 0012 <gen>
Unit - Hide Water Elemental 0016 <gen>
Unit - Hide Water Elemental 0015 <gen>
Unit - Hide Water Elemental 0014 <gen>
Unit - Hide Super AOE water 0017 <gen>
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 100 %, 100 %, 100 %)
Cinematic - Turn cinematic mode On for (All players)
Unit - Hide Ice Hit 0000 <gen>
Wait 2 seconds
Unit - Unhide Ice Hit 0000 <gen>
Wait 0.25 seconds
Animation - Play Priest 0002 <gen> 's stand animation
Animation - Change Ice Hit 0000 <gen> 's animation speed to 200.00 % of its original speed
Unit - Order Ice Hit 0000 <gen> to Move To . (Center of Region_001 <gen>)
Priest 2
Events
Time - Elapsed game time is 1.80 seconds
Conditions
Actions
Unit - Unhide Fire hit 0004 <gen>
Wait 0.40 game-time seconds
Animation - Play Priest 0002 <gen> 's stand animation
Unit - Order Fire hit 0004 <gen> to Move To . (Center of Region_001 <gen>)
Animation - Change Fire hit 0004 <gen> 's animation speed to 160.00 % of its original speed
Wait 1.00 seconds
Unit - Kill Fire hit 0004 <gen>
Unit - Kill Ice Hit 0000 <gen>
Trigger - Turn on D <gen>
D
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Priest 0002 <gen> named Mage priest : Play No sound and display You've improved! . Modify duration: Add 2.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Priest 0003 <gen> named Undertrain priest : Play No sound and display ..yes! . Modify duration: Add 2.00 seconds and Wait
Trigger - Turn on Fight_2 <gen>
Trigger - Turn on Fight_3 <gen>
Fight 2
Events
Time - Every 2 seconds of game time
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Unhide Water Hit 0012 <gen>
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Animation - Play Water Elemental 0011 <gen> 's stand animation
Wait 0.75 seconds
Unit - Order Water Hit 0012 <gen> to Move To . (Center of Region_015 <gen>)
Wait 1.00 seconds
Animation - Change Water Hit 0012 <gen> 's animation speed to 200.00 % of its original speed
Unit - Kill Water Elemental 0010 <gen>
Unit - Kill Water Hit 0012 <gen>
Fight 3
Events
Time - Every 2 seconds of game time
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 3.75 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Unit - Unhide Water Elemental 0013 <gen>
Cinematic - Send transmission to (All players) from Water Elemental 0011 <gen> named Water Elemental 1 : Play No sound and display You think you're better than me you're not no no!!!!!! . Modify duration: Add 1.50 seconds and Wait
Unit - Kill Water Elemental 0011 <gen>
Unit - Make Water Elemental 0011 <gen> face Water Elemental 0013 <gen> over 2.00 seconds
Unit - Unhide Water Elemental 0014 <gen>
Unit - Unhide Water Elemental 0015 <gen>
Unit - Unhide Water Elemental 0016 <gen>
Unit - Make Water Elemental 0013 <gen> face Water Elemental 0015 <gen> over 2.00 seconds
Wait 1.00 seconds
Unit - Unhide Super AOE water 0017 <gen>
Wait 0.75 seconds
Camera - Rotate camera 340.00 degrees around (Center of Region_004 <gen>) for Player 1 (Red) over 2 seconds
Unit - Kill Water Elemental 0014 <gen>
Unit - Kill Water Elemental 0016 <gen>
Unit - Kill Super AOE water 0017 <gen>
Trigger - Turn on Flight_of_the_island <gen>
Flight of the island
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Trigger - Turn off (This trigger)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodemage : Play No sound and display You will die now! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0019 <gen> named Blademaster : Play No sound and display Ahahahaha,,,if so die now~! . Modify duration: Add 2.00 seconds and Wait
Unit - Unhide Call of the Wild 0024 <gen>
Unit - Unhide Call of the Wild 0025 <gen>
Cinematic - Send transmission to (All players) from Blademaster 0019 <gen> named Blademaster : Play No sound and display Call of the wild! . Modify duration: Add 2.00 seconds and Wait
Unit - Order Call of the Wild 0025 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Order Call of the Wild 0024 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Move Blood Mage 0018 <gen> instantly to (Center of Region_008 <gen>)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Unit - Kill Call of the Wild 0024 <gen>
Unit - Kill Call of the Wild 0025 <gen>
Unit - Make Blademaster 0019 <gen> face Blood Mage 0018 <gen> over 2.00 seconds
Unit - Make Blood Mage 0018 <gen> face Blademaster 0019 <gen> over 2.00 seconds
Unit - Unhide Super crushing hit 0026 <gen>
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodmage : Play No sound and display Super cruhshing hit!! . Modify duration: Add 2.00 seconds and Wait
Wait 0.25 seconds
Unit - Order Super crushing hit 0026 <gen> to Move To . (Center of Region_009 <gen>)
Wait 1.00 seconds
Unit - Move Blademaster 0019 <gen> instantly to (Center of Region_014 <gen>)
Unit - Unhide Super AOE water 0027 <gen>
Unit - Kill Blademaster 0019 <gen>
Wait 1.00 seconds
Unit - Kill Super crushing hit 0026 <gen>
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodmage : Play No sound and display Super hit! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0019 <gen> named Blademaster : Play No sound and display This is the end.... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodmage : Play No sound and display Iam feeling dizzy . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodmage : Play No sound and display No.. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodmage : Play No sound and display Poisoned...No . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0018 <gen> named Bloodmage : Play No sound and display No!!!!!!!!!!!!! . Modify duration: Add 2.00 seconds and Wait
Camera - Rotate camera 500.00 degrees around (Center of Region_013 <gen>) for Player 1 (Red) over 5.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 3500.00 over 5.00 seconds
Unit - Kill Blood Mage 0018 <gen>
Wait 10.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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