Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
The_Wastelands.w3x
Variables
Initialization
Late Supplies
Late Supplies Resources
camera
Loss for South Team
Loss for North Team
Quests
Starting resources
Resources
Caravans Stuck
Caravans South
Caravans North
Resource Caravans South
Control
Turn off1
Turn off2
Turn off3
Caravan enter
Caravan Enter North
Caravan Spawn South
Caravan Spawn South Copy
Caravan Spawn South Copy 2
Caravans North
Control Copy
Turn off 1
Turn off 2
Turn off 3
Caravan North Spawn
Caravan North Spawn Copy
Caravan North Spawn Copy 2
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
resources
integer
Yes
Late Supplies
Events
Time - Elapsed game time is 2300.00 seconds
Conditions
Actions
Trigger - Turn off Resources <gen>
Game - Display to (All players) the text: Larger supply trains will now start arriving!!
Trigger - Turn on Late_Supplies_Resources <gen>
Late Supplies Resources
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 10 to (Picked player).Current gold)
camera
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Set (Picked player)'s camera Distance to target to 2400.00 over 0 seconds)
Loss for South Team
Events
Unit - Base Command 0017 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Your position is overun!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Loss for North Team
Events
Unit - Base Command 0018 <gen> Dies
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Quests
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Tips with the description If you lose your Base Command, your team loses.Protect you Supply Posts and caravans.Try to disrupt enemy caravans, and destroy enemy Supply Posts. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Resources with the description You get gold in two ways. The first way is your income: every three minutes, you will get 1000 gold. Also, three Supply Posts send Caravans to your base camp every thirty seconds. When a Caravan gets to your base camp, you will revieve 300 gold. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Tutorial with the description To win, you must destroy the enemy Base Command, located in the North-West corner for the North Team and the South-East corner for the South Team. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Thanks with the description I want to thank EmBeR_NaGA for great advice and a lot of help for this map; I also want to thank Ket and xxxILLadin(Evil)xxx whose custom models I used in my map.Also, I want to thanks the people who tested my map, who are:shadow_knight13SHADOW_WARRIORthe_last_wyrm , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Starting resources
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 120.00 seconds the text: This map is by NorthWest; if you have any complaints or ideas, please write to [email protected]. To win, you must destroy the enemy Base Command.IF YOU NEED HELP READ THE QUESTS!!!
Player Group - Pick every player in (All players) and do (Set (Picked player).Current gold to 750)
Resources
Events
Time - Every 180.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 1000 to (Picked player).Current gold)
Game - Display to (All players) the text: Supply trains have arrived!_____________________If you need help, please read the quests.
Caravans South
Events
Time - Every 2 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Move To.(Center of South_Team_Camps <gen>))
Caravans North
Events
Time - Every 2 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Order (Picked unit) to Move To.(Center of North_Team_Camps <gen>))
Control
Events
Map initialization
Conditions
Actions
Player - For Player 11 (Dark Green) , turn Shared units Off toward Player 5 (Yellow)
Player - For Player 11 (Dark Green) , turn Shared units Off toward Player 4 (Purple)
Player - For Player 11 (Dark Green) , turn Shared units Off toward Player 4 (Purple)
Player - For Player 11 (Dark Green) , turn Shared units Off toward Player 2 (Blue)
Player - For Player 11 (Dark Green) , turn Shared units Off toward Player 1 (Red)
Turn off1
Events
Unit - Supply Post 0023 <gen> Dies
Conditions
Actions
Trigger - Turn off Caravan_Spawn_South_Copy <gen>
Turn off2
Events
Unit - Supply Post 0021 <gen> Dies
Conditions
Actions
Trigger - Turn off Caravan_Spawn_South_Copy_2 <gen>
Turn off3
Events
Unit - Supply Post 0000 <gen> Dies
Conditions
Actions
Trigger - Turn off Caravan_Spawn_South <gen>
Caravan enter
Events
Unit - A unit enters South_Team_Camps <gen>
Conditions
((Triggering unit) is Summoned) Equal to True
Actions
Player - Add 300 to Player 9 (Gray) . Current gold
Player - Add 300 to Player 4 (Purple) . Current gold
Player - Add 300 to Player 3 (Teal) . Current gold
Player - Add 300 to Player 2 (Blue) . Current gold
Player - Add 300 to Player 1 (Red) . Current gold
Unit - Remove (Entering unit) from the game
Caravan Enter North
Events
Unit - A unit enters North_Team_Camps <gen>
Conditions
((Triggering unit) is Summoned) Equal to True
Actions
Player - Add 300 to Player 10 (Light Blue) . Current gold
Player - Add 300 to Player 8 (Pink) . Current gold
Player - Add 300 to Player 7 (Green) . Current gold
Player - Add 300 to Player 6 (Orange) . Current gold
Player - Add 300 to Player 5 (Yellow) . Current gold
Unit - Remove (Entering unit) from the game
Caravan Spawn South
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Caravan for Player 11 (Dark Green) at (Center of Caravan_South1 <gen>) facing Default building facing degrees
Unit - Order (Random unit from (Units in Caravan_South1 <gen>)) to Move To . (Center of South_Team_Camps <gen>)
Caravan Spawn South Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Caravan for Player 11 (Dark Green) at (Center of caravan_South2 <gen>) facing Default building facing degrees
Unit - Order (Random unit from (Units in caravan_South2 <gen>)) to Move To . (Center of South_Team_Camps <gen>)
Caravan Spawn South Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Caravan for Player 11 (Dark Green) at (Center of Caravn_South3 <gen>) facing Default building facing degrees
Unit - Order (Random unit from (Units in Caravn_South3 <gen>)) to Move To . (Center of South_Team_Camps <gen>)
Control Copy
Events
Map initialization
Conditions
Actions
Player - For Player 12 (Brown) , turn Shared units Off toward Player 6 (Orange)
Player - For Player 12 (Brown) , turn Shared units Off toward Player 5 (Yellow)
Player - For Player 12 (Brown) , turn Shared units Off toward Player 7 (Green)
Player - For Player 12 (Brown) , turn Shared units Off toward Player 8 (Pink)
Player - For Player 12 (Brown) , turn Shared units Off toward Player 10 (Light Blue)
Turn off 1
Events
Unit - Supply Post 0025 <gen> Dies
Conditions
Actions
Trigger - Turn off Caravan_North_Spawn_Copy <gen>
Turn off 2
Events
Unit - Supply Post 0024 <gen> Dies
Conditions
Actions
Trigger - Turn off Caravan_North_Spawn_Copy_2 <gen>
Turn off 3
Events
Unit - Supply Post 0026 <gen> Dies
Conditions
Actions
Trigger - Turn off Caravan_North_Spawn <gen>
Caravan North Spawn
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Caravan for Player 12 (Brown) at (Center of Caravan_north_1 <gen>) facing Default building facing degrees
Unit - Order (Random unit from (Units in Caravan_north_1 <gen>)) to Move To . (Center of North_Team_Camps <gen>)
Caravan North Spawn Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Caravan for Player 12 (Brown) at (Center of Caravn_North_2 <gen>) facing Default building facing degrees
Unit - Order (Random unit from (Units in Caravn_North_2 <gen>)) to Move To . (Center of North_Team_Camps <gen>)
Caravan North Spawn Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Caravan for Player 12 (Brown) at (Center of Caravan_North_3 <gen>) facing Default building facing degrees
Unit - Order (Random unit from (Units in Caravan_North_3 <gen>)) to Move To . (Center of North_Team_Camps <gen>)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.