Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
The Warrior of GOD.w3x
Variables
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Floating Text - Create floating text that reads |c00ff0000The Warrior of GOD By:-=Faith=- at (Center of Region_002 <gen>) with Z offset 0 , using font size 14.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Sound - Play war3mapImported\122.mp3 (Unexpected type: 'musictheme') .
Unit - Order Jailor Kassan 0660 <gen> to Patrol To . (Center of Region_022 <gen>)
Unit - Order Jailor Kassan 0661 <gen> to Patrol To . (Center of Region_023 <gen>)
Unit - Order Jailor Kassan 0664 <gen> to Patrol To . (Center of Region_024 <gen>)
Unit - Order Jailor Kassan 0662 <gen> to Patrol To . (Center of Region_029 <gen>)
Unit - Order Jailor Kassan 0667 <gen> to Patrol To . (Center of Region_025 <gen>)
Unit - Order Jailor Kassan 0663 <gen> to Patrol To . (Center of Region_028 <gen>)
Unit - Order Jailor Kassan 0665 <gen> to Patrol To . (Center of Region_027 <gen>)
Unit - Order Jailor Kassan 0666 <gen> to Patrol To . (Center of Region_026 <gen>)
Environment - Set sky to Felwood Sky
Unit - Order Villager 0214 <gen> to Patrol To . (Center of Region_001 <gen>)
Floating Text - Create floating text that reads |c00ff0000Chan Village at (Center of Region_003 <gen>) with Z offset 0 , using font size 13.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Unit - Order Villager 0201 <gen> to Move To . (Center of Region_005 <gen>)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 7.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 8.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 9.00 seconds
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 6.00 seconds
Wait 7.00 seconds
Unit - Explode Villager 0201 <gen> .
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 8.00 seconds
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 6.00 seconds
Floating Text - Destroy (Last created floating text)
Floating Text - Destroy (Last created floating text)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0200 <gen> named MailMan : Play No sound and display have you heard about the festival will be held in the main lobby? . Modify duration: Set to 6.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Villager 0199 <gen> named Noah : Play No sound and display Hmmmm. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0199 <gen> named Noah : Play No sound and display Aha I've heard that last when im walking on street. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Villager 0200 <gen> named MailMan : Play No sound and display Are you will be there? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Villager 0199 <gen> named Noah : Play No sound and display I don't know but i will try. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 8.00 seconds
Wait 12.00 seconds
Cinematic - Apply a filter over 1.20 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
Wait 5.00 seconds
Sound - Stop the currently playing music theme
Cinematic - Hide filter
Wait 3.00 seconds
Environment - Create at (Playable map area) the weather effect Dungeon Red Fog (Heavy)
Environment - Turn (Last created weather effect) On
Sound - Play war3mapImported\charge.mp3 (Unexpected type: 'musictheme') .
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 7.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 9.00 seconds
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 10.00 seconds
Wait 12.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0439 <gen> named Sargeras : Play No sound and display All my reckless Students i command you to fill my power to summon a powerfull demons of all nations! . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Sorceress 0442 <gen> named Demon Sorceress : Play No sound and display As you wish my lord . Modify duration: Set to 4.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 8.00 seconds
Wait 8.00 seconds
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Special Effect - Create a special effect at (Center of Region_009 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Special Effect - Create a special effect at (Center of Region_011 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Special Effect - Create a special effect at (Center of Region_012 <gen>) using Abilities\Spells\Orc\SpiritLink\SpiritLinkZapTarget.mdl
Wait 3.00 seconds
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
Special Effect - Create a special effect at (Center of Region_009 <gen>) using Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
Special Effect - Create a special effect at (Center of Region_011 <gen>) using Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
Special Effect - Create a special effect at (Center of Region_012 <gen>) using Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
Wait 3.00 seconds
Lightning - Create a Mana Burn lightning effect from source (Position of Sorceress 0445 <gen>) to target (Center of Region_013 <gen>)
Lightning - Create a Mana Burn lightning effect from source (Position of Sorceress 0444 <gen>) to target (Center of Region_013 <gen>)
Lightning - Create a Mana Burn lightning effect from source (Position of Sorceress 0443 <gen>) to target (Center of Region_013 <gen>)
Lightning - Create a Mana Burn lightning effect from source (Position of Sorceress 0442 <gen>) to target (Center of Region_013 <gen>)
Lightning - Create a Mana Burn lightning effect from source (Position of Sorceress 0441 <gen>) to target (Center of Region_013 <gen>)
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Rifleman 0439 <gen> named Sargeras : Play No sound and display Edu Fallanah . Modify duration: Set to 5.00 seconds and Don't wait
Wait 7.00 seconds
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_020 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_014 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_019 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_015 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Center of Region_017 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 6.00 seconds
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_020 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Region_015 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 5.00 seconds
Unit - Create 1 . Mountain King for Player 1 (Red) at (Center of Region_016 <gen>) facing 15.00 degrees
Unit - Create 1 . Paladin for Player 1 (Red) at (Center of Region_016 <gen>) facing 15.00 degrees
Wait 4.00 seconds
Unit - Make Paladin 0447 <gen> face Paladin 0440 <gen> over 3.00 seconds
Unit - Make Mountain King 0446 <gen> face Paladin 0440 <gen> over 3.00 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 8.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 8.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 10.00 seconds
Wait 13.00 seconds
Sound - Destroy charge <gen>
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 5.00 seconds
Cinematic - Hide filter
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0448 <gen> named Noah : Play No sound and display I need to go to the festival as soon as possible. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Villager 0448 <gen> named Noah : Play No sound and display But there is so many guards who hunting me to the gate of Alkasha. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Sound - Play cursedtempleplay <gen>
Cinematic - Apply a filter over 2.00 seconds using Key alpha blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Cinematic - Hide filter
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 8.00 seconds
Wait 11.00 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Cinematic - Hide filter
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Villager 0448 <gen> named Noah : Play No sound and display See you again Chan Village. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Order Villager 0448 <gen> to Move To . (Center of Region_030 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 10.00 seconds
Wait 10.00 seconds
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Quest - Display to (All players) the Quest Update message: Thank you for watching see you in part 2.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.