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Triggers
THE WAR OF THE FEMALES.w3x
Variables
the workers
pesont
Untitled Trigger 001
turn in to the models
foot woman
foot woman Copy
foot woman Copy Copy 2
foot woman Copy Copy
foot woman Copy Copy Copy
foot woman Copy Copy Copy 2
foot woman Copy Copy Copy 2 Copy
the creeps
the raper
the coming of the creeps
the other guys
the defete of the game
the king tower
the death of the units
player 1
player 2
player 3
player 4
help part of the game
help
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
pesont
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_000 <gen>) to Harvest . Gold Mine 0011 <gen>
Untitled Trigger 001
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Floating Text - Create floating text that reads be a foot woman at (Center of Region_001 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 0.00 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads be a female capton at (Center of Region_002 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 0.00 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads plz dont be a idiot in the game plz i dont want any noobs at (Center of Region_006 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 0.00 %, 100 %), and 0 % transparency
Unit - Order Swordsman 0016 <gen> to Attack . fighting doll 0014 <gen>
Unit - Order Swordsman 0015 <gen> to Attack . fighting doll 0013 <gen>
Unit - Order Captain 0017 <gen> to Attack . fighting doll 0012 <gen>
Destructible - Open Iron Gate 0000 <gen>
foot woman
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . footwoman for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
foot woman Copy
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . female captain for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
foot woman Copy Copy 2
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . female mage for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
foot woman Copy Copy
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . female infernal for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
foot woman Copy Copy Copy
Events
Unit - A unit enters Region_012 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . female bandit for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
foot woman Copy Copy Copy 2
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . female speer thrower for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
foot woman Copy Copy Copy 2 Copy
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to unit picker
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . female shanman for (Owner of (Entering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
the creeps
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Trigger - Turn on the_coming_of_the_creeps <gen>
Trigger - Turn on the_coming_of_the_creeps <gen>
Trigger - Turn on the_other_guys <gen>
Trigger - Turn off (This trigger)
the raper
Events
Time - Elapsed game time is 1000.00 seconds
Conditions
Actions
Unit - Create 1 . !!!!!!!!!!!!!!!!raper!!!!!!!!!!!!!! (Standard) for Player 12 (Brown) at (Center of Region_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_009 <gen>) to Attack-Move To . (Center of Region_005 <gen>)
the coming of the creeps
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Spider for Player 12 (Brown) at (Center of Region_009 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_013 <gen>) to Attack-Move To . (Center of Region_005 <gen>)
the other guys
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Satyr Hellcaller for Player 12 (Brown) at (Center of Region_009 <gen>) facing Default building facing degrees
the king tower
Events
Unit - the main tower 0028 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
player 1
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for (Owner of (Dying unit)) at (Center of Region_005_Copy <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Region_005_Copy <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
player 2
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for (Owner of (Dying unit)) at (Center of Region_005_Copy <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Region_005_Copy <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
player 3
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for (Owner of (Dying unit)) at (Center of Region_005_Copy <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Region_005_Copy <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
player 4
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
Actions
Unit - Create 1 . (Unit-type of (Dying unit)) for (Owner of (Dying unit)) at (Center of Region_005_Copy <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Region_005_Copy <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
help
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled help with the description welcome to helpthis game was made by gianni rivero the main part of this game is to fight the creeps that come this is also showing that females are very inportantfor more help on this game go to-the credits-the making of this gameand -contact me , using icon path ReplaceableTextures\WorldEditUI\DoodadPlaceholder.blp
Quest - Create a Required quest titled credits with the description welcome to creditsthis game was made with all the following people-Cavman-Pyramidhe@d-Dan van Ohllus -Gottfrei-debodeall of the name just listed where the modelersand most inportant the maker of this game -gianniand the maker of warcraft 3 -blizzard entertainment , using icon path UI\Minimap\MinimapIconCreepLoc2.blp
Quest - Create a Required quest titled making of this game with the description welcome to making of this gamei made this game on the - warcraft 3 world editori used the following websites for the models-warcraft 3 models-hiveworkshopfor the sites that help me with this map-warcraft 3-hiveworkshop-epic war , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cinematic.blp
Quest - Create a Required quest titled contact me with the description welcome to cantact meemail- giannirivero@gmail,comphone# - 305-588-5029 if you want me to anser the phone say a freind of gianni rivero , using icon path war3mapImported\DISBTNcontact.blp
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