Name | Type | is_array | initial_value |
BattleStartRegion | rect | No | |
DisplayPlayerLeftTheGame | boolean | Yes | |
LeaderBoardKills | leaderboard | No | |
MonsterAmount | integer | No | |
MonsterSpawn | integer | No | |
MonsterSpawnAllowed | boolean | No | |
MonsterType | unitcode | Yes | |
MonsterTypeAmount | integer | No | |
Player01 | unit | No | |
Player02 | unit | No | |
Player03 | unit | No | |
Player04 | unit | No | |
Player05 | unit | No | |
Player06 | unit | No | |
Player07 | unit | No | |
Player08 | unit | No | |
Player09 | unit | No | |
Player10 | unit | No | |
Player11 | unit | No | |
Player12 | unit | No | |
PlayerHero | unit | No | |
PlayerKills | integer | Yes | |
PlayerNumber | integer | No | |
RedBottom | group | No | |
RedTop | group | No | |
RedTowersAlive | boolean | Yes | |
RevivalTime | real | No | |
ReviveTimer | timer | Yes | |
ReviveTimerWindow | timerdialog | Yes | |
Team1 | force | No | |
Team1CastleAlive | integer | No | |
Team1Gold | integer | No | |
Team1Playing | integer | No | |
Team2 | force | No | |
Team2CastleAlive | integer | No | |
Team2Gold | integer | No | |
Team2Playing | integer | No |