Name | Type | is_array | initial_value |
ABcaster | unit | No | |
ABdummy | unit | No | |
AbilityLevel | integer | No | |
ABlevel | integer | No | |
ABowner | player | No | |
ABpoint | location | No | |
ABtargetpoint | location | No | |
AE_Arc | real | No | |
AE_Caster | unit | No | |
AE_CasterKey | integer | No | |
AE_CurrentDuration | real | No | |
AE_CurrentHeight | real | No | |
AE_Damage | real | Yes | |
AE_DamageGroup | group | No | |
AE_DamageRadius | real | No | |
AE_Distance | real | No | |
AE_Duration | real | Yes | |
AE_Hash | hashtable | No | |
AE_Height | real | Yes | |
AE_Integer | integervar | No | |
AE_Level | integer | No | |
AE_Loc | location | No | |
AE_LoopGroup | group | No | |
AE_ManaBurn | real | Yes | |
AE_Offset | location | No | |
AE_Orb | unit | No | |
AE_OrbHex | integer | No | |
AE_OrbInterval | real | No | |
AE_OrbKey | integer | No | |
AE_Orbs | unit | No | |
AE_OrbsGroup | group | No | |
AE_OrbsNumberMax | integer | Yes | |
AE_OrbsNumberMin | integer | Yes | |
AE_Owner | player | No | |
AE_Radius | real | Yes | |
AE_SFX | string | Yes | |
AE_TempKey | integer | No | |
AE_Timer | real | No | |
AE_Travelled | real | No | |
AE_U | unit | No | |
AE_UKey | integer | No | |
AE_ULoc | location | No | |
AllUnits | group | No | |
AngleVar04 | real | No | |
Aqua_Burst_Ability_Level | integer | No | |
Aqua_Burst_Area_of_Effect | real | No | |
Aqua_Burst_Base_Damage | real | No | |
Aqua_Burst_Caster | unit | No | |
Aqua_Burst_Damage_Group | group | No | |
Aqua_Burst_Location | location | No | |
Aqua_Burst_Total_Damage | real | No | |
Arcane_Disruption_Base_Mana | real | No | |
Arcane_Disruption_Bonus_Mana | real | No | |
Arcane_Disruption_Caster | unit | No | |
Arcane_Disruption_Damage | real | No | |
Arcane_Disruption_Level | integer | No | |
Arcane_Disruption_Target | unit | No | |
Arcane_Disruption_Total_Mana | real | No | |
ArrowAngle | real | No | |
ArrowDamage | real | No | |
ArrowFullDamage | real | No | |
ArrowGroup | group | No | |
ArrowLifeTime | real | No | |
ArrowLoop | unit | No | |
ArrowMovePos | location | No | |
ArrowPos | location | No | |
ArrowRange | real | No | |
ArrowSpeed | real | No | |
Blade | unit | Yes | |
BladeDamage | real | Yes | |
BladeDuration | real | Yes | |
BladeSpeed | real | No | |
ButtonNo | button | No | |
ButtonYes | button | No | |
C | integervar | No | |
C_Angle | real | Yes | |
C_Dmg | real | Yes | |
C_Duration | real | Yes | |
C_Fade | real | Yes | |
C_Hero | unit | Yes | |
C_IntervaCheck | real | Yes | |
C_Interval | real | Yes | |
C_Level | integer | Yes | |
C_Missile | unit | Yes | |
C_Off | boolean | Yes | |
C_Skip | integer | No | |
C_Spawn | integer | Yes | |
C_Target | unit | Yes | |
C_Times | integer | No | |
Caster | unit | No | |
CasterUnit | unit | No | |
CastPos | location | No | |
Changed_Unit | unit | No | |
CM | integervar | No | |
CM_Angle | real | Yes | |
CM_Distance | real | Yes | |
CM_Dmg | real | Yes | |
CM_Effect | effect | Yes | |
CM_Group | group | Yes | |
CM_Hero | unit | Yes | |
CM_Off | boolean | Yes | |
CM_Point | location | Yes | |
CM_Skip | integer | No | |
CM_Speed | real | Yes | |
CM_Times | integer | No | |
D_End | integer | No | |
D_Point | location | Yes | |
D_SpecialEffect | effect | Yes | |
D_Start | integer | No | |
D_Unit | unit | Yes | |
DefeatPL1 | boolean | No | |
DefeatPL10 | boolean | No | |
DefeatPL11 | boolean | No | |
DefeatPL12 | boolean | No | |
DefeatPL2 | boolean | No | |
DefeatPL3 | boolean | No | |
DefeatPL4 | boolean | No | |
DefeatPL5 | boolean | No | |
DefeatPL6 | boolean | No | |
DefeatPL7 | boolean | No | |
DefeatPL8 | boolean | No | |
DefeatPL9 | boolean | No | |
DialogBloodElves | dialog | No | |
ExInteger | integervar | No | |
F_Fade | real | No | |
F_FTime | integer | No | |
F_Group | group | No | |
F_Point | location | No | |
F_Table | hashtable | No | |
F_Unit | unit | No | |
Fire_Wall_Ability_Level | integer | No | |
Fire_Wall_Caster | unit | No | |
Fire_Wall_Distance | real | No | |
Fire_Wall_Dummy_Ability | abilcode | No | |
Fire_Wall_Duration | real | No | |
Fire_Wall_Location | location | No | |
Fire_Wall_Loop_Location | location | No | |
Fire_Wall_Loop_Location_2 | location | No | |
Fire_Wall_Owner | player | No | |
FullLoop | real | No | |
GroupVar10 | group | No | |
GroupVar13 | group | No | |
GScaster | unit | No | |
GSdummy | unit | No | |
GSplayer | player | No | |
GStargetlocation | location | No | |
HF_ability | abilcode | No | |
HF_angle_gap | integer | No | |
HF_animation | string | No | |
HF_caster | unit | No | |
HF_Caster_Group | group | No | |
HF_counter | real | No | |
HF_damage | real | Yes | |
HF_dummy | unitcode | No | |
HF_dummy_ammout | integer | No | |
HF_DummyGroup | group | No | |
HF_duration | real | Yes | |
HF_effect | string | No | |
HF_hash | hashtable | No | |
HF_i | integer | No | |
HF_level | integer | No | |
HF_loc1 | location | No | |
HF_loc2 | location | No | |
HF_loop | integervar | No | |
HF_radius | real | No | |
HF_temp_duration | real | No | |
HF_temp_loc | location | No | |
HF_temp_loc2 | location | No | |
HF_temp_unit | unit | No | |
JKS_Integer | integer | Yes | |
JKS_J_AttachPointEndString1 | string | No | |
JKS_J_AttachPointEndString2 | string | Yes | |
JKS_J_AttachPointString1 | string | No | |
JKS_J_AttachPointString2 | string | No | |
JKS_J_AttachSfx1 | effect | Yes | |
JKS_J_AttachSfx2 | effect | Yes | |
JKS_J_AttachSfxString1 | modelfile | No | |
JKS_J_AttachSfxString2 | modelfile | No | |
JKS_J_AttackType2 | attacktype | Yes | |
JKS_J_boolean | boolean | Yes | |
JKS_J_Damage1 | real | No | |
JKS_J_Damage2 | real | Yes | |
JKS_J_DamageRadius1 | real | No | |
JKS_J_DamageRadius2 | real | Yes | |
JKS_J_DamageType1 | damagetype | No | |
JKS_J_DamageType2 | damagetype | Yes | |
JKS_J_distance | real | Yes | |
JKS_J_distancetravelled | real | Yes | |
JKS_J_EndSfxString1 | string | No | |
JKS_J_EndSfxString2 | string | Yes | |
JKS_J_heightchange | real | No | |
JKS_J_Jumper1 | unit | No | |
JKS_J_Jumper2 | unit | Yes | |
JKS_J_JumpSpeed1 | real | No | |
JKS_J_JumpSpeed2 | real | Yes | |
JKS_J_MaxHeightReached1 | real | No | |
JKS_J_MaxHeightReached2 | real | Yes | |
JKS_J_Target1 | unit | No | |
JKS_J_TargetPoint1 | location | No | |
JKS_J_TargetPoint2 | location | Yes | |
JKS_JoK | boolean | Yes | |
JKS_K_angle1 | real | No | |
JKS_K_angle2 | real | Yes | |
JKS_K_CollisionAttackType2 | attacktype | Yes | |
JKS_K_CollisionBoolean1 | boolean | No | |
JKS_K_CollisionBoolean2 | boolean | Yes | |
JKS_K_CollisionDamage1 | real | No | |
JKS_K_CollisionDamage2 | real | Yes | |
JKS_K_CollisionDamageType1 | damagetype | No | |
JKS_K_CollisionDamageType2 | damagetype | Yes | |
JKS_K_CollisionRadius1 | real | No | |
JKS_K_CollisionRadius2 | real | Yes | |
JKS_K_CollisionSFXAttachPoint1 | string | No | |
JKS_K_CollisionSFXAttachPoint2 | string | Yes | |
JKS_K_CollisionSFXString1 | string | No | |
JKS_K_CollisionSFXString2 | modelfile | Yes | |
JKS_K_source1 | unit | No | |
JKS_K_source2 | unit | Yes | |
JKS_K_speeddecrease1 | real | No | |
JKS_K_speeddecrease2 | real | Yes | |
JKS_K_startspeed1 | real | No | |
JKS_K_startspeed2 | real | Yes | |
JKS_K_target1 | unit | No | |
JKS_K_target2 | unit | Yes | |
JKS_K_TrailSfxString1 | string | No | |
JKS_K_TrailSfxString2 | modelfile | Yes | |
JKS_K_TreeKillBoolean1 | boolean | No | |
JKS_K_TreeKillBoolean2 | boolean | Yes | |
JKS_K_TreeKillRadius1 | real | No | |
JKS_K_TreeKillRadius2 | real | Yes | |
JKS_tempgroup | group | Yes | |
JKS_temppoint | location | Yes | |
JKS_terrainZ | real | No | |
lastfloating | texttag | No | |
lastunit | unit | No | |
Loop_Int | integervar | No | |
M_Boolean | boolean | Yes | |
M_Caster | unit | Yes | |
M_Damage | real | Yes | |
M_Delay | real | Yes | |
M_Index | integer | Yes | |
M_Point | location | Yes | |
M_Radius | real | Yes | |
M_SFX | effect | Yes | |
M_Speed | real | Yes | |
MS_angle | real | No | |
MS_AoEorSIboolean1 | boolean | No | |
MS_AoEorSIboolean2 | boolean | Yes | |
MS_AttackType1 | attacktype | No | |
MS_AttackType2 | attacktype | Yes | |
MS_Damage1 | real | No | |
MS_Damage2 | real | Yes | |
MS_DamageOrHealDone1 | real | No | |
MS_DamageOrHealDone2 | real | Yes | |
MS_DamageType1 | damagetype | No | |
MS_DamageType2 | damagetype | Yes | |
MS_distance | real | Yes | |
MS_distancebetween | real | Yes | |
MS_Dummy | unitcode | No | |
MS_firstpos | location | Yes | |
MS_FlyDifference | real | Yes | |
MS_Heal1 | real | No | |
MS_Heal2 | real | Yes | |
MS_HealAndDamageBoolean1 | boolean | No | |
MS_HealAndDamageBoolean2 | boolean | Yes | |
MS_ImpactRadius1 | real | No | |
MS_ImpactRadius2 | real | Yes | |
MS_Integer | integer | Yes | |
MS_Missile | unit | Yes | |
MS_MissileH1 | real | No | |
MS_MissileH2 | real | Yes | |
MS_missilemodel | effect | Yes | |
MS_MissileSpeed1 | real | No | |
MS_MissileSpeed2 | real | Yes | |
MS_ModelofDummy | modelfile | No | |
MS_ModelSize | real | No | |
MS_parabolaBoolean1 | boolean | No | |
MS_parabolaBoolean2 | boolean | Yes | |
MS_SfxOnImpact1 | string | No | |
MS_SfxOnImpact2 | string | Yes | |
MS_Source1 | unit | No | |
MS_Source2 | unit | Yes | |
MS_Target1 | unit | No | |
MS_Target2 | unit | Yes | |
MS_TargetPoint1 | location | No | |
MS_TargetPoint2 | location | Yes | |
MS_temppoint2 | location | Yes | |
MS_temppoint3 | location | Yes | |
MS_temppointIndex | location | Yes | |
MS_tempreal | real | Yes | |
MS_unitgroupIndex | group | No | |
MS_unitgroupIndex2 | group | No | |
Offset | real | No | |
Owner_Of_Change | player | No | |
PlayersUsers | force | No | |
Point_Pulse | location | No | |
Position | real | Yes | |
PS | integervar | No | |
PS_Angle | real | Yes | |
PS_Caster | unit | Yes | |
PS_Distance | real | Yes | |
PS_Dummy | unit | Yes | |
PS_Off | boolean | Yes | |
PS_Point | location | Yes | |
PS_Skip | integer | No | |
PS_Times | integer | No | |
ReadyPL1 | boolean | No | |
ReadyPL10 | boolean | No | |
ReadyPL11 | boolean | No | |
ReadyPL12 | boolean | No | |
ReadyPL2 | boolean | No | |
ReadyPL3 | boolean | No | |
ReadyPL4 | boolean | No | |
ReadyPL5 | boolean | No | |
ReadyPL6 | boolean | No | |
ReadyPL7 | boolean | No | |
ReadyPL8 | boolean | No | |
ReadyPL9 | boolean | No | |
S_Caster | unit | Yes | |
S_DamageDone | real | Yes | |
S_group | group | No | |
S_Integer | integer | Yes | |
S_KnockbackStrength | real | Yes | |
S_Range | real | Yes | |
S_temppoint | location | No | |
S_temppoint2 | location | No | |
SAcaster | unit | No | |
SAdamage | integer | No | |
SAdummy | unit | No | |
SAlevel | integer | No | |
SAplayer | player | No | |
SAshockchance | real | No | |
SAtarget | unit | No | |
SAtargetlocation | location | No | |
SAtext | texttag | No | |
SBburnchance | real | No | |
SBcaster | unit | No | |
SBdamage | integer | No | |
SBdummy | unit | No | |
SBlevel | integer | No | |
SBowner | player | No | |
SBtarget | unit | No | |
SBtargetposition | location | No | |
SBtext | texttag | No | |
Sfx | effect | Yes | |
SkillDuration | timer | No | |
SpellHashtable | hashtable | No | |
Targets | group | No | |
TempGroup | group | No | |
TempInt | integer | No | |
TempLoc15 | location | No | |
TempLoc36 | location | No | |
TempLoc37 | location | No | |
TempLoc45 | location | No | |
TempLoc49 | location | No | |
TempLoc7 | location | No | |
TempPlayer | player | No | |
TempPoint | location | Yes | |
temppoint2 | location | No | |
Thunder_Rage_Ability_Level | integer | No | |
Thunder_Rage_Area_of_Effect | real | No | |
Thunder_Rage_Base_Mini_Damage | real | No | |
Thunder_Rage_Base_Unit_HP | real | No | |
Thunder_Rage_Caster | unit | No | |
Thunder_Rage_Damage_Factor | real | No | |
Thunder_Rage_Damage_Group | group | No | |
Thunder_Rage_Location | location | No | |
Thunder_Rage_Location2 | location | No | |
Thunder_Rage_Loop_Location | location | No | |
Thunder_Rage_Mini_AoE | real | No | |
Thunder_Rage_Mini_Damage_Group | group | No | |
Thunder_Rage_Owner | player | No | |
Thunder_Rage_Total_Damage | real | No | |
Thunder_Rage_Total_Mini_Damage | real | No | |
Thunder_Rage_Unit_HP | real | No | |
TS | integervar | No | |
TS_Angle | real | Yes | |
TS_Damage | real | Yes | |
TS_Distance | real | Yes | |
TS_Group | group | Yes | |
TS_Height | real | Yes | |
TS_Hero | unit | Yes | |
TS_MaxDistance | real | Yes | |
TS_Off | boolean | Yes | |
TS_Parabola | real | Yes | |
TS_Point | location | Yes | |
TS_Radius | real | Yes | |
TS_Skip | integer | No | |
TS_Slams | integer | Yes | |
TS_Speed | real | Yes | |
TS_Target | unit | Yes | |
TS_Times | integer | No | |
UnitTarget | unit | No | |
UnitVarCaster10 | unit | No | |
UnitVarCaster12 | unit | No | |
UnitVarCaster3 | unit | No | |
UnitVarCaster8 | unit | No | |
UnitVarPicked | unit | No | |
UnitVarTarget8 | unit | No | |
WE_Caster | unit | No | |
WE_Hashtable | hashtable | No | |
WH_AoE | real | Yes | |
WH_Caster | unit | No | |
WH_Chance | real | Yes | |
WH_Effect_Friend | string | No | |
WH_Effect_Place | string | No | |
WH_Effect_Place_Friend | string | No | |
WH_Effect_Self | modelfile | No | |
WH_Heal | real | Yes | |
WH_Heal_Color | string | No | |
WH_Heal_Text | integer | No | |
WH_Heal_Unit | unit | No | |
WH_Int | real | No | |
WH_Show_Heal | boolean | No | |
WH_Spell | abilcode | No | |
WS_AfterHp1 | real | No | |
WS_BaseDamage | real | No | |
WS_BaseDamageRange | real | No | |
WS_BaseEffectRange | real | No | |
WS_BaseEnddamage | real | No | |
WS_BaseManaBurn | real | No | |
WS_BonusDamageRange | real | No | |
WS_BonusEffectRange | real | No | |
WS_BonusManaBurn | real | No | |
WS_BurnedMana | real | No | |
WS_BurnedMana1 | real | No | |
WS_BurnedMessage | string | No | |
WS_BurnedmessageInteger | integer | No | |
WS_Caster | unit | No | |
WS_CurrentHp1 | real | No | |
WS_CurrentMana | real | No | |
WS_Damage | real | No | |
WS_DamageRange | real | No | |
WS_DisplayOverdrain | integer | No | |
WS_Dummy | unitcode | No | |
WS_DummyMonsoon | unitcode | No | |
WS_EndDamage | real | No | |
WS_Force | force | No | |
WS_Group_Integer | integer | No | |
WS_Hashtable | hashtable | No | |
WS_Impact | string | No | |
WS_Integer | integervar | No | |
WS_LightningDuration | real | No | |
WS_LightningGroup | group | No | |
WS_LightningType | lightningtype | No | |
WS_Loops | integer | No | |
WS_Lvl | integer | No | |
WS_Manaburn | integer | No | |
WS_Owner | player | No | |
WS_PickedPos | location | No | |
WS_PickedUnit | unit | No | |
WS_Point1 | location | No | |
WS_Point2 | location | No | |
WS_Point3 | location | No | |
WS_Range | real | No | |
WS_Real | real | No |