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Triggers
The Struggle.w3x
Variables
Initialization
Melee Initialization
Cheats
Why i made it :D
Player 1 cheat
Player 1 cheat 2
Player 1 cheat 3
Cheat Commands
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
I made this when i am playing with my friends, just for fun :D
Player 1 cheat
Events
Player - Player 1 (Red) types a chat message containing Du Suge (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 10000
Player - Set Player 1 (Red) . Current lumber to 10000
Player 1 cheat 2
Events
Player - Player 1 (Red) types a chat message containing You are dead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Food cap to 500
Player 1 cheat 3
Events
Player - Player 1 (Red) types a chat message containing haha (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 12 . Zombie for Player 1 (Red) at (Center of Zombie_spawn <gen>) facing Default building facing degrees
Cheat Commands
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Player 1 Commands with the description "Du Suge" to give lumber and Gold :D"You are dead" to give 500 in food cap , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
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