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Triggers
world of cHaos - Copie.w3x
Variables
Initialisation
Initialisation mêlée
fOURBI tuer
quete 1
conditions quete
fin de conditions
conditions 3
Quete 2
Déclencheur sans titre 001
Déclencheur sans titre 002
destructible
Déclencheur sans titre 003
Déclencheur sans titre 004
capitaine des gardes de cellule meurt
Déclencheur sans titre 006
Déclencheur sans titre 007
quete 3
boss 1
Boss 1 tue
Boss2
Boss 2 tue
Boss 3
Boss 3 tuer
conditions quete 1
Citadelle detruite
porte ouverte 1
porte ouverte 2
porte ouverte 3
Name
Type
is_array
initial_value
compteur
timer
Yes
quete
quest
No
quete2
quest
No
quete3
quest
No
Initialisation mêlée par défaut pour tous les joueurs
Initialisation mêlée
Events
Map initialization
Conditions
Actions
Destructible - Make Iron gate 2 0423 <gen> Invulnerable
Destructible - Make Dungeon Gate 1107 <gen> Invulnerable
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally
Unit - Hide
Unit - Hide Rebellious prisoner 0118 <gen>
Unit - Hide Rebellious prisoner 0117 <gen>
Unit - Hide Martin Sarag (warrior) 0116 <gen>
Destructible - Make Iron Gate 1442 <gen> Invulnerable
Destructible - Make Iron Gate 0009 <gen> Invulnerable
Destructible - Make Iron gate 2 0423 <gen> Invulnerable
Player - Set name of Player 2 (Blue) to Gardes de la prison
Destructible - Make Demonic Gate 0221 <gen> Invulnerable
Player - Set name of Player 1 (Red) to Prisonniers
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally
Unit - Hide Archer prisonerArcher prisoner 0031 <gen>
Unit - Hide Archer prisonerArcher prisoner 0129 <gen>
Unit - Hide Archer prisonerArcher prisoner 0032 <gen>
Unit - Hide Rebellious prisoner 0027 <gen>
Unit - Hide Rebellious prisoner 0139 <gen>
Unit - Hide Rebellious prisoner 0126 <gen>
Unit - Hide (Mage) 0123 <gen>
Unit - Hide Wife 0028 <gen>
Unit - Hide Martin Sarag (warrior) 0024 <gen>
Unit - Hide Wife 0127 <gen>
Unit - Hide Wife 0128 <gen>
Unit - Hide Romares Cala (warrior) 0020 <gen>
Destructible - Make Iron Gate 1105 <gen> Invulnerable
Item - Hide gg_item_kymn_0111
Unit - Hide Prisoner 0160 <gen>
Unit - Hide Romares Cala 0015 <gen>
Unit - Hide prisoner 0159 <gen>
Unit - Hide Prisoner 0158 <gen>
Unit - Hide Prisoner 0157 <gen>
Destructible - Make Iron gate 2 1581 <gen> Invulnerable
Destructible - Make Magical Pen Wall 1436 <gen> Invulnerable
Destructible - Make Magical Pen Wall 1443 <gen> Invulnerable
Destructible - Make Magical Pen Wall 1435 <gen> Invulnerable
Cinematic - Disable user control for (All players) .
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Sound - Play Blood Elf Theme .
Game - Display to (All players) for 6.00 seconds the text: March 9, 10712 ... Norgivre Prison
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Unit - Order Train of prisoners 0104 <gen> to Move To . (Center of R__gion_000 <gen>)
Wait 8.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Unit - Unhide Prisoner 0158 <gen>
Unit - Unhide prisoner 0159 <gen>
Unit - Unhide Prisoner 0157 <gen>
Unit - Unhide Romares Cala 0015 <gen>
Unit - Unhide Prisoner 0160 <gen>
Wait 2 seconds
Unit - Order Train of prisoners 0104 <gen> to Move To . (Center of R__gion_001 <gen>)
Cinematic - Send transmission to (All players) from Captain of Nemar Prison 0138 <gen> named Captain of Nemar Prison : Play No sound and display Ah finally, our little new ones! Welcome to Hell ! The prison of Norgiver where you will stay here until the end of your life. . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 3.00 seconds
Wait 4.00 seconds
Unit - Hide Train of prisoners 0104 <gen>
Cinematic - Send transmission to (All players) from Captain of Nemar Prison 0138 <gen> named Captain of Nemar Prison : Play No sound and display Here you will not only be prisoners, like the dogs you are, but you will also work for us and for this prison. . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Captain of Nemar Prison 0138 <gen> named Captain of Nemar Prison : Play No sound and display Your little life here will not make any sense to us, if you are not able to survive all that, then we will throw you with the other corpses of this prison! We are torturing you and we will burn you among the ashes that remain !!! . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Captain of Nemar Prison 0138 <gen> named Captain of Nemar Prison : Play No sound and display But I think you will make the right choice. For those who care about their little life: We do not accept rebellion and for all those who try to: Escape, revolt, not work, attack the guards, lead guerrillas against us.Aur right to ultimate punishment, for what they did! Now you go into the prison yard and then tonight you will be put back in a cell and for all your other questions, you will discover them soon enough! Farewell ! . Modify duration: Set to 26.00 seconds and Wait
Unit - Order Captain of Nemar Prison 0138 <gen> to Move To . (Center of R__gion_002 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Unit - Order Prisoner 0160 <gen> to Move To . (Center of R__gion_003 <gen>)
Unit - Order Romares Cala 0015 <gen> to Move To . (Center of R__gion_004 <gen>)
Unit - Order Prisoner 0158 <gen> to Move To . (Center of R__gion_005 <gen>)
Unit - Order prisoner 0159 <gen> to Move To . (Center of R__gion_006 <gen>)
Unit - Order Prisoner 0157 <gen> to Move To . (Center of R__gion_007 <gen>)
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 game-time seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Unit - Hide Prisoner 0160 <gen>
Unit - Hide Romares Cala 0015 <gen>
Unit - Hide Prisoner 0158 <gen>
Unit - Hide prisoner 0159 <gen>
Unit - Hide Prisoner 0157 <gen>
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Destructible - Open Iron Gate 0009 <gen>
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_008 <gen>)
Unit - Order prisoner 0191 <gen> to Move To . (Center of R__gion_009 <gen>)
Unit - Order Prisoner 0192 <gen> to Move To . (Center of R__gion_010 <gen>)
Unit - Order Prisoner 0194 <gen> to Move To . (Center of R__gion_011 <gen>)
Unit - Order Prisoner 0193 <gen> to Move To . (Center of R__gion_012 <gen>)
Cinematic - Send transmission to (All players) from Prison guard 0196 <gen> named Prison guard : Play No sound and display Advanced gangs of dogs! Faster than that ! . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Destructible - Close Iron Gate 0009 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 3.00 seconds
Unit - Order prisoner 0191 <gen> to Move To . (Center of R__gion_013 <gen>)
Unit - Order Prisoner 0193 <gen> to Move To . (Center of R__gion_014 <gen>)
Unit - Order Prisoner 0194 <gen> to Move To . (Center of R__gion_015 <gen>)
Unit - Order Prisoner 0192 <gen> to Move To . (Center of R__gion_016 <gen>)
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_017 <gen>)
Unit - Hide Prison guard 0196 <gen>
Unit - Hide Prison guard 0195 <gen>
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_018 <gen>)
Wait 3.00 seconds
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_019 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Sound - Play Blood Elf Theme .
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display Glup! But ... But it's horrible. . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display How can they leave things like that in a prison? Buurk ... It's my turn the bide! We are the murderers they say ... Pfff ... . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_020 <gen>)
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order Martin Sarag 0198 <gen> to Move To . (Center of R__gion_021 <gen>)
Unit - Order Prisoner 0070 <gen> to Move To . (Center of R__gion_022 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 2.00 seconds
Unit - Order Nogri the Bourfi 0197 <gen> to Move To . (Center of R__gion_023 <gen>)
Unit - Order Prisoner 0063 <gen> to Move To . (Center of R__gion_024 <gen>)
Unit - Order Prisoner 0078 <gen> to Move To . (Center of R__gion_025 <gen>)
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_026 <gen>)
Cinematic - Send transmission to (All players) from Nogri the Bourfi 0197 <gen> named Nogri the Bourfi : Play No sound and display Hey Romares, oh, I think you helped kids in danger and you killed a soldier ?! Killing a soldier fighting for his country is cowardly! . Modify duration: Set to 10.00 seconds and Wait
Wait 1.00 seconds
Unit - Order prisoner 0069 <gen> to Move To . (Center of R__gion_027 <gen>)
Unit - Order prisoner 0066 <gen> to Move To . (Center of R__gion_028 <gen>)
Unit - Order Prisoner 0077 <gen> to Move To . (Center of R__gion_029 <gen>)
Unit - Order Prisoner 0076 <gen> to Move To . (Center of R__gion_030 <gen>)
Unit - Order prisoner 0080 <gen> to Move To . (Center of R__gion_031 <gen>)
Unit - Order Prisoner 0079 <gen> to Move To . (Center of R__gion_032 <gen>)
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display This soldier as you say, to brutalize and beat these poor innocent children who screamed in agony I have it protected to save them from the foolish execution! . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Nogri the Bourfi 0197 <gen> named Nogri the bourfi : Play No sound and display Anyway I was told that when you got arrested the guard heard you scream like a little girl "Ooh stop please sir agent, I pay in kind to be free if it's fake. " HAHA, you have no honor! . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Prisoner 0078 <gen> named Prisoner : Play No sound and display HAHA!!! . Modify duration: Set to 2.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display But where do you get these nonsense ?! Prison did not help you anyway you are still stupid and naive to believe that I am your idol seen how you tell me a life! Do not come near me, do you hear me ?! Otherwise I do not give expensive of your skin! . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Nogri the Bourfi 0197 <gen> named Nogri the bourfi : Play No sound and display Oh yeah ?! How is your wife? It seems that beautiful shapes and beautiful breasts as beautiful as a sunset hahahah! Thighs firm that slam and resonate at 3 points of her when slapped, haha! . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 2.00 seconds
Sound - Play Blood Elf Theme .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display GRRRR, I'm going to ... you .... KILL YOU !!!!!!! ARG! . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Wait 1.00 seconds
Quest - Display to (All players) the Hint message: |c00ffff00[Astuce]|r : Kill Nogri the Bourfi by activating the technique "Furious Madness".
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
fOURBI tuer
Events
Unit - Nogri the Bourfi 0197 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Sound - Play Blood Elf Theme .
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display Come on, bar yourself! If you do not want to drive me crazy! . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Prisoner 0078 <gen> to Move To . (Center of R__gion_033 <gen>)
Unit - Order Prisoner 0063 <gen> to Move To . (Center of R__gion_034 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0198 <gen> named Martin Sarag : Play No sound and display Hey hello. I am Martin Sarag. I watch you fight. You are well off against this brute. . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Romares Cala 0171 <gen> to Move To . (Center of R__gion_035 <gen>)
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display Yes this junk had hurt me and my old wife before I got to jail. He deserved to die But I think the guards will not be long in coming? . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0198 <gen> named Martin Sarag : Play No sound and display You speak ! The guards do not care about the prisoners. They prefer to leave us, we kill between us. Rather than protect us ... it would even be exciting for them to see us fight. . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display But how can they let that happen? In addition they left a dead woman next door, to say that we are only animals that are there to amuse the gallery but it is not possible! . Modify duration: Set to 10.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0198 <gen> named Martin Sarag : Play No sound and display Yes it is true we would have to change things but we can do nothing, we are only prisoners and then who will listen to us and help us out of here? . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Maria dabooz 0161 <gen> named Maria Dabooz : Play No sound and display But if we do nothing, nothing will change! . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display Yes ... If not, why are all of you here? . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0198 <gen> named Martin Sarag : Play No sound and display I led a revolt in mines, because the workers and I were badly treated and exploited for all the work we do for these corrupt bosses greedy for greed. I was shut up here for expressing my ideas. . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Prisoner 0070 <gen> named Prisoner : Play No sound and display I was a gangster and I robbed a bank Goblin unfortunately had my early too! . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Maria dabooz 0161 <gen> named Maria Dabooz : Play No sound and display I am Maria Dabooz and I was imprisoned because my husband beat me and I decided to kill him and why are you here? . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display I am here because I killed the murderer of my old wife and for other reasons ... . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Sound - Play war3mapImported\Alerte-Guerre.mp3 (Unexpected type: 'musictheme') .
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0171 <gen> named Romares Cala : Play No sound and display What is this noise? . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0198 <gen> named Martin Sarag : Play No sound and display This is the alarm of the prison! we have to get back to our cells. . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Sound - Stop music After fading
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Sound - Play Sad Mystery .
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display I can not stay quiet here in this cell while these monsters do not care about us and treat us like dogs !! I have the impression that most of us are in prison for petty crimes or for liberal revolts, it is exaggerated! . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0200 <gen> named Martin Sarag : Play No sound and display Yes but unfortunately we can not do anything less than this revolt but it will be difficult. This prison is the most secure of the pay. . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display Hmm ... we would have to revolt together! I bet they have a weapons depot not far from the prisons, there we could fight at their level. . Modify duration: Set to 10.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0200 <gen> named Martin Sarag : Play No sound and display Hmm ... This idea is crazy and has little chance to walk but it's about I prefer to die trying to get out of here rather than to die like a dog to recover gold for his infamous and moral jailers ! . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display We need to gather the most people to walk against them. Gathered and all together, they will have no chance! . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag 0200 <gen> named Martin Sarag : Play No sound and display Yes I agree. Tomorrow I'm going to ask everyone to join us, you'll be in forced labor like all the new ones who start here, but do not worry, I'll shatter as many people as possible. . Modify duration: Set to 12.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares cala : Play No sound and display It works, that the revolution begins! . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 0 seconds
Destructible - Open Iron gate 2 1581 <gen>
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Game - Display to (All players) the text: The next day...
Cinematic - Send transmission to (All players) from Prison guard 0181 <gen> named Prison guard : Play No sound and display Go strip of noodles! Take as much gold as possible, otherwise tonight you'll end up in ashes! . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Prison guard 0181 <gen> to Move To . (Center of R__gion_036 <gen>)
Destructible - Close Iron gate 2 1581 <gen>
Wait 1.00 seconds
Unit - Change ownership of Romares Cala 0171 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Prisoner worker 2 0113 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Prisoner worker 0114 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Gold deposit 0110 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Romares Cala 0112 <gen> to Player 1 (Red) and Change color
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 3.00 seconds
Wait 1.00 seconds
Unit - Hide Prison guard 0181 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Wait 2 seconds
Quest - Display to (All players) the Quest Discovered message: |c00ffff00MAIN QUEST DISCOVERY|r-Gold, still goldCollected 1500 gold
Quest - Mark quete as Discovered
Wait 2 seconds
Countdown Timer - Create a timer window for compteur[300] with title 1500 or.
quete 1
Events
Map initialization
Conditions
Actions
Quest - Create a Required, undiscovered quest titled Gold, again gold. with the description Collect 1500 gold. , using icon path ReplaceableTextures\CommandButtons\BTNGoldMine.blp
Quest - Mark quete as Undiscovered
Set Variable Set quete = (Last created quest)
conditions quete
Events
Player - Player 1 (Red) 's Current gold becomes Equal to 1500.00
Conditions
Actions
Countdown Timer - Destroy (Last created timer window)
Wait 2 seconds
Quest - Display to (All players) the Quest Completed message: |c00ffff00MAIN QUEST TERMINATED|r-Gold, still goldyou picked up 1500 golds
Quest - Mark quete as Completed
Wait 4.00 seconds
Sound - Play war3mapImported\Alerte-Guerre.mp3 (Unexpected type: 'musictheme') .
Wait 4.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Unit - Hide Romares Cala 0112 <gen>
Unit - Hide Prisoner worker 0114 <gen>
Unit - Hide Prisoner worker 2 0113 <gen>
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Unit Group - Pick every unit in (Units in R__gion_037 <gen>) and do (Hide prisoner 0050 <gen>)
Unit - Hide Prisoner 0041 <gen>
Unit - Hide Prisoner 0040 <gen>
Unit - Hide Prisoner 0039 <gen>
Unit - Hide Prisoner 0038 <gen>
Unit - Hide Prisoner 0087 <gen>
Unit - Hide prisoner 0082 <gen>
Unit - Hide Prisoner 0043 <gen>
Unit - Hide Prisoner 0049 <gen>
Unit - Hide Prisoner 0044 <gen>
Unit - Hide prisoner 0050 <gen>
Unit - Hide prisoner 0051 <gen>
Unit - Hide Prisoner 0045 <gen>
Unit - Hide Prisoner 0048 <gen>
Unit - Hide Prisoner 0046 <gen>
Unit - Hide Prisoner 0047 <gen>
Unit - Hide prisoner 0191 <gen>
Unit - Hide Prisoner 0193 <gen>
Unit - Hide Prisoner 0194 <gen>
Unit - Hide Romares Cala 0171 <gen>
Unit - Hide Prisoner 0192 <gen>
Unit - Hide prisoner 0084 <gen>
Unit - Hide Prisoner 0085 <gen>
Unit - Hide prisoner 0075 <gen>
Unit - Hide Prisoner 0073 <gen>
Unit - Hide Prisoner 0072 <gen>
Unit - Hide Prisoner 0091 <gen>
Unit - Hide Prisoner 0055 <gen>
Unit - Hide prisoner 0061 <gen>
Unit - Hide Prisoner 0054 <gen>
Unit - Hide Prisoner 0079 <gen>
Unit - Hide prisoner 0080 <gen>
Unit - Hide Prisoner 0070 <gen>
Unit - Hide Martin Sarag 0198 <gen>
Unit - Hide Maria dabooz 0161 <gen>
Unit - Hide prisoner 0081 <gen>
Unit - Hide Prisoner 0088 <gen>
Unit - Hide prisoner 0062 <gen>
Unit - Hide Prisoner 0053 <gen>
Unit - Hide Prisoner 0056 <gen>
Unit - Hide prisoner 0083 <gen>
Unit - Hide Prisoner 0086 <gen>
Unit - Hide Prisoner 0052 <gen>
Unit - Hide prisoner 0060 <gen>
Unit - Hide Prisoner 0076 <gen>
Unit - Hide Prisoner 0077 <gen>
Unit - Hide Prisoner 0063 <gen>
Unit - Hide Prisoner 0078 <gen>
Unit - Hide prisoner 0069 <gen>
Unit - Hide prisoner 0066 <gen>
Unit - Hide prisoner 0068 <gen>
Unit - Hide prisoner 0067 <gen>
Unit - Hide prisoner 0064 <gen>
Unit - Hide prisoner 0065 <gen>
Unit - Hide Prisoner 0090 <gen>
Unit - Hide Prisoner 0037 <gen>
Unit - Hide prisoner 0059 <gen>
Unit - Hide Prisoner 0058 <gen>
Unit - Hide Prisoner 0057 <gen>
Unit - Hide Prisoner 0036 <gen>
Unit - Hide Prisoner 0033 <gen>
Unit - Hide Prisoner 0034 <gen>
Unit - Hide Prisoner 0035 <gen>
Unit - Hide prisoner 0042 <gen>
Unit - Order Martin Sarag 0200 <gen> to Move To . (Center of R__gion_039 <gen>)
Unit - Order Romares Cala 0182 <gen> to Move To . (Center of R__gion_040 <gen>)
Unit - Order Prisoner 0183 <gen> to Move To . (Center of R__gion_041 <gen>)
Unit - Order Prisoner 0184 <gen> to Move To . (Center of R__gion_042 <gen>)
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Display to (All players) the text: Plus tard dans la soirée, les revoltent grondent...
Sound - Stop music After fading
Wait 3.00 seconds
Sound - Play Blood Elf Theme .
Cinematic - Send transmission to (All players) from Martin Sarag 0200 <gen> named Martin Sarag : Play No sound and display J'ai demandé à tout le monde de nous rejoindre dans cette révolte . Tous, sont daccord, à prendre leur revanche sur ces geôliers à part quelques-uns qui ont peur du châtiment mais ils nous faudrait piéger le garde désormais si nous voulons passer sans éveiller de soupçons! . Modify duration: Set to 12.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Special Effect - Create a special effect at (Center of R__gion_044 <gen>) using Abilities\Weapons\MeatwagonMissile\MeatwagonMissile.mdl
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 6.00 seconds
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display Ca ce n'est pas un problème. J'ai toujours sur moi un filet capable de retenir pendant un petit moment Ce qui nous permettra de tuer ce garde mais l'amener prés de notre cellule ne devrait pas être un souci. . Modify duration: Set to 11.00 seconds and Wait
Special Effect - Create a special effect at (Center of R__gion_043 <gen>) using Abilities\Weapons\MeatwagonMissile\MeatwagonMissile.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of R__gion_045 <gen>) using Abilities\Weapons\MeatwagonMissile\MeatwagonMissile.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Unit - Order Cell guards2 0156 <gen> to Move To . (Center of R__gion_046 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cell guards2 0156 <gen> named Garde de cellule : Play No sound and display Mais vous allez l'a fermé ?!!! . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cell guards2 0156 <gen> named Garde de cellule : Play No sound and display Le prochain que j'entends crier, rager,parler ou envoyer des déchets je vous prends tous et je vous tue tous bande de petites merde!!! . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 6.00 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display Ah ouais ?! Vous dites qu'on est des merdes mais entre nous la merde c'est celui qui enferme et traitre des gens qui pour le bon nombre sont clean, qui tue pour de petites raisons et montre fièrement leur domination sur ces prisonniers alors maintenant dites -moi?! Qui est la merde ? . Modify duration: Set to 14.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Cell guards2 0156 <gen> to Move To . (Center of R__gion_047 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order Cell guards2 0156 <gen> to Stop .
Cinematic - Send transmission to (All players) from Prisoner 0172 <gen> named Prisonniers : Play HeroBladeMasterYesAttack2 <gen> and display HOUUUUUUUUUUUUUUU !!!!!!!!! . Modify duration: Set to 0.80 seconds and Wait
Unit - Change ownership of Gold deposit 0110 <gen> to Neutral Passive and Change color
Unit - Kill Prisoner worker 0114 <gen>
Unit - Kill Prisoner worker 2 0113 <gen>
Unit - Kill Romares Cala 0112 <gen>
Unit - Change ownership of Romares Cala 0182 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Martin Sarag 0200 <gen> to Player 1 (Red) and Change color
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Cell guards2 0156 <gen> named Garde de cellule : Play No sound and display LAFERME !!!! Quand a toi, je vais te faire payer ce que tu viens de dire ! . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Cell guards2 0156 <gen> to Move To . (Center of R__gion_051 <gen>)
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Change ownership of Cell guards2 0156 <gen> to Player 3 (Teal) and Change color
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 4.00 seconds
Wait 1.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Cell guards2 0156 <gen> using Abilities\Weapons\MeatwagonMissile\MeatwagonMissile.mdl
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Cell guards2 0156 <gen> using Abilities\Weapons\MeatwagonMissile\MeatwagonMissile.mdl
Wait 2 seconds
Unit - Kill Cell guards2 0156 <gen>
Special Effect - Destroy (Last created special effect)
Wait 1.00 seconds
Item - Show gg_item_kymn_0111
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 0 seconds
Unit - Order Romares Cala 0182 <gen> to Move To . (Center of R__gion_049 <gen>)
Unit - Order Martin Sarag 0200 <gen> to Move To . (Center of R__gion_050 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display La clé?! C'est notre chance de sortir d'ici! Je vais la prendre et nous pourrons nous echappez ! . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Change ownership of Cell guards 0154 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0155 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0150 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0151 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0121 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0122 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0149 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0147 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0152 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Cell guards 0148 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of Captain of the Cell Guards 0115 <gen> to Player 3 (Teal) and Change color
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
fin de conditions
Events
Unit - Romares Cala 0171 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
conditions 3
Events
Unit - Maria dabooz 0164 <gen> Dies
Unit - Romares Cala 0182 <gen> Dies
Unit - Martin Sarag 0200 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Quete 2
Events
Map initialization
Conditions
Actions
Quest - Create a Required, undiscovered quest titled The great Escape. with the description Release all prisoners from prisons and release locked up women. Found the deposit of weapons. , using icon path ReplaceableTextures\CommandButtons\BTNVillagerMan.blp
Quest - Mark quete2 as Undiscovered
Set Variable Set quete2 = (Last created quest)
Déclencheur sans titre 001
Events
Unit - Romares Cala 0182 <gen> Acquires an item
Conditions
(Item being manipulated) Equal to gg_item_kymn_0111
Actions
Destructible - Open Dungeon Gate 1107 <gen>
Wait 2.00 seconds
Game - Display to (All players) the text: |cff0066ff[Romares Cala]|r: Go now out of prison the bars are not super strong.
Wait 1.00 seconds
Quest - Display to (All players) the Quest Discovered message: |c00ffff002ND QUEST MAIN DISCOVERY|r -The Great Escape Release all the prisoners and fight against the guards. Found the weapons depot
Quest - Mark quete2 as Discovered
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_055 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_056 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_057 <gen>
Destructible - Make Iron Gate 1505 <gen> Invulnerable
Déclencheur sans titre 002
Events
Destructible - Dungeon Gate 1299 <gen> dies
Conditions
Actions
Destructible - Open Iron Gate 1105 <gen>
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 2.00 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across R__gion_052 <gen>
Wait 5.00 seconds
Visibility - Create an initially Disabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_052 <gen>
destructible
Events
Destructible - Dungeon Gate 1114 <gen> dies
Conditions
Actions
Unit - Change ownership of Prisoner 0170 <gen> to Player 1 (Red) and Change color
Déclencheur sans titre 003
Events
Destructible - Dungeon Gate 1299 <gen> dies
Conditions
Actions
Unit - Change ownership of Maria dabooz 0164 <gen> to Player 1 (Red) and Change color
Unit - Order Maria dabooz 0164 <gen> to Move To . (Center of R__gion_053 <gen>)
Game - Display to (All players) the text: |c00ffff00[Maria Dabooz]|r: Thank you for releasing the boys now let's get out of here!
Déclencheur sans titre 004
Events
Destructible - Dungeon Gate 1300 <gen> dies
Conditions
Actions
Unit - Change ownership of prisoner 0166 <gen> to Player 1 (Red) and Change color
Unit - Order prisoner 0166 <gen> to Move To . (Center of R__gion_054 <gen>)
capitaine des gardes de cellule meurt
Events
Unit - Captain of the Cell Guards 0115 <gen> Dies
Conditions
Actions
Wait 2.00 seconds
Quest - Display to (All players) the Quest Completed message: |c00ffff00MAIN QUEST TERMINATE|r-The great EscapeThe prisoners came out of the jails and the depot was found
Quest - Mark quete2 as Completed
Wait 2.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 0 seconds
Unit - Move Romares Cala 0182 <gen> instantly to (Center of R__gion_058 <gen>)
Unit - Order Romares Cala 0182 <gen> to Move To . (Center of R__gion_059 <gen>)
Unit - Move Martin Sarag 0200 <gen> instantly to (Center of R__gion_060 <gen>)
Unit - Order Martin Sarag 0200 <gen> to Move To . (Center of R__gion_061 <gen>)
Unit - Move Maria dabooz 0164 <gen> instantly to (Center of R__gion_062 <gen>)
Unit - Order Maria dabooz 0164 <gen> to Move To . (Center of R__gion_063 <gen>)
Unit - Move prisoner 0166 <gen> instantly to (Center of R__gion_064 <gen>)
Unit - Move Prisoner 0178 <gen> instantly to (Center of R__gion_065 <gen>)
Unit - Move Prisoner 0175 <gen> instantly to (Center of R__gion_066 <gen>)
Unit - Move Prisoner 0190 <gen> instantly to (Center of R__gion_067 <gen>)
Unit - Move Prisoner 0186 <gen> instantly to (Center of R__gion_069 <gen>)
Unit - Move Prisoner 0179 <gen> instantly to (Center of R__gion_071 <gen>)
Unit - Move Prisoner 0170 <gen> instantly to (Center of R__gion_068 <gen>)
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Blood Elf Theme .
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display Ah we are finally here! At the weapons depot! . Modify duration: Set to 4.00 seconds and Wait
Unit - Order Romares Cala 0182 <gen> to Move To . (Center of R__gion_072 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order Romares Cala 0182 <gen> to Move To . (Center of R__gion_073 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0182 <gen> named Romares Cala : Play No sound and display This is our ticket out my friends! Take weapons now and let's give a lesson to those who have bruised us! . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Unit - Unhide Martin Sarag (warrior) 0024 <gen>
Unit - Unhide (Mage) 0123 <gen>
Unit - Unhide Romares Cala (warrior) 0020 <gen>
Unit - Unhide Wife 0127 <gen>
Unit - Unhide Wife 0028 <gen>
Unit - Unhide Wife 0128 <gen>
Unit - Unhide Rebellious prisoner 0126 <gen>
Unit - Unhide Rebellious prisoner 0139 <gen>
Unit - Unhide Rebellious prisoner 0027 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0032 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0129 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0031 <gen>
Unit - Change ownership of Archer prisonerArcher prisoner 0031 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Archer prisonerArcher prisoner 0129 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Archer prisonerArcher prisoner 0032 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Rebellious prisoner 0027 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Rebellious prisoner 0139 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Rebellious prisoner 0126 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Wife 0028 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Wife 0127 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Wife 0128 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of (Mage) 0123 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Romares Cala (warrior) 0020 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Martin Sarag (warrior) 0024 <gen> to Player 1 (Red) and Change color
Unit - Hide Romares Cala 0182 <gen>
Unit - Hide Martin Sarag 0200 <gen>
Unit - Hide Prisoner 0186 <gen>
Unit - Hide Prisoner 0190 <gen>
Unit - Hide Prisoner 0175 <gen>
Unit - Hide Prisoner 0178 <gen>
Unit - Hide Prisoner 0179 <gen>
Unit - Hide Prisoner 0170 <gen>
Unit - Hide Maria dabooz 0164 <gen>
Unit - Hide prisoner 0166 <gen>
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Blood Elf Theme .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Oh here we are ready ready is armed to fight with this prison and these torturers! . Modify duration: Set to 7.00 seconds and Wait
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_074 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 2.00 seconds
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_075 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares cala : Play No sound and display Now are we going to avenge those who treated us like dogs? I do not know about you but I can not find peace until these guards and their leader are still alive! . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Let's show them that we are just and brave warriors ready to do anything to become free, let's go! For freedom and justice! Together they will not be able to overcome us! . Modify duration: Set to 9.00 seconds and Wait
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_076 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_077 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display Yes! he is right, come soldiers the hour of revenge to ring! . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Rebellious prisoner 0126 <gen> named captives : Play No sound and display FRONT !!!! . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_078 <gen>)
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_079 <gen>)
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_080 <gen>)
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_081 <gen>)
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Change ownership of Prisoner 0184 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0187 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0185 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0189 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0183 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0188 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0173 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0174 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0172 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0180 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0176 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0177 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of prisoner 0074 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of prisoner 0167 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of prisoner 0089 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of prisoner 0163 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of prisoner 0162 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of prisoner 0165 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0169 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Prisoner 0168 <gen> to Player 4 (Purple) and Change color
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Destructible - Make Iron Gate 1505 <gen> Vulnerable
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Wait 2.00 seconds
Quest - Display to (All players) the Quest Discovered message: |c00ffff00MAIN QUEST DISCOVERY|r -Vengee find the bosses of the prison and kill them to get out of this prison
Quest - Mark quete3 as Discovered
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_082 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_083 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Fog of war across R__gion_084 <gen>
Unit - Kill Prison guard 0124 <gen>
Unit - Kill Prison guard 0125 <gen>
Déclencheur sans titre 006
Events
Unit - A unit leaves R__gion_052 <gen>
Conditions
Romares Cala 0182 <gen> Equal to (Ordered unit)
Actions
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Captain of the Cell Guards 0115 <gen> named Captain of the Cell Guards : Play GruntYesAttack3 <gen> and display j . Modify duration: Set to 3.00 seconds and Wait
Trigger - Turn off D__clencheur_sans_titre_006 <gen>
Déclencheur sans titre 007
Events
Destructible - Dungeon Gate 1299 <gen> dies
Destructible - Dungeon Gate 1300 <gen> dies
Destructible - Dungeon Gate 1114 <gen> dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: |c00ffff00MAIN QUEST UPDATE|r-The great EscapePrisoner released
quete 3
Events
Map initialization
Conditions
Actions
Quest - Create a Required, undiscovered quest titled Revenge! with the description Search the big bosses of the prison and kill them in the name of your freedom! Romares Cala, Martin Sarag and Maria Dabooz have to survive. , using icon path ReplaceableTextures\CommandButtons\BTNHeroDeathKnight.blp
Quest - Mark quete3 as Undiscovered
Set Variable Set quete3 = (Last created quest)
boss 1
Events
Unit - marauder 0014 <gen> Dies
Conditions
Actions
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Wait 3.00 seconds
Unit - Move Wife 0127 <gen> instantly to (Center of R__gion_085 <gen>)
Unit - Move Wife 0028 <gen> instantly to (Center of R__gion_086 <gen>)
Unit - Move Wife 0128 <gen> instantly to (Center of R__gion_087 <gen>)
Unit - Move Rebellious prisoner 0126 <gen> instantly to (Center of R__gion_088 <gen>)
Unit - Move Rebellious prisoner 0139 <gen> instantly to (Center of R__gion_089 <gen>)
Unit - Move Rebellious prisoner 0027 <gen> instantly to (Center of R__gion_090 <gen>)
Unit - Move Archer prisonerArcher prisoner 0032 <gen> instantly to (Center of R__gion_091 <gen>)
Unit - Move Archer prisonerArcher prisoner 0129 <gen> instantly to (Center of R__gion_092 <gen>)
Unit - Move Archer prisonerArcher prisoner 0031 <gen> instantly to (Center of R__gion_093 <gen>)
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_094 <gen>)
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_095 <gen>)
Unit - Move Martin Sarag (warrior) 0024 <gen> instantly to (Center of R__gion_096 <gen>)
Wait 1.00 seconds
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_097 <gen>)
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_098 <gen>)
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_099 <gen>)
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag (warrior) 0024 <gen> named Martin Sarag : Play No sound and display Right here ! There must be one of those crazy mad leaders. . Modify duration: Set to 5.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 0 seconds
Destructible - Open Iron gate 2 0423 <gen>
Wait 1.00 seconds
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_100 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Hold on ! It's not much... . Modify duration: Set to 2.00 seconds and Wait
Destructible - Close Iron gate 2 0423 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 0 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_101 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag (warrior) 0024 <gen> named Martin Sarag : Play No sound and display Well, I'll take care of this thing alone! . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Are you sure ? he looks very powerful. . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag (warrior) 0024 <gen> named Martin Sarag : Play No sound and display Yes. But we have no other choice, since you can not join me. . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Yes ... Good luck Martin, our blessing is with you. . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_102 <gen>)
Camera - . Apply . gg_cam_Camera_047 for Player 1 (Red) over 0 seconds
Destructible - Make Iron gate 2 0423 <gen> Invulnerable
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Wait 2.00 seconds
Unit - Hide Archer prisonerArcher prisoner 0031 <gen>
Unit - Hide Archer prisonerArcher prisoner 0129 <gen>
Unit - Hide Archer prisonerArcher prisoner 0032 <gen>
Unit - Hide Rebellious prisoner 0139 <gen>
Unit - Hide Rebellious prisoner 0027 <gen>
Unit - Hide Rebellious prisoner 0126 <gen>
Unit - Hide Wife 0128 <gen>
Unit - Hide Wife 0028 <gen>
Unit - Hide Wife 0127 <gen>
Unit - Hide (Mage) 0123 <gen>
Unit - Hide Romares Cala (warrior) 0020 <gen>
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Boss 1 tue
Events
Unit - False Deathwing (ashore) 0003 <gen> Dies
Conditions
Actions
Wait 1.00 seconds
Quest - Display to (All players) the Quest Update message: |c00ffff00MAIN QUEST UPDATE|r-Revengeone of the bosses was killed
Wait 2 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 0 seconds
Unit - Move Wife 0127 <gen> instantly to (Center of R__gion_085 <gen>)
Unit - Move Wife 0028 <gen> instantly to (Center of R__gion_086 <gen>)
Unit - Move Wife 0128 <gen> instantly to (Center of R__gion_087 <gen>)
Unit - Move Rebellious prisoner 0126 <gen> instantly to (Center of R__gion_088 <gen>)
Unit - Move Rebellious prisoner 0139 <gen> instantly to (Center of R__gion_089 <gen>)
Unit - Move Rebellious prisoner 0027 <gen> instantly to (Center of R__gion_090 <gen>)
Unit - Move Archer prisonerArcher prisoner 0032 <gen> instantly to (Center of R__gion_091 <gen>)
Unit - Move Archer prisonerArcher prisoner 0031 <gen> instantly to (Center of R__gion_093 <gen>)
Unit - Move Archer prisonerArcher prisoner 0129 <gen> instantly to (Center of R__gion_092 <gen>)
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_095 <gen>)
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_096 <gen>)
Unit - Move Martin Sarag (warrior) 0024 <gen> instantly to (Center of R__gion_104 <gen>)
Unit - Unhide Archer prisonerArcher prisoner 0129 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0032 <gen>
Unit - Unhide Rebellious prisoner 0126 <gen>
Unit - Unhide Rebellious prisoner 0139 <gen>
Unit - Unhide Rebellious prisoner 0027 <gen>
Unit - Unhide Wife 0028 <gen>
Unit - Unhide Wife 0127 <gen>
Unit - Unhide Wife 0128 <gen>
Unit - Unhide (Mage) 0123 <gen>
Unit - Unhide Romares Cala (warrior) 0020 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0031 <gen>
Wait 1.00 seconds
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_103 <gen>)
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_097 <gen>)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Blood Elf Theme .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Martin ?! Martin?! ... Are you alive ?! .... . Modify duration: Set to 4.00 seconds and Wait
Wait 2.00 seconds
Destructible - Open Iron gate 2 0423 <gen>
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_105 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag (warrior) 0024 <gen> named Martin Sarag : Play No sound and display ... yes it's ok, the dragon was strong but I knew how to resist him and beat him. . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0112 <gen> named Romares Cala : Play No sound and display I'm glad you can survive. We still have a lot of leaders to beat. Let's go! . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 0 seconds
Destructible - Close Iron gate 2 0423 <gen>
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Boss2
Events
Unit - Captain of Nemar Prison 0138 <gen> Is attacked
Conditions
Captain of Nemar Prison 0138 <gen> Equal to (Attacked unit)
Actions
Game - Display to (All players) the text: |c00ffff00[Captain of Nemar Prison]|r: What did you do? Bha, I'm going to kill you dog band, all of which you deserve.
Wait 2 seconds
Boss 2 tue
Events
Unit - Captain of Nemar Prison 0138 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |c00ffff00[Martin Sarag]|r : tu ne meritez que de mourir pourriture de tortionnaire !
Quest - Display to (All players) the Quest Update message: |c00ffff00MAIN QUEST UPDATE|r-Revengethe 2nd boss was killed
Boss 3
Events
Unit - Captain of Nemar Prison 0138 <gen> Dies
Conditions
Actions
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 2.00 seconds
Destructible - Open Demonic Gate 0221 <gen>
Wait 3.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally
Unit - Change ownership of Fake Lich King 0004 <gen> to Player 2 (Blue) and Change color
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_106 <gen>)
Unit - Move Martin Sarag (warrior) 0024 <gen> instantly to (Center of R__gion_107 <gen>)
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_108 <gen>)
Unit - Move Wife 0028 <gen> instantly to (Center of R__gion_109 <gen>)
Unit - Move Wife 0127 <gen> instantly to (Center of R__gion_110 <gen>)
Unit - Move Wife 0128 <gen> instantly to (Center of R__gion_111 <gen>)
Unit - Move Rebellious prisoner 0126 <gen> instantly to (Center of R__gion_112 <gen>)
Unit - Move Rebellious prisoner 0027 <gen> instantly to (Center of R__gion_113 <gen>)
Unit - Move Rebellious prisoner 0139 <gen> instantly to (Center of R__gion_114 <gen>)
Unit - Move Archer prisonerArcher prisoner 0032 <gen> instantly to (Center of R__gion_115 <gen>)
Unit - Move Archer prisonerArcher prisoner 0129 <gen> instantly to (Center of R__gion_116 <gen>)
Unit - Move Archer prisonerArcher prisoner 0031 <gen> instantly to (Center of R__gion_117 <gen>)
Wait 1.00 seconds
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_118 <gen>)
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_119 <gen>)
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_120 <gen>)
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Blood Elf Theme .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Well here we are my brothers and sisters, the great head of this prison is here, close to kill us as soon as we approach. Be careful, this is not the true representative. It's a fake. Just like Deathwing, the Dragon that you killed Martin. It is only after abominations put into the open by the real leader who holds this prison. A merciless general! . Modify duration: Set to 15.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_121 <gen>)
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display But do not die ... I ... I want you ... . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_122 <gen>)
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Do not worry. I will survive and even if I died, and I die! At least I know that I would have fought for you, for my brothers is sister and for a just cause. Freedom ! . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag (warrior) 0024 <gen> named Martin Sarag : Play No sound and display It's not that I want to cut you off but it would be so much to go. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 0 seconds
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_106 <gen>)
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_123 <gen>)
Unit - Move Martin Sarag (warrior) 0024 <gen> instantly to (Center of R__gion_124 <gen>)
Wait 1.00 seconds
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_125 <gen>)
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_126 <gen>)
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_127 <gen>)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Destructible - Close Demonic Gate 0221 <gen>
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_124 <gen>)
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_123 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display Oh no ! I should have known it was a trap! There is no other way to come to join you and ... . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display We have no choice, we will have to fend for ourselves ... If we do not survive, get out of this prison. Maria lead them to the exit if the fight goes wrong. . Modify duration: Set to 9.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display Okay but be careful, I do not want you to die Romares. Martin, come back to us alive too. . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Do not worry, I know what cause I'm going for now. . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 3.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_128 <gen>)
Unit - Order Martin Sarag (warrior) 0024 <gen> to Move To . (Center of R__gion_129 <gen>)
Cinematic - Send transmission to (All players) from Fake Lich King 0004 <gen> named Fake Lich King : Play No sound and display Ah voila nos 2 évadés hé hé, je dois vous dire que vous avez été très ingénieux pour avoir pu vaincre mes gardes et mes grands lieutenants. Pour avoir eu le courage de venir jusqu'ici pour me combattre, mais malheureusement pour vous, votre évasion s'arrête ici. . Modify duration: Set to 13.00 seconds and Wait
Sound - Play Tragic Confrontation .
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0112 <gen> named Romares Cala : Play No sound and display False Liche. I was locked up unfairly here like all my friends. I quickly knew that you were wrong. The merciless general had told me about this prison before. He told me about the ectoplasm that you are. You believe yourself more real than life, but you are only a passing phantom. You do not have your place in this abomination world! . Modify duration: Set to 16.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Fake Lich King 0004 <gen> named Fake Lich King : Play No sound and display Ha Ha Ha I will make you regret your murderous words. now come face my anger. . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_060 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Martin Sarag (warrior) 0024 <gen> named Martin Sarag : Play No sound and display What are we waiting for to do it! . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Unit - Unhide Martin Sarag (warrior) 0116 <gen>
Unit - Change ownership of Martin Sarag (warrior) 0116 <gen> to Player 1 (Red) and Change color
Unit - Hide Martin Sarag (warrior) 0024 <gen>
Unit - Order Martin Sarag (warrior) 0116 <gen> to Attack . Fake Lich King 0004 <gen>
Unit - Order Fake Lich King 0004 <gen> to Move To . (Center of R__gion_084 <gen>)
Camera - . Apply . gg_cam_Camera_061 for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Unit - Order Fake Lich King 0004 <gen> to Attack . Martin Sarag (warrior) 0116 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_062 for Player 1 (Red) over 4.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Martin Sarag (warrior) 0116 <gen> using Abilities\Weapons\VoidWalkerMissile\VoidWalkerMissile.mdl
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Unit - Kill Martin Sarag (warrior) 0116 <gen>
Wait 1.00 seconds
Sound - Play Tragic Confrontation .
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display MARTIN NO !!! . Modify duration: Set to 2.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_065 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala 0112 <gen> named Romares Cala : Play No sound and display False Liche, you should never have done that you'll pay! Pay it with your LIFE !!! . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_066 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_067 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Fake Lich King 0004 <gen> named Fake Lich King : Play No sound and display Well come! I'm waiting for you Ha Ha Ha! . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Unit - Hide (Mage) 0123 <gen>
Unit - Hide Wife 0028 <gen>
Unit - Hide Rebellious prisoner 0126 <gen>
Unit - Hide Wife 0127 <gen>
Unit - Hide Wife 0128 <gen>
Unit - Hide Rebellious prisoner 0139 <gen>
Unit - Hide Rebellious prisoner 0027 <gen>
Unit - Hide Archer prisonerArcher prisoner 0032 <gen>
Unit - Hide Archer prisonerArcher prisoner 0031 <gen>
Unit - Hide Archer prisonerArcher prisoner 0129 <gen>
Camera - . Apply . gg_cam_Camera_068 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Boss 3 tuer
Events
Unit - Fake Lich King 0004 <gen> 's life becomes Less than 50.00
Conditions
Actions
Unit - Make Fake Lich King 0004 <gen> Invulnerable
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Fake Lich King 0004 <gen> named Fake Lich King : Play No sound and display ... Poor madman my death means nothing! The general will come to search you and you will end up dead like the dog that you are .... . Modify duration: Subtract 8.00 seconds and Wait
Game - Display to (All players) the text: |c00ffff00[Lich King]|r: ... Poor madman, my death means nothing! Others will come looking for you and you will end up dead like the dog you are ..
Wait 1.00 seconds
Game - Display to (All players) the text: |c00ffff00[Romares Cala]|r: No, I'll make sure that people like you do not follow us anymore ... Go die !!!
Cinematic - Send transmission to (All players) from Romares Cala 0112 <gen> named Romares Cala : Play No sound and display No, I'll make sure that people like you do not follow us anymore ... Go die !!! . Modify duration: Subtract 7.00 seconds and Wait
Wait 1.00 seconds
Unit - Kill Fake Lich King 0004 <gen>
Wait 1.00 seconds
Quest - Display to (All players) the Quest Completed message: |c00ffff00MAIN QUEST TERMINATED|r-Revengeall the jail bosses we were killed
Quest - Mark quete3 as Completed
Wait 4.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_069 for Player 1 (Red) over 0 seconds
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_132 <gen>)
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_133 <gen>)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Blood Elf Theme .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Ah, here I am finally rid of this crazy torturer, . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_070 for Player 1 (Red) over 3.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display This building does not tell me anything that is worth it. Looks like she's picking up bad things. Maybe that's where these dead creatures come out ?! . Modify duration: Set to 8.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_071 for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_069 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display It's better to destroy that evil citadel before it causes more trouble! . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_072 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
conditions quete 1
Events
Unit - (Mage) 0123 <gen> Dies
Unit - Martin Sarag (warrior) 0024 <gen> Dies
Unit - Romares Cala (warrior) 0020 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Citadelle detruite
Events
Unit - Chaos Citadel 0019 <gen> Dies
Conditions
Actions
Wait 2 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_073 for Player 1 (Red) over 0 seconds
Destructible - Make Demonic Gate 0221 <gen> Vulnerable
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Blood Elf Theme .
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Attack . Demonic Gate 0221 <gen>
Wait 5.00 seconds
Destructible - Kill Demonic Gate 0221 <gen>
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_134 <gen>)
Camera - . Apply . gg_cam_Camera_074 for Player 1 (Red) over 4.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Hmm ... I have to find her but I do not know where she can ... . Modify duration: Set to 6.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Unit - Hide Prison guard 0145 <gen>
Unit - Hide Archer guard 0146 <gen>
Unit - Hide Prison guard 0144 <gen>
Wait 3.00 seconds
Unit - Unhide (Mage) 0123 <gen>
Unit - Unhide Wife 0028 <gen>
Unit - Unhide Wife 0127 <gen>
Unit - Unhide Wife 0128 <gen>
Unit - Unhide Rebellious prisoner 0126 <gen>
Unit - Unhide Rebellious prisoner 0139 <gen>
Unit - Unhide Rebellious prisoner 0027 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0032 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0031 <gen>
Unit - Unhide Archer prisonerArcher prisoner 0129 <gen>
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_135 <gen>)
Unit - Move Wife 0028 <gen> instantly to (Center of R__gion_136 <gen>)
Unit - Move Wife 0127 <gen> instantly to (Center of R__gion_146 <gen>)
Unit - Move Wife 0128 <gen> instantly to (Center of R__gion_137 <gen>)
Unit - Move Rebellious prisoner 0126 <gen> instantly to (Center of R__gion_138 <gen>)
Unit - Move Rebellious prisoner 0027 <gen> instantly to (Center of R__gion_145 <gen>)
Unit - Move Rebellious prisoner 0139 <gen> instantly to (Center of R__gion_139 <gen>)
Unit - Move Archer prisonerArcher prisoner 0032 <gen> instantly to (Center of R__gion_140 <gen>)
Unit - Move Archer prisonerArcher prisoner 0031 <gen> instantly to (Center of R__gion_141 <gen>)
Unit - Move Archer prisonerArcher prisoner 0129 <gen> instantly to (Center of R__gion_142 <gen>)
Unit - Unhide Rebellious prisoner 0117 <gen>
Unit - Unhide Rebellious prisoner 0118 <gen>
Camera - . Apply . gg_cam_Camera_075 for Player 1 (Red) over 0 seconds
Destructible - Make Magical Pen Wall 1436 <gen> Vulnerable
Destructible - Make Magical Pen Wall 1443 <gen> Vulnerable
Destructible - Make Magical Pen Wall 1435 <gen> Vulnerable
Wait 1.00 seconds
Cinematic - Fade in over 10.00 seconds using texture White Mask and color ( 75.00 %, 75.00 %, 75.00 %) with 30.00 % transparency
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_076 for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Unit Group - Order (Units in R__gion_143 <gen>) to Move To . (Center of R__gion_144 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_077 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit Group - Order (Units in R__gion_147 <gen>) to Attack . Magical Pen Wall 1436 <gen>
Wait 3.00 seconds
Destructible - Kill Magical Pen Wall 1436 <gen>
Destructible - Kill Magical Pen Wall 1435 <gen>
Destructible - Kill Magical Pen Wall 1443 <gen>
Wait 1.00 seconds
Unit Group - Order (Units in R__gion_147 <gen>) to Move To . (Center of R__gion_148 <gen>)
Wait 2 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 3.00 seconds
Unit - Change ownership of Montgolfiére 0109 <gen> to Player 1 (Red) and Change color
Unit - Hide Rebellious prisoner 0117 <gen>
Unit - Hide Rebellious prisoner 0118 <gen>
Unit - Hide Archer prisonerArcher prisoner 0032 <gen>
Unit - Hide Archer prisonerArcher prisoner 0129 <gen>
Unit - Hide Archer prisonerArcher prisoner 0031 <gen>
Unit - Hide Rebellious prisoner 0139 <gen>
Unit - Hide Rebellious prisoner 0126 <gen>
Unit - Hide Rebellious prisoner 0027 <gen>
Unit - Hide Wife 0127 <gen>
Unit - Hide Wife 0028 <gen>
Unit - Hide Wife 0128 <gen>
Unit - Move (Mage) 0123 <gen> instantly to (Center of R__gion_149 <gen>)
Wait 1.00 seconds
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_150 <gen>)
Camera - . Apply . gg_cam_Camera_078 for Player 1 (Red) over 0 seconds
Sound - Play Blood Elf Theme .
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Sound - Play Blood Elf Theme .
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display Hmm .... I hope they did not happen to them. . Modify duration: Set to 4.00 seconds and Wait
Unit - Move Romares Cala (warrior) 0020 <gen> instantly to (Center of R__gion_151 <gen>)
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_152 <gen>)
Camera - . Apply . gg_cam_Camera_079 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display OH ROMARES! I'm so happy to see you! For a moment I thought it was over you were dead ... Martin or he? . Modify duration: Set to 7.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Me too I'm happy to see you again, the fake Lich was powerful and strong but me and Martin we could hold and killed him. Unfortunately Martin fighting, died of the cruelty of the False Lich! He beaten them valiantly! What are sacrifice do not remain in vain. . Modify duration: Set to 12.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from (Mage) 0123 <gen> named Maria Dabooz : Play No sound and display he ... he's dead ... I blame myself if I knew I'd come help you fight him and so he would not be dead at the time we're talking. Ho he did not deserve that ... He always supported me and he was a good person and mentally strong ... . Modify duration: Set to 11.00 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_082 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display I'm sorry Maria. What has been done is done. We will have to live with that, I think that Martin died with honor and that it is right that his soul remains in peace ... Let's go now before the last remnants of guards regroup. Climb Maria! . Modify duration: Set to 12.00 seconds and Wait
Wait 1.00 seconds
Unit - Order (Mage) 0123 <gen> to Move To . (Center of R__gion_153 <gen>)
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_148 <gen>)
Camera - . Apply . gg_cam_Camera_083 for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Unit - Hide (Mage) 0123 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_084 for Player 1 (Red) over 0 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_154 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Romares Cala (warrior) 0020 <gen> named Romares Cala : Play No sound and display Rest in peace Lila. Today I avenged you ... . Modify duration: Set to 4.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Romares Cala (warrior) 0020 <gen> to Move To . (Center of R__gion_153 <gen>)
Wait 2.00 seconds
Unit - Hide Romares Cala (warrior) 0020 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_085 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Order Montgolfiére 0109 <gen> to Move To . (Center of R__gion_155 <gen>)
Wait 2.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 4.00 seconds
Game - Display to (All players) the text: Romares and Maria left with the rest of the prisoners and went towards the veiled sea ...
Wait 9.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
porte ouverte 1
Events
Destructible - Dungeon Gate 1108 <gen> dies
Conditions
Actions
Unit - Change ownership of Prisoner 0186 <gen> to Player 1 (Red) and Change color
porte ouverte 2
Events
Destructible - Dungeon Gate 1109 <gen> dies
Conditions
Actions
Unit - Change ownership of Prisoner 0190 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Prisoner 0175 <gen> to Player 1 (Red) and Change color
porte ouverte 3
Events
Destructible - Dungeon Gate 1110 <gen> dies
Conditions
Actions
Unit - Change ownership of Prisoner 0179 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Prisoner 0178 <gen> to Player 1 (Red) and Change color
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