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Triggers
The Space.w3x
Variables
Initialization
Melee Initialization
Kuhlflussigkeit erhohen
Gealia
Atmosphaere eindringen 1
Atmosphaere verlassen 1
Helios
Atmosphaere eindringen 2
Atmosphaere verlassen 2
Labor
Passwort 1
Passwort Kontrolle 1
Passwort abbrechen 1
Labor betreten 1
Labor verlassen 1
Terranische schiffe
Terr.Frachter 1
Landen 1
Raumschiff verlassen 1
Raumschiff betreten 1
Controle 1
Kulflussigkeit verbrauchen 1
Tabelle anzeigen 1
mana Kuhler gleich Schiff 1
Alarm melder 1
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Schiff_Status
multiboard
Yes
terran_Schiff_austeigen_Frage
boolean
Yes
false
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Multiboard - Show all multiboards
Destructible - Open Gate 0125 <gen>
Kuhlflussigkeit erhohen
Events
Unit - A unit Acquires an item
Conditions
(Unit-type of (Hero manipulating item)) Equal to Kühler
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item being manipulated)) Equal to flüssigkeits Tank
Then - Actions
Unit - Set mana of (Triggering unit) to ((Mana of (Triggering unit)) + 50.00)
Item - Remove (Item being manipulated)
Else - Actions
Item - Move (Item being manipulated) to ((Position of (Triggering unit)) offset by (-20.00, 0))
Atmosphaere eindringen 1
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Animation - Change (Triggering unit) flying height to 600.00 at 99999.00
Unit - Move (Triggering unit) instantly to (Random point in Gealia <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Position of (Triggering unit)) over 0 seconds
Atmosphaere verlassen 1
Events
Player - Player 1 (Red) skips a cinematic sequence
Player - Player 2 (Blue) skips a cinematic sequence
Player - Player 3 (Teal) skips a cinematic sequence
Player - Player 4 (Purple) skips a cinematic sequence
Player - Player 5 (Yellow) skips a cinematic sequence
Player - Player 6 (Orange) skips a cinematic sequence
Conditions
Actions
Unit Group - Pick every unit in (Units owned by (Triggering player) matching (((Gealia <gen> contains (Matching unit)) Equal to True) and ((Unit-type of (Matching unit)) Equal to Terranisches raumschiff (klein))).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is paused) Equal to False
Then - Actions
Animation - Change (Picked unit) flying height to 1000.00 at 250.00
Animation - Change (Picked unit) 's size to ( 20.00 %, 20.00 %, 20.00 %) of its original size
Animation - Change (Picked unit) flying height to 50.00 at 10000.00
Unit - Move (Picked unit) instantly to (Center of Region_003 <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Position of (Picked unit)) over 0 seconds
Else - Actions
Do nothing
Atmosphaere eindringen 2
Events
Unit - A unit enters Region_017 <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Animation - Change (Triggering unit) flying height to 600.00 at 99999.00
Unit - Move (Triggering unit) instantly to (Random point in Helios <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Position of (Triggering unit)) over 0 seconds
Atmosphaere verlassen 2
Events
Player - Player 1 (Red) skips a cinematic sequence
Player - Player 2 (Blue) skips a cinematic sequence
Player - Player 3 (Teal) skips a cinematic sequence
Player - Player 4 (Purple) skips a cinematic sequence
Player - Player 5 (Yellow) skips a cinematic sequence
Player - Player 6 (Orange) skips a cinematic sequence
Conditions
Actions
Unit Group - Pick every unit in (Units owned by (Triggering player) matching (((Helios <gen> contains (Matching unit)) Equal to True) and (((Matching unit) is Mechanical) Equal to True)).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is paused) Equal to False
Then - Actions
Animation - Change (Picked unit) flying height to 1000.00 at 250.00
Animation - Change (Picked unit) 's size to ( 20.00 %, 20.00 %, 20.00 %) of its original size
Animation - Change (Picked unit) flying height to 50.00 at 10000.00
Unit - Move (Picked unit) instantly to (Center of Region_018 <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Position of (Picked unit)) over 0 seconds
Else - Actions
Do nothing
Passwort 1
Events
Unit - A unit enters Region_019 <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Game - Display to (Player group((Owner of (Triggering unit)))) for 1000000000.00 seconds the text: Passwort?
Trigger - Turn on Passwort_abbrechen_1 <gen>
Trigger - Turn on Passwort_Kontrolle_1 <gen>
Passwort Kontrolle 1
Events
Player - Player 1 (Red) types a chat message containing 17954 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing 17954 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing 17954 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing 17954 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing 17954 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing 17954 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Cinematic - Clear the screen of text messages for (Player group((Triggering player))) .
Game - Display to (Player group((Triggering player))) the text: ---------------------------Passwort Access---------------------------
Game - Display to (Player group((Triggering player))) the text: ---------------------------|c8821C000P|r|c8821C000a|r|c8821C000s|r|c8821C000s|r|c8821C000w|r|c8821C000o|r|c8821C000r|r|c8821C000t|r|c8821C000 |r|c8821C000A|r|c8821C000c|r|c8821C000c|r|c8821C000e|r|c8821C000s|r|c8821C000s|r---------------------------
Destructible - Open Gate 0122 <gen>
Trigger - Turn on Labor_betreten_1 <gen>
Trigger - Turn off Passwort_1 <gen>
Trigger - Turn off Passwort_abbrechen_1 <gen>
Trigger - Turn off (This trigger)
Passwort abbrechen 1
Events
Unit - A unit leaves Region_019 <gen>
Conditions
Actions
Cinematic - Clear the screen of text messages for (Player group((Owner of (Triggering unit)))) .
Trigger - Turn off Passwort_Kontrolle_1 <gen>
Trigger - Turn off (This trigger)
Labor betreten 1
Events
Unit - A unit enters Region_020 <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_022 <gen>)
Labor verlassen 1
Events
Unit - A unit enters Region_021 <gen>
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_019 <gen>)
Destructible - Close Gate 0122 <gen>
Trigger - Turn on Passwort_1 <gen>
Trigger - Turn off Labor_betreten_1 <gen>
Landen 1
Events
Unit - A unit Begins casting an ability
Conditions
And - All (Conditions) are true
Conditions
(Ability being cast) Equal to Landen
(Triggering unit) Equal to Terranisches raumschiff 0004 <gen>
(Galaxy <gen> contains (Triggering unit)) Equal to False
Or - Any (Conditions) are true
Conditions
(Region_009 <gen> contains (Triggering unit)) Equal to True
(Region_010 <gen> contains (Triggering unit)) Equal to True
(Region_012 <gen> contains (Triggering unit)) Equal to True
(Region_013 <gen> contains (Triggering unit)) Equal to True
(Region_014 <gen> contains (Triggering unit)) Equal to True
(Region_015 <gen> contains (Triggering unit)) Equal to True
(Region_016 <gen> contains (Triggering unit)) Equal to True
Actions
Animation - Change (Triggering unit) flying height to 200.00 at 250.00
Set Variable Set terran_Schiff_austeigen_Frage[1] = "true"
Unit - Pause (Triggering unit)
Destructible - Open Gate 0913 <gen>
Raumschiff verlassen 1
Events
Unit - A unit enters Tuer_teranisches_schiff_1 <gen>
Conditions
terran_Schiff_austeigen_Frage[1] Equal to True
Actions
Unit - Move (Triggering unit) instantly to (Position of Terranisches raumschiff 0004 <gen>)
Raumschiff betreten 1
Events
Unit - A unit Is attacked
Conditions
And - All (Conditions) are true
Conditions
((Attacking unit) is A ground unit) Equal to True
terran_Schiff_austeigen_Frage[1] Equal to True
Actions
Unit - Move (Attacking unit) instantly to (Center of Region_008 <gen>)
Controle 1
Events
Unit - A unit enters Console_Teranisches_schiff_1 <gen>
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
terran_Schiff_austeigen_Frage[1] Equal to True
Then - Actions
Unit - Change ownership of Terranisches raumschiff 0004 <gen> to (Owner of (Triggering unit)) and Change color
Camera - Pan camera for (Owner of (Triggering unit)) to (Position of Terranisches raumschiff 0004 <gen>) over 0 seconds
Animation - Change Terranisches raumschiff 0004 <gen> flying height to 600.00 at 250.00
Unit - Unpause Terranisches raumschiff 0004 <gen>
Set Variable Set terran_Schiff_austeigen_Frage[1] = "false"
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 4 to (Name of (Owner of (Triggering unit)))
Destructible - Close Gate 0913 <gen>
Else - Actions
Unit - Change ownership of Terranisches raumschiff 0004 <gen> to (Owner of (Triggering unit)) and Change color
Camera - Pan camera for (Owner of (Triggering unit)) to (Position of Terranisches raumschiff 0004 <gen>) over 0 seconds
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 4 to (Name of (Owner of (Triggering unit)))
Kulflussigkeit verbrauchen 1
Events
Time - Every 1.00 seconds of game time
Conditions
(Galaxy <gen> contains Terranisches raumschiff 0004 <gen>) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Mana of Kühler 0012 <gen>) Not equal to 0.00
Then - Actions
Unit - Set mana of Kühler 0012 <gen> to ((Mana of Kühler 0012 <gen>) - 1)
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 3 to (String((Mana of Kühler 0012 <gen>)))
Else - Actions
Unit - Set life of Terranisches raumschiff 0004 <gen> to ((Life of Terranisches raumschiff 0004 <gen>) - 10.00)
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 3 to (String((Mana of Kühler 0012 <gen>)))
Tabelle anzeigen 1
Events
Time - Elapsed game time is 0.50 seconds
Conditions
Actions
Multiboard - Create a multiboard with 2 columns and 4 rows, titled Raumschiff-Status .
Set Variable Set Schiff_Status[1] = (Last created multiboard)
Multiboard - Set the display style for Schiff_Status[1] item in column 1 , row 1 to Show text and Hide icons
Multiboard - Set the display style for Schiff_Status[1] item in column 2 , row 1 to Show text and Hide icons
Multiboard - Set the display style for Schiff_Status[1] item in column 1 , row 2 to Hide text and Show icons
Multiboard - Set the display style for Schiff_Status[1] item in column 2 , row 2 to Show text and Hide icons
Multiboard - Set the display style for Schiff_Status[1] item in column 1 , row 3 to Show text and Hide icons
Multiboard - Set the display style for Schiff_Status[1] item in column 2 , row 3 to Show text and Hide icons
Multiboard - Set the display style for Schiff_Status[1] item in column 1 , row 4 to Show text and Hide icons
Multiboard - Set the display style for Schiff_Status[1] item in column 2 , row 4 to Show text and Hide icons
Do nothing
Multiboard - Set the text for Schiff_Status[1] item in column 1 , row 1 to Class:
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 1 to Terr.
Multiboard - Set the icon for Schiff_Status[1] item in column 1 , row 2 to ReplaceableTextures\CommandButtons\BTNVialFull.blp
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 2 to Kühlflüssigkeit
Multiboard - Set the text for Schiff_Status[1] item in column 2 , row 3 to (String((Mana of Kühler 0012 <gen>)))
Multiboard - Set the text for Schiff_Status[1] item in column 1 , row 4 to Owner:
Do nothing
Multiboard - Set the color for (Last created multiboard) item in column 2 , row 1 to ( 100 %, 80 %, 20 %) with 0 % transparency
mana Kuhler gleich Schiff 1
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Unit - Set mana of Terranisches raumschiff 0004 <gen> to (Mana of Kühler 0012 <gen>)
Alarm melder 1
Events
Time - Every 1.00 seconds of game time
Conditions
(Mana of Kühler 0012 <gen>) Equal to 0.00
Actions
Multiboard - Set the color for Schiff_Status[1] item in column 2 , row 3 to ( 100 %, 0.00 %, 0.00 %) with 0 % transparency
Wait 1.00 seconds
Multiboard - Set the color for Schiff_Status[1] item in column 2 , row 3 to ( 100 %, 100.00 %, 100.00 %) with 0 % transparency
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