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Triggers
The Showdown 1.2.w3x
Variables
Creeps Spawnen
Menschen
Orcs
Video
Unbezeichneter Auslöser 001
Könige
Mensch
Loose horde
Effekte
Blutschwert
Blitzhaende
Blutschwert Kopieren 3
Blutschwert Kopieren 4
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Menschen
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
For each (Integer B) from 1 to 2 , do (Actions)
Loop - Actions
Unit - Create 1 . Footman for Player 5 (Yellow) at (Center of Menschen_spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of koenig_der_orcs <gen>)
Unit - Create 1 . Knight for Player 5 (Yellow) at (Center of Menschen_spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of koenig_der_orcs <gen>)
Orcs
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
For each (Integer B) from 1 to 2 , do (Actions)
Loop - Actions
Unit - Create 1 . Orc Krieger for Player 10 (Light Blue) at (Center of horde_spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of koenig_der_menschen <gen>)
Unit - Create 1 . Orc Schwert Meister for Player 10 (Light Blue) at (Center of horde_spawn <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of koenig_der_menschen <gen>)
Unbezeichneter Auslöser 001
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 5.00 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Turn subtitle display override On
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 6 (Orange) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 8 (Pink) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 7 (Green) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of koenig_der_menschen <gen>) over 6.00 seconds
Cinematic - Send transmission to (All players) from König Akaarji 0006 <gen> named König Akaarji : Play No sound and display Wir müssen diese wiederlichen Kreaturen alle vernichten. . Modify duration: Add 4.00 seconds and Wait
Wait 5.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 7 (Green) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of koenig_der_orcs <gen>) over 6.00 seconds
Cinematic - Send transmission to (All players) from Kriegshäuptling Thrall 0000 <gen> named Thrall : Play No sound and display Ihr Bastarde könnt uns niemals besiegen dazu seid ihr alle viel zu schwach !!!!! . Modify duration: Add 4.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Cinematic - Enable user control for (All players) .
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 0 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Camera - Reset camera for Player 4 (Purple) to standard game-view over 0 seconds
Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
Camera - Reset camera for Player 7 (Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 8 (Pink) to standard game-view over 0 seconds
Camera - Reset camera for Player 9 (Gray) to standard game-view over 0 seconds
Mensch
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of König Akaarji 0006 <gen> using Abilities\Spells\Human\InnerFire\InnerFireTarget.mdl
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Kriegshäuptling Thrall 0000 <gen> using Abilities\Spells\Human\InnerFire\InnerFireTarget.mdl
Loose horde
Events
Map initialization
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions
Else - Actions
Blutschwert
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Elite Grunzer 0031 <gen> using Aragonssword.MDX
Blitzhaende
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Schamane 0072 <gen> using Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Schamane 0072 <gen> using Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
Blutschwert Kopieren 3
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Krieger der Drachen 0001 <gen> using war3mapImported\Rustier Wooden Buckler.mdx
Blutschwert Kopieren 4
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of König Akaarji 0006 <gen> using war3mapImported\Rustier Wooden Buckler.mdx
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