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Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Stromgarde
Events
Unit - Stromgarde 0003 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Stromgardes ruins will not be inhabited by humans for nearly a decade. Only the Syndicate will come to inhabitat the ctiy, and soon the League of Arathor will claim a small portion of it.
Stromgarde Copy
Events
Unit - Tol Barad 0005 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Tol Barad, now nothing more than a ruin, is now being used as a prison by dalaran and lordaeron forces. Kept here are the worst demons, mages, and thieves of the world.
Stromgarde Copy Copy
Events
Unit - Aeirie Peak 0022 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: A minor contributor, the dwarves of Aerie Peak have been slain. They will eventually come back to rebuild it and continue their wars on the Amani Troll Tribes.
Stromgarde Copy Copy Copy
Events
Unit - Lordaeron 0008 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Lordaeron City has been decimated. Now nothing can truly hold back the onslaught of the Horde and their allies.
bsdfdf
Events
Unit - Fenris Keep 0000 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: With Fenris Keep out of the way, the Horde has nothing to stop it from ravaging all of Lordaeron.
bsdfdf Copy
Events
Unit - Andorhaul 0011 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Andorhal has been destroyed. Now the grains of Lordaeron may never been fully distributed to the world.
bsdfdf Copy Copy
Events
Unit - Caer Darrow 0007 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The city of Caer Darrow has been burned to the ground. Now there is nothing left at all. Eventually it will become a necromancy school for the dark wizards, but until then nothing walks in its shattered halls.
bsdfdf Copy Copy Copy
Events
Unit - Stratholme 0009 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Stratholme is razed to the ground. In a years time the inhabitants will start rebuilding the city more northwards, away from the Darrowmere Lake.
bsdfdf Copy 2
Events
Unit - Gilneas 0014 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Gilneas, nation of the proud Genn Greymane, has had its capitol destroyed. This seclusive nation will never be heard of again.
bsdfdf Copy 2 Copy
Events
Unit - Southshore 0015 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The small port village of Southshore has been a gruesome reminder to the bloodthirstyness of the Orcs and their allies.
bsdfdf Copy 2 Copy Copy
Events
Unit - Mardenholde Keep 0251 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Center of military might in the north, Mardenholde will be rebuilt again and used by the fanatical scarlet crusade in the times of the Third War.
bsdfdf Copy 2 Copy Copy Copy
Events
Unit - Tyr's Hand 0250 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The Hand of God has been destroyed. This key city has been razed to the ground. Soon the Scarlet Crusade will reclaim these ruins and name it their capitol.
bsdfdf Copy 2 Copy Copy Copy 2
Events
Unit - Silverlain Keep 0013 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Soon the ruins of Shadowfang Keep will be used by the crazed Archmage Arugal and his children, the Worgen.
bsdfdf Copy 2 Copy Copy Copy 2 Copy
Events
Unit - Dalaran 0012 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Dalaran, city of magic and the Kirin Tor. Now all that is left is rubble and death. Soon some of the 3000 inhabitants will return to rebuild Dalaran. But then King Arthas will steal the book of Medivh and Archimonde will decimate the city again.
YELQHS
Events
Unit - Gnomeregan 0101 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: With the destruction of Gnomeregan, the Gnomes move to their allies and cousins, the Dwarves.
YELQHS Copy
Events
Unit - Ironforge 0098 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The Dwarves, now enslaved to the Orcs, have shut their mighty Gate of Ironforge, and it will not be opened for nearly 5 years.
YELQHS Copy 2
Events
Unit - Alterac 0010 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The city of Alterac has been razed to the ground. Now it is inhabited by Ogres and members of the Sydicate Nation.
wewdfs
Events
Unit - Boralus 0024 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Boralus is gone, the Islands of Kul Tiras are forever off he maps of Azeroth.
wewdfs Copy
Events
Unit - Crestfall 0004 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The Naval base of Crestfall was been converted into a new Base of Operations for the Old Horde, now ships are launched to Lordaeron to raid towns such as Southshore.
wewdfs Copy 2
Events
Unit - The Dark Portal 0023 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The Forces of Azeroth have triumphed over the forces of Draenor. Not again will the mighty Dark Portal be opened, until the Burning Crusade, nearly 14 years later.
wewdfs Copy 2 Copy
Events
Unit - New Stormwind 0001 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Again Stormwind has fallen. The city of Azeroth, however, will be rebuilt again.
wewdfs Copy 2 Copy Copy
Events
Unit - Blackrock Mountain 0021 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The only northern bastion of Orcish power has been destroyed, the fortress at Blackrock is gone, along with its once glorious Hordes. Now it is inhabited by Ragnaros, the Fire God, who dwells in the Molten Core. Also a renegade band of dwarves know as the Dark Iron Dwarves live in a city know as Black Rock Depths. And finally the Blackrock Clan still lives inside the city of Hordemar, and the Upper and Lower Blackrock Spire. It is also rumored that Nefarion makes his lair at the very peak of the Mountain.
Stromgarde Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 1 (Red).)) Less than or equal to 175
Actions
Unit - Create 4 . Stromgarde Infantry for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 2 . Rider of the Arathi Highlands for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 2 . Archer of Stromgarde for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Aerie Peak Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 1 (Red).)) Less than or equal to 175
Actions
Unit - Create 4 . Dwarf of Aeirie Peak for Player 1 (Red) at (Center of Region_001 <gen>) facing Default building facing degrees
Tol Barad Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 1 (Red).)) Less than or equal to 175
Actions
Unit - Create 2 . Stromgarde Infantry for Player 1 (Red) at (Center of Region_002 <gen>) facing Default building facing degrees
Unit - Create 1 . Kul Tiras Frigate for Player 1 (Red) at (Center of Region_024 <gen>) facing Default building facing degrees
Fenris Keep Spawns
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 2 (Blue).)) Less than or equal to 175
Actions
Unit - Create 2 . Swordsmen of Lordaeron for Player 2 (Blue) at (Center of Region_004 <gen>) facing Default building facing degrees
Capitol Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 2 (Blue).)) Less than or equal to 175
Actions
Unit - Create 4 . Swordsmen of Lordaeron for Player 2 (Blue) at (Center of Region_003 <gen>) facing Default building facing degrees
Andorhal Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 2 (Blue).)) Less than or equal to 175
Actions
Unit - Create 3 . Archer of Andorhaul for Player 2 (Blue) at (Center of Region_005 <gen>) facing Default building facing degrees
Strathlolme Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 2 (Blue).)) Less than or equal to 175
Actions
Unit - Create 2 . Swordsmen of Lordaeron for Player 2 (Blue) at (Center of Region_006 <gen>) facing Default building facing degrees
Caer Darrow Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 2 (Blue).)) Less than or equal to 175
Actions
Unit - Create 2 . Knight of Caer Darrow for Player 2 (Blue) at (Center of Region_008 <gen>) facing Default building facing degrees
Gilneas Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 3 (Teal).)) Less than or equal to 175
Actions
Unit - Create 4 . Warrior of Gilneas for Player 3 (Teal) at (Center of Region_009 <gen>) facing Default building facing degrees
Tyrs Hand Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 3 (Teal).)) Less than or equal to 175
Actions
Unit - Create 3 . Archer of Andorhaul for Player 3 (Teal) at (Center of Region_010 <gen>) facing Default building facing degrees
Mardenholde Keep Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 3 (Teal).)) Less than or equal to 175
Actions
Unit - Create 2 . Knight of Caer Darrow for Player 3 (Teal) at (Center of Region_012 <gen>) facing Default building facing degrees
Southshore Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 3 (Teal).)) Less than or equal to 175
Actions
Unit - Create 2 . Archer of Southshore for Player 3 (Teal) at (Center of Region_011 <gen>) facing Default building facing degrees
Pyrewood Keep Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 4 (Purple).)) Less than or equal to 125
Actions
Unit - Create 3 . Knight of Pyrewood for Player 4 (Purple) at (Center of Region_013 <gen>) facing Default building facing degrees
Dalaran Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 4 (Purple).)) Less than or equal to 125
Actions
Unit - Create 6 . Spellbreaker of Dalaran for Player 4 (Purple) at (Center of Region_014 <gen>) facing Default building facing degrees
Ironforge Spawns
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 5 (Yellow).)) Less than or equal to 175
Actions
Unit - Create 3 . Riflemen of Ironforge for Player 5 (Yellow) at (Center of Region_015 <gen>) facing Default building facing degrees
Gnomeregan Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 5 (Yellow).)) Less than or equal to 175
Actions
Unit - Create 3 . Gnomish Swordsmen for Player 5 (Yellow) at (Center of Region_016 <gen>) facing Default building facing degrees
Thelsamar Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 5 (Yellow).)) Less than or equal to 175
Actions
Unit - Create 3 . Dwarven Knight for Player 5 (Yellow) at (Center of Region_017 <gen>) facing Default building facing degrees
Dun Modr Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 5 (Yellow).)) Less than or equal to 175
Actions
Unit - Create 2 . Dwarven Knight for Player 5 (Yellow) at (Center of Region_018 <gen>) facing Default building facing degrees
Menethil Harbor Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 5 (Yellow).)) Less than or equal to 175
Actions
Unit - Create 2 . Dwarven Beserker for Player 5 (Yellow) at (Center of Region_019 <gen>) facing Default building facing degrees
Alterac Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 6 (Orange).)) Less than or equal to 225
Actions
Unit - Create 4 . Man of Alterac for Player 6 (Orange) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 4 . Man of Alterac for Player 6 (Orange) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 4 . Ranger of Alterac for Player 6 (Orange) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 3 . Ranger of Alterac for Player 6 (Orange) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 3 . Alterac Cavalry for Player 6 (Orange) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 3 . Alterac Cavalry for Player 6 (Orange) at (Center of Region_007 <gen>) facing Default building facing degrees
Undermine Spawns
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 6 (Orange).)) Less than or equal to 225
Actions
Unit - Create 3 . Goblin Warrior for Player 6 (Orange) at (Center of Region_062 <gen>) facing Default building facing degrees
Unit - Create 1 . Goblin Machine for Player 6 (Orange) at (Center of Region_062 <gen>) facing Default building facing degrees
Unit - Create 3 . Hobgoblin for Player 6 (Orange) at (Center of Region_060 <gen>) facing Default building facing degrees
Unit - Create 1 . Goblin Cruiser for Player 6 (Orange) at (Center of Region_063 <gen>) facing Default building facing degrees
Bolarus Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 7 (Green).)) Less than or equal to 145
Actions
Unit - Create 3 . Kul Tiras Marine for Player 7 (Green) at (Center of Region_020 <gen>) facing Default building facing degrees
Unit - Create 1 . Kul Tiras Frigate for Player 7 (Green) at (Center of Region_021 <gen>) facing Default building facing degrees
Drisburg Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 7 (Green).)) Less than or equal to 145
Actions
Unit - Create 3 . Kul Tiras Handgunner for Player 7 (Green) at (Center of Region_022 <gen>) facing Default building facing degrees
Unit - Create 1 . Kul Tiras Frigate for Player 7 (Green) at (Center of Region_021 <gen>) facing Default building facing degrees
Crestfall Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 7 (Green).)) Less than or equal to 145
Actions
Unit - Create 4 . Kul Tiras Marine for Player 7 (Green) at (Center of Region_023 <gen>) facing Default building facing degrees
Dark Portal Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 8 (Pink).)) Less than or equal to 200
Actions
Unit - Create 3 . Black Tooth Grin Orc for Player 8 (Pink) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit - Create 3 . Dragonmaw Orc for Player 8 (Pink) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit - Create 3 . Twilights Hammer Orc for Player 8 (Pink) at (Center of Region_027 <gen>) facing Default building facing degrees
Unit - Create 1 . Twilights Hammer Ogre for Player 8 (Pink) at (Center of Region_027 <gen>) facing Default building facing degrees
Unit - Create 2 . Orc Frigate for Player 8 (Pink) at (Center of Region_040 <gen>) facing Default building facing degrees
Goldshire Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 9 (Gray).)) Less than or equal to 175
Actions
Unit - Create 3 . Goldshire Archer for Player 9 (Gray) at (Center of Region_028 <gen>) facing Default building facing degrees
Darkshire Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 9 (Gray).)) Less than or equal to 175
Actions
Unit - Create 2 . Azerothonian Footmen for Player 9 (Gray) at (Center of Region_029 <gen>) facing Default building facing degrees
Westfall Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 9 (Gray).)) Less than or equal to 175
Actions
Unit - Create 2 . Azerothonian Footmen for Player 9 (Gray) at (Center of Region_030 <gen>) facing Default building facing degrees
Stonewatch Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 9 (Gray).)) Less than or equal to 175
Actions
Unit - Create 3 . Azerothonian Footmen for Player 9 (Gray) at (Center of Region_031 <gen>) facing Default building facing degrees
Stormwind Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 9 (Gray).)) Less than or equal to 175
Actions
Unit - Create 3 . Stormwind Knight for Player 9 (Gray) at (Center of Region_032 <gen>) facing Default building facing degrees
Rockard Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 10 (Light Blue).)) Less than or equal to 200
Actions
Unit - Create 8 . Bleeding Hollow Orc for Player 10 (Light Blue) at (Center of Region_033 <gen>) facing Default building facing degrees
Stonard Spawns
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 10 (Light Blue).)) Less than or equal to 200
Actions
Unit - Create 4 . Bleeding Hollow Wolfrider for Player 10 (Light Blue) at (Center of Region_034 <gen>) facing Default building facing degrees
Jintha Alor Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 11 (Dark Green).)) Less than or equal to 175
Actions
Unit - Create 4 . Amani Spearthrower for Player 11 (Dark Green) at (Center of Region_035 <gen>) facing Default building facing degrees
ShaolWatha Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 11 (Dark Green).)) Less than or equal to 175
Actions
Unit - Create 2 . Amani Axethrower for Player 11 (Dark Green) at (Center of Region_036 <gen>) facing Default building facing degrees
Agolwatha Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 11 (Dark Green).)) Less than or equal to 175
Actions
Unit - Create 2 . Amani Shaman for Player 11 (Dark Green) at (Center of Region_037 <gen>) facing Default building facing degrees
Troll Captiol Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 11 (Dark Green).)) Less than or equal to 175
Actions
Unit - Create 4 . Amani Beserker for Player 11 (Dark Green) at (Center of Region_038 <gen>) facing Default building facing degrees
Blackrock Mountain Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
(Number of units in (Units owned by Player 12 (Brown).)) Less than or equal to 225
Actions
Unit - Create 5 . Blackrock Orc for Player 12 (Brown) at (Center of Region_039 <gen>) facing Default building facing degrees
Unit - Create 2 . Blackrock Warmage for Player 12 (Brown) at (Center of Region_039 <gen>) facing Default building facing degrees
Unit - Create 2 . Bleeding Hollow Wolfrider for Player 12 (Brown) at (Center of Region_039 <gen>) facing Default building facing degrees
Highelf Spawn
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Swordsman for Neutral Hostile at (Center of Region_041 <gen>) facing Default building facing degrees
Unit - Create 5 . Swordsman for Neutral Hostile at (Center of Region_041 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_041 <gen>) to Attack-Move To . (Center of Region_038 <gen>)
Stromgarde Off
Events
Unit - Stromgarde 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off Stromgarde_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_054 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Aerie Peak Off
Events
Unit - Aeirie Peak 0022 <gen> Dies
Conditions
Actions
Trigger - Turn off Aerie_Peak_Spawn <gen>
Tol Barad Off
Events
Unit - Tol Barad 0005 <gen> Dies
Conditions
Actions
Trigger - Turn off Tol_Barad_Spawn <gen>
Lordaeron Off
Events
Unit - Lordaeron 0008 <gen> Dies
Conditions
Actions
Trigger - Turn off Capitol_Spawn <gen>
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Fenris Off
Events
Unit - Fenris Keep 0000 <gen> Dies
Conditions
Actions
Trigger - Turn off Fenris_Keep_Spawns <gen>
Andorhal Off
Events
Unit - Andorhaul 0011 <gen> Dies
Conditions
Actions
Trigger - Turn off Andorhal_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_051 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_051 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_051 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Caer Darrow Off
Events
Unit - Caer Darrow 0007 <gen> Dies
Conditions
Actions
Trigger - Turn off Caer_Darrow_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_052 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Strathlolme Off
Events
Unit - Stratholme 0009 <gen> Dies
Conditions
Actions
Trigger - Turn off Strathlolme_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Gilneas Off
Events
Unit - Gilneas 0014 <gen> Dies
Conditions
Actions
Trigger - Turn off Gilneas_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_048 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Tyrs Hand Off
Events
Unit - Tyr's Hand 0250 <gen> Dies
Conditions
Actions
Trigger - Turn off Tyrs_Hand_Spawn <gen>
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_055 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Hearthglen Off
Events
Unit - Mardenholde Keep 0251 <gen> Dies
Conditions
Actions
Trigger - Turn off Mardenholde_Keep_Spawn <gen>
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Center of Region_056 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Southshore Off
Events
Unit - Southshore 0015 <gen> Dies
Conditions
Actions
Trigger - Turn off Southshore_Spawn <gen>
Dalaran Off
Events
Unit - Dalaran 0012 <gen> Dies
Conditions
Actions
Trigger - Turn off Dalaran_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect at (Random point in Region_057 <gen>) using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Pyrewood Off
Events
Unit - Silverlain Keep 0013 <gen> Dies
Conditions
Actions
Trigger - Turn off Pyrewood_Keep_Spawn <gen>
Gnome Off
Events
Unit - Gnomeregan 0101 <gen> Dies
Conditions
Actions
Trigger - Turn off Gnomeregan_Spawn <gen>
Ironforge Off
Events
Unit - Ironforge 0098 <gen> Dies
Conditions
Actions
Trigger - Turn off Ironforge_Spawns <gen>
Menethil Off
Events
Unit - Menethil Harbor 0042 <gen> Dies
Conditions
Actions
Trigger - Turn off Menethil_Harbor_Spawn <gen>
Dun Modr Off
Events
Unit - Dun Modr 0100 <gen> Dies
Conditions
Actions
Trigger - Turn off Dun_Modr_Spawn <gen>
Thelsamar Off
Events
Unit - Thelsamar 0099 <gen> Dies
Conditions
Actions
Trigger - Turn off Thelsamar_Spawn <gen>
Alterac Off
Events
Unit - Alterac 0010 <gen> Dies
Conditions
Actions
Trigger - Turn off Alterac_Spawn <gen>
Undermine Off
Events
Unit - Undermine 0428 <gen> Dies
Conditions
Actions
Trigger - Turn off Undermine_Spawns <gen>
Bolarus Off
Events
Unit - Boralus 0024 <gen> Dies
Conditions
Actions
Trigger - Turn off Bolarus_Spawn <gen>
Special Effect - Create a special effect at (Random point in Region_058 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_058 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_058 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_058 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_058 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_058 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Crestfall Off
Events
Unit - Crestfall 0004 <gen> Dies
Conditions
Actions
Trigger - Turn off Crestfall_Spawn <gen>
Drisburg Off
Events
Unit - Drisburg 0002 <gen> Dies
Conditions
Actions
Trigger - Turn off Drisburg_Spawn <gen>
Dark Portal Off
Events
Unit - The Dark Portal 0023 <gen> Dies
Conditions
Actions
Trigger - Turn off Dark_Portal_Spawn <gen>
Stormwind Off
Events
Unit - New Stormwind 0001 <gen> Dies
Conditions
Actions
Trigger - Turn off Stormwind_Spawn <gen>
Goldshire Off
Events
Unit - Goldshire 0006 <gen> Dies
Conditions
Actions
Trigger - Turn off Goldshire_Spawn <gen>
Stonewatch Off
Events
Unit - Stonewatch Keep 0037 <gen> Dies
Conditions
Actions
Trigger - Turn off Stonewatch_Spawn <gen>
Darkshire Off
Events
Unit - Sunnyglade 0017 <gen> Dies
Conditions
Actions
Trigger - Turn off Darkshire_Spawn <gen>
Moonbrook Off
Events
Unit - Moonbrook 0018 <gen> Dies
Conditions
Actions
Trigger - Turn off Westfall_Spawn <gen>
Rockard Off
Events
Unit - Rockard 0019 <gen> Dies
Conditions
Actions
Trigger - Turn off Rockard_Spawn <gen>
Stonard Off
Events
Unit - Stonard 0020 <gen> Dies
Conditions
Actions
Trigger - Turn off Stonard_Spawns <gen>
Zulaman Off
Events
Unit - Zul'Aman 0225 <gen> Dies
Conditions
Actions
Trigger - Turn off Troll_Captiol_Spawn <gen>
Jinthalor Off
Events
Unit - Jintha'Alor 0016 <gen> Dies
Conditions
Actions
Trigger - Turn off Jintha_Alor_Spawn <gen>
Agolwatha Off
Events
Unit - Agol'Watha 0223 <gen> Dies
Conditions
Actions
Trigger - Turn off Agolwatha_Spawn <gen>
Shaolwatha Off
Events
Unit - Shaol'Watha 0224 <gen> Dies
Conditions
Actions
Trigger - Turn off ShaolWatha_Spawn <gen>
Blackrock Off
Events
Unit - Blackrock Mountain 0021 <gen> Dies
Conditions
Actions
Trigger - Turn off Blackrock_Mountain_Spawn <gen>
Whonot Off
Events
Unit - Silvermoon 0206 <gen> Dies
Conditions
Actions
Trigger - Turn off Highelf_Spawn <gen>
Whonot Off Copy
Events
Unit - Zul'Aman 0225 <gen> Dies
Conditions
Actions
Trigger - Turn off Highelf_Spawn <gen>
Stromgarde Copy Copy Copy 2
Events
Unit - Regent Lord of the Nation of Azeroth 0351 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: As Sir Anduin Lothar was struck down in battle, the forces of Azeroth lost all hope. Without a leader the nation is struck with fear.
Stromgarde Copy Copy Copy 2 Copy
Events
Unit - King of Ironforge 0033 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: King Magni Bronzebeard of Ironforge has been slain. Now the leaderless dwarves find themselves in war without a commander.
Stromgarde Copy Copy Copy 2 Copy Copy
Events
Unit - Lord of Stromgarde 0352 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Thoras Trollbane of Stromgarde is slain. Now the nation of Arathi is leaderless.
Stromgarde Copy Copy Copy 2 Copy Copy Copy
Events
Unit - King of Lordaeron 0357 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Terenas Menethil has been cut down in battle. Lordaeron looks to his eldest son for a leader, but he is to young.
Stromgarde Copy Copy Copy 2 Copy Copy Copy Copy
Events
Unit - Deathwing the Black 0032 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The Orcs of Blackrock looked on with horror as Deathwing was riddled full of arrows, and brought to the ground, lifeless.
Unit - Warchief of the Blackrock Clan 0362 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: The Warchief of the Horde, Orgrim Doomhammer, is dead. Now the Horde will fight among itself again, looking for a leader.
Reds Gate Commands1
Events
Player - Player 1 (Red) types a chat message containing -open1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gates of Stromgarde 0294 <gen>
Reds Gate Commands2
Events
Player - Player 1 (Red) types a chat message containing -open2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Great Gate 0339 <gen>
Teal Gate Command
Events
Player - Player 3 (Teal) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Great Gate 0345 <gen>
Yellow Gate Commands1
Events
Player - Player 5 (Yellow) types a chat message containing -open1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gates of Ironforge 2507 <gen>
Yellow Gate Commands1 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -open3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gates of Grim Batol 6190 <gen>
Blue Gate Commands
Events
Player - Player 2 (Blue) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gates of Loraderon 0288 <gen>
Yellow Gate Commands2
Events
Player - Player 5 (Yellow) types a chat message containing -open2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gates of Gnomregan 2609 <gen>
Orange Gate Commands
Events
Player - Player 6 (Orange) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Great Gate 6051 <gen>
Destructible - Open Great Gate 6052 <gen>
Orange Gate Close
Events
Player - Player 6 (Orange) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Great Gate 6051 <gen>
Destructible - Close Great Gate 6052 <gen>
Grey Gate Commands
Events
Player - Player 9 (Gray) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Gates of Stormwind 0802 <gen>
Reds Gate Close1
Events
Player - Player 1 (Red) types a chat message containing -close1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gates of Stromgarde 0294 <gen>
Reds Gate Close2
Events
Player - Player 1 (Red) types a chat message containing -close2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Great Gate 0339 <gen>
Blues Gate CLose
Events
Player - Player 2 (Blue) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gates of Loraderon 0288 <gen>
Teals Gate Close
Events
Player - Player 3 (Teal) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Great Gate 0345 <gen>
Yellow Gate Close1
Events
Player - Player 5 (Yellow) types a chat message containing -close1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gates of Ironforge 2507 <gen>
Yellow Gate Close2
Events
Player - Player 5 (Yellow) types a chat message containing -close2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gates of Gnomregan 2609 <gen>
Yellow Gate Close2 Copy
Events
Player - Player 5 (Yellow) types a chat message containing -close3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gates of Grim Batol 6190 <gen>
Greys Gate Close
Events
Player - Player 9 (Gray) types a chat message containing -close2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Gates of Stormwind 0802 <gen>
Greys Gate Close Copy
Events
Player - Player 11 (Dark Green) types a chat message containing -close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Zul'Aman Gate 0172 <gen>
Greys Gate Close Copy Copy
Events
Player - Player 11 (Dark Green) types a chat message containing -open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Zul'Aman Gate 0172 <gen>
Trollbane
Events
Unit - Lord of Stromgarde 0352 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Trollbane
Actions
Sound - Play ForestTrollDeath <gen>
Trollbane Copy
Events
Unit - Force Commander of Stromgarde 0146 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Trollbane
Actions
Sound - Play ForestTrollDeath <gen>
Trollbane Copy Copy
Events
Unit - Lord of Alterac 0358 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Run Away!
Actions
Sound - Play PeasantYesAttack4 <gen>
Trollbane Copy Copy Copy
Events
Unit - Grand Admiral of Kul Tiras 0441 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Stormcall
Actions
Sound - Play MonsoonLightningHit <gen>
Sound - Play MonsoonRainLoop <gen>
Trollbane Copy Copy Copy Copy
Events
Unit - Son of Daelin Proudmoore 0346 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Stormcall
Actions
Sound - Play MonsoonLightningHit <gen>
Sound - Play MonsoonRainLoop <gen>
Undermine Transpo
Events
Unit - A unit enters Region_061 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_064 <gen>)
Undermine Transpo Copy
Events
Unit - A unit enters Region_065 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_060 <gen>)
Pyrewood Death Stop
Events
Unit - Silverlain Keep 0013 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Add Invulnerable (Neutral) to Silverlain Keep 0013 <gen>
Trigger - Turn off Pyrewood_Keep_Spawn <gen>
Unit - Change ownership of Silverlain Keep 0013 <gen> to Neutral Passive and Change color
Sound - Play Heroic Victory .
Special Effect - Create a special effect at (Random point in Region_042 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_042 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_042 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Game - Display to (All players) for 30 seconds the text: Soon the ruins of Shadowfang Keep will be used by the crazed Archmage Arugal and his children, the Worgen.
Gnome Statue Still
Events
Map initialization
Conditions
Actions
Animation - Change Gnomish Statue 0171 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Gnomish Statue 0239 <gen> 's animation speed to 0.00 % of its original speed
Ironforge statue still
Events
Time - Elapsed game time is 12.45 seconds
Conditions
Actions
Animation - Change Dwarven Statue 0184 <gen> 's animation speed to 0.00 % of its original speed
Both Dwarves Statue Still
Events
Map initialization
Conditions
Actions
Animation - Change Dwarven Statue 0173 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Dwarven Statue 0235 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Karazhan 0342 <gen> 's animation speed to 0.00 % of its original speed
Animation - Lock Statue of Proudmoore 0343 <gen> 's Head to face Human Guard Tower 0285 <gen> , offset by ( 0 , 0 , 90 )
Wait 5.00 seconds
Animation - Change Statue of Proudmoore 0343 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Human Statue 0363 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Human Statue 0350 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Silvermoon Statue 0379 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Silvermoon Statue 0378 <gen> 's animation speed to 0.00 % of its original speed
Color Change Silvermoon
Events
Map initialization
Conditions
Actions
Unit - Change ownership of Silvermoon 0206 <gen> to Neutral Hostile and Retain color
Silvermoon Death
Events
Unit - Silvermoon 0206 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Add Invulnerable (Neutral) to Silverlain Keep 0013 <gen>
Unit - Change ownership of Silvermoon 0206 <gen> to Neutral Passive and Retain color
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Random point in Region_049 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Trigger - Turn off Highelf_Spawn <gen>
Undermine Explosion
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Human\SmallFlameSpawn\SmallFlameSpawn.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Human\SmallFlameSpawn\SmallFlameSpawn.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Human\SmallFlameSpawn\SmallFlameSpawn.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Human\SmallFlameSpawn\SmallFlameSpawn.mdl
Special Effect - Create a special effect at (Center of Region_059 <gen>) using Objects\Spawnmodels\Human\SmallFlameSpawn\SmallFlameSpawn.mdl
RED S
Events
Map initialization
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) for 35.00 seconds the text: You are the nation of Stromgarde. Your nation consists of Stromgarde, Aerie Peak, and Tol Barad. Your main concern should be for Aerie Peak, because it is prone to being destroyed early game by the Trolls.
RED S Copy
Events
Map initialization
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) for 35.00 seconds the text: As Lordaeron, you are one of the largest nations in the game. Your spawns are Lordaeron City, Fenris Keep, Strathlolme, Caer Darrow, and Andorhaul. This is also a major problem for trying to defend your borders, with Trolls to the north and south, and Alterac massing an army.
RED S Copy Copy
Events
Map initialization
Conditions
Actions
Game - Display to Player Group - Player 3 (Teal) for 35.00 seconds the text: Genn Greymanes nation of Gilneas consists of Gilneas, Tyrs Hand, South Shore, and Mardenholde Keep in Hearthglen. Gilneas is a supporting nation that is used the compliment assaults from Lordaeron and Stromgarde, but is capable of attacking enemy bases if used well.
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Game - Display to Player Group - Player 4 (Purple) for 35.00 seconds the text: The magical nation of Dalaran consists of Dalaran, and Silverlain Keep. Dalaran can be prone to attacks at points in the game, but is relatively safe with all of its allies around. Also Dalaran has the most Heros in the game. Using this advantage can help decide who wins the game.
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Game - Display to Player Group - Player 5 (Yellow) for 35.00 seconds the text: Khaz Modan consists of Iron Forge, Gnomregan, Grim Batolm Menethil Harbor, Thelsamar, and Dun Modr. This is one of the largest forces in the game. The Dwarves main concern should be attacking the Black Rock Orcs in the Searing Gorge and Burning Steppes.
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Game - Display to Player Group - Player 6 (Orange) for 35.00 seconds the text: The small nation of Alterac is best used as a defensive force. Alterac is not easy to attack. It is very well defended, with two choke points as the entrances. Also Alterac has the best Archers in the game. The Undermine can be used to either help eliminate Westfall, or to combat Kul Tiras so that he cannot help his allies in the north.
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Game - Display to Player Group - Player 7 (Green) for 35.00 seconds the text: Kul Tiras is a very important nation. It is the sole supplier of naval ships for the Alliance. Kul Tiras will most likely need to help the nation of Stormwind in the south, but can also assist the Northern Nations.
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Game - Display to Player Group - Player 8 (Pink) for 35.00 seconds the text: The Orcs of the Black Morass are deadly and cunning. This is a very simple, straight foward team to play. All you need to do is attack Stormwind, and then assist allies as you go on. Also you are supplied with ships, which should be used to combat Kul Tiras in the Great Sea.
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Game - Display to Player Group - Player 9 (Gray) for 35.00 seconds the text: The Nation of Stormwind is the most powerful nation in the game. It consists of Stormwind Keep, Moonbrook, Sunnyglade, Goldshire, and Stonewatch Keep. Using these various spawns well, can help hold off the massive amounts of Orcs pouring throught the Dark Portal.
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Game - Display to Player Group - Player 10 (Light Blue) for 35.00 seconds the text: The Orcs of the Swamps of Sorrows are a very simple team to play. The main objective is to attack Stormwind, and raze his spawns to the ground. Then you should move northwards, and help take over Khaz Modan.
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Game - Display to Player Group - Player 11 (Dark Green) for 35.00 seconds the text: The Amani Empire is one of the most difficult teams to play. Your spawns are seperated, and you are very prone to attack. Good communication between you and Orange is key. If you work together, your teams can beat Lordaeron, Gilneas, Arathor, and Dalaran easily.
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Game - Display to Player Group - Player 12 (Brown) for 35.00 seconds the text: The Blackrock Orcs are the only orcish team with ranged units. These Orcs will be needed to attack Khaz Modan, or just hold them off until Stormwind is defeated, and you can move into Khaz Modan unhindered.
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