Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
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Triggers
Samourai Duel.w3x
Variables
Initialisation
Initialisation
The Video
Skip the Video
reset for edit
Entrez le code script personnalisé spécifique à la carte ci-dessous. Ce texte sera inclus dans le script de la carte après que les variables auront été déclarées et avant tout code de déclencheur.
Name
Type
is_array
initial_value
Attacking
boolean
No
Effects
effect
Yes
Initialisation
Initialisation
Events
Map initialization
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - Lock camera target for Player 1 (Red) to Samouraï 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Cinematic - Turn cinematic mode On for (All players)
Sound - Clear the music list
Sound - Stop music Immediately
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Press Esc to exit.
Game - Set the time of day to 12
Game - Turn the day/night cycle Off
Unit - Order Samouraï 0001 <gen> to Move To . (Center of Order_to_duel <gen>)
Environment - Set sky to Felwood Sky
Environment - Set fog to style Linear , z-start 0.00 , z-end 7500.00 , density 0 and color ( 78.43 %, 78.43 %, 78.43 %)
The video. Included : musics, sound and the fight.
This video is really funny. Enjoy it !
The Video
Events
Unit - A unit enters Order_to_duel <gen>
Conditions
(Entering unit) Equal to Samouraï 0001 <gen>
Actions
Wait 2 seconds
Unit - Order Samouraï 0001 <gen> to Stop .
Wait 0.50 seconds
Sound - Play duel <gen>
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Wait 6.00 seconds
Sound - Stop duel <gen> After fading
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 12.00 seconds
Sound - Play Survivor___Eye_Of_The_Tiger__Rocky_Theme_Song_u <gen>
Wait 6.50 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 3.00 seconds
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Center_arena_cam <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Wait 0.40 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
Wait 0.93 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Wait 0.46 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Wait 0.40 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Wait 0.95 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 0.40 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Wait 0.35 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Wait 1.35 seconds
Special Effect - Create a special effect at (Center of R__gion_002 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_9 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_10 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_003_Copier_11 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_015 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_9 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_10 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_11 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_12 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of R__gion_016_Copier_12_Copier <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Wait 0.90 seconds
Cinematic - Fade out over 0.50 seconds using texture Panda-n-Cub and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Fade in over 2.00 seconds using texture Panda-n-Cub and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 0.70 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
Wait 0.40 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Unit - Order Samouraï 0001 <gen> to Attack . Samouraï 0002 <gen>
Unit - Order Samouraï 0002 <gen> to Attack . Samouraï 0001 <gen>
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Unit - Pause Samouraï 0001 <gen>
Unit - Make Samouraï 0001 <gen> Invulnerable
Unit - Pause Samouraï 0002 <gen>
Unit - Make Samouraï 0002 <gen> Invulnerable
Animation - Play Samouraï 0002 <gen> 's stand defend animation
Unit - Add Crow Form to Samouraï 0001 <gen>
Animation - Play Samouraï 0001 <gen> 's attack animation
Animation - Change Samouraï 0001 <gen> flying height to 200.00 at 150.00
Wait 0.20 seconds
Animation - Change Samouraï 0001 <gen> 's animation speed to 0.00 % of its original speed
Wait 1.50 seconds
Animation - Change Samouraï 0001 <gen> flying height to 0.00 at 350.00
Animation - Change Samouraï 0001 <gen> 's animation speed to 100.00 % of its original speed
Unit - Remove Crow Form from Samouraï 0001 <gen>
Wait 0.30 seconds
Environment - Create a 4.00 second Normal ripple deformation at (Position of Samouraï 0001 <gen>) with starting radius 1500.00 , ending radius 1500.00 , and depth 150.00 , using 2.00 second ripples spaced 350.00 apart
Unit - Unpause Samouraï 0001 <gen>
Unit - Make Samouraï 0001 <gen> Vulnerable
Unit - Make Samouraï 0002 <gen> Vulnerable
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Samouraï 0002 <gen> using Abilities\Spells\Human\Thunderclap\ThunderclapTarget.mdl
Set Variable Set Effects[10] = (Last created special effect)
Wait 4.00 seconds
Special Effect - Destroy Effects[10]
Unit - Unpause Samouraï 0002 <gen>
Wait 2.00 seconds
Unit Group - Pick every unit in (Units of type Samouraï) and do (Make (Picked unit) Invulnerable)
Unit Group - Pick every unit in (Units of type Samouraï) and do (Pause (Picked unit))
Animation - Play Samouraï 0001 <gen> 's stand defend animation
Animation - Play Samouraï 0002 <gen> 's spell animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Samouraï 0002 <gen>) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Unit - Hide Samouraï 0002 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Sound - Play MetalHeavySliceMetal1 <gen>
Cinematic - Fade out over 0.40 seconds using texture White Mask and color ( 100.00 %, 0.00 %, 0.00 %) with 0 % transparency
Wait 2 seconds
Cinematic - Fade in over 1.20 seconds using texture White Mask and color ( 100.00 %, 0.00 %, 0.00 %) with 0 % transparency
Wait 1.20 seconds
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Samouraï 0001 <gen> using Objects\Spawnmodels\Orc\Orcblood\BattrollBlood.mdl
Wait 1.00 seconds
Sound - Play HeroPaladinDeath <gen>
Wait 0.50 seconds
Sound - Stop HeroPaladinDeath <gen> Immediately
Wait 0.50 seconds
Unit - Move Samouraï 0002 <gen> instantly to ((Position of Samouraï 0001 <gen>) offset by 100.00 towards 315.00 degrees.)
Special Effect - Create a special effect at ((Position of Samouraï 0001 <gen>) offset by 100.00 towards 315.00 degrees.) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Unit - Unhide Samouraï 0002 <gen>
Wait 0.20 seconds
Unit Group - Pick every unit in (Units of type Samouraï) and do (Make (Picked unit) Vulnerable)
Unit Group - Pick every unit in (Units of type Samouraï) and do (Unpause (Picked unit))
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 3.00 seconds
Unit - Order Samouraï 0001 <gen> to Orc Blademaster - Mirror Image .
Wait 3.00 seconds
Unit Group - Pick every unit in (Units of type Samouraï) and do (Pause (Picked unit))
Animation - Play Samouraï 0002 <gen> 's spell animation
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Samouraï 0002 <gen>) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Unit - Move Samouraï 0002 <gen> instantly to (Center of Order_to_duel <gen>)
Special Effect - Create a special effect at (Center of Order_to_duel <gen>) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Wait 1.00 seconds
Animation - Play Samouraï 0002 <gen> 's spell animation
Special Effect - Create a special effect at (Position of Samouraï 0002 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 1.34 seconds
Animation - Play Samouraï 0002 <gen> 's stand animation
Unit Group - Pick every unit in (Units of type Samouraï) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units of type Samouraï) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Picked unit) Not equal to Samouraï 0002 <gen>
(Picked unit) Not equal to Samouraï 0001 <gen>
Then - Actions
Animation - Change (Picked unit) 's vertex coloring to ( 100.00 %, 0.00 %, 0.00 %) with 0 % transparency
Else - Actions
Wait 0.50 seconds
If (Attacking Equal to False) then do (Order Samouraï 0002 <gen> to Attack.Samouraï 0001 <gen>) else do (Do nothing)
Unit Group - Pick every unit in (Units of type Samouraï) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 0% transparency)
Set Variable Set Attacking = "true"
Wait 3.00 seconds
Unit Group - Pick every unit in (Units of type Samouraï) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Picked unit) Not equal to Samouraï 0002 <gen>
(Picked unit) Not equal to Samouraï 0001 <gen>
Then - Actions
Unit - Kill (Picked unit)
Else - Actions
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 4.00 seconds
Wait 4.50 seconds
Sound - Stop Survivor___Eye_Of_The_Tiger__Rocky_Theme_Song_u <gen> After fading
Wait 2.00 seconds
Sound - Play Tension <gen>
Wait 5.00 seconds
Sound - Play SargerasRoar <gen>
Camera - Shake the camera for Player 1 (Red) with magnitude 5.00
Wait 4.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit Group - Pick every unit in (Units of type Samouraï) and do (Pause (Picked unit))
Unit - Make Samouraï 0001 <gen> Invulnerable
Unit - Make Samouraï 0002 <gen> Invulnerable
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Special Effect - Create a special effect at (Center of R__gion_030 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.75 seconds
Unit - Create 1 . Infernal for Player 1 (Red) at (Center of R__gion_030 <gen>) facing 330.00 degrees
Animation - Play (Last created unit) 's Birth animation
Special Effect - Create a special effect at (Center of R__gion_031 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.75 seconds
Unit - Create 1 . Infernal for Player 1 (Red) at (Center of R__gion_031 <gen>) facing 180.00 degrees
Animation - Play (Last created unit) 's Birth animation
Special Effect - Create a special effect at (Center of R__gion_032 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.75 seconds
Unit - Create 1 . Infernal for Player 1 (Red) at (Center of R__gion_032 <gen>) facing 90.00 degrees
Animation - Play (Last created unit) 's Birth animation
Unit - Make Samouraï 0001 <gen> face 150.00 over 0 seconds
Unit - Make Samouraï 0002 <gen> face 30.00 over 0 seconds
Wait 0.25 seconds
Animation - Play Samouraï 0001 <gen> 's stand ready animation
Animation - Play Samouraï 0002 <gen> 's stand ready animation
Special Effect - Create a special effect at (Center of R__gion_033 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.75 seconds
Unit - Create 1 . Infernal for Player 1 (Red) at (Center of R__gion_033 <gen>) facing 135.00 degrees
Animation - Play (Last created unit) 's Birth animation
Special Effect - Create a special effect at (Center of R__gion_034 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.75 seconds
Unit - Create 1 . Infernal for Player 1 (Red) at (Center of R__gion_034 <gen>) facing 270.00 degrees
Animation - Play (Last created unit) 's Birth animation
Special Effect - Create a special effect at (Center of R__gion_035 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 0.75 seconds
Unit - Create 1 . Infernal for Player 1 (Red) at (Center of R__gion_035 <gen>) facing 65.00 degrees
Animation - Play (Last created unit) 's Birth animation
Wait 1.00 seconds
Animation - Play Samouraï 0002 <gen> 's spell animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Samouraï 0002 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 0.33 seconds
Unit - Remove Samouraï 0002 <gen> from the game
Wait 2 seconds
Unit Group - Pick every unit in (Units of type Infernal) and do (Order (Picked unit) to Attack.Samouraï 0001 <gen>)
Unit - Make Samouraï 0001 <gen> Vulnerable
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 6.00 seconds
Cinematic - Fade out over 3.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Samouraï 0001 <gen> named Samouraï : Play doh <gen> and display D'oh ! . Modify duration: Set to 3.00 seconds and Wait
Wait 1.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Skip the video.
Skip the Video
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
reset for edit
Events
Conditions
Actions
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
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