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Triggers
Reach of scourge.w3x
Variables
Initialization
Untitled Trigger 001
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Untitled Trigger 006
Untitled Trigger 008
Untitled Trigger 007
Untitled Trigger 009
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Peasant 0001 <gen> named Bob : Play No sound and display Ahhhh that was a good sleep, alrite time to head back to town . Modify duration: Add 0 seconds and Wait
Untitled Trigger 002
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Peasant 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Peasant 0001 <gen> to Move To . (Center of Region_001 <gen>)
Untitled Trigger 003
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Unit - Order Villager 0002 <gen> to Move To . (Center of Region_000 <gen>)
Untitled Trigger 004
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Unit - Order Ghoul 0003 <gen> to Attack . Villager 0002 <gen>
Untitled Trigger 005
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Unit - Order Peasant 0001 <gen> to Move To . (Center of Region_004 <gen>)
Untitled Trigger 006
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Peasant 0001 <gen> named Bob : Play No sound and display Whoa wats going on here . Modify duration: Add 0 seconds and Wait
Unit - Order Peasant 0001 <gen> to Move To . (Center of Region_005 <gen>)
Untitled Trigger 008
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Death Knight 0028 <gen> named Lord Nightsong : Play No sound and display Muhuhahahahahacome out and play Bloodgore . Modify duration: Add 0 seconds and Wait
Unit - Order Bloodgore 0024 <gen> to Move To . (Center of Region_006 <gen>)
Untitled Trigger 007
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_007 <gen>) over 15.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0011 <gen> named Sir Whitebreeze : Play No sound and display Stop right there Nightsong . Modify duration: Add 0 seconds and Wait
Unit Group - Pick every unit in (Units owned by Player 10 (Light Blue).) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Unit Group - Pick every unit in (Units owned by Player 12 (Brown).) and do (Order (Picked unit) to Attack-Move To.(Center of Region_007 <gen>))
Untitled Trigger 009
Events
Unit - Bloodgore 0024 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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