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Triggers
The Platinum Orb (Part. 1).w3x
Variables
Bases
Base
Escape
Capitulo 1
Toma 1
Toma 2
Capitulo 2
Toma 3
Toma 4
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
Base
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Environment - Set sky to Lordaeron Winter Sky (Pink)
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Escape
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Cinematic - Fade out over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Quest - Display to (All players) the Secret message: -Visit |cffffaacc www.HiveWorkShop.com|r to get the second part before no one!
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Toma 1
Events
Map initialization
Conditions
Actions
Environment - Set sky to Lordaeron Winter Sky (Pink)
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Environment - Set fog to style Linear , z-start 500.00 , z-end 6000.00 , density 0 and color ( 0.00 %, 0.00 %, 60.00 %)
Cinematic - Turn cinematic mode On for (All players)
Wait 0.50 seconds
Sound - Play Dormir <gen>
Quest - Display to (All players) the Secret message: |caabb0077The Platinum Orb|r
Quest - Display to (All players) the Secret message: -Map by the insane |cccff00aaKayS|r.
Wait 6.00 seconds
Sound - Play SoundTrak <gen>
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display Only in my worst nightmares, I could make an idea of what we found in that place. A kind of whisper, wich becomes into something alive, and hides in the wood, was planning to taste our blood. . Modify duration: Set to 14.00 seconds and Don't wait
Wait 6.00 seconds
Wait 2.00 seconds
Quest - Display to (All players) the Secret message: |ccc006677Chapter 1:|r The arrival
Cinematic - Fade in over 10.00 seconds using texture White Mask and color ( 0 %, 0 %, 0.00 %) with 0.00 % transparency
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 12.00 seconds
Wait 7.00 seconds
Unit - Order Ermac 0004 <gen> to Move To . (Center of Regi__n_002 <gen>)
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_003 <gen>)
Unit - Order Epsilon 0003 <gen> to Move To . (Center of Regi__n_005 <gen>)
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_004 <gen>)
Unit - Order Kaiser 0000 <gen> to Move To . (Center of Regi__n_006 <gen>)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 17.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Ermac 0004 <gen> named ErMaC : Play No sound and display My lord, this one have to be the monolith which I tell you about. We have to be near the place. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Gerhalt 0002 <gen> named Gerhalt : Play No sound and display It's too cold in this place... . Modify duration: Set to 2.00 seconds and Don't wait
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_002 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Kaiser 0000 <gen> named Kaiser : Play No sound and display And you consider yourself a man? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Kaiser 0000 <gen> named Kaiser : Play No sound and display This is barely cold, in the campaign of the Traviel Wilderness the cold and the sweat froze us the hair. Many brave mens died in that hell... . Modify duration: Set to 8.00 seconds and Don't wait
Cinematic - Fade in over 8.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Unit Group - Order (Units in Regi__n_010 <gen>) to Move To . (Center of Regi__n_008 <gen>)
Environment - Set fog to style Linear , z-start 0.00 , z-end 3000.00 , density 0 and color ( 60.00 %, 60.00 %, 100.00 %)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 20.00 seconds
Wait 8.00 seconds
Cinematic - Fade out over 4.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Wait 4.00 seconds
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Environment - Set fog to style Linear , z-start 500.00 , z-end 6000.00 , density 0 and color ( 0.00 %, 0.00 %, 60.00 %)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 18.00 seconds
Cinematic - Send transmission to (All players) from Epsilon 0003 <gen> named Epsilon : Play No sound and display Stop losing time! The enemy can take us by surprise in every moment. And we won't to be injuried. Or not? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display That's true. We can't lose more time in this. Let's go!! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_009 <gen>)
Wait 2.00 seconds
Unit - Order Ermac 0004 <gen> to Move To . (Center of Regi__n_009 <gen>)
Unit - Order Epsilon 0003 <gen> to Move To . (Center of Regi__n_009 <gen>)
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_009 <gen>)
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_009 <gen>)
Unit - Order Kaiser 0000 <gen> to Move To . (Center of Regi__n_009 <gen>)
Wait 1.00 seconds
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Trigger - Run Toma_2 <gen> (ignoring conditions)
Toma 2
Events
Conditions
Actions
Environment - Set fog to style Linear , z-start 500.00 , z-end 8000.00 , density 0 and color ( 0.00 %, 40.00 %, 70.00 %)
Cinematic - Fade in over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_009b for Player 1 (Red) over 30.00 seconds
Unit - Order Ermac 0004 <gen> to Move To . (Center of Regi__n_013 <gen>)
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_011 <gen>)
Unit - Order Epsilon 0003 <gen> to Move To . (Center of Regi__n_012 <gen>)
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_014 <gen>)
Unit - Order Kaiser 0000 <gen> to Move To . (Center of Regi__n_015 <gen>)
Cinematic - Send transmission to (All players) from Gerhalt 0002 <gen> named Gerhalt : Play No sound and display This is really a flood. Ermac, we're closer? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display You're impatient to leave me alone? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Gerhalt 0002 <gen> named Gerhalt : Play No sound and display No my lord. Simply I'm not a man who likes the rain... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Kaiser 0000 <gen> named Kaiser : Play No sound and display Beautiful bridge... Too bad that goes to a damned place. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 40.00 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Epsilon 0003 <gen> named Epsilon : Play No sound and display Damned is less than it is... Few mens can return. There's a witcher who uses the body parts of the strangers and the walkers to make mounsters to protect his lair. This is really a bad place... . Modify duration: Set to 12.00 seconds and Don't wait
Wait 12.00 seconds
Cinematic - Send transmission to (All players) from Ermac 0004 <gen> named ErMaC : Play No sound and display Geralt, If I'm right we have to be near the marsh. There, we'll have to wait the return of the captain Ajax. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display Yes, you'll have your deserved rest. Come on! . Modify duration: Set to 4.00 seconds and Don't wait
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_016 <gen>)
Wait 2.00 seconds
Unit - Order Ermac 0004 <gen> to Move To . (Center of Regi__n_016 <gen>)
Unit - Order Epsilon 0003 <gen> to Move To . (Center of Regi__n_016 <gen>)
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_016 <gen>)
Unit - Order Kaiser 0000 <gen> to Move To . (Center of Regi__n_016 <gen>)
Wait 4.00 seconds
Cinematic - Fade out over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Trigger - Run Toma_3 <gen> (ignoring conditions)
Toma 3
Events
Conditions
Actions
Environment - Set fog to style Linear , z-start 500.00 , z-end 10000.00 , density 0 and color ( 80.00 %, 70.00 %, 10.00 %)
Quest - Display to (All players) the Secret message: |ccc006677Chapter 2:|r Premonitions
Wait 4.00 seconds
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 30.00 seconds
Unit - Move Ajax 0001 <gen> instantly to (Center of Regi__n_021 <gen>)
Unit - Move Epsilon 0003 <gen> instantly to (Center of Regi__n_022 <gen>)
Unit - Move Ermac 0004 <gen> instantly to (Center of Regi__n_023 <gen>)
Unit - Move Gerhalt 0002 <gen> instantly to (Center of Regi__n_025 <gen>)
Unit - Move Kaiser 0000 <gen> instantly to (Center of Regi__n_024 <gen>)
Unit - Order Ermac 0004 <gen> to Move To . (Center of Regi__n_028 <gen>)
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_030 <gen>)
Unit - Order Epsilon 0003 <gen> to Move To . (Center of Regi__n_027 <gen>)
Unit - Order Gerhalt 0002 <gen> to Move To . (Center of Regi__n_026 <gen>)
Unit - Order Kaiser 0000 <gen> to Move To . (Center of Regi__n_029 <gen>)
Cinematic - Send transmission to (All players) from Kaiser 0000 <gen> named Kaiser : Play No sound and display Go to the obelisk!! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Kaiser 0000 <gen> named Kaiser : Play No sound and display Don't be confident in this place. In spite of its beautiful landscape, this is the most dangerous part of the way. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 7.00 seconds
Environment - Set fog to style Linear , z-start 500.00 , z-end 8000.00 , density 0 and color ( 100.00 %, 80.00 %, 20.00 %)
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 30.00 seconds
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Gerhalt 0002 <gen> named Gerhalt : Play No sound and display Is that bad this place? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display Stay here. I'll continue alone... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Make Epsilon 0003 <gen> face Ajax 0001 <gen> over 0.50 seconds
Unit - Make Ermac 0004 <gen> face Ajax 0001 <gen> over 0.50 seconds
Unit - Make Gerhalt 0002 <gen> face Ajax 0001 <gen> over 0.50 seconds
Unit - Make Kaiser 0000 <gen> face Ajax 0001 <gen> over 0.50 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Epsilon 0003 <gen> named Epsilon : Play No sound and display That's too dangerous sir. Please consider what you say... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display You don't have to understand it. Since here I have to walk by my self. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Environment - Set fog to style Linear , z-start 500.00 , z-end 10000.00 , density 0 and color ( 80.00 %, 70.00 %, 10.00 %)
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 25.00 seconds
Cinematic - Send transmission to (All players) from Ermac 0004 <gen> named ErMaC : Play No sound and display I knew this man would do something like this. Let him go, he knows how to take care of his ass, It's a master... . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display Thanks for understanding! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_031 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display Kaiser! While I'm back, you're the captain!! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Kaiser 0000 <gen> to Move To . (Center of Regi__n_032 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Kaiser 0000 <gen> named Kaiser : Play No sound and display I will, my lord! . Modify duration: Set to 1.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Trigger - Run Toma_4 <gen> (ignoring conditions)
Toma 4
Events
Conditions
Actions
Environment - Set fog to style Linear , z-start 0.00 , z-end 3000.00 , density 0 and color ( 30.00 %, 20.00 %, 30.00 %)
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 20.00 seconds
Unit - Move Ajax 0001 <gen> instantly to (Center of Regi__n_035 <gen>)
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_034 <gen>)
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display Mmm... thanks god, Is time for the hardest part of my journey. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_036 <gen>)
Cinematic - Fade out over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Move Ajax 0001 <gen> instantly to (Center of Regi__n_033 <gen>)
Animation - Change Overlord Arachnathid 0009 <gen> 's animation speed to 30.00 % of its original speed
Animation - Change Ajax 0001 <gen> 's animation speed to 50.00 % of its original speed
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 19.00 seconds
Animation - Play Overlord Arachnathid 0009 <gen> 's Attack animation
Wait 0.50 seconds
Animation - Play Ajax 0001 <gen> 's Attack animation
Wait 0.50 seconds
Special Effect - Create a special effect attached to the weapon (Unexpected type: 'attachpoint') of Ajax 0001 <gen> using Objects\Spawnmodels\Human\HumanBlood\HumanBloodLarge0.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Overlord Arachnathid 0009 <gen> using Objects\Spawnmodels\NightElf\NightElfLargeDeathExplode\NightElfLargeDeathExplode.mdl
Animation - Play Overlord Arachnathid 0009 <gen> 's Death animation
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ajax 0001 <gen> named Ajax : Play No sound and display My people need me, I can't fall in this. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 2.00 seconds
Unit - Order Ajax 0001 <gen> to Move To . (Center of Regi__n_036 <gen>)
Wait 4.00 seconds
Quest - Display to (All players) the Secret message: |ccc006677Coming soon, The second Part...|r
Quest - Display to (All players) the Secret message: -Visit |cffffaacc www.HiveWorkShop.com|r to get the second part before no one!
Cinematic - Fade out over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 8.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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