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Triggers
The Barabian Quest.w3x
Variables
Music
Attack
Attack B
No Attack
Sound
Game Triggers
Time of Day
Golem Death
Lekaiu Death
GurMakai
Ogre Camp Talk
Golem
Gate
Golem Talk Quest Done
Treasure
Village Talk
Gate 1
John
Skeletion Revive
Treasure 1
The Demon Fight
Quest
Demon kin Lord
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
Attack
Events
Unit - Barabian 0005 <gen> Is attacked
Conditions
Actions
Sound - Play EgyptKarnakFight <gen>
Attack B
Events
Unit - Barabian 0005 <gen> Is selected
Conditions
Actions
Sound - Play Lets_Rock_and_Roll <gen>
No Attack
Events
Unit - Barabian 0005 <gen> Acquires an item
Conditions
Actions
Sound - Play Cool <gen>
Sound
Events
Unit - A unit enters Yeehaw <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play Yeehaw <gen>
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display YEEHAW . Modify duration: Add 0.25 seconds and Wait
Time of Day
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 24.00
Golem Death
Events
Unit - Stone Golem-Karmentar 0009 <gen> Dies
Conditions
Actions
Quest - Mark (Last created quest) as Completed
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Stone Golem-Karmentar 0009 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Hero - Create Gold Coins and give it to Barabian 0005 <gen>
Trigger - Turn on Treasure <gen>
Lekaiu Death
Events
Unit - Lekaiu 0021 <gen> Dies
Conditions
Actions
Quest - Mark (Last created quest) as Completed
Trigger - Turn on Treasure_1 <gen>
GurMakai
Events
Unit - Gur'Makai 0022 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Gur'Makai 0022 <gen> named Gur'Makai : Play No sound and display NOOOOOOOOOOOOOOOO You...You can..canno...t Win you ...mu..st ........DIE !!!!!!! . Modify duration: Add 1.00 seconds and Wait
Game - Set the time of day to 13.00
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display I win you lose ! Sun ?! I wasn't see sun from 10 years he must hiding it the shadow has gone ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Credit for Player 1 (Red) over 30.00 seconds
Wait 10.00 seconds
Game - Display to (All players) the text: Credits !?
Environment - Remove Blight for Neutral Hostile across Credits <gen>
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Captain named All Things: at (Center of (Playable map area)) : Play No sound and display Done By Me !!!!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Paladin named Sound Models at (Center of (Playable map area)) : Play No sound and display Are Imported All Sounds Are Imported from Serious Sam All Models from Wc3Search . Modify duration: Add 1.00 seconds and Wait
Game - Display to (All players) the text: THANKS FOR PLAING !
Environment - Create at Credits <gen> the weather effect Ashenvale Rain (Heavy)
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Golem
Events
Unit - A unit enters Grall_Son <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Grall_or_Son for Player 1 (Red) over 3.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Son of Grall 0007 <gen> named Son of Grall : Play No sound and display Hey you you are barabian right im Son of Grall and i need your help ! . Modify duration: Add 1.25 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Ok what you need ? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Grall 0007 <gen> named Son of Grall : Play No sound and display Will you kill Stone Golem for me ? I will give you that Gold Coins ! . Modify duration: Add 1.25 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Hmmm I will think about it . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Grall 0007 <gen> named Son of Grall : Play No sound and display Please do it here take those coins and GO Please he was kill my brother ! . Modify duration: Add 1.25 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 seconds
Quest - Display to (All players) the Quest Discovered message: Stone Golem
Quest - Display to (All players) the Simple Hint message: You Have Recived 50 Gold coins !
Quest - Create a Required quest titled Golem with the description Kill Stone Golem and return for your gold ! , using icon path ReplaceableTextures\CommandButtons\BTNRockGolem.blp
Player - Add 50 to Player 1 (Red) . Current gold
Trigger - Turn on Gate <gen>
Gate
Events
Unit - A unit enters Gate <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Gate_Guard for Player 1 (Red) over 6.00 seconds
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Open the gate for me it's ord of son of grall ! . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ogre Gate Guard 0006 <gen> named Gate Guard : Play No sound and display Son of Grall ?! Ok go but... . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display But What ? . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ogre Gate Guard 0006 <gen> named Gate Guard : Play No sound and display I must go for my key . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Agrrr !? . Modify duration: Add 1.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display KEY KEY !? LOOK HOW I WILL OPEN THAT GATE !!! . Modify duration: Add 1.00 seconds and Wait
Destructible - Kill Elven Gate 0113 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Golem Talk Quest Done
Events
Unit - A unit enters Golem <gen>
Conditions
(Triggering unit) Equal to Barabian 0005 <gen>
Actions
Trigger - Turn off (This trigger)
Unit - Pause all units
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Golem for Player 1 (Red) over 20.00 seconds
Wait 21.00 seconds
Cinematic - Send transmission to (All players) from Stone Golem-Karmentar 0009 <gen> named Stone Golem-Karmentar : Play No sound and display Who are you what you need why you have entered my hideout !? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display I Was Entered Here for Fun and Some Fight Let's ROCK ! . Modify duration: Add 1.00 seconds and Wait
Unit - Remove Invulnerable (Neutral) from Stone Golem-Karmentar 0009 <gen>
Unit - Rescue Stone Golem-Karmentar 0009 <gen> for Neutral Hostile and Change color
Unit - Unpause all units
Cinematic - Turn cinematic mode Off for (All players)
Quest - Mark (Last created quest) as Completed
Treasure
Events
Unit - A unit enters Grall_Son <gen>
Conditions
(Triggering unit) Equal to Barabian 0005 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Son of Grall 0007 <gen> named Son of Grall : Play No sound and display I Was hear about his death than you here is your 250 Gold Coins . Modify duration: Add 0 seconds and Wait
Player - Add 250 to Player 1 (Red) . Current gold
Quest - Display to (All players) the Quest Completed message: You Have Reciwed 250 Gold Coins
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display ? . Modify duration: Add 1.00 seconds and Wait
John
Events
Unit - A unit enters John <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Village_John for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from John 0011 <gen> named John : Play No sound and display Welcome in the last human village . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Last ? What do you mean there is a human fort... . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from John 0011 <gen> named John : Play No sound and display Yeah right taken by powerfull demon you have no chance to kill that demon but...But i think you will can destroy the...Wait do you can help me ?! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display I Can but in what ? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from John 0011 <gen> named John : Play No sound and display In killing Graveyard spirits they was take my villagers !!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Graveyard those horible skeletions ? Now way ! But beamy if you will pay ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from John 0011 <gen> named John : Play No sound and display Pay ? You ? I has nothing ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display BYE ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from John 0011 <gen> named John : Play No sound and display OK I WILL I HAVE ONLY THOSE 122 Gold coins and 45 lumber . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Barabian 0005 <gen> named Barabian : Play No sound and display Nice i will do it but prepare 200 gold coins ! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Quest - Display to (All players) the Quest Discovered message: The Grave Spirits
Quest - Create a Required quest titled The Grave Spirits with the description A long time ago john has build a Graveyard now it's very danger place controled by 2 undead archers First Has 1000 HP Secon is normal Archer , using icon path ReplaceableTextures\CommandButtons\BTNShade.blp
Cinematic - Send transmission to (All players) from Lekaiu 0021 <gen> named Lekaiu : Play No sound and display HUMAN BARABIAN ATTACK BROTHERS ! . Modify duration: Add 0 seconds and Wait
Unit - Rescue Lekaiu 0021 <gen> for Neutral Hostile and Change color
Unit - Create 1 . Ghoul for Neutral Hostile at (Center of Revive <gen>) facing Default building facing degrees
Unit - Create 3 . Banshee for Neutral Hostile at (Center of revive <gen>) facing Default building facing degrees
Treasure 1
Events
Unit - A unit enters John <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from John 0011 <gen> named John : Play No sound and display Thanks here this is your 199 gold sorry but 200 gold was impossible to get . Modify duration: Add 1.00 seconds and Wait
Quest - Display to (All players) the Quest Completed message: You Have recived 199 gold coins +1 coin BONUS
Player - Add 200 to Player 1 (Red) . Current gold
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Dwarf_Death for Player 1 (Red) over 0 seconds
Unit - Kill Dwarf Guardian 0054 <gen>
Unit - Kill Dwarf Guardian 0055 <gen>
Unit - Kill Dwarf Guardian 0056 <gen>
Unit - Kill Dwarf Guardian 0057 <gen>
Unit - Kill Dwarf Guardian 0059 <gen>
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn on Quest <gen>
Quest
Events
Unit - A unit enters No_Enter_For_Fools <gen>
Conditions
(Triggering unit) Equal to Barabian 0005 <gen>
Actions
Quest - Create a Required quest titled Demon King with the description Some demon straight from hell has benn summoned by other demons you must stop him and other SUmmoners , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Demon kin Lord
Events
Unit - A unit enters Demon <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Gur'Makai 0022 <gen> named Gur'Makai : Play No sound and display You Dear To Enter the city of demons ? You will die with horible death You cannot win You cannot win HA HA HA HA HA !!!!!!!! . Modify duration: Add 3.00 seconds and Wait
Unit - Rescue Gur'Makai 0022 <gen> for Neutral Hostile and Change color
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