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Triggers
The new Horde 0.1.w3x
Variables
Initialization
Model Credits
Credits
---------------------------
Unknown TEMP
Daelin
Olofmoleman
Chriz.
xXm0rpH3usXx
Celestea
Nasrudin
aquilla
Mc !
Illidan
reinless
oBs3rv3r
Xios
sc_freak
abriko
JetFangInferno
iNfraNe
Whitehorn
Red XIII
HappyTauren
Herio-san
Illidan(evil)x
Born2Modificate
---------------------------
---------------------------
Mutiple Authors
Other Stuff
Arrr!
How to Use
MAP TRIGGERS
Untitled Trigger 001
Cam 1 shot 1 ini
---------------------------
cam 1 shot 2 exe
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
If you are looking for a particular model remember there is a Find function under the edit drop-down or you can press Ctrl-F.
I'd like to credit websites that hosted these files and this map.
Warcraft 3 Campaigns - http://wc3campaigns.net/index.php
Darky's War3 Site - Unavailable
The Hive Workshop - http://hiveworkshop.com/resources_new/
Campaign Creations - http://www.campaigncreations.org/ (Possible 404s or Technical Difficulties at this time.)
I would also like to credit all those who did not receive specific credit either due to indirect help, anonymity or in the process of mass-importing I missed them.
Compiled by DungeonM (USEast)
If you were miscredited or have questions/comments reach me at TheBlarnayPie on AOL or [email protected] on MSN.
underground pack
log house kit
hi res doodadpackhigh%20res%20doodadpack.rar
stonehouse kit
church and library pack
castle wall system
pallisade walls
framework kit (Also Chriz. & Shadow1500)
plantspack version 1.1.rar
azshara pines.rar
loaerderon summer tree.rar
stonehouse kit by xXm0RpH3usXx models.rar
EverwoodTree.mdx (Created by Blizzard and simply exported by many different users, unsure of who originally extracted)
Tablenolegs.mdx
Doodads Are Divided As Follows...
--Bridge/Ramps--
A default directory, pathing has been removed but no new doodads are contained here.
--Cinematic--
Contains flashy doodads.
Contains subgroups such as Fire, Lighting, Particles, and Sky.
Cliff/Terrain
Another deafault directory, not much to be seen in here.
--Enviroment--
Contains enviromental-themed doodads.
Contains subgroups such as Animals, Crater, Crystal, Farm, Fissure, Grass, Ice, Mushrooms, Rock, Shrubs, Trees, Underground, Vines and Water Life.
--Pathing Blockers--
Normally unused this directory should see some more use.
It obviously contains pathing blockers to be used in playable maps, the new addition is that of shadow doodads. These doodads have no graphic but will create a shadow on the ground, useful for making a place seem darker if the terrain texture is too bright.
--Props--
Generally smaller objects and props used in the world.
Subgroups include Banner, Barrens, Bones, Book, Carpet, Church, Death, Debris, Demon, Farm, Fence, Flooring, Furniture, House, Items, Lighting, Misc, Moria, Obelisk, Pedestal, Platform, Ruins, Ship, Special, Throne, Tile, Torture, Underground, Wall, Ruins (2).
-Structures--
Includes buildings and some of the larger props/objects.
Subgroups include Archway, Barrens, Bricks (A Building Framework Pack), Bridge, Building (All Kinds), Castla (Castle Set), Castle (Another Set), City Building (Blizzard Default, Column, Fountain, Framework (A Building Framework Pack), Gate, Hobbiton, Log (A Building Framework Pack), Misc, Naboo, Palisade, Pav (A Building Framework Pack), Roof, Ruined, Ruins, Statues, Stone Wall, Tile, Underground, Wall, Water.
--Trees/Destructibles--
Mostly default Blizzard trees, a few custom combinations of standard Blizzard Models/Textures have been made.
Contains Wall Trees, Canopy Trees and a few other Destructibles.
--Water--
Contains Debris, Ice, Ships.
More importantly has 7 standard Blizzard water tiles and iNfraNe's water model, all very useful.
What is the Ultimate Terraining Map?
The Ultimate Terraining Map (UTM) was developed long ago to make terraining easier for terrainers everywhere. Some of the features of the map include...
-Over 949 imported files and yet still under 4MB!
-Pathing set to none for most doodads.
-Doodads reorganzied so that none are missed or forgotten.
How do you use the UTM?
Simply open it up in World Edit (USWME is prefered) and follow these easy steps...
1. Go to Scenario ---> Map Size And Camera Bounds
Check off both Camera Bounds and Map Bounds
Use the arrows to adjust the map to whatever size you want, remember that you can always come back here and change it should you want to shrink/increase the size.
2. Go to Advanced ---> Modify Tileset
From the dropdown menu select whichever Tileset pleases you and press OK.
You're all set, start Terraining!
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 24.00
Game - Turn the day/night cycle Off
Environment - Create at Region_046 <gen> the weather effect Rays Of Moonlight
Environment - Set sky to Fogged Sky
Cam 1 shot 1 ini
Events
Map initialization
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Sound - Play OrcX1 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_1_Cam_1_shot for Player 1 (Red) over 0 seconds
Wait 0.50 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Camera - . Apply . gg_cam_1_cam_2_shot for Player 1 (Red) over 8.00 seconds
Wait 5.00 seconds
Unit - Order Blademaster 0027 <gen> to Move To . (Center of Region_024 <gen>)
Unit - Order Grunt 0029 <gen> to Move To . (Center of Region_026 <gen>)
Unit - Order Grunt 0028 <gen> to Move To . (Center of Region_025 <gen>)
Wait 5.00 seconds
Unit - Make Blademaster 0027 <gen> face Grunt 0006 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Blademaster 0027 <gen> named Garrosh Hellscream : Play No sound and display Nuk'thar warrior I am here to see Cairne, Cairne Bloodhoof... . Modify duration: Add 0 seconds and Don't wait
Wait 3.80 seconds
Cinematic - Send transmission to (All players) from Grunt 0006 <gen> named Guard of Orgrimmar : Play No sound and display ...you will find him up the road... . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Unit - Order Blademaster 0027 <gen> to Move To . (Center of Region_028 <gen>)
Unit - Order Grunt 0029 <gen> to Move To . (Center of Region_030 <gen>)
Unit - Order Grunt 0028 <gen> to Move To . (Center of Region_029 <gen>)
Wait 0.80 seconds
Cinematic - Fade out over 0.35 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_1_cam_3_scene for Player 1 (Red) over 2.00 seconds
Wait 1.75 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Unit - Make Blademaster 0027 <gen> face Tauren Chieftain 0030 <gen> over 0.30 seconds
Cinematic - Send transmission to (All players) from Blademaster 0027 <gen> named Garrosh Hellscream : Play No sound and display Nuk'Thar Roug'har chieftain...It is an honor to stand infront of a hero as you...were...hahaha! . Modify duration: Add 0 seconds and Don't wait
Wait 7.50 seconds
Sound - Stop music After fading
Cinematic - Send transmission to (All players) from Tauren Chieftain 0030 <gen> named Cairne Bloodhoof : Play No sound and display ...What!?Who are you to treat me like this!?What is this insanity!?Guards! . Modify duration: Add 0 seconds and Don't wait
Wait 6.50 seconds
Sound - Play PursuitTheme <gen>
Cinematic - Send transmission to (All players) from Blademaster 0027 <gen> named Garrosh Hellscream : Play No sound and display Calm down 'Chiftain' i wont kill you...at least for now...i chalange you in duel...who wins gets the throne... . Modify duration: Add 0 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0030 <gen> named Cairne Bloodhoof : Play No sound and display Ahh...looks like my day have finaly come, to prove myself to my people, to prove that i would give my life for thear protection...may the Earth Mother and the Great Shaman protect me in these dark times for the Horde... . Modify duration: Add 0 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0027 <gen> named Garrosh Hellscream : Play No sound and display ...Bah...stop with that tauren nonsens...you acept or not!? . Modify duration: Add 0 seconds and Don't wait
Wait 4.80 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0030 <gen> named Cairne Bloodhoof : Play No sound and display ...You do not care about the ancient ones...but yes I acept this duel, but only for my people and for the Horde! . Modify duration: Add 0 seconds and Don't wait
Wait 9.80 seconds
Cinematic - Fade out over 2.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Environment - Set sky to Lordaeron Summer Sky
Game - Set the time of day to 12.00
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Sound - Play IllidansTheme <gen>
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Blademaster 0044 <gen> named Garrosh Hellscream : Play No sound and display Finaly the day came...now Cairne will fall and I will have the ultimate power over the horde! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0043 <gen> named Garrosh's Guardian : Play No sound and display ...muhaha...I cant fait to see him fall...haha! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Unit - Make Blademaster 0044 <gen> face Witch Doctor 0017 <gen> over 0 seconds
Wait 0.10 seconds
Cinematic - Send transmission to (All players) from Blademaster 0044 <gen> named Garrosh Hellscream : Play No sound and display Did you get him the potion...do not tell me no!? . Modify duration: Add 0 seconds and Don't wait
Wait 4.50 seconds
Cinematic - Send transmission to (All players) from Witch Doctor 0017 <gen> named Witch Doctor (Betrayer) : Play No sound and display Hihi...ofcourse ya mon...he already drinked it...soon the efects of the potion will start mon you should hurry! . Modify duration: Add 0 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_CAM_CAM for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Tauren Chieftain 0032 <gen> named Cairne Bloodhoof : Play No sound and display Ahh...I must do this there is no other way... . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Tauren 0033 <gen> named Tauren Warrior : Play No sound and display ...No, there is other way, just give him the throne! . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0032 <gen> named Cairne Bloodhoof : Play No sound and display ...nonsense I cant let my people behind...he whould kill me anyway...here at heast I have some chance... . Modify duration: Add 0 seconds and Don't wait
Wait 6.66 seconds
Cinematic - Send transmission to (All players) from Tauren 0033 <gen> named Tauren Warrior : Play No sound and display ...as you wish... . Modify duration: Add 0 seconds and Don't wait
Wait 2 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.02 seconds
Unit - Move Tauren Chieftain 0032 <gen> instantly to (Center of Region_005 <gen>)
Unit - Move Blademaster 0044 <gen> instantly to (Center of Region_013 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Wait 1.30 seconds
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Unit - Order Tauren Chieftain 0032 <gen> to Move To . (Center of Region_014 <gen>)
Unit - Order Blademaster 0044 <gen> to Move To . (Center of Region_015 <gen>)
Wait 4.00 seconds
Unit - Make Tauren Chieftain 0032 <gen> face (Center of Region_017 <gen>) over 0 seconds
Unit - Make Blademaster 0044 <gen> face (Center of Region_016 <gen>) over 0 seconds
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from Blademaster 0044 <gen> named Garrosh Hellscream : Play No sound and display ...You fall today... . Modify duration: Add 0 seconds and Don't wait
Wait 1.90 seconds
Unit - Order Shadow Hunter 0023 <gen> to Move To . (Center of Region_016 <gen>)
Unit - Order Warlock 0031 <gen> to Move To . (Center of Region_017 <gen>)
Wait 2.50 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0023 <gen> named Jan'Sun the Great Shaman : Play No sound and display Now felow warrios i will read the text of Dueling . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0023 <gen> named Jan'Sun the Great Shaman : Play No sound and display "Il enore, delana con sarveli hostoman.Il enore, comon pa orla de patofna. . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Sound - Stop music After fading
Cinematic - Send transmission to (All players) from Warlock 0031 <gen> named Falhun : Play No sound and display May the duel begin! . Modify duration: Add 0 seconds and Don't wait
Sound - Play Doom <gen>
Wait 4.00 seconds
Camera - Rotate camera 360.00 degrees around (Center of Region_048 <gen>) for Player 1 (Red) over 35.00 seconds
Wait 3.00 seconds
Unit - Order Tauren Chieftain 0032 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Blademaster 0044 <gen> to Move To . (Center of Region_013 <gen>)
Wait 4.00 seconds
Unit - Change ownership of Blademaster 0044 <gen> to Player 5 (Yellow) and Retain color
Unit Group - Pick every unit in (Units in Region_049 <gen>) and do (Change ownership of (Triggering unit) to Neutral Passive and Retain color)
Unit Group - Pick every unit in (Units in Region_050 <gen>) and do (Change ownership of (Triggering unit) to Neutral Passive and Retain color)
Unit Group - Pick every unit in (Units in Region_051 <gen>) and do (Change ownership of (Triggering unit) to Neutral Passive and Retain color)
Unit Group - Pick every unit in (Units in Region_052 <gen>) and do (Change ownership of (Triggering unit) to Neutral Passive and Retain color)
Wait 2.00 seconds
Unit - Order Blademaster 0044 <gen> to Attack . Tauren Chieftain 0032 <gen>
Unit - Order Tauren Chieftain 0032 <gen> to Attack . Blademaster 0044 <gen>
Wait 4.00 seconds
Special Effect - Create a special effect at (Center of Region_022 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_019 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_021 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_017 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_045 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_044 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_043 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_041 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_032 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_034 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_035 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_036 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_037 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_038 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_039 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_042 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_040 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 3.00 seconds
Unit - Kill Tauren Chieftain 0032 <gen>
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0044 <gen> named Garrosh Hellscream : Play No sound and display ...Hahahaha... . Modify duration: Add 0 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn subtitle display override On
Cinematic - Send transmission to (All players) from No unit named Narrator: : Play No sound and display To be Continued... . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from No unit named Credits : Play No sound and display Garrosh Hellscream model:FrIkYMap Resouces: Ultimate Terraining Map 3.0Based on story from World of Warcraft Cataclysm... . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Sound - Stop music After fading
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
cam 1 shot 2 exe
Events
Conditions
Actions
Camera - . Apply . gg_cam_1_cam_2_shot for Player 1 (Red) over 8.00 seconds
Wait 5.00 seconds
Unit - Order Blademaster 0027 <gen> to Move To . (Center of Region_024 <gen>)
Unit - Order Grunt 0029 <gen> to Move To . (Center of Region_026 <gen>)
Unit - Order Grunt 0028 <gen> to Move To . (Center of Region_025 <gen>)
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
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