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Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
buttons
button
Yes
Dialog
dialog
No
Quest
quest
No
Start message
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Turn the day/night cycle On
Quest - Display to (All players) the Hint message: |cff32cd32Welcome to Mountain Humans !This map was creeated by AlExGamer23.For any suggestions contact :Email: [email protected]|r
Wait 5.00 seconds
Quest - Display to (All players) the Hint message: |cff32cd32Move the Wisp to a hero to select and play with that hero.|r
Wait 10.00 seconds
Quest - Display to (All players) the Hint message:
Select 1
Events
Unit - A unit enters Blood_Mage <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Blood Mage for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Unit - Remove (Entering unit) from the game
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy
Events
Unit - A unit enters Paladin <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Paladin for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Unit - Remove (Entering unit) from the game
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy Copy
Events
Unit - A unit enters Antodias <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy Copy Copy
Events
Unit - A unit enters Mountain <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Mountain King for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy Copy Copy Copy
Events
Unit - A unit enters Arthas <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy Copy Copy Copy Copy
Events
Unit - A unit enters Lord <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Dark Knight for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters Jaina <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Select 1 Copy Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters Silva <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Ranger for (Owner of (Entering unit)) at (Center of Start_Hero <gen>) facing Default building facing degrees
Unit - Remove (Entering unit) from the game
Camera - Pan camera for (Owner of (Entering unit)) to (Center of Start_Hero <gen>) over 0 seconds
Visibility - Create an initially Enabled visibility modifier for (Owner of (Entering unit)) emitting Visibility across Region_030 <gen>
Hint 1
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff32cd32Tip|r: Try to protect your Shipyard because if you lose that you will have much trouble.
Hint 1 Copy
Events
Time - Every 240.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff32cd32Tip|r: Destroy the Undead base to stop undead attacks
Hint 1 Copy Copy
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Hint message: |cff32cd32Tip|r: Destroy the enemy Barracks and Crypts to upgrade your army
Ogre attack
Events
Unit - A unit enters Grunt_Spawn <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Grunt
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
Grunt create
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Grunt for Player 10 (Light Blue) at (Center of Grunt_Spawn <gen>) facing Default building facing degrees
Boat attack
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Orc Frigate for Player 10 (Light Blue) at (Center of Boat_orc <gen>) facing Default building facing degrees
Boat GO
Events
Unit - A unit enters Boat_orc <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Orc Frigate
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Boat <gen>)
Human Attack
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 1 (Red) at (Center of Human_Base <gen>) facing Default building facing degrees
Human GO
Events
Unit - A unit enters Human_Base <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of BladeMaster <gen>)
Human Boats
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Human Frigate for Player 1 (Red) at (Center of Human_Boat <gen>) facing Default building facing degrees
Human Boats Go
Events
Unit - A unit enters Human_Boat <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Human Frigate
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Boat_orc <gen>)
Human Boats Copy
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Human Frigate for Player 1 (Red) at (Center of Human_Boat <gen>) facing Default building facing degrees
Human Boats Go Copy
Events
Unit - A unit enters Human_Boat <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Human Frigate
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Undead_Boat <gen>)
Stop ORC
Events
Unit - Human Shipyard 0010 <gen> Dies
Conditions
Actions
Trigger - Turn off Human_Boats <gen>
Trigger - Turn off Boat_attack <gen>
Trigger - Turn off Create_undead_boat <gen>
Trigger - Turn off Create_transport_Copy <gen>
Trigger - Turn off Human_Boats <gen>
Trigger - Turn off Start <gen>
Unit - Make Guard Tower 0002 <gen> Vulnerable
Quest - Display to (All players) the Warning message: |cffff0000WARNING!|r Your Shipyard has been destroyed
Stop Human
Events
Unit - Orc Shipyard 0120 <gen> Dies
Conditions
Actions
Trigger - Turn off Human_Boats <gen>
Trigger - Turn off Human_Boats_Go <gen>
Trigger - Turn off Boat_attack <gen>
Trigger - Turn off Create_transport <gen>
Quest - Display to (All players) the Warning message: |cff32cd32Congratulations!|r Orc Shipyard has been destoryed!
Grey
Events
Unit - Mountain King 0221 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Mountain King 0221 <gen> at (Center of Start_Hero <gen>) , Show revival graphics
Grey Copy
Events
Unit - Archmage 0220 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Archmage 0220 <gen> at (Center of Start_Hero <gen>) , Show revival graphics
Attack AI
Events
Unit - Mountain King 0221 <gen> Takes damage
Conditions
Actions
Unit - Order Mountain King 0221 <gen> to Right-Click . (Center of Start_Hero <gen>)
Attack
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Order Mountain King 0221 <gen> to Patrol To . (Center of BladeMaster <gen>)
Level AI
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Mountain King 0221 <gen>)
Actions
Hero - Learn skill for Mountain King 0221 <gen> : Human Mountain King - Thunder Clap
Hero LeVEL
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Hero - Add 100 experience to Mountain King 0221 <gen> , Show level-up graphics
Level AI Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Mountain King 0221 <gen>)
Actions
Hero - Learn skill for Mountain King 0221 <gen> : Human Mountain King - Storm Bolt
Level AI Copy Copy 3
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Mountain King 0221 <gen>)
Actions
Hero - Learn skill for Mountain King 0221 <gen> : Human Mountain King - Avatar
Base Problem Copy Copy Copy Copy Copy
Events
Unit - A unit enters Human_AI <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Trigger - Turn off Attack_AI <gen>
reactive attack Copy Copy 2 Copy Copy Copy
Events
Unit - A unit leaves Human_AI <gen>
Conditions
(Leaving unit) Equal to Mountain King 0221 <gen>
Actions
Trigger - Turn on Attack_AI <gen>
Base attack
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Grunt
Actions
Trigger - Turn off Attack <gen>
Unit - Order Mountain King 0221 <gen> to Patrol To . (Random point in Region_033 <gen>)
Base attack Copy Copy Copy
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Grunt
Actions
Trigger - Turn off Attack_Copy_2 <gen>
Unit - Order Archmage 0220 <gen> to Patrol To . (Random point in Region_033 <gen>)
Base attack Copy 2
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Ghoul
Actions
Trigger - Turn off Attack <gen>
Unit - Order Mountain King 0221 <gen> to Patrol To . (Random point in Region_033 <gen>)
Base attack Copy Copy Copy Copy
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Ghoul
Actions
Trigger - Turn off Attack_Copy_2 <gen>
Unit - Order Archmage 0220 <gen> to Patrol To . (Random point in Region_033 <gen>)
Level AI Copy 2 Copy 2 Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Mountain King 0221 <gen>)
Actions
Hero - Learn skill for Mountain King 0221 <gen> : Special Chen - Attribute Bonus
Restart attack
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Trigger - Turn on Attack <gen>
Restart attack Copy 2
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Trigger - Turn on Attack_Copy_2 <gen>
Life Copy
Events
Unit - Mountain King 0221 <gen> 's life becomes Less than or equal to 500.00
Conditions
Actions
Trigger - Turn off Attack <gen>
Trigger - Turn off Restart_attack <gen>
Unit - Order Mountain King 0221 <gen> to Right-Click . (Center of Start_Hero <gen>)
Wait 20.00 seconds
Unit - Order Mountain King 0221 <gen> to Right-Click . (Center of Start_Hero <gen>)
Wait 20.00 seconds
Unit - Order Mountain King 0221 <gen> to Right-Click . (Center of Start_Hero <gen>)
Life Full Copy
Events
Unit - Mountain King 0221 <gen> 's life becomes Greater than or equal to 700.00
Conditions
Actions
Trigger - Turn on Attack <gen>
Trigger - Turn on Restart_attack <gen>
Use skils Copy Copy
Events
Unit - Mountain King 0221 <gen> Takes damage
Conditions
Actions
Unit - Order Mountain King 0221 <gen> to Human Mountain King - Storm Bolt . (Attacked unit)
Wait 1.00 seconds
Unit - Order Mountain King 0221 <gen> to Human Mountain King - Thunder Clap .
Wait 1.00 seconds
Unit - Order Mountain King 0221 <gen> to Human Mountain King - Activate Avatar .
Create ghoul
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Ghoul for Player 12 (Brown) at (Center of Create_Ghoul <gen>) facing Default building facing degrees
Go Ghoul
Events
Unit - A unit enters Create_Ghoul <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Ghoul
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
Victory human
Events
Unit - Blademaster 0213 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Victroy orc
Events
Unit - Castle 0003 <gen> Dies
Conditions
Actions
Camera - Pan camera for Player 2 (Blue) to (Center of Human_Castle <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Human_Castle <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Human_Castle <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Human_Castle <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of Human_Castle <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Human_Castle <gen>) over 0 seconds
Game - Defeat Player 1 (Red) with the message: Orc win
Game - Defeat Player 2 (Blue) with the message: Orc win
Game - Defeat Player 3 (Teal) with the message: Orc win
Game - Defeat Player 4 (Purple) with the message: Orc win
Game - Defeat Player 5 (Yellow) with the message: Orc win
Game - Defeat Player 6 (Orange) with the message: Orc win
Game - Defeat Player 7 (Green) with the message: Orc win
Game - Defeat Player 8 (Pink) with the message: Orc win
Game - Defeat Player 9 (Gray) with the message: Orc win
Create transport
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Orc Transport Ship for Player 10 (Light Blue) at (Center of Boat_orc <gen>) facing Default building facing degrees
Tranport go
Events
Unit - A unit enters Boat_orc <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Orc Transport Ship
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Boat <gen>)
Create soldier
Events
Unit - A unit enters Human_Boat <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Orc Transport Ship
Actions
Unit - Create 3 . Super Grunt for Player 10 (Light Blue) at (Center of Human_Boat <gen>) facing Default building facing degrees
Unit - Kill (Entering unit)
Go soldier
Events
Unit - A unit enters Human_Boat <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Grunt
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
Create transport Copy
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Human Transport Ship for Player 1 (Red) at (Center of Human_Boat <gen>) facing Default building facing degrees
Tranport go Copy
Events
Unit - A unit enters Human_Boat <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Human Transport Ship
Actions
Unit - Order (Entering unit) to Move To . (Center of Boat_orc <gen>)
Create soldier Copy
Events
Unit - A unit enters Boat_orc <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Human Transport Ship
Actions
Unit - Create 3 . Super Footman for Player 1 (Red) at (Center of Boat_orc <gen>) facing Default building facing degrees
Unit - Kill (Entering unit)
Go soldier Copy
Events
Unit - A unit enters Boat_orc <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of BladeMaster <gen>)
Gold
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player - Add 5 to Player 1 (Red) . Current gold
Player - Add 5 to Player 2 (Blue) . Current gold
Player - Add 5 to Player 3 (Teal) . Current gold
Player - Add 5 to Player 4 (Purple) . Current gold
Player - Add 5 to Player 5 (Yellow) . Current gold
Player - Add 5 to Player 6 (Orange) . Current gold
Player - Add 5 to Player 7 (Green) . Current gold
Player - Add 5 to Player 8 (Pink) . Current gold
Player - Add 5 to Player 9 (Gray) . Current gold
Gold 2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Grunt
Actions
Player - Add 20 to Player 1 (Red) . Current gold
Player - Add 20 to Player 2 (Blue) . Current gold
Player - Add 20 to Player 3 (Teal) . Current gold
Player - Add 20 to Player 4 (Purple) . Current gold
Player - Add 20 to Player 5 (Yellow) . Current gold
Player - Add 20 to Player 6 (Orange) . Current gold
Player - Add 20 to Player 7 (Green) . Current gold
Player - Add 20 to Player 8 (Pink) . Current gold
Player - Add 20 to Player 9 (Gray) . Current gold
Gold 2 Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Ghoul
Actions
Player - Add 20 to Player 1 (Red) . Current gold
Player - Add 20 to Player 2 (Blue) . Current gold
Player - Add 20 to Player 3 (Teal) . Current gold
Player - Add 20 to Player 4 (Purple) . Current gold
Player - Add 20 to Player 5 (Yellow) . Current gold
Player - Add 20 to Player 6 (Orange) . Current gold
Player - Add 20 to Player 7 (Green) . Current gold
Player - Add 20 to Player 8 (Pink) . Current gold
Player - Add 20 to Player 9 (Gray) . Current gold
Gold 2 Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Super Ghoul
Actions
Player - Add 25 to Player 1 (Red) . Current gold
Player - Add 25 to Player 2 (Blue) . Current gold
Player - Add 25 to Player 3 (Teal) . Current gold
Player - Add 25 to Player 4 (Purple) . Current gold
Player - Add 25 to Player 5 (Yellow) . Current gold
Player - Add 25 to Player 6 (Orange) . Current gold
Player - Add 25 to Player 7 (Green) . Current gold
Player - Add 25 to Player 8 (Pink) . Current gold
Player - Add 25 to Player 9 (Gray) . Current gold
Gold 2 Copy Copy Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Super Grunt
Actions
Player - Add 25 to Player 1 (Red) . Current gold
Player - Add 25 to Player 2 (Blue) . Current gold
Player - Add 25 to Player 3 (Teal) . Current gold
Player - Add 25 to Player 4 (Purple) . Current gold
Player - Add 25 to Player 5 (Yellow) . Current gold
Player - Add 25 to Player 6 (Orange) . Current gold
Player - Add 25 to Player 7 (Green) . Current gold
Player - Add 25 to Player 8 (Pink) . Current gold
Player - Add 25 to Player 9 (Gray) . Current gold
Attack AI Copy
Events
Unit - Beastmaster 0224 <gen> Takes damage
Conditions
Actions
Unit - Order Beastmaster 0224 <gen> to Attack . (Attacking unit)
Attack Copy
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Order Beastmaster 0224 <gen> to Patrol To . (Center of Human_Castle <gen>)
Hero LeVEL Copy
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Hero - Add 300 experience to Beastmaster 0224 <gen> , Show level-up graphics
Level AI Copy Copy Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Beastmaster 0224 <gen>)
Actions
Hero - Learn skill for Beastmaster 0224 <gen> : Special Rexxar - Storm Bolt
Level AI Copy Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Beastmaster 0224 <gen>)
Actions
Hero - Learn skill for Beastmaster 0224 <gen> : Special Rexxar - Summon Bear
Level AI Copy Copy Copy 3
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Beastmaster 0224 <gen>)
Actions
Hero - Learn skill for Beastmaster 0224 <gen> : Special Rexxar - Summon Quilbeast
Base Problem Copy Copy Copy
Events
Unit - A unit enters Orc_Base_Region <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Trigger - Turn off Attack_AI_Copy <gen>
reactive attack Copy Copy 2 Copy
Events
Unit - A unit leaves Orc_Base_Region <gen>
Conditions
(Leaving unit) Equal to Beastmaster 0224 <gen>
Actions
Trigger - Turn on Attack_AI_Copy <gen>
Use skils
Events
Unit - Beastmaster 0224 <gen> Is attacked
Conditions
(Unit-type of (Attacking unit)) Not equal to Guard Tower
Actions
Unit - Order Beastmaster 0224 <gen> to Neutral Beastmaster - Summon Bear .
Wait 1.00 seconds
Unit - Order Beastmaster 0224 <gen> to Neutral Beastmaster - Summon Quilbeast .
Wait 1.00 seconds
Unit - Order Beastmaster 0224 <gen> to Attack . (Attacking unit)
Unit - Order Brewmaster 0073 <gen> to Attack . (Attacking unit)
Life Copy 2
Events
Unit - Beastmaster 0224 <gen> 's life becomes Less than 500.00
Conditions
Actions
Trigger - Turn off Attack_Copy <gen>
Trigger - Turn off Use_skils <gen>
Trigger - Turn off Hero_Attack <gen>
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Region_030 <gen>)
Life Full Copy 2
Events
Unit - Beastmaster 0224 <gen> 's life becomes Greater than or equal to 600.00
Conditions
Actions
Trigger - Turn on Attack_Copy <gen>
Trigger - Turn on Use_skils <gen>
Trigger - Turn on Hero_Attack <gen>
Hero Attack
Events
Unit - Beastmaster 0224 <gen> Notices a target in range
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Targeted unit)) Not equal to Super Footman
(Unit-type of (Targeted unit)) Not equal to Footman
Actions
Unit - Order Beastmaster 0224 <gen> to Attack . (Targeted unit)
Divine Blade Copy
Events
Unit - Beastmaster 0224 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |cffff0000DIVINE BLADE|r
Actions
Trigger - Turn off Attack_AI_Copy <gen>
Boats Problem
Events
Unit - Orc Shipyard 0120 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Trigger - Turn off Attack_Copy <gen>
Trigger - Turn off Use_skils <gen>
Trigger - Turn off Hero_Attack <gen>
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 10.00 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
No problem boats
Events
Unit - Orc Shipyard 0120 <gen> 's life becomes Greater than or equal to 1500.00
Conditions
Actions
Trigger - Turn on Attack_Copy <gen>
Trigger - Turn on Use_skils <gen>
Trigger - Turn on Hero_Attack <gen>
Start Go Ogre
Events
Time - Every 700.00 seconds of game time
Conditions
Actions
Trigger - Turn on Ogre_Battle <gen>
Trigger - Turn on Rexar_Dock <gen>
Trigger - Turn on DiE_Rexxar <gen>
Trigger - Turn off Attack_Copy <gen>
Trigger - Turn off Boats_Problem <gen>
Trigger - Turn off No_problem_boats <gen>
Trigger - Turn off Attack_AI_Copy <gen>
Trigger - Turn off Use_skils <gen>
Trigger - Turn off Hero_Attack <gen>
Trigger - Turn off Base_Problem_Copy_Copy_Copy <gen>
Trigger - Turn off reactive_attack_Copy_Copy_2_Copy <gen>
Trigger - Turn off Life_Copy_2 <gen>
Trigger - Turn off Life_Full_Copy_2 <gen>
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Center of Boat_orc <gen>)
Trigger - Turn off (This trigger)
Rexar Dock
Events
Unit - A unit enters Boat_orc <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Unit - Move Transport Ship 0029 <gen> instantly to (Center of Boat_orc <gen>)
Wait 2 seconds
Unit - Order Transport Ship 0029 <gen> to Load . Beastmaster 0224 <gen>
Wait 10.00 seconds
Unit - Order Transport Ship 0029 <gen> to Right-Click . (Center of Region_040 <gen>)
Wait 20.00 seconds
Unit - Order Transport Ship 0029 <gen> to Unload All At . (Center of Region_040 <gen>)
Wait 5.00 seconds
Unit - Order Beastmaster 0224 <gen> to Attack . Cave Ogre 0027 <gen>
Trigger - Turn off (This trigger)
Ogre Battle
Events
Unit - Cave Ogre 0027 <gen> Dies
Conditions
Actions
Unit - Move Beastmaster 0224 <gen> instantly to (Center of Region_030 <gen>)
Trigger - Turn on Attack_Copy <gen>
Trigger - Turn on Attack_AI_Copy <gen>
Trigger - Turn on Use_skils <gen>
Trigger - Turn on Hero_Attack <gen>
Trigger - Turn on Base_Problem_Copy_Copy_Copy <gen>
Trigger - Turn on reactive_attack_Copy_Copy_2_Copy <gen>
Trigger - Turn on Life_Copy_2 <gen>
Trigger - Turn on Life_Full_Copy_2 <gen>
Trigger - Turn on Boats_Problem <gen>
Trigger - Turn on No_problem_boats <gen>
Trigger - Turn off (This trigger)
DiE Rexxar
Events
Unit - Beastmaster 0224 <gen> Dies
Conditions
Actions
Trigger - Turn on Attack_Copy <gen>
Trigger - Turn on Attack_AI_Copy <gen>
Trigger - Turn on Use_skils <gen>
Trigger - Turn on Hero_Attack <gen>
Trigger - Turn on Base_Problem_Copy_Copy_Copy <gen>
Trigger - Turn on reactive_attack_Copy_Copy_2_Copy <gen>
Trigger - Turn on Life_Copy_2 <gen>
Trigger - Turn on Life_Full_Copy_2 <gen>
Trigger - Turn on Boats_Problem <gen>
Trigger - Turn on No_problem_boats <gen>
Trigger - Turn off Rexar_Dock <gen>
Trigger - Turn off Ogre_Battle <gen>
Trigger - Turn off (This trigger)
BoatDie
Events
Unit - Transport Ship 0029 <gen> Dies
Conditions
Actions
Trigger - Turn off Rexar_Dock <gen>
Trigger - Turn off Ogre_Battle <gen>
Trigger - Turn off Start_Go_Ogre <gen>
Grey Copy 2
Events
Unit - Beastmaster 0224 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Beastmaster 0224 <gen> at (Center of BladeMaster <gen>) , Show revival graphics
Player - Add 450 to Player 2 (Blue) . Current gold
Player - Add 450 to Player 3 (Teal) . Current gold
Player - Add 450 to Player 4 (Purple) . Current gold
Player - Add 450 to Player 5 (Yellow) . Current gold
Player - Add 450 to Player 6 (Orange) . Current gold
Player - Add 450 to Player 7 (Green) . Current gold
Quest - Display to (All players) the Quest Completed message: Rexxar Dies! : Humans have now + 450 Gold
Grey Copy Copy
Events
Unit - Brewmaster 0073 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Brewmaster 0073 <gen> at (Center of BladeMaster <gen>) , Show revival graphics
Player - Add 450 to Player 2 (Blue) . Current gold
Player - Add 450 to Player 3 (Teal) . Current gold
Player - Add 450 to Player 4 (Purple) . Current gold
Player - Add 450 to Player 5 (Yellow) . Current gold
Player - Add 450 to Player 6 (Orange) . Current gold
Player - Add 450 to Player 7 (Green) . Current gold
Quest - Display to (All players) the Quest Completed message: Chen Dies! : Humans have now + 450 Gold
Attack AI Copy 2
Events
Unit - Archmage 0220 <gen> Is attacked
Conditions
Actions
Unit - Order Archmage 0220 <gen> to Right-Click . (Center of Start_Hero <gen>)
Attack Copy 2
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Order Archmage 0220 <gen> to Patrol To . (Center of Undead_Base <gen>)
Level AI Copy Copy 2 Copy 2
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Archmage 0220 <gen>)
Actions
Hero - Learn skill for Archmage 0220 <gen> : Human Archmage - Summon Water Elemental
Level AI Copy Copy 2
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Archmage 0220 <gen>)
Actions
Hero - Learn skill for Archmage 0220 <gen> : Human Archmage - Brilliance Aura
Level AI Copy 2
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Archmage 0220 <gen>)
Actions
Hero - Learn skill for Archmage 0220 <gen> : Human Archmage - Blizzard
Level AI Copy 2 Copy 2
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Archmage 0220 <gen>)
Actions
Hero - Learn skill for Archmage 0220 <gen> : Special Chen - Attribute Bonus
Hero LeVEL Copy 2
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Hero - Add 100 experience to Archmage 0220 <gen> , Show level-up graphics
Base Problem Copy Copy Copy Copy
Events
Unit - A unit enters Human_AI <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Trigger - Turn off Attack_AI_Copy_2 <gen>
Trigger - Turn on Water_Human <gen>
reactive attack Copy Copy 2 Copy Copy
Events
Unit - A unit leaves Human_AI <gen>
Conditions
(Leaving unit) Equal to Archmage 0220 <gen>
Actions
Trigger - Turn on Attack_AI_Copy_2 <gen>
Water Human
Events
Unit - Archmage 0220 <gen> Is attacked
Conditions
Actions
Unit - Order Archmage 0220 <gen> to Human Archmage - Summon Water Elemental .
Restart attack Copy
Events
Unit - A unit enters Human_Castle <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Trigger - Turn on Attack_Copy_2 <gen>
Life
Events
Unit - Archmage 0220 <gen> 's life becomes Less than 400.00
Conditions
Actions
Trigger - Turn off Attack_Copy_2 <gen>
Trigger - Turn off Restart_attack_Copy_2 <gen>
Unit - Order Archmage 0220 <gen> to Right-Click . (Center of Start_Hero <gen>)
Wait 20.00 seconds
Unit - Order Archmage 0220 <gen> to Right-Click . (Center of Start_Hero <gen>)
Wait 20.00 seconds
Unit - Order Archmage 0220 <gen> to Right-Click . (Center of Start_Hero <gen>)
Wait 20.00 seconds
Unit - Order Archmage 0220 <gen> to Right-Click . (Center of Start_Hero <gen>)
Life Full
Events
Unit - Archmage 0220 <gen> 's life becomes Greater than or equal to 500.00
Conditions
Actions
Trigger - Turn on Attack_Copy_2 <gen>
Trigger - Turn on Restart_attack_Copy_2 <gen>
Attack AI Copy Copy
Events
Unit - Brewmaster 0073 <gen> Takes damage
Conditions
Actions
Wait 2 seconds
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Attack Copy Copy
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Order Brewmaster 0073 <gen> to Patrol To . (Center of Human_Base <gen>)
Hero LeVEL Copy Copy
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Hero - Add 300 experience to Brewmaster 0073 <gen> , Show level-up graphics
Level AI Copy Copy Copy 2
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Brewmaster 0073 <gen>)
Actions
Hero - Learn skill for Brewmaster 0073 <gen> : Special Chen - Drunken Haze
Level AI Copy Copy Copy Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Brewmaster 0073 <gen>)
Actions
Hero - Learn skill for Brewmaster 0073 <gen> : Special Chen - Breath Of Fire
Level AI Copy Copy Copy Copy Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Brewmaster 0073 <gen>)
Actions
Hero - Learn skill for Brewmaster 0073 <gen> : Special Chen - Storm, Earth, And Fire
Base Problem Copy Copy
Events
Unit - A unit enters Orc_Base_Region <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Trigger - Turn off Attack_AI_Copy_Copy <gen>
reactive attack Copy Copy 2
Events
Unit - A unit leaves Orc_Base_Region <gen>
Conditions
(Leaving unit) Equal to Brewmaster 0073 <gen>
Actions
Trigger - Turn on Attack_AI_Copy_Copy <gen>
Use skils Copy
Events
Unit - Brewmaster 0073 <gen> Is attacked
Conditions
Actions
Unit - Order Brewmaster 0073 <gen> to Attack . (Attacking unit)
Unit - Order Beastmaster 0224 <gen> to Human Mountain King - Storm Bolt . (Attacking unit)
Wait 2 seconds
Unit - Order Beastmaster 0224 <gen> to Attack . (Attacking unit)
Life Copy 2 Copy
Events
Unit - Brewmaster 0073 <gen> 's life becomes Less than 500.00
Conditions
Actions
Trigger - Turn off Attack_Copy_Copy <gen>
Trigger - Turn off Use_skils_Copy <gen>
Trigger - Turn off Hero_Attack_Copy_3 <gen>
Trigger - Turn off Divine_Blade <gen>
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Wait 2 seconds
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Center of Region_030 <gen>)
Life Full Copy 2 Copy
Events
Unit - Brewmaster 0073 <gen> 's life becomes Greater than or equal to 600.00
Conditions
Actions
Trigger - Turn on Use_skils_Copy <gen>
Trigger - Turn on Attack_Copy_Copy <gen>
Life Full Copy 2 Copy Copy
Events
Player - Player 2 (Blue) types a chat message containing /entiremap (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Entire map)
Pandas
Events
Unit - A unit enters PlayAreea <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Earth
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle_2 <gen>)
Pandas Copy
Events
Unit - A unit enters PlayAreea <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Fire
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle_2 <gen>)
Pandas Copy 2
Events
Unit - A unit enters PlayAreea <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Storm
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle_2 <gen>)
Hero Attack Copy 3
Events
Unit - Brewmaster 0073 <gen> Notices a target in range
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Targeted unit)) Not equal to Super Footman
(Unit-type of (Targeted unit)) Not equal to Footman
Actions
Unit - Order Brewmaster 0073 <gen> to Attack . (Targeted unit)
Divine Blade
Events
Unit - Brewmaster 0073 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |cffff0000DIVINE BLADE|r
Actions
Trigger - Turn off Attack_AI_Copy_Copy <gen>
Eliminate boats
Events
Unit - A unit enters Region_024 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Orc Transport Ship
Actions
Unit - Remove (Entering unit) from the game
Human Attack Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 1 (Red) at (Center of Human_Base_Sud <gen>) facing Default building facing degrees
Human GO Copy
Events
Unit - A unit enters Human_Base_Sud <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Undead_Base <gen>)
Upgrade Human orc
Events
Unit - Barracks 0075 <gen> Dies
Conditions
Actions
Trigger - Turn on Human_Attack_Copy_2 <gen>
Trigger - Turn on Human_GO_Copy_2 <gen>
Unit - Create 1 . MegaFootman for Player 1 (Red) at (Random point in Human_Castle_2 <gen>) facing Default building facing degrees
Trigger - Turn off Human_Attack <gen>
Quest - Display to (All players) the Quest Requirement message: |cff32cd32Congratulations!|r The orc barracks has been destroyed |cff32cd32Now you have Super Footman|r
Upgrade Human orc Copy
Events
Unit - Crypt 0018 <gen> Dies
Conditions
Actions
Trigger - Turn on Human_Attack_Copy_2_Copy <gen>
Trigger - Turn on Human_GO_Copy_2_Copy <gen>
Trigger - Turn off Human_Attack_Copy <gen>
Quest - Display to (All players) the Quest Requirement message: |cff32cd32Congratulations!|r The undead crypt has been destroyed |cff32cd32Now you have Super Footman|r
Human Attack Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Super Footman for Player 1 (Red) at (Center of Human_Base <gen>) facing Default building facing degrees
Human GO Copy 2
Events
Unit - A unit enters Human_Base <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of BladeMaster <gen>)
Human Attack Copy 2 Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Super Footman for Player 1 (Red) at (Center of Human_Base_Sud <gen>) facing Default building facing degrees
Human GO Copy 2 Copy
Events
Unit - A unit enters Human_Base_Sud <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Footman
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Create_Ghoul <gen>)
Upgrade Undead
Events
Unit - Barracks 0030 <gen> Dies
Conditions
Actions
Trigger - Turn on Master_Undead <gen>
Trigger - Turn on Human_GO_Copy_2_Copy_2 <gen>
Trigger - Turn off Create_ghoul <gen>
Quest - Display to (All players) the Quest Requirement message: |cffff0000Warning!|r Your undead line barracks has been destroyed |cff32cd32 Undead now have Super Ghoul|r
Master Undead
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Super Ghoul for Player 12 (Brown) at (Center of Create_Ghoul <gen>) facing Default building facing degrees
Human GO Copy 2 Copy 2
Events
Unit - A unit enters Create_Ghoul <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Ghoul
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
RiderAttacks
Events
Game - A saved game is loaded
Conditions
Actions
Trigger - Turn on HardHeroes <gen>
Trigger - Turn on SpeedHeroe <gen>
Trigger - Turn off Divine_Blade <gen>
Trigger - Turn off Divine_Blade_Copy_2 <gen>
Trigger - Turn off Attack_AI_Copy_2_Copy_Copy <gen>
Trigger - Turn off Attack_AI_Copy_2_Copy <gen>
Trigger - Turn off Attack_AI_Copy_Copy <gen>
Trigger - Turn off Divine_Blade_Copy_3 <gen>
Trigger - Turn off Divine_Blade_Copy <gen>
Trigger - Turn off reactive_attack_Copy_Copy <gen>
Trigger - Turn off reactive_attack_Copy <gen>
Trigger - Turn off reactive_attack_Copy_Copy_2 <gen>
Trigger - Turn off reactive_attack_Copy_Copy_2_Copy <gen>
Master Undead Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Super Grunt for Player 10 (Light Blue) at (Center of Grunt_Spawn <gen>) facing Default building facing degrees
Human GO Copy 2 Copy 2 Copy
Events
Unit - A unit enters Grunt_Spawn <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Super Grunt
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
Upgrade Undead Copy
Events
Unit - Barracks 0077 <gen> Dies
Conditions
Actions
Trigger - Turn on Master_Undead_Copy <gen>
Trigger - Turn on Human_GO_Copy_2_Copy_2_Copy <gen>
Trigger - Turn off Grunt_create <gen>
Quest - Display to (All players) the Quest Requirement message: |cffff0000Warning!|r Your orc line barracks has been destroyed |cff32cd32Now orcs have Super Grunts|r
Attack AI Copy 2 Copy
Events
Unit - Dreadlord 0033 <gen> Takes damage
Conditions
Actions
Wait 2 seconds
Unit - Order Dreadlord 0033 <gen> to Right-Click . (Center of Region_031 <gen>)
Attack Copy 2 Copy
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Order Dreadlord 0033 <gen> to Patrol To . (Center of Human_Castle <gen>)
Level AI Copy 2 Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Dreadlord 0033 <gen>)
Unit - Dreadlord 0033 <gen> 's life becomes Greater than or equal to 600.00
Conditions
Actions
Trigger - Turn on Attack_Copy_2_Copy <gen>
Trigger - Turn on skills <gen>
Life Copy Copy
Events
Unit - Dreadlord 0033 <gen> 's life becomes Less than 500.00
Conditions
Actions
Trigger - Turn off Attack_Copy_2_Copy <gen>
Trigger - Turn off skills <gen>
Trigger - Turn off Hero_Attack_Copy_2 <gen>
Trigger - Turn off Divine_Blade_Copy_3 <gen>
Unit - Order Dreadlord 0033 <gen> to Move To . (Center of Region_031 <gen>)
Wait 5.00 seconds
Unit - Order Dreadlord 0033 <gen> to Move To . (Center of Region_031 <gen>)
Wait 5.00 seconds
Unit - Order Dreadlord 0033 <gen> to Move To . (Center of Region_031 <gen>)
skills
Events
Unit - Dreadlord 0033 <gen> Is attacked
Conditions
Actions
Unit - Order Dreadlord 0033 <gen> to Attack Once . (Attacking unit)
Wait 2 seconds
Unit - Order Dreadlord 0033 <gen> to Undead Dreadlord - Sleep . (Attacking unit)
Wait 2 seconds
Unit - Order Dreadlord 0033 <gen> to Attack . (Attacking unit)
Wait 2 seconds
Unit - Order Crypt Lord 0034 <gen> to Undead Crypt Lord - Impale . (Attacking unit)
Wait 2 seconds
Unit - Order Crypt Lord 0034 <gen> to Attack . (Attacking unit)
Hero Attack Copy 2
Events
Unit - Dreadlord 0033 <gen> Notices a target in range
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Targeted unit)) Not equal to Super Footman
(Unit-type of (Targeted unit)) Not equal to Footman
Actions
Unit - Order Dreadlord 0033 <gen> to Attack . (Targeted unit)
Divine Blade Copy 3
Events
Unit - Dreadlord 0033 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |cffff0000DIVINE BLADE|r
Actions
Trigger - Turn off Attack_AI_Copy_2_Copy <gen>
Attack AI Copy 2 Copy Copy
Events
Unit - Crypt Lord 0034 <gen> Takes damage
Conditions
Actions
Wait 2 seconds
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Center of Region_031 <gen>)
Attack Copy 2 Copy Copy
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit - Order Crypt Lord 0034 <gen> to Patrol To . (Center of Human_Castle <gen>)
Hero LeVEL Copy 2 Copy Copy
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Hero - Add 300 experience to Crypt Lord 0034 <gen> , Show level-up graphics
Level AI Copy 2 Copy Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Crypt Lord 0034 <gen>)
Actions
Hero - Learn skill for Crypt Lord 0034 <gen> : Undead Crypt Lord - Carrion Beetles
Level AI Copy Copy 2 Copy Copy
Events
Unit - A unit Gains a level
Conditions
(Unit-type of (Leveling Hero)) Equal to (Unit-type of Crypt Lord 0034 <gen>)
Actions
Hero - Learn skill for Crypt Lord 0034 <gen> : Undead Crypt Lord - Impale
Base Problem Copy Copy 2
Events
Unit - A unit enters Undead_Base_region <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Trigger - Turn off Attack_AI_Copy_2_Copy_Copy <gen>
reactive attack Copy Copy
Events
Unit - A unit leaves Undead_Base_region <gen>
Conditions
(Leaving unit) Equal to Crypt Lord 0034 <gen>
Actions
Trigger - Turn on Attack_AI_Copy_2_Copy_Copy <gen>
Use skils Copy 2
Events
Unit - Crypt Lord 0034 <gen> Is attacked
Conditions
Actions
Unit - Order Crypt Lord 0034 <gen> to Undead Crypt Lord - Impale . (Attacking unit)
Wait 2.00 seconds
Unit - Order Crypt Lord 0034 <gen> to Attack . (Attacking unit)
Life Full Copy 2 Copy 2 Copy
Events
Unit - Crypt Lord 0034 <gen> 's life becomes Greater than or equal to 600.00
Conditions
Actions
Trigger - Turn on Attack_Copy_2_Copy_Copy <gen>
Trigger - Turn on Use_skils_Copy_2 <gen>
Life Copy Copy Copy
Events
Unit - Crypt Lord 0034 <gen> 's life becomes Less than 500.00
Conditions
Actions
Trigger - Turn off Attack_Copy_2_Copy_Copy <gen>
Trigger - Turn off Use_skils_Copy_2 <gen>
Trigger - Turn off Hero_Attack_Copy <gen>
Trigger - Turn off Divine_Blade_Copy_2 <gen>
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Center of Region_031 <gen>)
Wait 5.00 seconds
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Center of Region_031 <gen>)
Wait 5.00 seconds
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Center of Region_031 <gen>)
Wait 5.00 seconds
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Center of Region_031 <gen>)
Wait 5.00 seconds
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Center of Region_031 <gen>)
Spawns
Events
Unit - A unit enters PlayAreea <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Carrion Beetle (Level 1)
(Unit-type of (Entering unit)) Equal to Carrion Beetle (Level 2)
(Unit-type of (Entering unit)) Equal to Carrion Beetle (Level 3)
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle_2 <gen>)
Hero Attack Copy
Events
Unit - Crypt Lord 0034 <gen> Notices a target in range
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Targeted unit)) Not equal to Super Footman
(Unit-type of (Targeted unit)) Not equal to Footman
Actions
Unit - Order Crypt Lord 0034 <gen> to Undead Crypt Lord - Impale . (Targeted unit)
Wait 2 seconds
Unit - Order Crypt Lord 0034 <gen> to Attack . (Targeted unit)
Divine Blade Copy 2
Events
Unit - Crypt Lord 0034 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |cffff0000DIVINE BLADE|r
Actions
Trigger - Turn off Attack_AI_Copy_2_Copy_Copy <gen>
Grey Copy 2 Copy
Events
Unit - Dreadlord 0033 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Dreadlord 0033 <gen> at (Center of Undead_Base <gen>) , Show revival graphics
Player - Add 450 to Player 2 (Blue) . Current gold
Player - Add 450 to Player 3 (Teal) . Current gold
Player - Add 450 to Player 4 (Purple) . Current gold
Player - Add 450 to Player 5 (Yellow) . Current gold
Player - Add 450 to Player 6 (Orange) . Current gold
Player - Add 450 to Player 7 (Green) . Current gold
Quest - Display to (All players) the Quest Completed message: DeadLord Dies! : Humans have now + 450 Gold
Grey Copy Copy Copy
Events
Unit - Crypt Lord 0034 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Hero - Instantly revive Crypt Lord 0034 <gen> at (Center of Undead_Base <gen>) , Show revival graphics
Player - Add 450 to Player 2 (Blue) . Current gold
Player - Add 450 to Player 3 (Teal) . Current gold
Player - Add 450 to Player 4 (Purple) . Current gold
Player - Add 450 to Player 5 (Yellow) . Current gold
Player - Add 450 to Player 6 (Orange) . Current gold
Player - Add 450 to Player 7 (Green) . Current gold
Quest - Display to (All players) the Quest Completed message: CryptLord Dies! : Humans have now + 450 Gold
Stop Undead
Events
Unit - Black Citadel 0013 <gen> Dies
Conditions
Actions
Trigger - Turn off Create_ghoul <gen>
Trigger - Turn off Grey_Copy_2_Copy <gen>
Trigger - Turn off Grey_Copy_Copy_Copy <gen>
Trigger - Turn off Human_Attack_Copy <gen>
Trigger - Turn off Human_Attack_Copy_2_Copy <gen>
Trigger - Turn off Attack_Copy_2 <gen>
Trigger - Turn off Human_GO_Copy_2_Copy_2 <gen>
Trigger - Turn off Base_Problem_Copy_Copy_Copy_Copy <gen>
Trigger - Turn off reactive_attack_Copy_Copy_2_Copy_Copy <gen>
Trigger - Turn off Restart_attack_Copy <gen>
Trigger - Turn off Master_Undead <gen>
Quest - Display to (All players) the Quest Requirement message: |cff32cd32Congratulations!|r Undead base has been destroyedYou and your team receive 1000 Gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 4 (Purple) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 6 (Orange) . Current gold
Player - Add 1000 to Player 7 (Green) . Current gold
Player - Add 1000 to Player 8 (Pink) . Current gold
Invulnerable
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Unit - Make Castle 0003 <gen> Invulnerable
Unit - Make Cannon Tower 0004 <gen> Invulnerable
Unit - Make Cannon Tower 0005 <gen> Invulnerable
Unit - Make Guard Tower 0000 <gen> Invulnerable
Unit - Make Guard Tower 0001 <gen> Invulnerable
Unit - Make Guard Tower 0071 <gen> Invulnerable
Unit - Make Guard Tower 0031 <gen> Invulnerable
Unit - Make Guard Tower 0002 <gen> Invulnerable
Unit - Make Crypt 0018 <gen> Invulnerable
Unit - Make Nerubian Tower 0020 <gen> Invulnerable
Unit - Make Nerubian Tower 0019 <gen> Invulnerable
Unit - Create 1 . Undead Frigate for Player 12 (Brown) at (Center of Undead_Boat <gen>) facing Default building facing degrees
Boat undead go
Events
Unit - A unit enters Undead_Boat <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Undead Frigate
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Boat <gen>)
Stop undead boat
Events
Unit - Undead Shipyard 0037 <gen> Dies
Conditions
Actions
Trigger - Turn off Create_undead_boat <gen>
Trigger - Turn off Human_Boats_Copy <gen>
Trigger - Turn off Create_undead_boat <gen>
Trigger - Turn off Start <gen>
Quest - Display to (All players) the Quest Requirement message: |cff32cd32Congratulations!|r Undead Shipyad hass been destroyed.
Entry
Events
Unit - A unit enters Enter_Cave <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Teleport_cave <gen>)
Quest - Display to (All players) the Quest Requirement message: |cff32cd32Secret Cave!|r You find a secret cave!! Now find the exit or you will be dead and all your items has been removed
Exit
Events
Unit - A unit enters Teleport_Cave <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Human_Castle <gen>)
ItemDrop
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Hero - Drop the item from slot 6 of Crypt Lord 0034 <gen> .
Hero - Drop the item from slot 6 of Dreadlord 0033 <gen> .
Hero - Drop the item from slot 6 of Beastmaster 0224 <gen> .
Hero - Drop the item from slot 6 of Brewmaster 0073 <gen> .
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Dreadlord 0033 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Mountain King 0221 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Archmage 0220 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Trigger - Turn off Attack_Copy_2_Copy_Copy <gen>
Trigger - Turn off Attack_Copy_2 <gen>
Trigger - Turn off Attack <gen>
Trigger - Turn off Attack_Copy <gen>
Trigger - Turn off Attack_Copy_2_Copy <gen>
Trigger - Turn off Attack_Copy_Copy <gen>
Wait 60.00 seconds
Unit - Order Curier 0366 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Curier 0367 <gen> to Right-Click . (Random item in PlayAreea <gen>)
ItemDrop Copy
Events
Unit - A unit Loses an item
Conditions
(Item-type of (Item being manipulated)) Equal to |cffff0000DIVINE BLADE|r
Actions
Trigger - Turn on ItemDrop <gen>
Quest - Display to (All players) the Warning message: Divine Blade has been lost!!!
PickedItem
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |cffff0000DIVINE BLADE|r
Actions
Quest - Display to (All players) the Hint message: The Divine Blade hass been picked by a hero
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Dreadlord 0033 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Trigger - Turn off ItemDrop <gen>
Wait 30.00 seconds
Trigger - Turn on Attack_Copy_2_Copy_Copy <gen>
Trigger - Turn on Attack_Copy <gen>
Trigger - Turn on Attack <gen>
Trigger - Turn on Attack_Copy_Copy <gen>
Trigger - Turn on Attack_Copy_2 <gen>
Trigger - Turn on Attack_Copy_2_Copy <gen>
Wait 60.00 seconds
Unit - Order Curier 0366 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Curier 0367 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Wait 60.00 seconds
Unit - Order Curier 0367 <gen> to Right-Click . (Center of Region_037 <gen>)
Unit - Order Curier 0366 <gen> to Right-Click . (Center of Region_031 <gen>)
Drop
Events
Unit - A unit enters Region_031 <gen>
Conditions
(Entering unit) Equal to Curier 0366 <gen>
Actions
Item - Make (Item carried by Curier 0366 <gen> of type |cffff0000DIVINE BLADE|r) Droppable
Wait 1.00 seconds
Hero - Drop the item from slot 1 of Curier 0366 <gen> .
Item - Make (Last dropped item) Undroppable
Wait 1.00 seconds
Hero - Drop the item from slot 2 of Curier 0366 <gen> .
Item - Make (Last dropped item) Undroppable
Wait 1.00 seconds
Hero - Drop the item from slot 3 of Curier 0366 <gen> .
Item - Make (Last dropped item) Undroppable
Wait 1.00 seconds
Hero - Drop the item from slot 4 of Curier 0366 <gen> .
Item - Make (Last dropped item) Undroppable
Wait 1.00 seconds
Hero - Drop the item from slot 5 of Curier 0366 <gen> .
Item - Make (Last dropped item) Undroppable
Wait 1.00 seconds
Hero - Drop the item from slot 6 of Curier 0366 <gen> .
Item - Make (Last dropped item) Undroppable
Wait 1.00 seconds
Drop Copy
Events
Unit - A unit enters Region_037 <gen>
Conditions
(Entering unit) Equal to Curier 0367 <gen>
Actions
Item - Make (Item carried by Curier 0367 <gen> of type |cffff0000DIVINE BLADE|r) Droppable
Wait 1.00 seconds
Hero - Drop the item from slot 1 of Curier 0367 <gen> .
Item - Make (Last dropped item) Undroppable
Hero - Drop the item from slot 2 of Curier 0367 <gen> .
Item - Make (Last dropped item) Undroppable
Hero - Drop the item from slot 3 of Curier 0367 <gen> .
Item - Make (Last dropped item) Undroppable
Hero - Drop the item from slot 4 of Curier 0367 <gen> .
Item - Make (Last dropped item) Undroppable
Hero - Drop the item from slot 5 of Curier 0367 <gen> .
Item - Make (Last dropped item) Undroppable
Hero - Drop the item from slot 6 of Curier 0367 <gen> .
Item - Make (Last dropped item) Undroppable
Items Droped
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Order Crypt Lord 0034 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Beastmaster 0224 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Brewmaster 0073 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Dreadlord 0033 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Mountain King 0221 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Archmage 0220 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Curier 0366 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Unit - Order Curier 0367 <gen> to Right-Click . (Random item in PlayAreea <gen>)
Wait 60.00 seconds
Unit - Order Curier 0367 <gen> to Right-Click . (Center of Region_037 <gen>)
Unit - Order Curier 0366 <gen> to Right-Click . (Center of Region_031 <gen>)
Archmage first Buy
Events
Unit - Spirit Tower 0014 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Archamage_1 <gen>
Trigger - Turn off (This trigger)
Archmage first Buy Copy
Events
Unit - Spirit Tower 0015 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Archamage_2 <gen>
Trigger - Turn off (This trigger)
Archmage first Buy Copy Copy
Events
Unit - Graveyard 0048 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Archamage_3 <gen>
Trigger - Turn off (This trigger)
Archmage first Buy Copy Copy Copy
Events
Unit - Spirit Tower 0017 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Archamage_4 <gen>
Trigger - Turn off (This trigger)
Archmage first Buy Copy 2
Events
Unit - Guard Tower 0000 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Archamage_5 <gen>
Trigger - Turn off (This trigger)
Mountain
Events
Unit - Beastmaster 0224 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Mountain <gen>
Trigger - Turn off (This trigger)
Mountain 2
Events
Unit - Brewmaster 0073 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Mountain_Copy <gen>
Trigger - Turn off (This trigger)
Mountain 3
Events
Unit - Watch Tower 0060 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Mountain_Copy_2 <gen>
Trigger - Turn off (This trigger)
Mountain 4
Events
Unit - Dark Rider 0186 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Mountain_Copy_3 <gen>
Trigger - Turn off (This trigger)
Mountain 5
Events
Unit - Shadow Hunter 0091 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Mountain_Copy_4 <gen>
Trigger - Turn off (This trigger)
Mountain 6
Events
Unit - Dreadlord 0095 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Mountain_Copy_5 <gen>
Trigger - Turn off (This trigger)
Rexxar
Events
Unit - Mountain King 0221 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Rexxar <gen>
Trigger - Turn off (This trigger)
Rexxar Copy
Events
Unit - Guard Tower 0032 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Rexxar_Copy <gen>
Trigger - Turn off (This trigger)
Rexxar Copy 2
Events
Unit - Guard Tower 0031 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Rexxar_Copy_2 <gen>
Trigger - Turn off (This trigger)
Rexxar Copy 3
Events
Unit - Human Shipyard 0010 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Rexxar_Copy_3 <gen>
Trigger - Turn off (This trigger)
Rexxar Copy 4
Events
Unit - Guard Tower 0001 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Rexxar_Copy_4 <gen>
Trigger - Turn off (This trigger)
Rexxar Copy 5
Events
Unit - Human Battleship 0036 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Rexxar_Copy_5 <gen>
Trigger - Turn off (This trigger)
Panda
Events
Unit - Guard Tower 0032 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda <gen>
Trigger - Turn off (This trigger)
Panda Copy
Events
Unit - Human Battleship 0036 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda_Copy <gen>
Trigger - Turn off (This trigger)
Panda Copy 2
Events
Unit - Guard Tower 0031 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda_Copy_2 <gen>
Trigger - Turn off (This trigger)
Panda Copy 3
Events
Unit - Guard Tower 0001 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda_Copy_3 <gen>
Trigger - Turn off (This trigger)
Panda Copy 4
Events
Unit - Human Shipyard 0010 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda_Copy_4 <gen>
Trigger - Turn off (This trigger)
Panda Copy 5
Events
Unit - Shadow Hunter 0091 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda_Copy_2 <gen>
Trigger - Turn off (This trigger)
Panda Copy 6
Events
Unit - Barracks 0075 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Panda_Copy_5 <gen>
Trigger - Turn off (This trigger)
Crypt
Events
Unit - Guard Tower 0072 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Crypt <gen>
Trigger - Turn off (This trigger)
Crypt Copy
Events
Unit - A unit enters Undead_Base_region <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Trigger - Turn on Items_Crypt_Copy <gen>
Trigger - Turn off (This trigger)
Crypt Copy 2
Events
Unit - Archmage 0220 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Crypt_Copy_2 <gen>
Trigger - Turn off (This trigger)
Crypt Copy 3
Events
Unit - Guard Tower 0000 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Crypt_Copy_3 <gen>
Trigger - Turn off (This trigger)
Crypt Copy 4
Events
Unit - Human Shipyard 0010 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Crypt_Copy_4 <gen>
Trigger - Turn off (This trigger)
Crypt Copy 5
Events
Unit - Cannon Tower 0005 <gen> Is attacked
Conditions
Actions
Trigger - Turn on Items_Crypt_Copy_5 <gen>
Trigger - Turn off (This trigger)
Crypt Copy 6
Events
Unit - Spirit Tower 0014 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_Crypt_Copy_6 <gen>
Trigger - Turn off (This trigger)
DeadLord
Events
Unit - Guard Tower 0072 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_DeadLord <gen>
Trigger - Turn off (This trigger)
DeadLord Copy
Events
Unit - Spirit Tower 0014 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_DeadLord_Copy <gen>
Trigger - Turn off (This trigger)
DeadLord Copy 2
Events
Unit - Guard Tower 0071 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_DeadLord_Copy_2 <gen>
Trigger - Turn off (This trigger)
DeadLord Copy 3
Events
Unit - Barracks 0030 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_DeadLord_Copy_3 <gen>
Trigger - Turn off (This trigger)
DeadLord Copy 4
Events
Unit - Necromancer 0050 <gen> Dies
Conditions
Actions
Trigger - Turn on Items_DeadLord_Copy_4 <gen>
Trigger - Turn off (This trigger)
DeadLord Copy 5
Events
Time - Elapsed game time is 500.00 seconds
Conditions
Actions
Trigger - Turn on Items_DeadLord_Copy_5 <gen>
Trigger - Turn off (This trigger)
DeadLord Copy 6
Events
Unit - Spirit Tower 0014 <gen> Is attacked
Conditions
Actions
Trigger - Turn on Items_DeadLord_Copy_6 <gen>
Trigger - Turn off (This trigger)
Items Archamage 1
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Hero - Create Ring of Regeneration and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Archamage 2
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Hero - Create Sturdy War Axe and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Archamage 3
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Archamage 4
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Archamage 5
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Mountain
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Mountain Copy
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Hero - Create Ring of Regeneration and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Mountain Copy 2
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Mountain Copy 3
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Hero - Create Shield of Honor and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Mountain Copy 4
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Hero - Create Gem of Health and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Mountain Copy 5
Events
Unit - A unit enters Start_Hero <gen>
Conditions
(Entering unit) Equal to Mountain King 0221 <gen>
Actions
Hero - Create |cffff0000DIVINE BLADE|r and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Rexxar
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Rexxar Copy
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Hero - Create Ring of Regeneration and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Rexxar Copy 2
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Rexxar Copy 3
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Hero - Create Shield of Honor and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Rexxar Copy 4
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Rexxar Copy 5
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Beastmaster 0224 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Panda
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Hero - Create Sturdy War Axe and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Panda Copy
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Hero - Create Ring of Regeneration and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Panda Copy 2
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Hero - Create Serathil and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Panda Copy 3
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Hero - Create Gem of Health and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Panda Copy 4
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Hero - Create Arcanite Shield and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Panda Copy 5
Events
Unit - A unit enters BladeMaster <gen>
Conditions
(Entering unit) Equal to Brewmaster 0073 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Hero - Create Gem of Health and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create Normal Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt Copy
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create Mindstaff and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt Copy 2
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt Copy 3
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt Copy 4
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create Arcanite Shield and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt Copy 5
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create |cffff0000DIVINE BLADE|r and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items Crypt Copy 6
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Crypt Lord 0034 <gen>
Actions
Hero - Create Gem of Health and give it to (Entering unit)
Item - Hide (Item carried by Crypt Lord 0034 <gen> of type Gem of Health)
Trigger - Turn off (This trigger)
Items DeadLord
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create Sturdy War Axe and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items DeadLord Copy
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items DeadLord Copy 2
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create Ring of Regeneration and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items DeadLord Copy 3
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create Serathil and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items DeadLord Copy 4
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create Gem of Health and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items DeadLord Copy 5
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create Fire Blade and give it to (Entering unit)
Trigger - Turn off (This trigger)
Items DeadLord Copy 6
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Dreadlord 0033 <gen>
Actions
Hero - Create FrostBlade and give it to (Entering unit)
Trigger - Turn off (This trigger)
BOSS
Events
Destructible - Iron Gate 2133 <gen> dies
Conditions
Actions
Trigger - Turn on Boss_go <gen>
Quest - Display to (All players) the Warning message: WARNING!!!The Archimonde has been release
Boss go
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Order Dreadlord 0056 <gen> to Attack-Move To . (Center of Human_Castle_2 <gen>)
Archimonde
Events
Unit - Dreadlord 0056 <gen> Takes damage
Conditions
Actions
Unit - Order Dreadlord 0056 <gen> to Special Archimonde - Finger Of Death . (Attacking unit)
Trigger - Turn off (This trigger)
Restart Archemonde
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Trigger - Turn on Archimonde <gen>
GO
Events
Unit - A unit enters Undead_Base <gen>
Conditions
(Entering unit) Equal to Archmage 0220 <gen>
Actions
Unit - Order Archmage 0220 <gen> to Patrol To . (Center of BladeMaster <gen>)
Trigger - Turn off Attack_Copy_2 <gen>
Start Infernal
Events
Unit - A unit enters Entry_Orc <gen>
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Footman
(Unit-type of (Entering unit)) Equal to Super Footman
Actions
Unit - Order Dreadlord 0056 <gen> to Special Archimonde - Rain Of Chaos . (Random point in Spawn_Infernals <gen>)
Unit
Events
Unit - A unit enters Orc_Base_Region <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Infernal
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
Akama GO
Events
Unit - Barracks 0075 <gen> Dies
Conditions
Actions
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
Wait 60.00 seconds
Unit - Order Elder Sage 0159 <gen> to Patrol To . (Center of BladeMaster <gen>)
BladeMaster
Events
Unit - Blademaster 0213 <gen> Is attacked
Conditions
(Unit-type of (Attacking unit)) Not equal to Super Footman
Actions
Unit - Order Blademaster 0213 <gen> to Attack . (Attacking unit)
Unit - Order Beastmaster 0224 <gen> to Attack . (Attacking unit)
Unit - Order Brewmaster 0073 <gen> to Attack . (Attacking unit)
Unit - Order Dreadlord 0056 <gen> to Attack . (Attacking unit)
Destructible - Kill Iron Gate 2133 <gen>
Trigger - Turn off Attack_Copy_Copy <gen>
Trigger - Turn off Attack_Copy <gen>
Trigger - Turn on RestartHeroes <gen>
Trigger - Turn off (This trigger)
RestartBlade
Events
Unit - A unit enters Region_036 <gen>
Conditions
(Entering unit) Equal to Blademaster 0213 <gen>
Actions
Unit - Order Blademaster 0213 <gen> to Move To . (Center of BladeMaster <gen>)
RestartHeroes
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Trigger - Turn on Attack_Copy_Copy <gen>
Trigger - Turn on Attack_Copy <gen>
RestartBlade attack
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Trigger - Turn on BladeMaster <gen>
Select Difficulty
Events
Unit - A unit enters Start_Hero <gen>
Conditions
And - All (Conditions) are true
Conditions
(Entering unit) Not equal to Archmage 0220 <gen>
(Entering unit) Not equal to Mountain King 0221 <gen>
Actions
Dialog - Clear Dialog
Dialog - Change the title of Dialog to Select Difficulty
Dialog - Create a dialog button for Dialog labelled Easy
Set Variable Set buttons[1] = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Normal
Set Variable Set buttons[2] = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Hard
Set Variable Set buttons[3] = (Last created dialog Button)
Dialog - Show Dialog for (Owner of (Entering unit))
Game - Pause the game
Quest - Display to (All players controlled by a User player) the Quest Completed message: Please wait for a player to set the difficulty level.
Trigger - Turn off (This trigger)
ApplyDifficulty
Events
Dialog - A dialog button is clicked for Dialog
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to buttons[1]
Then - Actions
Quest - Display to (All players) the Hint message: Difficulty has been set to Easy
Trigger - Turn off Divine_Blade <gen>
Trigger - Turn off Divine_Blade_Copy_2 <gen>
Trigger - Turn off Divine_Blade_Copy_3 <gen>
Trigger - Turn off Divine_Blade_Copy <gen>
Trigger - Turn off Hero_LeVEL_Copy_2_Copy_Copy <gen>
Trigger - Turn off Hero_LeVEL_Copy_2_Copy <gen>
Trigger - Turn off Hero_LeVEL_Copy_Copy <gen>
Trigger - Turn off Hero_LeVEL_Copy <gen>
Game - Unpause the game
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to buttons[2]
Then - Actions
Game - Unpause the game
Quest - Display to (All players) the Quest Update message: Difficulty has been changed to Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to buttons[3]
Then - Actions
Trigger - Turn on HardHeroes <gen>
Trigger - Turn on SpeedHeroe <gen>
Trigger - Turn on Boats_Problem <gen>
Trigger - Turn on No_problem_boats <gen>
Trigger - Turn on Start_Go_Ogre <gen>
Trigger - Turn off Divine_Blade <gen>
Trigger - Turn off Divine_Blade_Copy_2 <gen>
Trigger - Turn off Attack_AI_Copy_2_Copy_Copy <gen>
Trigger - Turn off Attack_AI_Copy_2_Copy <gen>
Trigger - Turn off Attack_AI_Copy_Copy <gen>
Trigger - Turn off Divine_Blade_Copy_3 <gen>
Trigger - Turn off Divine_Blade_Copy <gen>
Trigger - Turn off reactive_attack_Copy_Copy <gen>
Trigger - Turn off reactive_attack_Copy <gen>
Trigger - Turn off reactive_attack_Copy_Copy_2 <gen>
Trigger - Turn off reactive_attack_Copy_Copy_2_Copy <gen>
Game - Unpause the game
Quest - Display to (All players) the Quest Update message: Difficulty has been changed to Hard
Else - Actions
Dialog - Clear Dialog
Trigger - Turn off (This trigger)
HardHeroes
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Hero - Add 200 experience to Beastmaster 0224 <gen> , Show level-up graphics
Hero - Add 200 experience to Brewmaster 0073 <gen> , Show level-up graphics
Hero - Add 200 experience to Dreadlord 0033 <gen> , Show level-up graphics
Hero - Add 200 experience to Crypt Lord 0034 <gen> , Show level-up graphics
Trigger - Turn on Hero_Attack <gen>
Trigger - Turn on Hero_Attack_Copy <gen>
Trigger - Turn on Hero_Attack_Copy_2 <gen>
Trigger - Turn on Hero_Attack_Copy_3 <gen>
Trigger - Turn on Boats_Problem <gen>
Trigger - Turn on No_problem_boats <gen>
Trigger - Turn on Murloc_GO <gen>
Trigger - Turn on Murloc_GO_Back <gen>
SpeedHeroe
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Unit - Set Beastmaster 0224 <gen> movement speed to (Current movement speed of Greater Spirit Beast 0021 <gen>)
Unit - Set Brewmaster 0073 <gen> movement speed to (Current movement speed of Greater Spirit Beast 0021 <gen>)
Unit - Set Dreadlord 0033 <gen> movement speed to (Current movement speed of Greater Spirit Beast 0021 <gen>)
Unit - Set Crypt Lord 0034 <gen> movement speed to (Current movement speed of Greater Spirit Beast 0021 <gen>)
WaterElemental
Events
Unit - A unit enters PlayAreea <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 8 (Pink)
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Undead_Base <gen>)
Rider
Events
Unit - Dark Rider 0186 <gen> Is attacked
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Attacking unit)) Not equal to Footman
(Unit-type of (Attacking unit)) Not equal to Super Footman
Actions
Unit - Order Dark Rider 0186 <gen> to Orc Raider - Ensnare . (Attacking unit)
Wait 2 seconds
Unit - Order Dark Rider 0186 <gen> to Attack . (Attacking unit)
Wait 5.00 seconds
Unit - Order Dark Rider 0186 <gen> to Attack . (Attacking unit)
Wait 5.00 seconds
Unit - Order Dark Rider 0186 <gen> to Attack . (Attacking unit)
Rexar units
Events
Unit - A unit enters PlayAreea <gen>
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Equal to Misha (Level 1)
(Unit-type of (Entering unit)) Equal to Misha (Level 2)
(Unit-type of (Entering unit)) Equal to Misha (Level 3)
(Unit-type of (Entering unit)) Equal to Misha (Level 4)
(Unit-type of (Entering unit)) Equal to Quilbeast (Level 1)
(Unit-type of (Entering unit)) Equal to Dire Quilbeast (Level 2)
(Unit-type of (Entering unit)) Equal to Raging Quilbeast (Level 3)
(Unit-type of (Entering unit)) Equal to Berserk Quilbeast (Level 4)
Actions
Unit - Order (Entering unit) to Patrol To . (Center of Human_Castle <gen>)
Rider Regen
Events
Unit - Dark Rider 0186 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Trigger - Turn off Rider <gen>
Unit - Order Dark Rider 0186 <gen> to Right-Click . Portion Shop 0364 <gen>
Wait 2 seconds
Unit - Order Dark Rider 0186 <gen> to Right-Click . Portion Shop 0364 <gen>
Wait 2 seconds
Unit - Order Dark Rider 0186 <gen> to Right-Click . Portion Shop 0364 <gen>
Wait 2 seconds
Unit - Order Dark Rider 0186 <gen> to Right-Click . Portion Shop 0364 <gen>
Wait 2 seconds
Rider Regen Full
Events
Unit - Dark Rider 0186 <gen> 's life becomes Greater than 3500.00
Conditions
Actions
Trigger - Turn on Rider <gen>
Unit - Order Dark Rider 0186 <gen> to Right-Click . (Center of Entry_Orc <gen>)
Rescue
Events
Destructible - Massive Ruined Gate 1468 <gen> dies
Conditions
Actions
Trigger - Turn on Go_Hero <gen>
Quest - Display to (All players) the Quest Completed message: Kael hass been rescued! Now Kael will fight with your team
Trigger - Turn off (This trigger)
Go Hero
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Unit - Add Mass Teleport to Blood Mage 0023 <gen>
Unit - Order Blood Mage 0023 <gen> to Human Archmage - Mass Teleport . Castle 0003 <gen>
Go Orc
Events
Unit - A unit enters Region_033 <gen>
Conditions
(Entering unit) Equal to Blood Mage 0023 <gen>
Actions
Trigger - Turn off Go_Hero <gen>
Trigger - Turn on Attack_Orc <gen>
Trigger - Turn off (This trigger)
Attack Orc
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Order Blood Mage 0023 <gen> to Patrol To . (Center of BladeMaster <gen>)
Make vulnerable
Events
Unit - A unit enters Region_041 <gen>
Conditions
(Unit-type of (Entering unit)) Not equal to Cave Ogre
Actions
Unit - Make Cave Ogre 0027 <gen> Vulnerable
Unit - Wake up Cave Ogre 0027 <gen>
Make invulnerable
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Unit - Make Cave Ogre 0027 <gen> Invulnerable
Trigger - Turn off (This trigger)
Make Invulnerable 2
Events
Unit - A unit leaves Region_041 <gen>
Conditions
(Unit-type of (Leaving unit)) Not equal to (Unit-type of Cave Ogre 0027 <gen>)
Actions
Unit - Make Cave Ogre 0027 <gen> Invulnerable
Unit - Set life of Cave Ogre 0027 <gen> to 100 %
Kill
Events
Unit - Cave Ogre 0027 <gen> Dies
Conditions
(Killing unit) Equal to Beastmaster 0224 <gen>
Actions
Trigger - Turn on Entry <gen>
Quest - Display to (All players) the Quest Completed message: The Cave Lord has been killed.Now players can enter in to the cave and receive great items
Quest - Display to (All players) the Quest Failed message: The CaveLord was killed by Rexxar
Trigger - Turn off (This trigger)
Reward
Events
Unit - Cave Ogre 0027 <gen> Dies
Conditions
(Killing unit) Not equal to Beastmaster 0224 <gen>
Actions
Trigger - Turn on Entry <gen>
Quest - Display to (All players) the Quest Completed message: The Cave Lord has been killed.Now players can enter in to the cave and receive great items
Trigger - Turn off Start_Go_Ogre <gen>
Trigger - Turn off Kill <gen>
Quest - Display to (All players) the Quest Completed message: Congratulations!The CaveLord was killed Humans!
Player - Add 500 to Player 2 (Blue) . Current gold
Player - Add 500 to Player 3 (Teal) . Current gold
Player - Add 500 to Player 4 (Purple) . Current gold
Player - Add 500 to Player 5 (Yellow) . Current gold
Player - Add 500 to Player 6 (Orange) . Current gold
Player - Add 500 to Player 7 (Green) . Current gold
Player - Add 500 to Player 8 (Pink) . Current gold
Trigger - Turn off (This trigger)
Murloc GO
Events
Unit - A unit enters Orc_Base_Region <gen>
Conditions
((Unit-type of (Entering unit)) Equal to Super Footman) or ((Unit-type of (Entering unit)) Equal to Footman)
Actions
Unit - Order Murloc Nightcrawler 0160 <gen> to Attack . (Entering unit)
Murloc Attack Heroes
Events
Unit - Murloc Nightcrawler 0160 <gen> Acquires a target
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Entering unit)) Not equal to Super Footman
(Unit-type of (Entering unit)) Not equal to Footman
Actions
Unit - Order Murloc Nightcrawler 0160 <gen> to Attack . (Targeted unit)
Murloc GO Back
Events
Unit - A unit leaves Orc_Base_Region <gen>
Conditions
Actions
Unit - Order Murloc Nightcrawler 0160 <gen> to Right-Click . Northrend Tree Wall 2014 <gen>
Undead Base
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Create a Required quest titled UndeadBase with the description |c000000FFDestroy |c00FF0000UndeadBase|r |rReward: 1000 Gold for every teammates , using icon path ReplaceableTextures\CommandButtons\BTNZigguratUpgrade.blp
OrcBarracks
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Create a Required quest titled OrcBarracks with the description Destory the OrcBarracksReward: 1 MegaFootman to defend your base , using icon path ReplaceableTextures\CommandButtons\BTNBarracks.blp
Cave Ogre
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Create a Optional quest titled CaveOgre with the description |c000000FFFind and kill |c00FF0000CaveOgre|r |rReward: 500 Gold for every teammates , using icon path ReplaceableTextures\CommandButtons\BTNOgreLord.blp
Castle
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Quest - Create a Required quest titled Castle with the description |c000000FFProtect your |c00FF0000Castle|r wit all of your forcesPenalty: Lose the game , using icon path ReplaceableTextures\CommandButtons\BTNCastle.blp
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