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Triggers
The Lycanthrope.w3x
Variables
Initialization
Melee Initialization
fani
dadfadf
Untitled Trigger 001
Untitled Trigger 001 Copy
trigger
turn
eeeee
dxvfd
dsg
dsg Copy
fzdf
fzdf Copy
fzdf Copy 2
patra
sd
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
DestroySatyrsHall
questitem
No
FindtheHumans
questitem
No
KillLycanthrope
questitem
No
TheCorruptionSpreads
quest
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Trigger - Turn off trigger <gen>
Environment - Set sky to Felwood Sky
Destructible - Make Demonic Gate 2445 <gen> Invulnerable
Unit - Set life of Corrupted Ancient Protector 0017 <gen> to 200.00
Unit - Order Satyr Worker 0021 <gen> to Harvest . Gold Mine 0013 <gen>
Unit - Order Satyr Worker 0023 <gen> to Harvest . Gold Mine 0013 <gen>
Unit - Order Satyr Worker 0022 <gen> to Harvest . Gold Mine 0013 <gen>
Unit - Order Satyr Worker 0020 <gen> to Harvest . Gold Mine 0013 <gen>
Unit - Order Satyr Worker 0086 <gen> to Harvest . Gold Mine 0047 <gen>
Unit - Order Satyr Worker 0089 <gen> to Harvest . Gold Mine 0047 <gen>
Unit - Order Satyr Worker 0087 <gen> to Harvest . Gold Mine 0047 <gen>
Unit - Order Satyr Worker 0088 <gen> to Harvest . Gold Mine 0047 <gen>
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Archmage 0042 <gen> named Jaina : Play No sound and display Theramore is in danger any moment.What are they doing? . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Unit Group - Order (Units in Region_002 <gen>) to Move To . (Center of Region_003 <gen>)
Unit - Make Archmage 0042 <gen> face Beastmaster 0045 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Rexxar : Play No sound and display Sorry for being late,but the brutes have established a base and try to keep us from something like ritual or parade.Anyway let's kill them and return back to the Barrens . Modify duration: Add 5.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0129 <gen> named Sylvos Windrunner : Play No sound and display Agreed.With Quillboars alone in the Barrens will prove grave danger . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Archmage 0042 <gen> named Jaina : Play No sound and display Well,Gludo reffered to a Lycanthrope or something like wolf,and he said he was Satyr.It's sure we will find it here.But first we must secure the area.The base of Satyrs up ahead must be destroyed . Modify duration: Add 7.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Rexxar : Play No sound and display Your plan is good Jaina but leave it on Orcish hands,we will handle it from our base.Without your troops will be difficult to win . Modify duration: Add 5.00 seconds and Wait
Wait 0.50 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Wait 0.50 seconds
Set Variable Set TheCorruptionSpreads = (Last created quest)
Quest - Create a Required quest titled The Corruption Spreads with the description The abomination Gludo,told you that Razormane's tribe corrupted by Satyrs and their leader must be destroyed in order to cure the Quillboars and drive back the corruption , using icon path ReplaceableTextures\CommandButtons\BTNSatyrTrickster.blp
Quest - Display to (All players) the Quest Discovered message: |cffffcc00Main Quest|rLycan's Strike
Quest - Create a quest requirement for TheCorruptionSpreads with the description Destroy Satyrs Hall
Quest - Create a quest requirement for TheCorruptionSpreads with the description Kill Lycanthrope
Quest - Flash the quest dialog button
Wait 15.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0129 <gen> named Sylvos Windrunner : Play No sound and display My men are trapped by Satyrs long ago on an expedition.If they are alive we will find them . Modify duration: Add 3.00 seconds and Wait
Quest - Create a quest requirement for (Last created quest) with the description Kill the Lycanthrope
Quest - Create a quest requirement for (Last created quest) with the description Jaina and Windrunner must survive
fani
Events
Map initialization
Conditions
Actions
Hero - Set Archmage 0042 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Blood Mage 0129 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Shadow Hunter 0046 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Beastmaster 0045 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Far Seer 0145 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Tauren Chieftain 0144 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Satyr Demonologist 0051 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Lycanthrope 0085 <gen> Hero-level to 10 , Hide level-up graphics
Hero - Set Paladin 0137 <gen> Hero-level to 7 , Hide level-up graphics
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Blizzard
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Blizzard
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Blizzard
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Summon Water Elemental
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Summon Water Elemental
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Summon Water Elemental
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Brilliance Aura
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Brilliance Aura
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Brilliance Aura
Hero - Learn skill for Archmage 0042 <gen> : Human Archmage - Mass Teleport
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Flame Strike
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Flame Strike
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Flame Strike
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Banish
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Banish
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Banish
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Siphon Mana
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Siphon Mana
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Siphon Mana
Hero - Learn skill for Blood Mage 0129 <gen> : Human Blood Mage - Phoenix
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Divine Shield
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Divine Shield
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Divine Shield
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Holy Light
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Devotion Aura
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Resurrection
Hero - Learn skill for Paladin 0137 <gen> : Human Paladin - Devotion Aura
dadfadf
Events
Unit - Lycanthrope 0085 <gen> 's life becomes Less than 200.00
Conditions
Actions
Unit - Make Lycanthrope 0085 <gen> Invulnerable
Unit - Pause Lycanthrope 0085 <gen>
Unit - Set life of Lycanthrope 0085 <gen> to 1.00
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Lycanthrope 0085 <gen> using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
Camera - Pan camera for Player 3 (Teal) to (Position of Lycanthrope 0085 <gen>) over 0 seconds
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Lycanthrope 0085 <gen> named Lycanthrope : Play No sound and display I see Gludo made his job well. . Modify duration: Add 2.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0129 <gen> named Sylvos Windrunner : Play No sound and display Why did you attack villages in random.What your race and quillboars seek? . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Lycanthrope 0085 <gen> named Lycanthrope : Play No sound and display Don't expect answers from me ask Drak Wielder.He and the Quillboars seek revenge for their leader.We are just.......AAAA! . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0045 <gen> named Rexxar : Play No sound and display So,Drak Wielder is behind all this.We were blind . Modify duration: Add 2.00 seconds and Wait
Wait 0.50 seconds
Unit - Kill Lycanthrope 0085 <gen>
Cinematic - Send transmission to (All players) from Far Seer 0145 <gen> named Thrall : Play No sound and display Let's head back to the Barrens.We'll prepare our defences there . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Animation - Play Archmage 0042 <gen> 's channel animation
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of Region_011 <gen>) facing (Random angle) with scale 1 and variation 0
Animation - Play (Last created destructible) 's birth animation
Cinematic - Send transmission to (All players) from Far Seer 0145 <gen> named Thrall : Play No sound and display Jaina,thanks for your help.And you blood elf.Be careful.Jaina,prepare Theramore Isle for a possible fight . Modify duration: Add 4.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0144 <gen> named Cairne Bloodhoof : Play No sound and display We will prepare Thunder Bluff too.Mulgore is with the Horde . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Wait 5.00 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Untitled Trigger 001
Events
Unit - Satyr Hellcaller 0190 <gen> Dies
Conditions
Actions
Item - Create Orb of Fire at (Position of Satyr Hellcaller 0190 <gen>)
Untitled Trigger 001 Copy
Events
Unit - Plague Treant 0199 <gen> Dies
Conditions
Actions
Item - Create Scroll of Healing at (Position of Plague Treant 0199 <gen>)
trigger
Events
Map initialization
Conditions
Actions
Wait 2 seconds
Neutral Building - Set Way Gate 0128 <gen> destination to (Center of Region_000 <gen>)
Neutral Building - Set Way Gate 0099 <gen> destination to (Center of Region_001 <gen>)
Neutral Building - Enable Way Gate 0128 <gen>
Neutral Building - Enable Way Gate 0099 <gen>
AI - Send Player 2 (Blue) the AI Command ( 0 , 0 )
Unit - Order Peon 0169 <gen> to Harvest . Felwood Tree Wall 2202 <gen>
Unit - Order Peon 0168 <gen> to Harvest . Felwood Tree Wall 2201 <gen>
Unit - Order Peon 0167 <gen> to Harvest . Felwood Tree Wall 2213 <gen>
Unit - Order Peon 0166 <gen> to Harvest . Felwood Tree Wall 2202 <gen>
turn
Events
Unit - Corrupted Tree of Ages 0014 <gen> Dies
Conditions
Actions
Item - Create Moon Key at (Position of Corrupted Tree of Ages 0014 <gen>)
eeeee
Events
Unit - A unit enters Region_004 <gen>
Conditions
((Entering unit) has an item of type Moon Key) Equal to True
Actions
Destructible - Open Demonic Gate 2445 <gen>
dxvfd
Events
Map initialization
Conditions
Actions
AI - Start melee AI script for Player 2 (Blue) : war3mapImported\Lycan.ai (Unexpected type: 'aiscript')
dsg
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Entering unit) Equal to Blood Mage 0129 <gen>
Actions
Trigger - Turn off (This trigger)
Camera - Pan camera for Player 3 (Teal) to (Position of Paladin 0137 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Paladin 0137 <gen> named Paladin : Play No sound and display At last some one to save us . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0129 <gen> named Sylvos Windrunner : Play No sound and display Don't worry Sir Gregory everything is under control . Modify duration: Add 3.00 seconds and Wait
dsg Copy
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Entering unit) Equal to Blood Mage 0129 <gen>
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Hint message: |cffffcc00HINT:|r Use Windrunner's Flame Strike to cut down trees
fzdf
Events
Unit - Blood Mage 0129 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Sylvos Windrunner died
Wait 6.00 seconds
Quest - Display to (All players) the Quest Update message: |cffffcc00Main Quest Failed|rThe Corruption Spreads
Wait 2 seconds
Game - Defeat Player 3 (Teal) with the message: Windrunner died
fzdf Copy
Events
Unit - Archmage 0042 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Jaina died
Wait 6.00 seconds
Quest - Display to (All players) the Quest Update message: |cffffcc00Main Quest Failed|rThe Corruption Spreads
Wait 2 seconds
Game - Defeat Player 3 (Teal) with the message: Jaina died
fzdf Copy 2
Events
Unit - Paladin 0137 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Warning message: Sir Gregory Edmudson died
Wait 6.00 seconds
Quest - Display to (All players) the Quest Update message: |cffffcc00Main Quest Failed|rThe Corruption Spreads
Wait 2 seconds
Game - Defeat Player 3 (Teal) with the message: Paladin died
patra
Events
Destructible - Cage 2149 <gen> dies
Conditions
Actions
Destructible - Kill Cage 2148 <gen>
Unit - Create 1 . Druid of the Talon (Night Elf Form) for Player 3 (Teal) at (Position of Cage 2149 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from (Last created unit) named Druid of the Talon : Play No sound and display Thank you for rescuing us . Modify duration: Add 3.00 seconds and Wait
sd
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Camera - Pan camera for Player 3 (Teal) to (Position of Lycanthrope 0085 <gen>) over 0 seconds
Cinematic - Send transmission to (All players) from Lycanthrope 0085 <gen> named Lycanthrope : Play No sound and display I wonder how did you get so far,but you made a big mistake hahaha . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 seconds
Animation - Play Lycanthrope 0085 <gen> 's channel animation
Unit - Create 1 . Burning Archer for Player 12 (Brown) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit - Create 1 . Giant Skeleton Warrior for Player 12 (Brown) at (Center of Region_008 <gen>) facing Default building facing degrees
Unit - Create 1 . Burning Archer for Player 12 (Brown) at (Center of Region_009 <gen>) facing Default building facing degrees
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