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Model validation: The Lich King Portrait

ArthasLK_blued_portrait.mdx

0 errors 2 severe 47 warnings 50 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 2 Geoset 16
    • This geoset has both skin/weights and vertex groups
    • Zero faces
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 24
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 25
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 27
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 28
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 29
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 30
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 31
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 32
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 33
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 34
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 35
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 101 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "L_hair_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "R_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "R_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "R_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 115 - "R_hair_B_04_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 34 at frame 8032 has roughly the same value as tracks 33 and 35
      • Track 65 at frame 11665 has roughly the same value as tracks 64 and 66
  • 1 2 Bone 116 - "R_hair_B_05_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 81 at frame 10666 has roughly the same value as tracks 80 and 82
      • Track 114 at frame 14299 has roughly the same value as tracks 113 and 115
  • 1 Bone 132 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 4 Bone 6 - "L_shoulder_bind_jnt"
    • 4 Rotation
      • Track 7 at frame 2400 has roughly the same value as tracks 6 and 8
      • Track 18 at frame 6033 has roughly the same value as tracks 17 and 19
      • Track 29 at frame 9666 has roughly the same value as tracks 28 and 30
      • Track 40 at frame 13299 has roughly the same value as tracks 39 and 41
  • 4 Bone 8 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 13 at frame 2700 has roughly the same value as tracks 12 and 14
      • Track 31 at frame 6333 has roughly the same value as tracks 30 and 32
      • Track 49 at frame 9966 has roughly the same value as tracks 48 and 50
      • Track 67 at frame 13599 has roughly the same value as tracks 66 and 68
  • 4 Bone 11 - "bone_hand_left"
    • 4 Rotation
      • Track 12 at frame 2867 has roughly the same value as tracks 11 and 13
      • Track 28 at frame 6500 has roughly the same value as tracks 27 and 29
      • Track 44 at frame 10132 has roughly the same value as tracks 43 and 45
      • Track 60 at frame 13765 has roughly the same value as tracks 59 and 61
  • 2 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 13 at frame 3267 has roughly the same value as tracks 12 and 14
      • Track 29 at frame 6900 has roughly the same value as tracks 28 and 30
  • 4 Bone 61 - "L_armpad_bind_jnt"
    • 4 Rotation
      • Track 1 at frame 1200 has roughly the same value as tracks 0 and 2
      • Track 5 at frame 4833 has roughly the same value as tracks 4 and 6
      • Track 9 at frame 8466 has roughly the same value as tracks 8 and 10
      • Track 13 at frame 12099 has roughly the same value as tracks 12 and 14
  • 2 Bone 69 - "L_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 6133 has roughly the same value as tracks 15 and 17
  • 2 Bone 70 - "L_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 6133 has roughly the same value as tracks 15 and 17
  • 2 Bone 71 - "R_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 6133 has roughly the same value as tracks 15 and 17
  • 2 Bone 72 - "R_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 6133 has roughly the same value as tracks 15 and 17
  • 2 Bone 92 - "lwr_teeth_bind_jnt"
    • 2 Translation
      • Track 12 at frame 2933 has roughly the same value as tracks 11 and 13
      • Track 29 at frame 6566 has roughly the same value as tracks 28 and 30
  • 2 Bone 95 - "L_lwr_lip_02_bind_jnt"
    • 2 Translation
      • Track 12 at frame 2933 has roughly the same value as tracks 11 and 13
      • Track 29 at frame 6566 has roughly the same value as tracks 28 and 30
  • 2 Bone 96 - "M_lwr_lip_bind_jnt"
    • 2 Translation
      • Track 14 at frame 2933 has roughly the same value as tracks 13 and 15
      • Track 33 at frame 6566 has roughly the same value as tracks 32 and 34
  • 2 Bone 97 - "R_lwr_lip_02_bind_jnt"
    • 2 Translation
      • Track 12 at frame 2933 has roughly the same value as tracks 11 and 13
      • Track 29 at frame 6566 has roughly the same value as tracks 28 and 30
  • 2 Bone 100 - "chin_bind_jnt"
    • 2 Translation
      • Track 14 at frame 2933 has roughly the same value as tracks 13 and 15
      • Track 33 at frame 6566 has roughly the same value as tracks 32 and 34
  • 2 Bone 103 - "R_hair_A_01_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 9366 has roughly the same value as tracks 15 and 17
      • Track 40 at frame 12999 has roughly the same value as tracks 39 and 41
  • 4 Bone 111 - "L_hair_C_02_bind_jnt"
    • 4 Rotation
      • Track 42 at frame 10166 has roughly the same value as tracks 41 and 43
      • Track 47 at frame 10566 has roughly the same value as tracks 46 and 48
      • Track 87 at frame 13799 has roughly the same value as tracks 86 and 88
      • Track 92 at frame 14199 has roughly the same value as tracks 91 and 93
  • 4 Bone 117 - "L_hair_C_03_bind_jnt"
    • 4 Rotation
      • Track 4 at frame 2833 has roughly the same value as tracks 3 and 5
      • Track 11 at frame 6466 has roughly the same value as tracks 10 and 12
      • Track 50 at frame 10266 has roughly the same value as tracks 49 and 51
      • Track 97 at frame 13899 has roughly the same value as tracks 96 and 98
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