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Triggers
Zelda 2.w3x
Variables
Initialization
zelda 2
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
zelda 2
Events
Map initialization
Conditions
Actions
Unit - Change color of Captain 0000 <gen> to Green
Unit - Change color of Wisp 0002 <gen> to Blue
Unit - Change color of Paladin 0005 <gen> to Maroon
Unit - Change color of Paladin 0007 <gen> to Maroon
Unit - Change color of Captain 0009 <gen> to Green
Unit - Change color of Wisp 0010 <gen> to Blue
Unit - Change ownership of Captain 0011 <gen> to Neutral Passive and Change color
Unit - Change color of Captain 0011 <gen> to Green
Unit - Change color of Captain 0013 <gen> to Green
Unit - Change color of Paladin 0015 <gen> to Maroon
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Sound - Play ys4p1_07 <gen>
Cinematic - Fade in over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Captain 0000 <gen> named Link : Play No sound and display Death mountain, it's been so long.the last time I was here was when I fried king Dodongo . Modify duration: Add 7.00 seconds and Wait
Unit - Order Captain 0000 <gen> to Move To . (Center of Region_000 <gen>)
Cinematic - Send transmission to (All players) from Captain 0000 <gen> named Link : Play No sound and display Well lets go Navi. . Modify duration: Add 0 seconds and Wait
Cinematic - Fade out and back in over 7.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0006 <gen> named Vipor : Play No sound and display He is here. I shall begin the summoning of king Dodongo . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0005 <gen> named Ganondorf : Play No sound and display Perfect, soon the world will bow down before my mightand I shall be king! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Fade out and back in over 7.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Captain 0009 <gen> named Link : Play No sound and display Vipor,I am here,How can you help me? . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0004 <gen> named Vipor : Play No sound and display Fool!only your death awaits you here! . Modify duration: Add 4.00 seconds and Wait
Sound - Stop music Immediately
Sound - Play DarkVictory <gen>
Cinematic - Send transmission to (All players) from Wisp 0010 <gen> named Navi : Play No sound and display I knew it.let me teleport us out of here! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0004 <gen> named Vipor : Play No sound and display NO!!! . Modify duration: Add 2.00 seconds and Wait
Unit - Order Demon Hunter 0004 <gen> to Attack . Wisp 0010 <gen>
Wait 4.00 seconds
Unit - Kill Wisp 0010 <gen>
Cinematic - Send transmission to (All players) from Captain 0009 <gen> named Link : Play No sound and display NAVI!!! . Modify duration: Add 2.00 seconds and Wait
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Environment - Create a 7.00 second Normal ripple deformation at (Center of Region_001 <gen>) with starting radius 1024 , ending radius 1024 , and depth 64 , using 1 second ripples spaced 512 apart
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Cinematic - Send transmission to (All players) from Demon Hunter 0006 <gen> named Vipor : Play No sound and display What the- . Modify duration: Add 3.00 seconds and Wait
Unit - Order Storm Wyrm 0008 <gen> to Attack . Demon Hunter 0004 <gen>
Cinematic - Send transmission to (All players) from Demon Hunter 0006 <gen> named Vipor : Play No sound and display NO!IT CANNOT BE! . Modify duration: Add 0 seconds and Wait
Unit - Kill Demon Hunter 0004 <gen>
Cinematic - Send transmission to (All players) from Captain 0009 <gen> named Link : Play No sound and display Falling.......unconsious..........ug. . Modify duration: Add 0 seconds and Wait
Cinematic - Fade out and back in over 7.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Make Captain 0011 <gen> Sleep when unprovoked
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Sound - Stop music Immediately
Cinematic - Send transmission to (All players) from Captain 0009 <gen> named Link : Play No sound and display Uhhh.......what happened? . Modify duration: Add 3.00 seconds and Wait
Unit - Wake up Captain 0011 <gen>
Cinematic - Send transmission to (All players) from Paladin 0007 <gen> named Ganondorf : Play No sound and display The shockwave from King Dodongo knocked you out. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0011 <gen> named Link : Play No sound and display Ganondorf, why did you save me? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0005 <gen> named Ganondorf : Play No sound and display Without your help my plan cannot be successful. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0011 <gen> named Link : Play No sound and display I will never help you. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0007 <gen> named Ganondorf : Play No sound and display Ha Ha Ha Ha.like you have a choice, boy. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0011 <gen> named Link : Play No sound and display I do have a choice.... everybody has a choice.And I choose to bring you down! . Modify duration: Add 3.00 seconds and Wait
Unit - Order Storm Wyrm 0012 <gen> to Attack . King's Throne 0222 <gen>
Wait 2.00 seconds
Destructible - Kill King's Throne 0222 <gen>
Unit - Order Storm Wyrm 0012 <gen> to Attack . Paladin 0007 <gen>
Cinematic - Send transmission to (All players) from Paladin 0007 <gen> named Ganondorf : Play No sound and display No! I am your master! Noooooo! . Modify duration: Add 0.00 seconds and Wait
Unit - Order Paladin 0007 <gen> to Attack . Storm Wyrm 0012 <gen>
Sound - Play Zelda_Theme_Song <gen>
Wait 2.00 seconds
Unit - Kill Paladin 0007 <gen>
Unit - Order Storm Wyrm 0012 <gen> to Follow . Captain 0011 <gen>
Unit - Order Captain 0011 <gen> to Move To . (Center of Region_003 <gen>)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 6.00 seconds
Wait 7.00 seconds
Destructible - Kill Long Natural Bridge 0066 <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Captain 0011 <gen> named Link : Play No sound and display I gotta get out of here! . Modify duration: Add 0 seconds and Wait
Unit - Order Captain 0011 <gen> to Move To . (Center of Region_002 <gen>)
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 8.00 seconds
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Captain 0011 <gen> named Link : Play No sound and display The orcarina of time is my only chance now! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Fade out and back in over 7.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.50 game-time seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Unit - Order Captain 0013 <gen> to Move To . (Center of Region_004 <gen>)
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 9.00 seconds
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Captain 0013 <gen> named Link : Play No sound and display I know you're out there somewhere GanondorfI'm ready for you. . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 10.00 seconds
Cinematic - Fade out and back in over 7.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0.00 seconds
Sound - Stop music Immediately
Cinematic - Send transmission to (All players) from Paladin 0005 <gen> named Ganondorf : Play No sound and display you may of killed my phantom boy.but I will be more of a challange. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lich 0014 <gen> named Axis : Play No sound and display true, so true.Isn't that right Vipor? . Modify duration: Add 4.00 seconds and Wait
Sound - Play Doom <gen>
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Create 1 Demon Hunter (Demon Form) for Player 1 (Red) at (Center of Region_005 <gen>) facing (Position of Lich 0014 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0016 <gen> named Vipor : Play No sound and display Yes, but why didn't you let me morph in dodongo's lair?I could have destroyed all of them. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lich 0014 <gen> named Axis : Play No sound and display Because your transformation is black magic.and black magic corrupts your mind, and eats your soul.so keep the transforming to a minimum.Also... . Modify duration: Add 12.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0005 <gen> named Ganondorf : Play No sound and display Because the boy is needed for our plan. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Demon Hunter 0016 <gen> named Vipor : Play No sound and display What plan? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lich 0014 <gen> named Axis : Play No sound and display You will learn soon enough, young one.and soon we shall rule so much more than Hyrule. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Fade out and back in over 7.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Paladin 0005 <gen> named Ganondorf : Play No sound and display Soon the world will be plunged into darknessand I will rule supreme. . Modify duration: Add 5.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 7.00 seconds
Cinematic - Fade out over 7.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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