Name | Type | is_array | initial_value |
Battle_delay | real | Yes | |
Battle_group | group | No | |
Battle_level | integer | Yes | |
Battle_point | location | No | |
Berserk_angle | real | Yes | |
Berserk_caster | unit | Yes | |
Berserk_damage | real | Yes | |
Berserk_delay | real | Yes | |
Berserk_delay2 | real | Yes | |
Berserk_group | group | No | |
Berserk_group2 | group | No | |
Berserk_int | integer | No | |
Berserk_point | location | Yes | |
Berserk_point_2 | location | Yes | |
Berserk_point_3 | location | Yes | |
Berserk_range | real | Yes | |
Berserk_times | integer | Yes | |
Berserk_unique | integer | No | |
Berserk_unit | unit | No | |
Black_caster | unit | Yes | |
Black_damage | real | Yes | |
Black_delay | real | Yes | |
Black_group | group | No | |
Black_group2 | group | No | |
Black_group3 | group | Yes | |
Black_Int | integer | No | |
Black_point | location | Yes | |
Black_times | integer | Yes | |
Black_uniq2 | integer | No | |
Black_unique | integer | No | |
Black_unique_group | group | Yes | |
Black_unit | unit | No | |
Boss_loot | itemcode | Yes | |
BossLoot_point | location | Yes | |
Bslash | boolean | Yes | |
Bslash_angle | real | No | |
Bslash_caster | unit | Yes | |
Bslash_damage | real | Yes | |
Bslash_delay | real | Yes | |
Bslash_group | group | No | |
Bslash_group2 | group | No | |
Bslash_int | integer | No | |
Bslash_point | location | Yes | |
Bslash_point2 | location | Yes | |
Bslash_times | integer | Yes | |
Bslash_unique | integer | No | |
Bslash_unit | unit | No | |
charges2 | integer | No | |
charges3 | integer | No | |
Chest_loot | itemcode | Yes | |
Creep_type | unitcode | Yes | |
Curse_caster | unit | Yes | |
Curse_delay | real | Yes | |
Curse_group | group | No | |
Curse_group2 | group | No | |
Curse_group3 | group | Yes | |
Curse_int | integer | No | |
Curse_point | location | Yes | |
Curse_unique | integer | No | |
Curse_unit | unit | No | |
DialogButtonCinematic | button | Yes | |
DialogButtonHealth | button | Yes | |
DialogButtonXP | button | Yes | |
DialogCinematic | dialog | No | |
DialogHealth | dialog | No | |
DialogXP | dialog | No | |
Dificulty_reduce | real | No | |
Div_delay | real | Yes | |
Div_effect | effect | Yes | |
Div_group | group | No | |
Div_group2 | group | No | |
Div_group3 | group | Yes | |
Div_int | integer | No | |
Div_point | location | Yes | |
Div_unique | integer | No | |
Div_unit | unit | No | |
Divine_delay | real | Yes | |
Divine_group | group | No | |
Divine_group2 | group | No | |
Divine_int | integer | No | |
Divine_point | location | Yes | |
Divine_times | integer | Yes | |
Divine_unique | integer | No | |
Divine_unit | unit | No | |
DropPointItemArmor | location | Yes | |
DropPointItemWeapon | location | Yes | |
elec_point | location | Yes | |
electric_random | integer | No | |
Enter_group | group | No | |
EnterMap | location | No | |
Explosive_damage | real | Yes | |
Explosive_group | group | No | |
Explosive_point | location | Yes | |
FB_rush_point | location | Yes | |
FBlink_on | boolean | No | |
FBlink_time | real | No | |
Fire_range | real | No | |
FireC_angle | real | No | |
FireC_on | boolean | No | |
FireCircle_group | group | No | |
FireCircle_group2 | group | No | |
FireCircle_group3 | group | No | |
FireCircle_group4 | group | No | |
FireCircle_group5 | group | No | |
First_boss | unit | No | |
First_boss_alive | unit | No | |
First_boss_group2 | group | No | |
First_boss_group3 | group | No | |
First_boss_group4 | group | No | |
First_boss_time | real | No | |
FlameRain_on | boolean | No | |
FRain_height | real | No | |
FRain_timer | integer | No | |
Frost_point | location | Yes | |
FS_angle | real | No | |
FS_point | location | Yes | |
FS_range | real | No | |
Ghost_dura | real | No | |
Ghost_group | group | No | |
Ghost_point | location | Yes | |
Ghost_unit | unit | No | |
HeroAmountEnterZone | integer | Yes | |
HeroAmountTotal | integer | No | |
Heroes | unit | Yes | |
Illusion_true | boolean | No | |
Item_true | boolean | Yes | |
Item_true2 | boolean | Yes | |
Item_unit | unit | No | |
Item_unit2 | unit | No | |
Items_inv | integer | No | |
Less_spiker | integer | Yes | |
Lives_player | integer | Yes | |
Loot_point | location | Yes | |
Only1Armor | boolean | Yes | |
Only1Weapon | boolean | Yes | |
Plah_group | force | No | |
PlayerColor | string | Yes | |
Poison_angle | real | No | |
Poison_unit | unit | No | |
PoisonD_group | group | No | |
PoisonD_wait | real | Yes | |
PR_caster | unit | Yes | |
PR_damage | real | Yes | |
PR_delay | real | Yes | |
PR_group | group | No | |
PR_group2 | group | No | |
PR_int | integer | No | |
PR_point | location | Yes | |
PR_unique | integer | No | |
PR_unit | unit | No | |
Puzzle_point | location | Yes | |
puzzle_sound | sound | Yes | |
PuzzleSpawnLever | location | Yes | |
Rock_delay | real | Yes | |
Rock_group | group | No | |
Rock_group2 | group | Yes | |
Rock_int | integer | No | |
rock_type | unitcode | Yes | |
Rock_unit | unit | No | |
RoomLevers | integer | Yes | |
Rush_times | integer | No | |
SA_angle | real | Yes | |
SA_group | group | No | |
SA_group2 | group | Yes | |
SA_int | integer | No | |
SA_point | location | Yes | |
SA_target | unit | Yes | |
SA_time | real | Yes | |
SA_unique | integer | No | |
SA_unit | unit | No | |
Second_boss_allive | unit | No | |
Second_boss_group | group | No | |
Second_boss_group2 | group | No | |
Second_boss_group3 | group | No | |
Second_boss_group4 | group | No | |
Second_boss_group5 | group | No | |
Second_boss_group6 | group | No | |
Second_boss_illusionP | location | Yes | |
Second_boss_invisi | boolean | No | |
Second_boss_point | location | Yes | |
Second_boss_time | real | No | |
Second_illusion_wait | real | No | |
Second_Invisi_timer | real | No | |
Skelly_on | boolean | No | |
Skelly_wait | real | No | |
Spike_beetle_group | group | No | |
Spike_Beetle_point | location | Yes | |
Spike_fly_group | group | No | |
Spike_fly_group2 | group | No | |
Spike_fly_height | real | No | |
Spike_fly_point | location | Yes | |
Spike_fly_true | boolean | No | |
Spike_rush_point | location | Yes | |
Spike_rush_wait | real | No | |
Spike_rush_wait2 | real | Yes | |
Spike_trap_point | location | Yes | |
Spike_unique_point | location | No | |
Spiked_group | group | No | |
SpikeKingdom_range | real | No | |
SpikeKingdom_unit | unit | No | |
SpikeKingdom_wait | real | No | |
SpikeT_int | integer | No | |
SpikeTrap | integer | No | |
SpikeTrap_unit | unit | No | |
SpikeTrapDura | real | Yes | |
Step_caster | unit | Yes | |
Step_group | group | No | |
Step_group2 | group | No | |
Step_group3 | group | Yes | |
Step_int | integer | No | |
Step_int2 | integer | No | |
Step_on | boolean | Yes | |
Step_point | location | Yes | |
Step_unique | integer | No | |
Step_unit | unit | Yes | |
Third_boss_alive | unit | No | |
Third_boss_point | location | Yes | |
Third_boss_time | real | No | |
Thirrd_room_chance | integer | No | |
Thunder_caster | unit | Yes | |
Thunder_damage | real | Yes | |
Thunder_delay | real | Yes | |
Thunder_group | group | No | |
Thunder_group2 | group | No | |
Thunder_group3 | group | Yes | |
Thunder_int | integer | No | |
Thunder_point | location | Yes | |
Thunder_range | real | Yes | |
Thunder_unique | integer | No | |
Thunder_unit | unit | No | |
Tree_point | location | Yes | |
Unit_drop | itemcode | Yes | |
Unit_drop_rune | itemcode | Yes | |
Win_boss | unit | No | |
Win_group | group | No | |
Win_point | location | Yes | |
Win_unit | unit | No |