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Triggers
TheIncredibleMap.w3x
Variables
RickRollsPOWER
TROLLFAEC
Initialization OMG
CAM1
CAM2
DANCE
THEEND
Inserisci il codice dello script personalizzato per la mappa nello spazio sottostante. Il testo verrà incluso nello script della mappa dopo che le variabili sono state dichiarate e prima di qualsiasi codice trigger.
Name
Type
is_array
initial_value
TROLLFAEC
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Cinematic - Fade out and back in over 5.00 seconds using texture fade1.blp (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Initialization OMG
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 1.00 seconds
Trigger - Run CAM1 <gen> (ignoring conditions)
Game - Display to (All players) the text: |cffFF0000Y O U ' V E B E E N R I C K R O L L E D ! !|r
CAM1
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Wait 1.00 seconds
Sound - Play war3mapImported\RickRoll!.mp3 (Unexpected type: 'musictheme') .
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 0 seconds
Wait 1.30 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 0 seconds
Wait 1.30 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 0 seconds
Wait 1.30 seconds
Trigger - Run DANCE <gen> (ignoring conditions)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 4 (Purple) over 0 seconds
Wait 1.30 seconds
Trigger - Run CAM2 <gen> (ignoring conditions)
CAM2
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 2 (Blue) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 3 (Teal) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 4 (Purple) over 7.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 2 (Blue) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 3 (Teal) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 4 (Purple) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 2 (Blue) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 3 (Teal) over 7.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 4 (Purple) over 7.00 seconds
Wait 7.00 seconds
Trigger - Run (This trigger) (ignoring conditions)
DANCE
Events
Conditions
Actions
Animation - Play Earth 0000 <gen> 's spell animation
Wait 0.96 seconds
Trigger - Run DANCE <gen> (ignoring conditions)
THEEND
Events
Time - Elapsed game time is 215.00 seconds
Conditions
Actions
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0.00 %, 0 %) with 0 % transparency
Wait 4.00 seconds
Player Group - Pick every player in (All players) and do (Defeat (Picked player) with the message: NEVER GONNA GIVE YOU UP!!!)
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