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Triggers
The Icewind Dale Trilogy~4.w3x
Variables
Initialization
Victory and Defeat good
Melee Initialization
evil victory
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Victory and Defeat good
Events
Unit - Cordinator of the Invasion of the Orcs 0473 <gen> Dies
Conditions
Actions
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 1 (Red) with the message: Defeat!
Default melee game initialization for all players
Melee Initialization
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Tanari 0000 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the hand left (Unexpected type: 'attachpoint') of Tanari 0000 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the hand right (Unexpected type: 'attachpoint') of Tanari 0000 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Tanari 0000 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Tanari 0000 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the weapon (Unexpected type: 'attachpoint') of Tanari 0000 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Mutilated Orc 0487 <gen> using abilities\weapons\TuskarSpear\TuskarSpear.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Mutilated Orc 0486 <gen> using abilities\weapons\TuskarSpear\TuskarSpear.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Mutilated Orc 0485 <gen> using abilities\weapons\TuskarSpear\TuskarSpear.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Co Map Maker 0585 <gen> using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Map Maker 0584 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
evil victory
Events
Unit - Evil Wins if this is destroyed 0470 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Game - Defeat Player 12 (Brown) with the message: Defeat!
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