Name | Type | is_array | initial_value |
AoW | location | No | |
AoWind | location | No | |
AoWnumber | integer | No | |
AT_AddDistanceLoop | real | Yes | |
AT_AllowBuildings | boolean | Yes | |
AT_AllowBuildingsLoop | boolean | Yes | |
AT_AllowCliffs | boolean | Yes | |
AT_AllowCliffsLoop | boolean | Yes | |
AT_AllowWater | boolean | Yes | |
AT_AllowWaterLoop | boolean | Yes | |
AT_AngleMove | real | Yes | |
AT_AngleMoveLoop | real | Yes | |
AT_AoE1Axe | real | Yes | |
AT_AoE1AxeLoop | real | Yes | |
AT_AoE2Axe | real | Yes | |
AT_AoE2AxeLoop | real | Yes | |
AT_AoE3Axe | real | Yes | |
AT_AoE3AxeLoop | real | Yes | |
AT_AxeLoop | unit | Yes | |
AT_AxePointLoop | unit | Yes | |
AT_AxeSpeedCurrent | real | Yes | |
AT_AxeSpeedCurrentLoop | real | Yes | |
AT_AxeSpeedDecreasement | real | Yes | |
AT_AxeSpeedDecreasementLoop | real | Yes | |
AT_AxeSpeedDefault | real | Yes | |
AT_AxeSpeedDefaultLoop | real | Yes | |
AT_BloodEffect | string | Yes | |
AT_BloodEffectLoop | string | Yes | |
AT_BumpEffect | string | Yes | |
AT_BumpEffectLoop | string | Yes | |
AT_Caster | unit | Yes | |
AT_CasterLoop | unit | Yes | |
At_CastingInteger1 | integer | No | |
AT_Damages | real | Yes | |
AT_DamagesLoop | real | Yes | |
AT_DestroyTrees | boolean | Yes | |
AT_DestroyTreesLoop | boolean | Yes | |
AT_DistanceAxe | real | Yes | |
AT_DistanceAxeLoop | real | Yes | |
AT_Group | group | No | |
AT_GroupAxeLoop | group | No | |
AT_GroupLoop | group | Yes | |
AT_IntegerCasting1 | integer | No | |
AT_IntegerCasting2 | integer | No | |
AT_IntegerCasting3 | integervar | No | |
AT_IntegerThrowingLoop1 | integer | No | |
AT_IntegerThrowingLoop2 | integer | No | |
AT_IntegerThrowingLoop3 | integervar | No | |
AT_Level | integer | Yes | |
AT_NumberAxesRemaining | integer | Yes | |
AT_NumberAxesThrown | integer | Yes | |
AT_RandomIntegerForBlood | integer | No | |
AT_Return | boolean | Yes | |
AT_TempGroupLoop | group | No | |
AT_TempPoint | location | No | |
AT_TempPoint2 | location | No | |
AT_TempPoint3 | location | No | |
AT_TimerCasting | real | Yes | |
AT_TimerElapsedCasting | real | Yes | |
Attachment | effect | Yes | |
Aviary | location | No | |
barracks | location | No | |
Barrow | location | No | |
bf | integer | No | |
BF_DefautInterval | integer | No | |
BF_Hero | unit | Yes | |
BF_Max | integer | No | |
BF_SpecEffect1 | effect | Yes | |
BF_SpecEffect2 | effect | Yes | |
BF_Time | integer | Yes | |
Blacksmith | location | No | |
Chim | location | No | |
Creep | location | No | |
Death_Count | integer | Yes | |
Dialog | dialog | No | |
Dialog_Dwarf | dialog | No | |
Dialog_Troll | dialog | No | |
DialogButtons | button | Yes | |
Falcon | unit | No | |
Falcon2 | unit | No | |
fi | integer | No | |
FI_Angle | real | Yes | |
FI_AnimSpeed | real | Yes | |
FI_DefaultHeight | real | No | |
FI_EffectA | string | No | |
FI_EffectB | string | No | |
FI_FallHeight | real | No | |
FI_Height | real | Yes | |
FI_Hero | unit | Yes | |
FI_Max | integer | No | |
FI_Sound | string | No | |
FI_Vp | real | Yes | |
FI_Vz | real | Yes | |
FI_z | real | Yes | |
FloatingText | texttag | Yes | |
Fx | effect | Yes | |
g | real | No | |
group | group | No | |
Hero | unit | Yes | UnitNull |
hero1 | unitcode | No | UnitTypeNull |
hero2 | unitcode | No | UnitTypeNull |
hero3 | unitcode | No | |
hero4 | unitcode | No | |
HeroDialog1 | dialog | No | |
HeroDialog1_Gnoll | dialog | No | |
HeroDialog_Goblin | dialog | No | |
HeroFX | integer | Yes | |
HeroItem | unit | No | UnitNull |
Instructions | dialog | No | |
integer | integer | No | |
IR_DamPerRank | real | No | |
IR_Digits | integer | No | |
IR_HPperRank | integer | No | |
IR_HTable | hashtable | No | |
IR_Hundreds | integer | No | |
IR_Loc | location | No | |
IR_RootedUG | group | No | |
IR_String | string | No | |
IR_TempInt | integer | No | |
IR_Tens | integer | No | |
Item | item | Yes | |
kb | integer | No | |
KB_Angle | real | Yes | |
KB_Dist | real | Yes | |
KB_Max | integer | No | |
KB_MaxDist | real | Yes | |
KB_Speed | real | Yes | |
KB_Unit | unit | Yes | |
Kill_Count | integer | Yes | |
Kills | integer | Yes | |
Left | integer | Yes | |
List | integer | No | |
Lore | location | No | |
Multiboard_Spots | integer | Yes | |
OkButton | button | No | |
Peasant | unit | No | |
Player_Colors | string | Yes | |
Player_Count | integer | No | |
point | location | No | |
point2 | location | No | |
ready | integer | Yes | |
real | real | No | |
real2 | real | No | |
Right | integer | Yes | |
RS_Angle | real | Yes | |
RS_Boolean | boolean | Yes | |
RS_Caster | unit | Yes | |
RS_CurDis | real | Yes | |
RS_Damage | real | Yes | |
RS_Index | integer | Yes | |
RS_LevelA | integer | Yes | |
RS_Loc | location | Yes | |
RS_MaxD | real | Yes | |
RS_MaxH | real | Yes | |
RS_Player | player | Yes | |
RS_Real | real | Yes | |
RS_Speed | real | Yes | |
RS_Target | unit | Yes | |
Sanctum | location | No | |
SBspin | effect | No | |
Shake | real | No | |
Skill_BattleFurrySpeed | abilcode | No | |
Skill_BattleFury | abilcode | No | |
Skill_Bonebreaker | abilcode | No | |
Skill_FeralImpact | abilcode | No | |
Skill_Tornado | abilcode | No | |
team | force | Yes | |
TempCntr | location | No | |
TempHeal | item | Yes | |
TempPoint | location | No | |
TempSL | location | Yes | |
timer | timer | No | |
tmpCasterZ | real | No | |
tmpDiffHeight | real | No | |
tmpDistance | real | No | |
tmpHeight | real | No | |
tmpSound | sound | No | |
tmpTargetZ | real | No | |
tmpTime | real | No | |
to | integervar | No | |
TO_Duration | real | Yes | |
TO_Hero | unit | Yes | |
TO_Max | integer | No | |
tree | destructable | No | |
UnitGroup | group | No | |
wisp | unit | No | |
WispCount | integer | No | |
Workshop | location | No | |
X | integer | No |