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Triggers
(1)The Hero.w3x
Variables
Spawn
Type
Type Kopiuj
Type Kopiuj Kopiuj
Messages
Types
Boss 1
Boss 1 Kopiuj
Boss 1 Kopiuj 2
Boss Spawn
Boss Spawn
Win Game
Quest
Quest
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
Type
Events
Player - Player 1 (Red) types a chat message containing Start L1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 5 . Marine for Player 3 (Teal) at (Center of Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Marine Captain for Player 3 (Teal) at (Center of Spawn <gen>) facing Default building facing degrees
Type Kopiuj
Events
Player - Player 1 (Red) types a chat message containing Start L2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Hydron for Player 4 (Purple) at (Center of Spawn_1 <gen>) facing Default building facing degrees
Unit - Create 10 . Hunter for Player 4 (Purple) at (Center of Spawn_1 <gen>) facing Default building facing degrees
Type Kopiuj Kopiuj
Events
Player - Player 1 (Red) types a chat message containing Start L3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 6 . Sap Sucker (Level 1) for Player 7 (Green) at (Center of Spawn_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Sap Sucker Ship (Cinematic) for Player 7 (Green) at (Center of Spawn_3 <gen>) facing Default building facing degrees
Types
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 120.00 seconds the text: To Start Level 1:Type Start L1To Strat Level 2:Type Start L2To Start Level 3:Type Start L3
Boss 1
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Marine Captain
Actions
Game - Display to (All players) the text: Round 1-Win
Item - Create Tome of Experience at (Center of Revive <gen>)
Boss 1 Kopiuj
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Hydron
Actions
Game - Display to (All players) the text: Round 2-Win
Item - Create Healing Wards at (Center of Revive <gen>)
Boss 1 Kopiuj 2
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Sap Sucker Ship (Cinematic)
Actions
Item - Create Potion of Healing at (Center of Revive <gen>)
Item - Create Ring of Protection +5 at (Center of Revive <gen>)
Game - Display to (All players) the text: Round 1-GREAT MANType:Boss to fight with boss
Trigger - Turn on Boss_Spawn <gen>
Boss Spawn
Events
Player - Player 1 (Red) types a chat message containing Boss (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wielkie Eteryczne Zwierzę (Poziom 1) (Cinematic) for Player 12 (Brown) at (Center of Boss_Spawn <gen>) facing Default building facing degrees
Win Game
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Wielkie Eteryczne Zwierzę (Poziom 1) (Cinematic)
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Special Effect - Create a special effect at (Center of Revive <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Game - Display to (All players) the text: Credits:Triggers:MeMap:MeCustom Units:Map King & MeAll Other:MeCustom Models Downloaded from wc3search
Wait 15.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Quest
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled How To Play with the description How To Play , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a defeat condition with the description Type Start l1 = Level1Type Start l2 = Level2Type Start l3 = Level3Type Boss = Boss
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