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Triggers
The Great Siege 1.0b.w3x
Variables
Inicialización
Inicialización de refriega
Human 1
Human 2
Human 3
Human 4
Orc 1
Orc 2
Orc 3
Orc 4
Human Win
Orc Win
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Human 1
Events
Unit - A unit enters Human_Hero_1 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Blood Mage for (Owner of (Triggering unit)) at (Random point in Human_Summoning_Zone <gen>) facing Default building facing degrees
Human 2
Events
Unit - A unit enters Human_Hero_2 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Triggering unit)) at (Random point in Human_Summoning_Zone <gen>) facing Default building facing degrees
Human 3
Events
Unit - A unit enters Human_Hero_3 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Ranger for (Owner of (Triggering unit)) at (Random point in Human_Summoning_Zone <gen>) facing Default building facing degrees
Human 4
Events
Unit - A unit enters Human_Hero_4 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Mountain King for (Owner of (Triggering unit)) at (Random point in Human_Summoning_Zone <gen>) facing Default building facing degrees
Orc 1
Events
Unit - A unit enters Orc_Hero_1 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Blademaster for (Owner of (Triggering unit)) at (Random point in Orc_Summoning_Zone <gen>) facing Default building facing degrees
Orc 2
Events
Unit - A unit enters Orc_Hero_2 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Warlock for (Owner of (Triggering unit)) at (Random point in Orc_Summoning_Zone <gen>) facing Default building facing degrees
Orc 3
Events
Unit - A unit enters Orc_Hero_3 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Beastmaster for (Owner of (Triggering unit)) at (Random point in Orc_Summoning_Zone <gen>) facing Default building facing degrees
Orc 4
Events
Unit - A unit enters Orc_Hero_4 <gen>
Conditions
Actions
Unit - Kill (Triggering unit)
Unit - Create 1 . Tauren Chieftain for (Owner of (Triggering unit)) at (Random point in Orc_Summoning_Zone <gen>) facing Default building facing degrees
Human Win
Events
Unit - Blood Fountain 0068 <gen> Dies
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: ¡Derrota!
Game - Defeat Player 3 (Teal) with the message: ¡Derrota!
Game - Defeat Player 6 (Orange) with the message: ¡Derrota!
Game - Defeat Player 7 (Green) with the message: ¡Derrota!
Game - Defeat Player 11 (Dark Green) with the message: ¡Derrota!
Game - Defeat Player 12 (Brown) with the message: ¡Derrota!
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Orc Win
Events
Unit - City Headquarters 0151 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: ¡Derrota!
Game - Defeat Player 4 (Purple) with the message: ¡Derrota!
Game - Defeat Player 5 (Yellow) with the message: ¡Derrota!
Game - Defeat Player 8 (Pink) with the message: ¡Derrota!
Game - Defeat Player 9 (Gray) with the message: ¡Derrota!
Game - Defeat Player 10 (Light Blue) with the message: ¡Derrota!
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
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